Modified movestone pistons mvps for all liquid

This commit is contained in:
Jat 2012-08-28 23:31:35 +02:00
parent bcd6634811
commit 4996c9045c
5 changed files with 941 additions and 953 deletions

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@ -1,211 +1,211 @@
-- MOVESTONE
function mesecon:get_movestone_direction(pos)
getactivated=0
local lpos
local getactivated=0
local rules=mesecon:get_rules("movestone")
lpos={x=pos.x+1, y=pos.y, z=pos.z}
for n=1, 3 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=0, y=0, z=-1}
end
end
lpos={x=pos.x-1, y=pos.y, z=pos.z}
for n=4, 6 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=0, y=0, z=1}
end
end
lpos={x=pos.x, y=pos.y, z=pos.z+1}
for n=7, 9 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=-1, y=0, z=0}
end
end
lpos={x=pos.x, y=pos.y, z=pos.z-1}
for n=10, 12 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=1, y=0, z=0}
end
end
end
minetest.register_node("mesecons_movestones:movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {cracky=3},
description="Movestone",
})
mesecon:register_effector("mesecons_movestones:movestone", "mesecons_movestones:movestone")
minetest.register_entity("mesecons_movestones:movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
--on_activate = function(self, staticdata)
--self.object:setsprite({x=0,y=0}, 1, 0, true)
--self.object:setvelocity({x=-3, y=0, z=0})
--end,
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local direction=mesecon:get_movestone_direction(pos)
if not direction then
minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
return
end
self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
mesecon:mvps_push(pos, direction)
end
})
minetest.register_craft({
output = '"mesecons_movestones:movestone" 2',
recipe = {
{'"default:stone"', '"default:stone"', '"default:stone"'},
{'"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"'},
{'"default:stone"', '"default:stone"', '"default:stone"'},
}
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="mesecons_movestones:movestone" then
local direction=mesecon:get_movestone_direction(pos)
if not direction then return end
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
end
end)
-- STICKY_MOVESTONE
minetest.register_node("mesecons_movestones:sticky_movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {cracky=3},
description="Sticky Movestone",
})
mesecon:register_effector("mesecons_movestones:sticky_movestone", "mesecons_movestones:sticky_movestone")
minetest.register_craft({
output = '"mesecons_movestones:sticky_movestone" 2',
recipe = {
{'"mesecons_materials:glue"', '"mesecons_movestones:movestone"', '"mesecons_materials:glue"'},
}
})
minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local colp = pos
local direction=mesecon:get_movestone_direction(colp)
if not direction then
--or (minetest.env:get_node_or_nil(pos).name ~="air"
--and minetest.env:get_node_or_nil(pos).name ~= nil) then
minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
self.object:remove()
return
end
self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
mesecon:mvps_push(pos, direction)
--STICKY
mesecon:mvps_pull_all(pos, direction)
end
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="mesecons_movestones:sticky_movestone" then
local direction=mesecon:get_movestone_direction(pos)
if not direction then return end
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
repeat -- Check if it collides with a stopper (pull direction)
collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end
end)
mesecon:add_rules("movestone", {
{x=0, y=1, z=-1},
{x=0, y=0, z=-1},
{x=0, y=-1, z=-1},
{x=0, y=1, z=1},
{x=0, y=-1, z=1},
{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=1, y=1, z=0},
{x=1, y=-1, z=0},
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=-1, y=0, z=0}})
-- MOVESTONE
function mesecon:get_movestone_direction(pos)
getactivated=0
local lpos
local getactivated=0
local rules=mesecon:get_rules("movestone")
lpos={x=pos.x+1, y=pos.y, z=pos.z}
for n=1, 3 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=0, y=0, z=-1}
end
end
lpos={x=pos.x-1, y=pos.y, z=pos.z}
for n=4, 6 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=0, y=0, z=1}
end
end
lpos={x=pos.x, y=pos.y, z=pos.z+1}
for n=7, 9 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=-1, y=0, z=0}
end
end
lpos={x=pos.x, y=pos.y, z=pos.z-1}
for n=10, 12 do
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=1, y=0, z=0}
end
end
end
minetest.register_node("mesecons_movestones:movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {cracky=3},
description="Movestone",
})
mesecon:register_effector("mesecons_movestones:movestone", "mesecons_movestones:movestone")
minetest.register_entity("mesecons_movestones:movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
--on_activate = function(self, staticdata)
--self.object:setsprite({x=0,y=0}, 1, 0, true)
--self.object:setvelocity({x=-3, y=0, z=0})
--end,
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local direction=mesecon:get_movestone_direction(pos)
if not direction then
minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
return
end
self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
mesecon:mvps_push(pos, direction)
end
})
minetest.register_craft({
output = '"mesecons_movestones:movestone" 2',
recipe = {
{'"default:stone"', '"default:stone"', '"default:stone"'},
{'"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"'},
{'"default:stone"', '"default:stone"', '"default:stone"'},
}
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="mesecons_movestones:movestone" then
local direction=mesecon:get_movestone_direction(pos)
if not direction then return end
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or string.find(checknode.name, "_source")
or string.find(checknode.name, "_flowing")
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
end
end)
-- STICKY_MOVESTONE
minetest.register_node("mesecons_movestones:sticky_movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {cracky=3},
description="Sticky Movestone",
})
mesecon:register_effector("mesecons_movestones:sticky_movestone", "mesecons_movestones:sticky_movestone")
minetest.register_craft({
output = '"mesecons_movestones:sticky_movestone" 2',
recipe = {
{'"mesecons_materials:glue"', '"mesecons_movestones:movestone"', '"mesecons_materials:glue"'},
}
})
minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local colp = pos
local direction=mesecon:get_movestone_direction(colp)
if not direction then
--or (minetest.env:get_node_or_nil(pos).name ~="air"
--and minetest.env:get_node_or_nil(pos).name ~= nil) then
minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
self.object:remove()
return
end
self.object:setvelocity({x=direction.x*3, y=direction.y*3, z=direction.z*3})
mesecon:mvps_push(pos, direction)
--STICKY
mesecon:mvps_pull_all(pos, direction)
end
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="mesecons_movestones:sticky_movestone" then
local direction=mesecon:get_movestone_direction(pos)
if not direction then return end
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or string.find(checknode.name, "_source")
or string.find(checknode.name, "_flowing")
repeat -- Check if it collides with a stopper (pull direction)
collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or string.find(checknode.name, "_source")
or string.find(checknode.name, "_flowing")
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end
end)
mesecon:add_rules("movestone", {
{x=0, y=1, z=-1},
{x=0, y=0, z=-1},
{x=0, y=-1, z=-1},
{x=0, y=1, z=1},
{x=0, y=-1, z=1},
{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=1, y=1, z=0},
{x=1, y=-1, z=0},
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=-1, y=0, z=0}})

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@ -1,67 +1,67 @@
--register stoppers for movestones/pistons
mesecon.mvps_stoppers={}
function mesecon:is_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nodename then return true end
until mesecon.mvps_stoppers[i]==nil
return false
end
function mesecon:register_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nil then break end
until false
mesecon.mvps_stoppers[i]=nodename
end
function mesecon:mvps_push(pos, direction) -- pos: pos of mvps; direction: direction of push
pos.x=pos.x+direction.x
pos.y=pos.y+direction.y
pos.z=pos.z+direction.z
local lpos = {x=pos.x, y=pos.y, z=pos.z}
local lnode = minetest.env:get_node(lpos)
local newnode
minetest.env:remove_node(lpos)
while not(lnode.name == "ignore" or lnode.name == "air" or lnode.name == "default:water" or lnode.name == "default:water_flowing") do
lpos.x=lpos.x+direction.x
lpos.y=lpos.y+direction.y
lpos.z=lpos.z+direction.z
newnode = lnode
lnode = minetest.env:get_node(lpos)
minetest.env:add_node(lpos, newnode)
nodeupdate(lpos)
end
end
function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
local lnode = minetest.env:get_node(lpos)
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
local lnode2 = minetest.env:get_node(lpos2)
if lnode.name ~= "ignore" and lnode.name ~= "air" and lnode.name ~= "default:water" and lnode.name ~= "default:water_flowing" then return end
if lnode2.name == "ignore" or lnode2.name == "air" or lnode2.name == "default:water" or lnode2.name == "default:water_flowing" then return end
local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
repeat
minetest.env:add_node(oldpos, {name=minetest.env:get_node(lpos2).name})
nodeupdate(oldpos)
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
lpos2.x = lpos2.x-direction.x
lpos2.y = lpos2.y-direction.y
lpos2.z = lpos2.z-direction.z
lnode = minetest.env:get_node(lpos2)
until lnode.name=="air" or lnode.name=="ignore" or lnode.name=="default:water" or lnode.name=="default:water_flowing"
minetest.env:remove_node(oldpos)
end
mesecon:register_mvps_stopper("default:chest")
mesecon:register_mvps_stopper("default:chest_locked")
mesecon:register_mvps_stopper("default:furnace")
--register stoppers for movestones/pistons
mesecon.mvps_stoppers={}
function mesecon:is_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nodename then return true end
until mesecon.mvps_stoppers[i]==nil
