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Fix VM light update issue (#590)
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@ -326,6 +326,9 @@ end
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-- Nil if no VM-based transaction is in progress.
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local vm_cache = nil
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-- Whether the current transaction will need a light update afterward.
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local vm_update_light = false
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-- Starts a VoxelManipulator-based transaction.
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--
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-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
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@ -334,6 +337,7 @@ local vm_cache = nil
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-- vm_abort.
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function mesecon.vm_begin()
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vm_cache = {}
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vm_update_light = false
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end
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-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
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@ -343,7 +347,7 @@ function mesecon.vm_commit()
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if tbl.dirty then
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local vm = tbl.vm
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vm:set_data(tbl.data)
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vm:write_to_map(tbl.update_light)
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vm:write_to_map(vm_update_light)
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vm:update_map()
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end
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end
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@ -364,7 +368,7 @@ local function vm_get_or_create_entry(pos)
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local vm = minetest.get_voxel_manip(pos, pos)
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local min_pos, max_pos = vm:get_emerged_area()
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local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
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tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false, update_light = false}
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tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
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vm_cache[hash] = tbl
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end
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return tbl
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@ -391,8 +395,11 @@ end
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--
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-- The swap will necessitate a light update unless update_light equals false.
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function mesecon.vm_swap_node(pos, name, update_light)
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-- If one node needs a light update, all VMs should use light updates to
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-- prevent newly calculated light from being overwritten by other VMs.
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vm_update_light = vm_update_light or update_light ~= false
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local tbl = vm_get_or_create_entry(pos)
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tbl.update_light = update_light ~= false or tbl.update_light
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local index = tbl.va:indexp(pos)
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tbl.data[index] = minetest.get_content_id(name)
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tbl.dirty = true
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