mirror of
https://github.com/minetest-mods/mesecons.git
synced 2025-06-28 13:56:02 +02:00
Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
This commit is contained in:
1
mesecons/VERSION
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mesecons/VERSION
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0.41 DEV
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1
mesecons/depends.txt
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mesecons/depends.txt
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default
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mesecons/init.lua
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mesecons/init.lua
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-- |\ /| ____ ____ ____ _____ ____ _____
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-- | \ / | | | | | | | |\ | |
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-- | \/ | |___ ____ |___ | | | | \ | |____
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-- | | | | | | | | | \ | |
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-- | | |___ ____| |___ |____ |____| | \| ____|
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-- by Jeija and Minerd247
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--
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--
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--
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-- This mod adds mesecons[=minecraft redstone] and different receptors/effectors to minetest.
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--
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-- See the documentation on the forum for additional information, especially about crafting
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--
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--Quick Developer documentation for the mesecon API
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--=================================================
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--
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--RECEPTORS
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--
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--A receptor is a node that emits power, e.g. a solar panel, a switch or a power plant.
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--Usually you create two blocks per receptor that have to be switched when switching the on/off state:
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-- # An off-state node (e.g. mesecons:mesecon_switch_off"
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-- # An on-state node (e.g. mesecons:mesecon_switch_on"
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--The on-state and off-state nodes should be registered in the mesecon api,
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--so that the Mesecon circuit can be recalculated. This can be done using
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--
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--mesecon:add_receptor_node(nodename) -- for on-state node
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--mesecon:add_receptor_node_off(nodename) -- for off-state node
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--example: mesecon:add_receptor_node("mesecons:mesecon_switch_on")
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--
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--Turning receptors on and off
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--Usually the receptor has to turn on and off. For this, you have to
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-- # Remove the node and replace it with the node in the other state (e.g. replace on by off)
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-- # Send the event to the mesecon circuit by using the api functions
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-- mesecon:receptor_on (pos, rules) } These functions take the position of your receptor
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-- mesecon:receptor_off(pos, rules) } as their parameter.
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--
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--You can specify the rules using the rules parameter. If you don't want special rules, just leave it out
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--
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--!! If a receptor node is removed, the circuit should be recalculated. This means you have to
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--send an mesecon:receptor_off signal to the api when the function in minetest.register_on_dignode
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--is called.
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--
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--EFFECTORS
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--
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--A receptor is a node that uses power and transfers the signal to a mechanical, optical whatever
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--event. e.g. the meselamp, the movestone or the removestone.
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--
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--There are two callback functions for receptors.
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-- # function mesecon:register_on_signal_on (action)
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-- # function mesecon:register_on_signal_off(action)
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--
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--These functions will be called for each block next to a mesecon conductor.
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--
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--Example: The removestone
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--The removestone only uses one callback: The mesecon:register_on_signal_on function
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--
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--mesecon:register_on_signal_on(function(pos, node) -- As the action prameter you have to use a function
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-- if node.name=="mesecons:removestone" then -- Check if it really is removestone. If you wouldn't use this, every node next to mesecons would be removed
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-- minetest.env:remove_node(pos) -- The action: The removestone is removed
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-- end -- end of if
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--end) -- end of the function, )=end of the parameters of mesecon:register_on_signal_on
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-- INCLUDE SETTINGS
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dofile(minetest.get_modpath("mesecons").."/settings.lua")
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-- PUBLIC VARIABLES
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mesecon={} -- contains all functions and all global variables
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mesecon.actions_on={} -- Saves registered function callbacks for mesecon on
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mesecon.actions_off={} -- Saves registered function callbacks for mesecon off
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mesecon.pwr_srcs={} -- this is public for now
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mesecon.pwr_srcs_off={} -- this is public for now
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-- MESECONS
