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Remove obsolete nodeupdate call
It wasn't necessary, actually.
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@ -72,7 +72,6 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
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local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
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if is_flowing_water(waterpos) then
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minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
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nodeupdate(pos)
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mesecon.receptor_on(pos)
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end
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end,
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@ -86,7 +85,6 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
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local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
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if not is_flowing_water(waterpos) then
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minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
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nodeupdate(pos)
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mesecon.receptor_off(pos)
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end
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end,
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