Rename/reorganize compat stuff

This commit is contained in:
Jude Melton-Houghton 2022-04-21 08:59:30 -04:00
parent d074dd1a18
commit 090c36b585
32 changed files with 89 additions and 74 deletions

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@ -26,7 +26,7 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
paramtype = "light",
is_ground_content = false,
walkable = false,
sounds = mesecon.node_sound_leaves_defaults,
sounds = mesecon.node_sound.leaves,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},

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@ -52,7 +52,7 @@ minetest.register_node("mesecons_button:button_off", {
minetest.sound_play("mesecons_button_push", { pos = pos }, true)
minetest.get_node_timer(pos):start(1)
end,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {receptor = {
state = mesecon.state.off,
rules = mesecon.rules.buttonlike_get
@ -93,7 +93,7 @@ minetest.register_node("mesecons_button:button_on", {
groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
drop = 'mesecons_button:button_off',
description = "Button",
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {receptor = {
state = mesecon.state.on,
rules = mesecon.rules.buttonlike_get

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@ -189,7 +189,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
after_place_node = after_place,
on_receive_fields = receive_fields,
can_dig = can_dig,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {effector = {
action_on = commandblock_action_on
}},
@ -206,7 +206,7 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
after_place_node = after_place,
on_receive_fields = receive_fields,
can_dig = can_dig,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {effector = {
action_off = commandblock_action_off
}},

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@ -69,7 +69,7 @@ local def = {
sunlight_propagates = true,
is_ground_content = false,
delayer_time = delaytime[i],
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
on_blast = mesecon.on_blastnode,
drop = "mesecons_delayer:delayer_off_1",
}

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@ -1,4 +1,4 @@
local side_texture = mesecon.steel_block_texture or "mesecons_detector_side.png"
local side_texture = mesecon.texture.steel_block or "mesecons_detector_side.png"
local GET_COMMAND = "GET"
@ -78,7 +78,7 @@ minetest.register_node("mesecons_detector:object_detector_off", {
}},
on_construct = object_detector_make_formspec,
on_receive_fields = object_detector_on_receive_fields,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
digiline = object_detector_digiline,
on_blast = mesecon.on_blastnode,
})
@ -96,7 +96,7 @@ minetest.register_node("mesecons_detector:object_detector_on", {
}},
on_construct = object_detector_make_formspec,
on_receive_fields = object_detector_on_receive_fields,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
digiline = object_detector_digiline,
on_blast = mesecon.on_blastnode,
})
@ -253,7 +253,7 @@ minetest.register_node("mesecons_detector:node_detector_off", {
}},
on_construct = node_detector_make_formspec,
on_receive_fields = node_detector_on_receive_fields,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
digiline = node_detector_digiline,
on_blast = mesecon.on_blastnode,
})
@ -271,7 +271,7 @@ minetest.register_node("mesecons_detector:node_detector_on", {
}},
on_construct = node_detector_make_formspec,
on_receive_fields = node_detector_on_receive_fields,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
digiline = node_detector_digiline,
on_blast = mesecon.on_blastnode,
})

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@ -32,7 +32,7 @@ minetest.register_node("mesecons_extrawires:corner_on", {
selection_box = corner_selectionbox,
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons_extrawires:corner_off",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {conductor =
{
state = mesecon.state.on,
@ -58,7 +58,7 @@ minetest.register_node("mesecons_extrawires:corner_off", {
sunlight_propagates = true,
selection_box = corner_selectionbox,
groups = {dig_immediate = 3},
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {conductor =
{
state = mesecon.state.off,

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@ -32,7 +32,7 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
groups = {dig_immediate=3, mesecon=3},
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {
conductor = {
states = crossover_states,
@ -59,7 +59,7 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {
conductor = {
states = crossover_states,
@ -86,7 +86,7 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {
conductor = {
states = crossover_states,
@ -113,7 +113,7 @@ minetest.register_node("mesecons_extrawires:crossover_on", {
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {
conductor = {
states = crossover_states,

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@ -61,7 +61,7 @@ for k, state in ipairs(doublecorner_states) do
selection_box = doublecorner_selectionbox,
groups = groups,
drop = doublecorner_states[1],
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {
conductor = {
states = doublecorner_states,

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@ -44,7 +44,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
node_box = tjunction_nodebox,
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons_extrawires:tjunction_off",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {conductor =
{
state = mesecon.state.on,
@ -74,7 +74,7 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
selection_box = tjunction_selectionbox,
node_box = tjunction_nodebox,
groups = {dig_immediate = 3},
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {conductor =
{
state = mesecon.state.off,