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minetest.register_node("mesecons:mesecon_off", {
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drawtype = "raillike",
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tile_images = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"},
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inventory_image = "jeija_mesecon_off.png",
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wield_image = "jeija_mesecon_off.png",
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paramtype = "light",
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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},
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material = minetest.digprop_constanttime(0.1),
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description="Mesecons",
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})
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minetest.register_node("mesecons:mesecon_on", {
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drawtype = "raillike",
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tile_images = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
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paramtype = "light",
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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},
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material = minetest.digprop_constanttime(0.1),
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drop = '"mesecons:mesecon_off" 1',
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light_source = LIGHT_MAX-11,
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})
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minetest.register_craft({
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output = '"mesecons:mesecon_off" 16',
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recipe = {
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{'"default:mese"'},
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}
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})
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function mesecon:is_power_on(p, x, y, z)
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local lpos = {}
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lpos.x=p.x+x
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lpos.y=p.y+y
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lpos.z=p.z+z
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local node = minetest.env:get_node(lpos)
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if node.name == "mesecons:mesecon_on" or mesecon:is_receptor_node(node.name) then
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return 1
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end
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return 0
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end
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function mesecon:is_power_off(p, x, y, z)
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local lpos = {}
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lpos.x=p.x+x
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lpos.y=p.y+y
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lpos.z=p.z+z
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local node = minetest.env:get_node(lpos)
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if node.name == "mesecons:mesecon_off" or mesecon:is_receptor_node_off(node.name) then
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return 1
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end
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return 0
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end
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function mesecon:turnon(p, x, y, z, firstcall, rules)
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if rules==nil then
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rules="default"
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end
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local lpos = {}
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lpos.x=p.x+x
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lpos.y=p.y+y
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lpos.z=p.z+z
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mesecon:activate(lpos)
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local node = minetest.env:get_node(lpos)
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if node.name == "mesecons:mesecon_off" then
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--minetest.env:remove_node(lpos)
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minetest.env:add_node(lpos, {name="mesecons:mesecon_on"})
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nodeupdate(lpos)
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end
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if node.name == "mesecons:mesecon_off" or firstcall then
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local rules=mesecon:get_rules(rules)
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local i=1
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while rules[i]~=nil do
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mesecon:turnon(lpos, rules[i].x, rules[i].y, rules[i].z, false, "default")
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i=i+1
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end
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end
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end
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function mesecon:turnoff(pos, x, y, z, firstcall, rules)
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if rules==nil then
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rules="default"
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end
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local lpos = {}
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lpos.x=pos.x+x
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lpos.y=pos.y+y
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lpos.z=pos.z+z
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local node = minetest.env:get_node(lpos)
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local connected = 0
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local checked = {}
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if not mesecon:check_if_turnon(lpos) then
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mesecon:deactivate(lpos)
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end
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if not(firstcall) and connected==0 then
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connected=mesecon:connected_to_pw_src(lpos, 0, 0, 0, checked)
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end
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if connected == 0 and node.name == "mesecons:mesecon_on" then
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--minetest.env:remove_node(lpos)
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minetest.env:add_node(lpos, {name="mesecons:mesecon_off"})
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nodeupdate(lpos)
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end
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if node.name == "mesecons:mesecon_on" or firstcall then
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if connected == 0 then
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local rules=mesecon:get_rules(rules)
