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	Fix typos (#442)
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			@@ -1,5 +1,5 @@
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FPGAs can be used to chain multiple logic gates together in a compact manner.
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They come with 4 I/O ports and 10 internal registers,
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which can then be connected with eachother to form logic circuits.<br />
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which can then be connected with each other to form logic circuits.<br />
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Supported gate types: <b>AND</b>, <b>OR</b>, <b>NOT</b>, <b>XOR</b>, <b>NAND</b>, <b>XNOR</b>, <b>Buffer</b> (=)<br />
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I/O ports: <b>A B C D</b>; Registers: numbered <b>0</b> to <b>9</b>
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@@ -1 +1 @@
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A power plant is a receptor that is always turned on: It provides energy.
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A power plant is a receptor that is always turned on: it provides energy.
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This receptor turns on if there's an object above it. And object can be a player, an item, a mob...
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This receptor turns on if there's an object above it. An object can be a player, an item, a mob...
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@@ -1 +1 @@
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This receptor turns on if there's an object above it. And object can be a player, an item, a mob...
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This receptor turns on if there's an object above it. An object can be a player, an item, a mob...
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Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they Reappear again when not powered anymore and they are also conductive.
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Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they reappear again when not powered anymore and they are also conductive.
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@@ -1 +1 @@
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Removestones are propably the simplest effectors possible. They simply disappear when powered.
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Removestones are probably the simplest effectors possible. They simply disappear when powered.
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@@ -1 +1 @@
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Solar Panel are light receptors: they turn on if there is enough light.
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Solar panels are light receptors: they turn on if there is enough light.
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@@ -1 +1 @@
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The switch is a receptor. It changes its state as when punched.
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The switch is a receptor. It changes its state when punched.
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