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@ -89,7 +89,7 @@ mesecon.register_node("mesecons_extrawires:vertical", {
drop = "mesecons_extrawires:vertical_off",
after_place_node = vertical_update,
after_dig_node = vertical_update,
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
},{
tiles = {"mesecons_wire_off.png"},
groups = {dig_immediate=3},
@ -123,7 +123,7 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
drop = "mesecons_extrawires:vertical_off",
after_place_node = vertical_update,
after_dig_node = vertical_update,
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
},{
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {
@ -155,7 +155,7 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
drop = "mesecons_extrawires:vertical_off",
after_place_node = vertical_update,
after_dig_node = vertical_update,
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
},{
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {

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@ -109,7 +109,7 @@ plg.register_nodes({
local is = lcore.deserialize(meta:get_string("instr"))
minetest.show_formspec(name, "mesecons:fpga", plg.to_formspec_string(is, nil))
end,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {
effector = {
rules = {}, -- replaced later

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@ -1,3 +1,5 @@
--Aliases
if minetest.get_modpath("default") then
minetest.register_alias("mesecons_gamecompat:chest", "default:chest")
minetest.register_alias("mesecons_gamecompat:chest_locked", "default:chest_locked")
@ -13,14 +15,6 @@ if minetest.get_modpath("default") then
minetest.register_alias("mesecons_gamecompat:steel_ingot", "default:steel_ingot")
minetest.register_alias("mesecons_gamecompat:steelblock", "default:steelblock")
minetest.register_alias("mesecons_gamecompat:torch", "default:torch")
mesecon.node_sound_defaults = default.node_sound_defaults()
mesecon.node_sound_glass_defaults = default.node_sound_glass_defaults()
mesecon.node_sound_leaves_defaults = default.node_sound_leaves_defaults()
mesecon.node_sound_stone_defaults = default.node_sound_stone_defaults()
mesecon.node_sound_wood_defaults = default.node_sound_wood_defaults()
mesecon.steel_block_texture = "default_steel_block.png"
end
local dye_colors = {
@ -33,10 +27,31 @@ if minetest.get_modpath("dye") then
end
end
-- Sounds
mesecon.node_sound = {}
mesecon.sound_name = {}
if minetest.get_modpath("default") then
mesecon.node_sound.default = default.node_sound_defaults()
mesecon.node_sound.glass = default.node_sound_glass_defaults()
mesecon.node_sound.leaves = default.node_sound_leaves_defaults()
mesecon.node_sound.stone = default.node_sound_stone_defaults()
mesecon.node_sound.wood = default.node_sound_wood_defaults()
end
if minetest.get_modpath("fire") then
mesecon.sound_name_fire = "fire_fire"
mesecon.sound_name.fire = "fire_fire"
end
if minetest.get_modpath("tnt") then
mesecon.sound_name_explode = "tnt_explode"
mesecon.sound_name.explode = "tnt_explode"
end
-- Textures
mesecon.texture = {}
if minetest.get_modpath("default") then
mesecon.texture.steel_block = "default_steel_block.png"
end

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@ -78,7 +78,7 @@ local function register_gate(name, inputnumber, assess, recipe, description)
selection_box = selection_box,
node_box = nodebox,
walkable = true,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
assess = assess,
onstate = basename.."_on",
offstate = basename.."_off",

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@ -23,7 +23,7 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
},
sounds = mesecon.node_sound_metal_defaults,
sounds = mesecon.node_sound.metal,
mesecons = {receptor = {
state = mesecon.state.off
}},
@ -53,7 +53,7 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
},
sounds = mesecon.node_sound_metal_defaults,
sounds = mesecon.node_sound.metal,
mesecons = {receptor = {
state = mesecon.state.on
}},

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@ -36,7 +36,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons_insulated:insulated_off",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {conductor = {
state = mesecon.state.on,
offstate = "mesecons_insulated:insulated_off",
@ -72,7 +72,7 @@ minetest.register_node("mesecons_insulated:insulated_off", {
fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }
},
groups = {dig_immediate = 3},
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {conductor = {
state = mesecon.state.off,
onstate = "mesecons_insulated:insulated_on",