return false
end
function mesecon:register_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nil then break end
until false
mesecon.mvps_stoppers[i]=nodename
end
function mesecon:mvps_push(pos, direction) -- pos: pos of mvps; direction: direction of push
pos.x=pos.x+direction.x
pos.y=pos.y+direction.y
pos.z=pos.z+direction.z
local lpos = {x=pos.x, y=pos.y, z=pos.z}
local lnode = minetest.env:get_node(lpos)
local newnode
minetest.env:remove_node(lpos)
while not(lnode.name == "ignore" or lnode.name == "air" or string.find(lnode.name, "_source") or string.find(lnode.name, "_flowing") do
lpos.x=lpos.x+direction.x
lpos.y=lpos.y+direction.y
lpos.z=lpos.z+direction.z
newnode = lnode
lnode = minetest.env:get_node(lpos)
minetest.env:add_node(lpos, newnode)
nodeupdate(lpos)
end
end
function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
local lnode = minetest.env:get_node(lpos)
local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
local lnode2 = minetest.env:get_node(lpos2)
if lnode.name ~= "ignore" and lnode.name ~= "air" and not(string.find(lnode.name, "_flowing")) and not(string.find(lnode.name, "_source")) then return end
if lnode2.name == "ignore" or lnode2.name == "air" or string.find(lnode2.name, "_source") or string.find(lnode.name, "_flowing") then return end
local oldpos = {x=lpos2.x+direction.x, y=lpos2.y+direction.y, z=lpos2.z+direction.z}
repeat
minetest.env:add_node(oldpos, {name=minetest.env:get_node(lpos2).name})
nodeupdate(oldpos)
oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
lpos2.x = lpos2.x-direction.x
lpos2.y = lpos2.y-direction.y
lpos2.z = lpos2.z-direction.z
lnode = minetest.env:get_node(lpos2)
until lnode.name=="air" or lnode.name=="ignore" or string.find(lnode.name, "_source") or string.find(lnode.name, "_flowing")
minetest.env:remove_node(oldpos)
end
mesecon:register_mvps_stopper("default:chest")
mesecon:register_mvps_stopper("default:chest_locked")
mesecon:register_mvps_stopper("default:furnace")

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@ -1,235 +1,231 @@
--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_normal", {
description = "Piston",
tiles = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"},
groups = {cracky=3, mesecon = 2},
paramtype2 = "facedir",
after_dig_node = function(pos, oldnode)
local dir = mesecon:piston_get_direction(oldnode)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_pusher_normal" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_normal", "mesecons_pistons:piston_normal")
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_sticky", {
description = "Sticky Piston",
tiles = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"},
groups = {cracky=3, mesecon = 2},
paramtype2 = "facedir",
after_dig_node = function(pos, oldnode)
local dir = mesecon:piston_get_direction(oldnode)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_pusher_sticky" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_sticky", "mesecons_pistons:piston_sticky")
minetest.register_craft({
output = '"mesecons_pistons:piston_normal" 2',
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:cobble", "default:steel_ingot", "default:cobble"},
{"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky",
recipe = {
{"mesecons_materials:glue"},
{"mesecons_pistons:piston_normal"},
}
})
minetest.register_node("mesecons_pistons:piston_pusher_normal", {
drawtype = "nodebox",
tiles = {"jeija_piston_pusher_normal.png"},
paramtype = "light",
paramtype2 = "facedir",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
})
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_normal")
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_sticky")
minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_sticky.png"
},
paramtype = "light",
paramtype2 = "facedir",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
})
-- Push action
mesecon:register_on_signal_on(function(pos, node)
if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then
return
end
local dir = mesecon:piston_get_direction(node)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
--determine the number of nodes that need to be pushed
local count = 0
local checkpos = {x=pos.x, y=pos.y, z=pos.z} --first node being pushed
while true do
local checknode = minetest.env:get_node(checkpos)
--check for collision with stopper
if mesecon:is_mvps_stopper(checknode.name) then
return
end
--check for column end
if checknode.name == "air"
or checknode.name == "ignore"
or checknode.name == "default:water_source"
or checknode.name == "default:water_flowing"
or checknode.name == "default:lava_source"
or checknode.name == "default:lava_flowing" then
break
end
--limit piston pushing capacity
count = count + 1
if count > 15 then
return
end
checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
end
local checknode = minetest.env:get_node(pos)
minetest.env:remove_node(pos) --remove the first node
mesecon:updatenode(pos)
--add pusher
if node.name == "mesecons_pistons:piston_normal" then
minetest.env:add_node(pos, {name="mesecons_pistons:piston_pusher_normal", param2=node.param2})