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local i=1
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while rules[i]~=nil do
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mesecon:turnoff(lpos, rules[i].x, rules[i].y, rules[i].z, false, "default")
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i=i+1
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end
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end
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end
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end
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function mesecon:connected_to_pw_src(pos, x, y, z, checked, firstcall)
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local i=1
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local lpos = {}
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lpos.x=pos.x+x
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lpos.y=pos.y+y
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lpos.z=pos.z+z
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local node = minetest.env:get_node_or_nil(lpos)
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if not(node==nil) then
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repeat
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i=i+1
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if checked[i]==nil then checked[i]={} break end
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if checked[i].x==lpos.x and checked[i].y==lpos.y and checked[i].z==lpos.z then
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return 0
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end
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until false
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checked[i].x=lpos.x
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checked[i].y=lpos.y
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checked[i].z=lpos.z
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if mesecon:is_receptor_node(node.name) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
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return 1
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end
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if node.name=="mesecons:mesecon_on" or firstcall then -- add other conductors here
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local pw_source_found=0
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local rules=mesecon:get_rules("default")
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local i=1
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while rules[i]~=nil do
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pw_source_found=pw_source_found+mesecon:connected_to_pw_src(lpos, rules[i].x, rules[i].y, rules[i].z, checked, false)
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i=i+1
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end
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if pw_source_found > 0 then
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return 1
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end
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end
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end
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return 0
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end
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function mesecon:check_if_turnon(pos)
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local getactivated=0
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local rules=mesecon:get_rules("default")
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local i=1
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while rules[i]~=nil do
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getactivated=getactivated+mesecon:is_power_on(pos, rules[i].x, rules[i].y, rules[i].z)
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i=i+1
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end
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if getactivated > 0 then
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return true
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end
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return false
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end
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minetest.register_on_placenode(function(pos, newnode, placer)
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if mesecon:check_if_turnon(pos) then
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if newnode.name == "mesecons:mesecon_off" then
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mesecon:turnon(pos, 0, 0, 0)
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else
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mesecon:activate(pos)
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end
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end
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end)
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minetest.register_on_dignode(
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function(pos, oldnode, digger)
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if oldnode.name == "mesecons:mesecon_on" then
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mesecon:turnoff(pos, 0, 0, 0, true)
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end
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end
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)
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-- API API API API API API API API API API API API API API API API API API
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function mesecon:add_receptor_node(nodename)
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local i=1
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repeat
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i=i+1
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if mesecon.pwr_srcs[i]==nil then break end
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until false
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mesecon.pwr_srcs[i]=nodename
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end
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function mesecon:add_receptor_node_off(nodename)
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local i=1
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repeat
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i=i+1
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if mesecon.pwr_srcs_off[i]==nil then break end
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until false
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mesecon.pwr_srcs_off[i]=nodename
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end
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function mesecon:receptor_on(pos, rules)
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mesecon:turnon(pos, 0, 0, 0, true, rules)
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end
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function mesecon:receptor_off(pos, rules)
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mesecon:turnoff(pos, 0, 0, 0, true, rules)
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end
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function mesecon:register_on_signal_on(action)
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local i = 1
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||||
repeat
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i=i+1
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if mesecon.actions_on[i]==nil then break end
