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https://github.com/minetest-mods/mesecons.git
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Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
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mesecons_button/depends.txt
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mesecons_button/depends.txt
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mesecons
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mesecons_button/init.lua
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mesecons_button/init.lua
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-- WALL BUTTON
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minetest.register_node("mesecons_button:button_off", {
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drawtype = "signlike",
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tile_images = {"jeija_wall_button_off.png"},
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paramtype = "light",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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walkable = false,
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selection_box = {
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type = "wallmounted",
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},
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material = minetest.digprop_constanttime(0.3),
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description="Button",
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})
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minetest.register_node("mesecons_button:button_on", {
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drawtype = "signlike",
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tile_images = {"jeija_wall_button_on.png"},
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paramtype = "light",
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paramtype2 = "wallmounted",
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legacy_wallmounted = true,
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walkable = false,
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selection_box = {
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type = "wallmounted",
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},
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material = minetest.digprop_constanttime(0.3),
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drop = '"mesecons_button:button_off" 1',
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description="Button",
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})
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minetest.register_on_dignode(
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function(pos, oldnode, digger)
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if oldnode.name == "mesecons_button:button_on" then
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mesecon:receptor_off(pos)
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end
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end
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)
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minetest.register_on_punchnode(function(pos, node, puncher)
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if node.name == "mesecons_button:button_off" then
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minetest.env:add_node(pos, {name="mesecons_button:button_on",param2=node.param2})
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local rules_string=""
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if node.param2 == 5 then
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rules_string="button_z+"
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end
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if node.param2 == 3 then
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rules_string="button_x+"
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end
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if node.param2 == 4 then
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rules_string="button_z-"
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end
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if node.param2 == 2 then
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rules_string="button_x-"
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end
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mesecon:receptor_on(pos, rules_string)
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end
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end)
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minetest.register_abm({
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nodenames = {"mesecons_button:button_on"},
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interval = 0.1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:add_node(pos, {name="mesecons_button:button_off",param2=node.param2})
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local rules_string=""
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if node.param2 == 5 then
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rules_string="button_z+"
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end
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if node.param2 == 3 then
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rules_string="button_x+"
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end
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if node.param2 == 4 then
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rules_string="button_z-"
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end
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if node.param2 == 2 then
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rules_string="button_x-"
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end
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mesecon:receptor_off(pos, rules_string)
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end
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})
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minetest.register_craft({
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output = '"mesecons_button:button_off" 2',
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recipe = {
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{'"mesecons:mesecon_off"','"default:stone"'},
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}
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})
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mesecon:add_receptor_node("mesecons_button:button")
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mesecon:add_receptor_node_off("mesecons_button:button_off")
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