else
minetest.env:add_node(pos, {name="mesecons_pistons:piston_pusher_sticky", param2=node.param2})
end
--move nodes forward
for i = 1, count do
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the next node
--move the node forward
local nextnode = minetest.env:get_node(pos)
--minetest.env:dig_node(pos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
checknode = nextnode
end
end)
--Pull action
mesecon:register_on_signal_off(function(pos, node)
if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then
return
end
local dir = mesecon:piston_get_direction(node)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name ~= "mesecons_pistons:piston_pusher_normal" and checknode.name ~= "mesecons_pistons:piston_pusher_sticky" then
return
end
if checknode.param2 ~= node.param2 then --pusher is not facing the same direction as the piston
return --piston is not extended
end
--retract piston
minetest.env:remove_node(pos) --remove pusher
if node.name ~= "mesecons_pistons:piston_sticky" then
nodeupdate(pos)
end
if node.name == "mesecons_pistons:piston_sticky" then --retract block
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
checknode = minetest.env:get_node(checkpos)
if checknode.name ~= "air"
and checknode.name ~= "ignore"
and checknode.name ~= "default:water_source"
and checknode.name ~= "default:water_flowing"
and checknode.name ~= "default:lava_source"
and checknode.name ~= "default:lava_flowing"
and not mesecon:is_mvps_stopper(checknode.name) then
minetest.env:set_node(pos, checknode)
minetest.env:remove_node(checkpos)
mesecon:updatenode(checkpos)
end
end
if node.name == "mesecons_pistons:piston_sticky" then
nodeupdate(pos)
end
end)
-- get push direction
function mesecon:piston_get_direction(node)
if node.param2 == 3 then
return {x=1, y=0, z=0}
elseif node.param2 == 2 then
return {x=0, y=0, z=1}
elseif node.param2 == 1 then
return {x=-1, y=0, z=0}
else --node.param2 == 0
return {x=0, y=0, z=-1}
end
end
dofile(minetest.get_modpath("mesecons_pistons").."/pistons_down.lua")
dofile(minetest.get_modpath("mesecons_pistons").."/pistons_up.lua")
--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_normal", {
description = "Piston",
tiles = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"},
groups = {cracky=3, mesecon = 2},
paramtype2 = "facedir",
after_dig_node = function(pos, oldnode)
local dir = mesecon:piston_get_direction(oldnode)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_pusher_normal" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_normal", "mesecons_pistons:piston_normal")
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_sticky", {
description = "Sticky Piston",
tiles = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"},
groups = {cracky=3, mesecon = 2},
paramtype2 = "facedir",
after_dig_node = function(pos, oldnode)
local dir = mesecon:piston_get_direction(oldnode)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_pusher_sticky" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_sticky", "mesecons_pistons:piston_sticky")
minetest.register_craft({
output = '"mesecons_pistons:piston_normal" 2',
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:cobble", "default:steel_ingot", "default:cobble"},
{"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky",
recipe = {
{"mesecons_materials:glue"},
{"mesecons_pistons:piston_normal"},
}
})
minetest.register_node("mesecons_pistons:piston_pusher_normal", {
drawtype = "nodebox",
tiles = {"jeija_piston_pusher_normal.png"},
paramtype = "light",
paramtype2 = "facedir",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
})
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_normal")
mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_sticky")
minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_sticky.png"
},
paramtype = "light",
paramtype2 = "facedir",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.2, -0.3, 0.2, 0.2, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
},
},
})
-- Push action
mesecon:register_on_signal_on(function(pos, node)
if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then
return
end
local dir = mesecon:piston_get_direction(node)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
--determine the number of nodes that need to be pushed
local count = 0
local checkpos = {x=pos.x, y=pos.y, z=pos.z} --first node being pushed
while true do
local checknode = minetest.env:get_node(checkpos)
--check for collision with stopper
if mesecon:is_mvps_stopper(checknode.name) then
return
end
--check for column end
if checknode.name == "air"
or checknode.name == "ignore"
or string.find(checknode.name, "_source")
or string.find(checknode.name, "_flowing") then
break
end
--limit piston pushing capacity
count = count + 1
if count > 15 then
return
end
checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
end
local checknode = minetest.env:get_node(pos)
minetest.env:remove_node(pos) --remove the first node
mesecon:updatenode(pos)
--add pusher
if node.name == "mesecons_pistons:piston_normal" then
