mirror of
https://github.com/minetest-mods/mesecons.git
synced 2025-06-28 13:56:02 +02:00
reworked textures for mesecons wires, added a new one for each of on/off
states, to allow wires without junction bumps to be textured differently.
This commit is contained in:
@ -92,16 +92,16 @@ for zmy=0, 1 do
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table.insert(nodebox, box_bump1)
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table.insert(nodebox, box_bump2)
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tiles_off = {
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"wires_off.png",
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"wires_off.png",
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"wires_bump_off.png",
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"wires_bump_off.png",
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"wires_vertical_off.png",
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"wires_vertical_off.png",
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"wires_vertical_off.png",
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"wires_vertical_off.png"
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}
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tiles_on = {
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"wires_on.png",
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"wires_on.png",
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"wires_bump_on.png",
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"wires_bump_on.png",
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"wires_vertical_on.png",
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"wires_vertical_on.png",
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"wires_vertical_on.png",
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@ -110,16 +110,16 @@ for zmy=0, 1 do
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else
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table.insert(nodebox, box_center)
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tiles_off = {
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"wires_vertical_off.png",
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"wires_vertical_off.png",
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"wires_off.png",
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"wires_off.png",
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"wires_vertical_off.png",
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"wires_vertical_off.png",
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"wires_vertical_off.png",
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"wires_vertical_off.png"
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}
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tiles_on = {
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"wires_vertical_on.png",
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"wires_vertical_on.png",
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"wires_on.png",
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"wires_on.png",
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"wires_vertical_on.png",
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"wires_vertical_on.png",
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"wires_vertical_on.png",
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