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@ -26,7 +26,7 @@ minetest.register_node("mesecons_lamp:lamp_on", {
selection_box = mesecon_lamp_box,
groups = {dig_immediate = 3,not_in_creative_inventory = 1, mesecon_effector_on = 1},
drop = "mesecons_lamp:lamp_off 1",
sounds = mesecon.node_sound_glass_defaults,
sounds = mesecon.node_sound.glass,
mesecons = {effector = {
action_off = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_lamp:lamp_off", param2 = node.param2})
@ -51,7 +51,7 @@ minetest.register_node("mesecons_lamp:lamp_off", {
selection_box = mesecon_lamp_box,
groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
description = "Mesecon Lamp",
sounds = mesecon.node_sound_glass_defaults,
sounds = mesecon.node_sound.glass,
mesecons = {effector = {
action_on = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_lamp:lamp_on", param2 = node.param2})

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@ -23,7 +23,7 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
is_ground_content = false,
groups = {cracky = 2, mesecon_effector_off = 1, mesecon = 2},
description = desc,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {effector = {
rules = lightstone_rules,
action_on = function (pos, node)
@ -38,7 +38,7 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
groups = {cracky = 2, not_in_creative_inventory = 1, mesecon = 2},
drop = "mesecons_lightstone:lightstone_" .. name .. "_off",
light_source = minetest.LIGHT_MAX - 2,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {effector = {
rules = lightstone_rules,
action_off = function (pos, node)

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@ -865,7 +865,7 @@ for d = 0, 1 do
node_box = node_box,
on_construct = reset_meta,
on_receive_fields = on_receive_fields,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = mesecons,
digiline = digiline,
-- Virtual portstates are the ports that
@ -914,7 +914,7 @@ minetest.register_node(BASENAME .. "_burnt", {
node_box = node_box,
on_construct = reset_meta,
on_receive_fields = on_receive_fields,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
virtual_portstates = {a = false, b = false, c = false, d = false},
mesecons = {
effector = {

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@ -140,7 +140,7 @@ minetest.register_node(nodename, {
yc.reset (pos)
yc.update(pos)
end,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = mesecons,
after_dig_node = function (pos, node)
rules = microc_rules[node.name]

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@ -129,7 +129,7 @@ mesecon.register_movestone("mesecons_movestones:movestone", {
},
groups = {cracky = 3},
description = "Movestone",
sounds = mesecon.node_sound_stone_defaults
sounds = mesecon.node_sound.stone
}, false, false)
mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
@ -143,7 +143,7 @@ mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
},
groups = {cracky = 3},
description = "Sticky Movestone",
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
}, true, false)
mesecon.register_movestone("mesecons_movestones:movestone_vertical", {
@ -157,7 +157,7 @@ mesecon.register_movestone("mesecons_movestones:movestone_vertical", {
},
groups = {cracky = 3},
description = "Vertical Movestone",
sounds = mesecon.node_sound_stone_defaults
sounds = mesecon.node_sound.stone
}, false, true)
mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
@ -171,7 +171,7 @@ mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
},
groups = {cracky = 3},
description = "Vertical Sticky Movestone",
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
}, true, true)

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@ -12,7 +12,7 @@ minetest.register_node("mesecons_noteblock:noteblock", {
mesecon.noteblock_play(pos, node.param2)
minetest.set_node(pos, node)
end,
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
mesecons = {effector = { -- play sound when activated
action_on = function(pos, node)
mesecon.noteblock_play(pos, node.param2)
@ -48,10 +48,10 @@ local soundnames = {
local node_sounds = {}
for alias, sound in pairs({
["mesecons_gamecompat:lava_source"] = mesecon.sound_name_fire,
["mesecons_gamecompat:lava_source"] = mesecon.sound_name.fire,
["mesecons_gamecompat:chest"] = "mesecons_noteblock_snare",
["mesecons_gamecompat:chest_locked"] = "mesecons_noteblock_snare",
["mesecons_gamecompat:coalblock"] = mesecon.sound_name_explode,
["mesecons_gamecompat:coalblock"] = mesecon.sound_name.explode,
["mesecons_gamecompat:glass"] = "mesecons_noteblock_hihat",
["mesecons_gamecompat:obsidian_glass"] = "mesecons_noteblock_hihat",
}) do

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@ -278,7 +278,7 @@ minetest.register_node("mesecons_pistons:piston_normal_off", {
paramtype2 = "facedir",
is_ground_content = false,
after_place_node = piston_orientate,
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules,
@ -308,7 +308,7 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
after_dig_node = piston_after_dig,
node_box = piston_on_box,
selection_box = piston_on_box,
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules,
@ -338,7 +338,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_normal", {
node_box = piston_pusher_box,
on_rotate = piston_rotate_pusher,
drop = "",
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
})
-- Sticky ones
@ -357,7 +357,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_off", {
paramtype2 = "facedir",
is_ground_content = false,
after_place_node = piston_orientate,
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules,
@ -387,7 +387,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
after_dig_node = piston_after_dig,
node_box = piston_on_box,
selection_box = piston_on_box,
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules,
@ -417,7 +417,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
node_box = piston_pusher_box,
on_rotate = piston_rotate_pusher,
drop = "",
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
})