minetest.env:add_node(pos, {name="mesecons_pistons:piston_pusher_normal", param2=node.param2})
else
minetest.env:add_node(pos, {name="mesecons_pistons:piston_pusher_sticky", param2=node.param2})
end
--move nodes forward
for i = 1, count do
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the next node
--move the node forward
local nextnode = minetest.env:get_node(pos)
--minetest.env:dig_node(pos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
checknode = nextnode
end
end)
--Pull action
mesecon:register_on_signal_off(function(pos, node)
if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then
return
end
local dir = mesecon:piston_get_direction(node)
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name ~= "mesecons_pistons:piston_pusher_normal" and checknode.name ~= "mesecons_pistons:piston_pusher_sticky" then
return
end
if checknode.param2 ~= node.param2 then --pusher is not facing the same direction as the piston
return --piston is not extended
end
--retract piston
minetest.env:remove_node(pos) --remove pusher
if node.name ~= "mesecons_pistons:piston_sticky" then
nodeupdate(pos)
end
if node.name == "mesecons_pistons:piston_sticky" then --retract block
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
checknode = minetest.env:get_node(checkpos)
if checknode.name ~= "air"
and checknode.name ~= "ignore"
and string.find(checknode.name, "_source")
and string.find(checknode.name, "_flowing")
and not mesecon:is_mvps_stopper(checknode.name) then
minetest.env:set_node(pos, checknode)
minetest.env:remove_node(checkpos)
mesecon:updatenode(checkpos)
end
end
if node.name == "mesecons_pistons:piston_sticky" then
nodeupdate(pos)
end
end)
-- get push direction
function mesecon:piston_get_direction(node)
if node.param2 == 3 then
return {x=1, y=0, z=0}
elseif node.param2 == 2 then
return {x=0, y=0, z=1}
elseif node.param2 == 1 then
return {x=-1, y=0, z=0}
else --node.param2 == 0
return {x=0, y=0, z=-1}
end
end
dofile(minetest.get_modpath("mesecons_pistons").."/pistons_down.lua")
dofile(minetest.get_modpath("mesecons_pistons").."/pistons_up.lua")

View File

@ -1,226 +1,222 @@
--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_down_normal", {
description = "Piston DOWN",
tiles = {"jeija_piston_tb.png", "jeija_piston_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_down_pusher_normal" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_down_normal", "mesecons_pistons:piston_down_normal")
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_down_sticky", {
description = "Sticky Piston DOWN",
tiles = {"jeija_piston_tb.png", "jeija_piston_sticky_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_down_pusher_sticky" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_down_sticky", "mesecons_pistons:piston_down_sticky")
minetest.register_craft({
output = "mesecons_pistons:piston_down_normal",
recipe = {
{"mesecons_pistons:piston_up_normal"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_normal",
recipe = {
{"mesecons_pistons:piston_down_normal"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_down_sticky",
recipe = {
{"mesecons_pistons:piston_up_sticky"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky",
recipe = {
{"mesecons_pistons:piston_down_sticky"},
}
})
minetest.register_node("mesecons_pistons:piston_down_pusher_normal", {
drawtype = "nodebox",
tiles = {"jeija_piston_pusher_normal.png"},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
})
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal")
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky")
minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"jeija_piston_pusher_sticky.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png"
},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
})
-- Push action
mesecon:register_on_signal_on(function(pos, node)
if node.name ~= "mesecons_pistons:piston_down_normal" and node.name ~= "mesecons_pistons:piston_down_sticky" then
return
end
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
--determine the number of nodes that need to be pushed
local count = 0
local checkpos = {x=pos.x, y=pos.y, z=pos.z} --first node being pushed
while true do
local checknode = minetest.env:get_node(checkpos)
--check for collision with stopper
if mesecon:is_mvps_stopper(checknode.name) then
return
end
--check for column end
if checknode.name == "air"
or checknode.name == "ignore"
or checknode.name == "default:water_source"
or checknode.name == "default:water_flowing"
or checknode.name == "default:lava_source"
or checknode.name == "default:lava_flowing" then
break
end
--limit piston pushing capacity
count = count + 1
if count > 15 then
return
end
checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
end
local checknode = minetest.env:get_node(pos)
minetest.env:remove_node(pos) --remove the first node
mesecon:updatenode(pos)
--add pusher
if node.name == "mesecons_pistons:piston_down_normal" then
minetest.env:add_node(pos, {name="mesecons_pistons:piston_down_pusher_normal", param2=node.param2})
else
minetest.env:add_node(pos, {name="mesecons_pistons:piston_down_pusher_sticky", param2=node.param2})
