Put gamecompat test stuff in fixture
This commit is contained in:
parent
c92b4271ad
commit
497d362b85
|
@ -1,8 +1,7 @@
|
||||||
mineunit("player")
|
mineunit("player")
|
||||||
|
|
||||||
fixture("mesecons")
|
fixture("mesecons")
|
||||||
|
fixture("mesecons_gamecompat")
|
||||||
mesecon.node_sound = {}
|
|
||||||
|
|
||||||
local registered_on_player_receive_fields = {}
|
local registered_on_player_receive_fields = {}
|
||||||
local old_register_on_player_receive_fields = minetest.register_on_player_receive_fields
|
local old_register_on_player_receive_fields = minetest.register_on_player_receive_fields
|
||||||
|
|
|
@ -0,0 +1,5 @@
|
||||||
|
fixture("mesecons")
|
||||||
|
|
||||||
|
mineunit:set_current_modname("mesecons_gamecompat")
|
||||||
|
mineunit:set_modpath("mesecons_gamecompat", "../mesecons_gamecompat")
|
||||||
|
sourcefile("../mesecons_gamecompat/init")
|
Loading…
Reference in New Issue