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Fix server crash when using movestones
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a9a2108d13
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@ -68,7 +68,7 @@ minetest.register_node("mesecons_movestones:movestone", {
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local checknode={}
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local collpos={x=pos.x, y=pos.y, z=pos.z}
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repeat -- Check if it collides with a stopper
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collpos = addPosRule(collpos, direction)
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collpos = mesecon:addPosRule(collpos, direction)
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checknode=minetest.env:get_node(collpos)
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if mesecon:is_mvps_stopper(checknode.name) then
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return
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@ -138,7 +138,7 @@ minetest.register_node("mesecons_movestones:sticky_movestone", {
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local checknode={}
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local collpos={x=pos.x, y=pos.y, z=pos.z}
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repeat -- Check if it collides with a stopper
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collpos = addPosRule(collpos, direction)
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collpos = mesecon:addPosRule(collpos, direction)
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checknode=minetest.env:get_node(collpos)
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if mesecon:is_mvps_stopper(checknode.name) then
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return
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