end
--move nodes forward
for i = 1, count do
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the next node
--move the node forward
local nextnode = minetest.env:get_node(pos)
--minetest.env:dig_node(pos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
checknode = nextnode
end
end)
--Pull action
mesecon:register_on_signal_off(function(pos, node)
if node.name ~= "mesecons_pistons:piston_down_normal" and node.name ~= "mesecons_pistons:piston_down_sticky" then
return
end
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name ~= "mesecons_pistons:piston_down_pusher_normal" and checknode.name ~= "mesecons_pistons:piston_down_pusher_sticky" then
return
end
if checknode.param2 ~= node.param2 then --pusher is not facing the same direction as the piston
return --piston is not extended
end
--retract piston
minetest.env:remove_node(pos) --remove pusher
if node.name ~= "mesecons_pistons:piston_down_sticky" then
nodeupdate(pos)
end
if node.name == "mesecons_pistons:piston_down_sticky" then --retract block
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
checknode = minetest.env:get_node(checkpos)
if checknode.name ~= "air"
and checknode.name ~= "ignore"
and checknode.name ~= "default:water_source"
and checknode.name ~= "default:water_flowing"
and checknode.name ~= "default:lava_source"
and checknode.name ~= "default:lava_flowing"
and not mesecon:is_mvps_stopper(checknode.name) then
minetest.env:remove_node(checkpos)
mesecon:updatenode(checkpos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
end
end
if node.name == "mesecons_pistons:piston_down_sticky" then
nodeupdate(pos)
end
end)
--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_down_normal", {
description = "Piston DOWN",
tiles = {"jeija_piston_tb.png", "jeija_piston_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_down_pusher_normal" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_down_normal", "mesecons_pistons:piston_down_normal")
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_down_sticky", {
description = "Sticky Piston DOWN",
tiles = {"jeija_piston_tb.png", "jeija_piston_sticky_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_down_pusher_sticky" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_down_sticky", "mesecons_pistons:piston_down_sticky")
minetest.register_craft({
output = "mesecons_pistons:piston_down_normal",
recipe = {
{"mesecons_pistons:piston_up_normal"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_normal",
recipe = {
{"mesecons_pistons:piston_down_normal"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_down_sticky",
recipe = {
{"mesecons_pistons:piston_up_sticky"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky",
recipe = {
{"mesecons_pistons:piston_down_sticky"},
}
})
minetest.register_node("mesecons_pistons:piston_down_pusher_normal", {
drawtype = "nodebox",
tiles = {"jeija_piston_pusher_normal.png"},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
})
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal")
mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky")
minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"jeija_piston_pusher_sticky.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png"
},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.3, -0.2, 0.2, 0.5, 0.2},
{-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
},
},
})
-- Push action
mesecon:register_on_signal_on(function(pos, node)
if node.name ~= "mesecons_pistons:piston_down_normal" and node.name ~= "mesecons_pistons:piston_down_sticky" then
return
end
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
--determine the number of nodes that need to be pushed
local count = 0
local checkpos = {x=pos.x, y=pos.y, z=pos.z} --first node being pushed
while true do
local checknode = minetest.env:get_node(checkpos)
--check for collision with stopper
if mesecon:is_mvps_stopper(checknode.name) then
return
end
--check for column end
if checknode.name == "air"
or checknode.name == "ignore"
or string.find(checknode.name, "_flowing")
or string.find(checknode.name, "_source") then
break
end
--limit piston pushing capacity
count = count + 1
if count > 15 then
return
end
checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
end
local checknode = minetest.env:get_node(pos)
minetest.env:remove_node(pos) --remove the first node
mesecon:updatenode(pos)
--add pusher
if node.name == "mesecons_pistons:piston_down_normal" then
minetest.env:add_node(pos, {name="mesecons_pistons:piston_down_pusher_normal", param2=node.param2})
else
minetest.env:add_node(pos, {name="mesecons_pistons:piston_down_pusher_sticky", param2=node.param2})
end
--move nodes forward
for i = 1, count do
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the next node
--move the node forward
local nextnode = minetest.env:get_node(pos)
--minetest.env:dig_node(pos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
checknode = nextnode
end
end)
--Pull action
mesecon:register_on_signal_off(function(pos, node)
