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Luacontroller: Fix remove_functions
stack overflow bug
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4249ed4986
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@ -229,23 +229,35 @@ end
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local function remove_functions(x)
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local tp = type(x)
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if tp == "table" then
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if tp == "function" then
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return nil
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end
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-- Make sure to not serialize the same table multiple times, otherwise
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-- writing mem.test = mem in the LuaController will lead to infinite recursion
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local seen = {}
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local function rfuncs(x)
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if seen[x] then return end
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seen[x] = true
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if type(x) ~= "table" then return end
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for key, value in pairs(x) do
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local key_t, val_t = type(key), type(value)
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if key_t == "function" or val_t == "function" then
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if type(key) == "function" or type(value) == "function" then
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x[key] = nil
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else
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if key_t == "table" then
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remove_functions(key)
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if type(key) == "table" then
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rfuncs(key)
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end
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if val_t == "table" then
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remove_functions(value)
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if type(value) == "table" then
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rfuncs(value)
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end
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end
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end
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elseif tp == "function" then
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return nil
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end
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rfuncs(x)
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return x
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end
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