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@ -16,7 +16,7 @@ minetest.register_node("mesecons_powerplant:power_plant", {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
},
sounds = mesecon.node_sound_leaves_defaults,
sounds = mesecon.node_sound.leaves,
mesecons = {receptor = {
state = mesecon.state.on
}},

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@ -94,7 +94,7 @@ mesecon.register_pressure_plate(
"jeija_pressure_plate_wood_inv.png",
{{"group:wood", "group:wood"}},
{ choppy = 3, oddly_breakable_by_hand = 3 },
mesecon.node_sound_wood_defaults)
mesecon.node_sound.wood)
mesecon.register_pressure_plate(
"mesecons_pressureplates:pressure_plate_stone",
@ -105,4 +105,4 @@ mesecon.register_pressure_plate(
"jeija_pressure_plate_stone_inv.png",
{{"mesecons_gamecompat:cobble", "mesecons_gamecompat:cobble"}},
{ cracky = 3, oddly_breakable_by_hand = 3 },
mesecon.node_sound_stone_defaults)
mesecon.node_sound.stone)

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@ -6,7 +6,7 @@ minetest.register_node("mesecons_random:removestone", {
inventory_image = minetest.inventorycube("jeija_removestone_inv.png"),
groups = {cracky=3},
description="Removestone",
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {effector = {
action_on = function (pos, node)
minetest.remove_node(pos)
@ -34,7 +34,7 @@ minetest.register_node("mesecons_random:ghoststone", {
is_ground_content = false,
inventory_image = minetest.inventorycube("jeija_ghoststone_inv.png"),
groups = {cracky=3},
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
mesecons = {conductor = {
state = mesecon.state.off,
rules = mesecon.rules.alldirs,

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@ -56,7 +56,7 @@ mesecon.register_node("mesecons_receiver:receiver", {
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
}, {
tiles = {
"receiver_top_off.png",
@ -105,7 +105,7 @@ mesecon.register_node("mesecons_receiver:receiver_up", {
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
}, {
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {
@ -150,7 +150,7 @@ mesecon.register_node("mesecons_receiver:receiver_down", {
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
}, {
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {

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@ -15,7 +15,7 @@ mesecon.register_node("mesecons_solarpanel:solar_panel", {
wall_top = {-7/16, 7/16, -7/16, 7/16, 8/16, 7/16},
wall_side = {-8/16, -7/16, -7/16, -7/16, 7/16, 7/16},
},
sounds = mesecon.node_sound_glass_defaults,
sounds = mesecon.node_sound.glass,
on_blast = mesecon.on_blastnode,
},{
groups = {dig_immediate = 3},

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@ -15,5 +15,5 @@ minetest.register_node("mesecons_stickyblocks:sticky_block_all", {
end
return connected
end,
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
})

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@ -4,7 +4,7 @@ mesecon.register_node("mesecons_switch:mesecon_switch", {
paramtype2="facedir",
description="Switch",
is_ground_content = false,
sounds = mesecon.node_sound_stone_defaults,
sounds = mesecon.node_sound.stone,
on_rightclick = function (pos, node)
if(mesecon.flipstate(pos, node) == "on") then
mesecon.receptor_on(pos)

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@ -64,7 +64,7 @@ minetest.register_node("mesecons_torch:mesecon_torch_off", {
selection_box = torch_selectionbox,
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons_torch:mesecon_torch_on",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {receptor = {
state = mesecon.state.off,
rules = torch_get_output_rules
@ -86,7 +86,7 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", {
groups = {dig_immediate=3},
light_source = minetest.LIGHT_MAX-5,
description="Mesecon Torch",
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
mesecons = {receptor = {
state = mesecon.state.on,
rules = torch_get_output_rules

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@ -15,7 +15,7 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
type = "fixed",
fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 },
},
sounds = mesecon.node_sound_wood_defaults,
sounds = mesecon.node_sound.wood,
on_rightclick = function (pos, node)
if(mesecon.flipstate(pos, node) == "on") then
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))

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@ -216,7 +216,7 @@ local function register_wires()
walkable = false,
drop = "mesecons:wire_00000000_off",
mesecon_wire = true,
sounds = mesecon.node_sound_defaults,
sounds = mesecon.node_sound.default,
on_rotate = false,
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})