if node.name ~= "mesecons_pistons:piston_down_normal" and node.name ~= "mesecons_pistons:piston_down_sticky" then
return
end
local dir = {x=0, y=-1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name ~= "mesecons_pistons:piston_down_pusher_normal" and checknode.name ~= "mesecons_pistons:piston_down_pusher_sticky" then
return
end
if checknode.param2 ~= node.param2 then --pusher is not facing the same direction as the piston
return --piston is not extended
end
--retract piston
minetest.env:remove_node(pos) --remove pusher
if node.name ~= "mesecons_pistons:piston_down_sticky" then
nodeupdate(pos)
end
if node.name == "mesecons_pistons:piston_down_sticky" then --retract block
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
checknode = minetest.env:get_node(checkpos)
if checknode.name ~= "air"
and checknode.name ~= "ignore"
and string.find(checknode.name, "_source")
and string.find(checknode.name, "_flowing")
and not mesecon:is_mvps_stopper(checknode.name) then
minetest.env:remove_node(checkpos)
mesecon:updatenode(checkpos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
end
end
if node.name == "mesecons_pistons:piston_down_sticky" then
nodeupdate(pos)
end
end)

View File

@ -1,214 +1,210 @@
--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_up_normal", {
description = "Piston UP",
tiles = {"jeija_piston_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_up_pusher_normal" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_up_normal", "mesecons_pistons:piston_up_normal")
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_up_sticky", {
description = "Sticky Piston UP",
tiles = {"jeija_piston_sticky_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_up_pusher_sticky" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_up_sticky", "mesecons_pistons:piston_up_sticky")
minetest.register_craft({
output = "mesecons_pistons:piston_up_normal",
recipe = {
{"mesecons_pistons:piston_normal"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_up_sticky",
recipe = {
{"mesecons_pistons:piston_sticky"},
}
})
minetest.register_node("mesecons_pistons:piston_up_pusher_normal", {
drawtype = "nodebox",
tiles = {"jeija_piston_pusher_normal.png"},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
})
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal")
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky")
minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_sticky.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png"
},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
})
-- Push action
mesecon:register_on_signal_on(function(pos, node)
if node.name ~= "mesecons_pistons:piston_up_normal" and node.name ~= "mesecons_pistons:piston_up_sticky" then
return
end
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
--determine the number of nodes that need to be pushed
local count = 0
local checkpos = {x=pos.x, y=pos.y, z=pos.z} --first node being pushed
while true do
local checknode = minetest.env:get_node(checkpos)
--check for collision with stopper
if mesecon:is_mvps_stopper(checknode.name) then
return
end
--check for column end
if checknode.name == "air"
or checknode.name == "ignore"
or checknode.name == "default:water_source"
or checknode.name == "default:water_flowing"
or checknode.name == "default:lava_source"
or checknode.name == "default:lava_flowing" then
break
end
--limit piston pushing capacity
count = count + 1
if count > 15 then
return
end
checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
end
local checknode = minetest.env:get_node(pos)
minetest.env:remove_node(pos) --remove the first node
mesecon:updatenode(pos)
--add pusher
if node.name == "mesecons_pistons:piston_up_normal" then
minetest.env:add_node(pos, {name="mesecons_pistons:piston_up_pusher_normal", param2=node.param2})
else
minetest.env:add_node(pos, {name="mesecons_pistons:piston_up_pusher_sticky", param2=node.param2})
end
--move nodes forward
for i = 1, count do
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the next node
--move the node forward
local nextnode = minetest.env:get_node(pos)
--minetest.env:dig_node(pos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
checknode = nextnode
end
end)
--Pull action
mesecon:register_on_signal_off(function(pos, node)
if node.name ~= "mesecons_pistons:piston_up_normal" and node.name ~= "mesecons_pistons:piston_up_sticky" then
return
end
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name ~= "mesecons_pistons:piston_up_pusher_normal" and checknode.name ~= "mesecons_pistons:piston_up_pusher_sticky" then
return
end
if checknode.param2 ~= node.param2 then --pusher is not facing the same direction as the piston
return --piston is not extended
end
--retract piston
minetest.env:remove_node(pos) --remove pusher
if node.name ~= "mesecons_pistons:piston_up_sticky" then
nodeupdate(pos)
end
if node.name == "mesecons_pistons:piston_up_sticky" then --retract block
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
checknode = minetest.env:get_node(checkpos)
if checknode.name ~= "air"
and checknode.name ~= "ignore"
and checknode.name ~= "default:water_source"