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||||
until false
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||||
mesecon.actions_on[i]=action
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end
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||||
|
||||
function mesecon:register_on_signal_off(action)
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local i = 1
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||||
repeat
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i=i+1
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||||
if mesecon.actions_off[i]==nil then break end
|
||||
until false
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||||
mesecon.actions_off[i]=action
|
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end
|
||||
|
||||
|
||||
|
||||
-- INTERNAL API
|
||||
|
||||
|
||||
function mesecon:is_receptor_node(nodename)
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||||
local i=1
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||||
repeat
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||||
i=i+1
|
||||
if mesecon.pwr_srcs[i]==nodename then return true end
|
||||
until mesecon.pwr_srcs[i]==nil
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon:is_receptor_node_off(nodename)
|
||||
local i=1
|
||||
repeat
|
||||
i=i+1
|
||||
if mesecon.pwr_srcs_off[i]==nodename then return true end
|
||||
until mesecon.pwr_srcs_off[i]==nil
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
function mesecon:activate(pos)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local i = 1
|
||||
repeat
|
||||
i=i+1
|
||||
if mesecon.actions_on[i]~=nil then mesecon.actions_on[i](pos, node)
|
||||
else break
|
||||
end
|
||||
until false
|
||||
end
|
||||
|
||||
function mesecon:deactivate(pos)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local i = 1
|
||||
local checked={}
|
||||
repeat
|
||||
i=i+1
|
||||
if mesecon.actions_off[i]~=nil then mesecon.actions_off[i](pos, node)
|
||||
else break
|
||||
end
|
||||
until false
|
||||
end
|
||||
|
||||
|
||||
mesecon:register_on_signal_on(function(pos, node)
|
||||
if node.name=="mesecons:meselamp_off" then
|
||||
--minetest.env:remove_node(pos)
|
||||
minetest.env:add_node(pos, {name="mesecons:meselamp_on"})
|
||||
nodeupdate(pos)
|
||||
end
|
||||
end)
|
||||
|
||||
mesecon:register_on_signal_off(function(pos, node)
|
||||
if node.name=="mesecons:meselamp_on" then
|
||||
--minetest.env:remove_node(pos)
|
||||
minetest.env:add_node(pos, {name="mesecons:meselamp_off"})
|
||||
nodeupdate(pos)
|
||||
end
|
||||
end)
|
||||
|
||||
-- mesecon rules
|
||||
function mesecon:get_rules(name)
|
||||
local rules={}
|
||||
rules[0]="dummy"
|
||||
if name=="default" then
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=1, y=1, z=0})
|
||||
table.insert(rules, {x=1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=1, z=0})
|
||||
table.insert(rules, {x=-1, y=-1, z=0})
|
||||
table.insert(rules, {x=0, y=1, z=1})
|
||||
table.insert(rules, {x=0, y=-1, z=1})
|
||||
table.insert(rules, {x=0, y=1, z=-1})
|
||||
table.insert(rules, {x=0, y=-1, z=-1})
|
||||
end
|
||||
if name=="movestone" then
|
||||
table.insert(rules, {x=0, y=1, z=-1})
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
table.insert(rules, {x=0, y=-1, z=-1})
|
||||
table.insert(rules, {x=0, y=1, z=1})
|
||||
table.insert(rules, {x=0, y=-1, z=1})
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=1, y=1, z=0})
|
||||
table.insert(rules, {x=1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=1, z=0})
|
||||
table.insert(rules, {x=-1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
end
|
||||
if name=="piston" then
|
||||
table.insert(rules, {x=0, y=1, z=0})
|
||||
table.insert(rules, {x=0, y=-1, z=0})
|
||||
table.insert(rules, {x=0, y=1, z=-1})
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
table.insert(rules, {x=0, y=-1, z=-1})
|
||||
table.insert(rules, {x=0, y=1, z=1})
|
||||
table.insert(rules, {x=0, y=-1, z=1})
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=1, y=1, z=0})
|
||||
table.insert(rules, {x=1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=1, z=0})
|
||||
table.insert(rules, {x=-1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
end
|
||||
if name=="pressureplate" then
|
||||
table.insert(rules, {x=0, y=1, z=-1})
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
table.insert(rules, {x=0, y=-1, z=-1})
|
||||
table.insert(rules, {x=0, y=1, z=1})
|
||||
table.insert(rules, {x=0, y=-1, z=1})
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=1, y=1, z=0})
|
||||
table.insert(rules, {x=1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=1, z=0})
|
||||
table.insert(rules, {x=-1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
table.insert(rules, {x=0, y=-1, z=0})
|
||||
table.insert(rules, {x=0, y=1, z=0})
|
||||
end
|
||||
if name=="mesecontorch_x-" then
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
end
|
||||
if name=="mesecontorch_x+" then
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
end
|
||||
if name=="mesecontorch_z-" then
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
end
|
||||
if name=="mesecontorch_z+" then
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
end
|
||||
if name=="mesecontorch_y-" then
|
||||
table.insert(rules, {x=0, y=1, z=0})
|
||||
table.insert(rules, {x=1, y=1, z=0})
|
||||
table.insert(rules, {x=-1, y=1, z=0})
|
||||
table.insert(rules, {x=0, y=1, z=1})
|
||||
table.insert(rules, {x=0, y=1, z=-1})
|
||||
end
|
||||
if name=="mesecontorch_y+" then
|
||||
table.insert(rules, {x=0, y=-1, z=0})
|
||||
table.insert(rules, {x=1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=-1, z=0})
|
||||
table.insert(rules, {x=0, y=-1, z=1})
|
||||
table.insert(rules, {x=0, y=-1, z=-1})
|
||||
end
|
||||
|
||||
if name=="button_x+" or name=="button_x-"
|
||||
or name=="button_z-" or name=="button_z+" then --Is any button
|
||||
table.insert(rules, {x=0, y=0, z=-1})
|
||||
table.insert(rules, {x=1, y=0, z=0})
|
||||
table.insert(rules, {x=-1, y=0, z=0})
|
||||
table.insert(rules, {x=0, y=0, z=1})
|
||||
table.insert(rules, {x=1, y=1, z=0})
|
||||
table.insert(rules, {x=1, y=-1, z=0})
|
||||
table.insert(rules, {x=-1, y=1, z=0})
|
||||
table.insert(rules, {x=-1, y=-1, z=0})
|
||||
table.insert(rules, {x=0, y=1, z=1})
|
||||
table.insert(rules, {x=0, y=-1, z=1})
|
||||
table.insert(rules, {x=0, y=1, z=-1})
|
||||
table.insert(rules, {x=0, y=-1, z=-1})
|
||||
table.insert(rules, {x=0, y=-1, z=0})
|
||||
end
|
||||
if name=="button_x+" then
|
||||
table.insert(rules, {x=-2, y=0, z=0})
|
||||
end
|
||||
if name=="button_x-" then
|
||||
table.insert(rules, {x=2, y=0, z=0})
|
||||
end
|
||||
if name=="button_z+" then
|
||||
table.insert(rules, {x=0, y=0, z=-2})
|
||||
end
|
||||
if name=="button_z-" then
|
||||
table.insert(rules, {x=0, y=0, z=2})
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
|
||||
|
||||
print("[MESEcons] Loaded!")
|
||||
|
||||
--minetest.register_on_newplayer(function(player)
|
||||
--local i=1
|
||||
--while mesecon.wireless_receivers[i]~=nil do
|
||||
-- pos=mesecon.wireless_receivers[i].pos
|
||||
-- request=mesecon.wireless_receivers[i].requested_state
|
||||
-- inverting=mesecon.wireless_receivers[i].inverting
|
||||
-- if request==inverting then
|
||||
-- mesecon:receptor_off(pos)
|
||||
-- end
|
||||
-- if request~=inverting then
|
||||
-- mesecon:receptor_on(pos)
|
||||
-- end
|
||||
--end
|
||||
--end)
|
4
mesecons/settings.lua
Normal file
4
mesecons/settings.lua
Normal file
@ -0,0 +1,4 @@
|
||||
-- SETTINGS
|
||||
ENABLE_PISTON_ANIMATION=0
|
||||
BLINKY_PLANT_INTERVAL=3
|
||||
OLD_PISTON_DIRECTION=0
|
Reference in New Issue
Block a user