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https://github.com/minetest-mods/mesecons.git
synced 2025-03-14 08:10:43 +01:00
dont use conductor
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0c62545a3a
commit
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@ -25,6 +25,50 @@ minetest.register_craft({
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-- GHOSTSTONE
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local function get_tab(pos, func)
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local tab = {pos}
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local tab_avoid = {[pos.x.." "..pos.y.." "..pos.z] = true}
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local tab_done,num = {pos},2
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while tab[1] do
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for n,p in pairs(tab) do
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for i = -1,1,2 do
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for _,p2 in pairs({
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{x=p.x+i, y=p.y, z=p.z},
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{x=p.x, y=p.y+i, z=p.z},
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{x=p.x, y=p.y, z=p.z+i},
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}) do
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local pstr = p2.x.." "..p2.y.." "..p2.z
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if not tab_avoid[pstr]
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and func(p2) then
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tab_avoid[pstr] = true
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tab_done[num] = p2
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num = num+1
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table.insert(tab, p2)
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end
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end
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end
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tab[n] = nil
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end
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end
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return tab_done
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end
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local function is_ghoststone(pos)
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return minetest.get_node(pos).name == "mesecons_random:ghoststone"
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end
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local function is_ghoststone_active(pos)
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return minetest.get_node(pos).name == "mesecons_random:ghoststone_active"
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end
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local function update_ghoststones(pos, func, name)
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func = func or is_ghoststone
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name = name or "mesecons_random:ghoststone_active"
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for _,p in pairs(get_tab(pos, func)) do
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minetest.set_node(p, {name=name})
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end
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end
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minetest.register_node("mesecons_random:ghoststone", {
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description="ghoststone",
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tiles = {"jeija_ghoststone.png"},
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@ -32,18 +76,32 @@ minetest.register_node("mesecons_random:ghoststone", {
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inventory_image = minetest.inventorycube("jeija_ghoststone_inv.png"),
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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mesecons = {conductor = {
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state = mesecon.state.off,
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rules = { --axes
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = 0, z = -1},
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{x = 0, y = 0, z = 1},
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},
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onstate = "mesecons_random:ghoststone_active"
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}}
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mesecons = {--[[conductor = {
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state = mesecon.state.off,
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rules = { --axes
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = 0, z = -1},
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{x = 0, y = 0, z = 1},
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},
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onstate = "mesecons_random:ghoststone_active"
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},]]
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effector = {
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rules = {
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = 0, z = -1},
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{x = 0, y = 0, z = 1},
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},
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action_on = function(pos)
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update_ghoststones(pos)
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end
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}
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}
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})
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minetest.register_node("mesecons_random:ghoststone_active", {
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@ -53,23 +111,37 @@ minetest.register_node("mesecons_random:ghoststone_active", {
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diggable = false,
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sunlight_propagates = true,
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paramtype = "light",
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mesecons = {conductor = {
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state = mesecon.state.on,
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rules = {
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = 0, z = -1},
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{x = 0, y = 0, z = 1},
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},
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offstate = "mesecons_random:ghoststone"
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}},
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mesecons = {--[[conductor = {
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state = mesecon.state.on,
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rules = {
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = 0, z = -1},
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{x = 0, y = 0, z = 1},
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},
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offstate = "mesecons_random:ghoststone"
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},]]
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effector = {
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rules = {
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = 0, z = -1},
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{x = 0, y = 0, z = 1},
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},
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action_off = function(pos)
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update_ghoststones(pos, is_ghoststone_active, "mesecons_random:ghoststone")
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end
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}
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},
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on_construct = function(pos)
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--remove shadow
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pos2 = {x = pos.x, y = pos.y + 1, z = pos.z}
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if ( minetest.get_node(pos2).name == "air" ) then
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minetest.dig_node(pos2)
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pos.y = pos.y+1
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if minetest.get_node(pos).name == "air" then
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minetest.dig_node(pos)
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end
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end
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})
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