and checknode.name ~= "default:water_flowing"
and checknode.name ~= "default:lava_source"
and checknode.name ~= "default:lava_flowing"
and not mesecon:is_mvps_stopper(checknode.name) then
minetest.env:remove_node(checkpos)
mesecon:updatenode(checkpos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
end
end
if node.name == "mesecons_pistons:piston_up_sticky" then
nodeupdate(pos)
end
end)
--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_up_normal", {
description = "Piston UP",
tiles = {"jeija_piston_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_up_pusher_normal" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_up_normal", "mesecons_pistons:piston_up_normal")
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_up_sticky", {
description = "Sticky Piston UP",
tiles = {"jeija_piston_sticky_side.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png"},
groups = {cracky=3, mesecon = 2},
after_dig_node = function(pos, oldnode)
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name == "mesecons_pistons:piston_up_pusher_sticky" then
if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston
minetest.env:remove_node(pos) --remove the pusher
end
end
end,
})
mesecon:register_effector("mesecons_pistons:piston_up_sticky", "mesecons_pistons:piston_up_sticky")
minetest.register_craft({
output = "mesecons_pistons:piston_up_normal",
recipe = {
{"mesecons_pistons:piston_normal"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_up_sticky",
recipe = {
{"mesecons_pistons:piston_sticky"},
}
})
minetest.register_node("mesecons_pistons:piston_up_pusher_normal", {
drawtype = "nodebox",
tiles = {"jeija_piston_pusher_normal.png"},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
})
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal")
mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky")
minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_sticky.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png",
"jeija_piston_pusher_normal.png"
},
paramtype = "light",
diggable = false,
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.3, 0.2},
{-0.5, 0.3, -0.5, 0.5, 0.5, 0.5},
},
},
})
-- Push action
mesecon:register_on_signal_on(function(pos, node)
if node.name ~= "mesecons_pistons:piston_up_normal" and node.name ~= "mesecons_pistons:piston_up_sticky" then
return
end
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed
--determine the number of nodes that need to be pushed
local count = 0
local checkpos = {x=pos.x, y=pos.y, z=pos.z} --first node being pushed
while true do
local checknode = minetest.env:get_node(checkpos)
--check for collision with stopper
if mesecon:is_mvps_stopper(checknode.name) then
return
end
--check for column end
if checknode.name == "air"
or checknode.name == "ignore"
or string.find(checknode.name, "_source")
or string.find(checknode.name, "_flowing") then
break
end
--limit piston pushing capacity
count = count + 1
if count > 15 then
return
end
checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z
end
local checknode = minetest.env:get_node(pos)
minetest.env:remove_node(pos) --remove the first node
mesecon:updatenode(pos)
--add pusher
if node.name == "mesecons_pistons:piston_up_normal" then
minetest.env:add_node(pos, {name="mesecons_pistons:piston_up_pusher_normal", param2=node.param2})
else
minetest.env:add_node(pos, {name="mesecons_pistons:piston_up_pusher_sticky", param2=node.param2})
end
--move nodes forward
for i = 1, count do
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the next node
--move the node forward
local nextnode = minetest.env:get_node(pos)
--minetest.env:dig_node(pos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
checknode = nextnode
end
end)
--Pull action
mesecon:register_on_signal_off(function(pos, node)
if node.name ~= "mesecons_pistons:piston_up_normal" and node.name ~= "mesecons_pistons:piston_up_sticky" then
return
end
local dir = {x=0, y=1, z=0}
pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced
--ensure piston is extended
local checknode = minetest.env:get_node(pos)
if checknode.name ~= "mesecons_pistons:piston_up_pusher_normal" and checknode.name ~= "mesecons_pistons:piston_up_pusher_sticky" then
return
end
if checknode.param2 ~= node.param2 then --pusher is not facing the same direction as the piston
return --piston is not extended
end
--retract piston
minetest.env:remove_node(pos) --remove pusher
if node.name ~= "mesecons_pistons:piston_up_sticky" then
nodeupdate(pos)
end
if node.name == "mesecons_pistons:piston_up_sticky" then --retract block
local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted
checknode = minetest.env:get_node(checkpos)
if checknode.name ~= "air"
and checknode.name ~= "ignore"
and string.find(checknode.name, "_source")
and string.find(checknode.name, "_flowing")
and not mesecon:is_mvps_stopper(checknode.name) then
minetest.env:remove_node(checkpos)
mesecon:updatenode(checkpos)
minetest.env:set_node(pos, checknode)
mesecon:updatenode(pos)
end
end
if node.name == "mesecons_pistons:piston_up_sticky" then
nodeupdate(pos)
end
end)