Rules + Receptor system rework

This commit is contained in:
Jeija 2012-03-29 21:06:48 +02:00
parent d54d148595
commit d069275d09
3 changed files with 148 additions and 98 deletions

View File

@ -115,24 +115,16 @@ minetest.register_craft({
}
})
function mesecon:is_power_on(p, x, y, z)
local lpos = {}
lpos.x=p.x+x
lpos.y=p.y+y
lpos.z=p.z+z
local node = minetest.env:get_node(lpos)
function mesecon:is_power_on(pos)
local node = minetest.env:get_node(pos)
if node.name == "mesecons:mesecon_on" or mesecon:is_receptor_node(node.name) then
return 1
return true
end
return 0
return false
end
function mesecon:is_power_off(p, x, y, z)
local lpos = {}
lpos.x=p.x+x
lpos.y=p.y+y
lpos.z=p.z+z
local node = minetest.env:get_node(lpos)
function mesecon:is_power_off(pos)
local node = minetest.env:get_node(pos)
if node.name == "mesecons:mesecon_off" or mesecon:is_receptor_node_off(node.name) then
return 1
end
@ -229,7 +221,7 @@ function mesecon:connected_to_pw_src(pos, x, y, z, checked, firstcall)
checked[i].y=lpos.y
checked[i].z=lpos.z
if mesecon:is_receptor_node(node.name) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
if mesecon:is_receptor_node(node.name, lpos, pos) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
return 1
end
@ -250,16 +242,34 @@ function mesecon:connected_to_pw_src(pos, x, y, z, checked, firstcall)
end
function mesecon:check_if_turnon(pos)
local getactivated=0
local rules=mesecon:get_rules("default")
local i=1
while rules[i]~=nil do
getactivated=getactivated+mesecon:is_power_on(pos, rules[i].x, rules[i].y, rules[i].z)
local j=1
local k=1
local rcpt
local rcpt_pos={}
local rules
rules=mesecon:get_rules("default")
while rules[k]~=nil do
if minetest.env:get_node({x=pos.x+rules[k].x, y=pos.y+rules[k].y, z=pos.z+rules[k].z}).name=="mesecons:mesecon_on" then
return true
end
k=k+1
end
while mesecon.rules[i]~=nil do
j=1
while mesecon.rules[i].rules[j]~=nil do
rcpt_pos={x=pos.x-mesecon.rules[i].rules[j].x, y=pos.y-mesecon.rules[i].rules[j].y, z=pos.z-mesecon.rules[i].rules[j].z}
rcpt=minetest.env:get_node(rcpt_pos)
if mesecon:is_receptor_node(rcpt.name, rcpt_pos, pos) then
return true
end
j=j+1
end
i=i+1
end
if getactivated > 0 then
return true
end
return false
end
@ -283,22 +293,34 @@ minetest.register_on_dignode(
-- API API API API API API API API API API API API API API API API API API
function mesecon:add_receptor_node(nodename)
function mesecon:add_receptor_node(nodename, rules, get_rules) --rules table is optional; if rules depend on param2 pass (nodename, nil, function get_rules)
local i=1
repeat
i=i+1
if mesecon.pwr_srcs[i]==nil then break end
i=i+1
until false
mesecon.pwr_srcs[i]=nodename
if get_rules==nil and rules==nil then
rules=mesecon:get_rules("default")
end
mesecon.pwr_srcs[i]={}
mesecon.pwr_srcs[i].name=nodename
mesecon.pwr_srcs[i].rules=rules
mesecon.pwr_srcs[i].get_rules=get_rules
end
function mesecon:add_receptor_node_off(nodename)
function mesecon:add_receptor_node_off(nodename, rules, get_rules)
local i=1
repeat
i=i+1
if mesecon.pwr_srcs_off[i]==nil then break end
i=i+1
until false
mesecon.pwr_srcs_off[i]=nodename
if get_rules==nil and rules==nil then
rules=mesecon:get_rules("default")
end
mesecon.pwr_srcs_off[i]={}
mesecon.pwr_srcs_off[i].name=nodename
mesecon.pwr_srcs_off[i].rules=rules
mesecon.pwr_srcs_off[i].get_rules=get_rules
end
function mesecon:receptor_on(pos, rules)
@ -332,20 +354,60 @@ end
-- INTERNAL API
function mesecon:is_receptor_node(nodename)
function mesecon:is_receptor_node(nodename, pos, ownpos) --ownpos must be position of the effector/mesecon NOT of the receptor node; pos is the receptor position
local i=1
local j=1
repeat
if mesecon.pwr_srcs[i].name==nodename then
if pos==nil and ownpos==nil then --old usage still possible
return true
end
local rules=mesecon.pwr_srcs[i].rules
local node=minetest.env:get_node(pos)
if rules==nil then
rules=mesecon.pwr_srcs[i].get_rules(node.param2)
end
j=1
while rules[j]~=nil do --Check if dest. position is specified in the receptor's rules
if pos.x+rules[j].x==ownpos.x
and pos.y+rules[j].y==ownpos.y
and pos.z+rules[j].z==ownpos.z then
return true
end
j=j+1
end
end
i=i+1
if mesecon.pwr_srcs[i]==nodename then return true end
until mesecon.pwr_srcs[i]==nil
return false
end
function mesecon:is_receptor_node_off(nodename)
function mesecon:is_receptor_node_off(nodename, pos, ownpos) --ownpos must be position of the effector/mesecon NOT of the receptor node; pos is the receptor position
local i=1
local j=1
repeat
if mesecon.pwr_srcs_off[i].name==nodename then
if pos==nil and ownpos==nil then --old usage still possible
return true
end
local rules=mesecon.pwr_srcs_off[i].rules
local node=minetest.env:get_node(pos)
if rules==nil then
rules=mesecon.pwr_srcs_off[i].get_rules(node.param2)
end
j=1
while rules[j]~=nil do
if pos.x+rules[j].x==ownpos.x
and pos.y+rules[j].y==ownpos.y
and pos.z+rules[j].z==ownpos.z then
return true
end
j=j+1
end
end
i=i+1
if mesecon.pwr_srcs_off[i]==nodename then return true end
until mesecon.pwr_srcs_off[i]==nil
return false
end
@ -411,7 +473,6 @@ function mesecon:get_rules(name)
end
end
mesecon:add_rules("default",
{{x=0, y=0, z=-1},
{x=1, y=0, z=0},

View File

@ -30,52 +30,40 @@ minetest.register_node("mesecons_button:button_on", {
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_button:button_on" then
mesecon:receptor_off(pos)
mesecon:receptor_off(pos, mesecon.button_get_rules(oldnode.param2))
end
end
)
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == "mesecons_button:button_off" then
minetest.env:add_node(pos, {name="mesecons_button:button_on",param2=node.param2})
local rules=mesecon:get_rules("button")
if node.param2 == 5 then
rules=mesecon:rotate_rules_left(rules)
end
if node.param2 == 3 then
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
end
if node.param2 == 4 then
rules=mesecon:rotate_rules_right(rules)
end
local rules=mesecon.button_get_rules(node.param2)
mesecon:receptor_on(pos, rules)
minetest.after(1, mesecon.button_turnoff, {pos=pos, param2=node.param2})
end
end)
minetest.register_abm({
nodenames = {"mesecons_button:button_on"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:add_node(pos, {name="mesecons_button:button_off",param2=node.param2})
local rules=mesecon:get_rules("button")
print (rules[1].x)
if node.param2 == 5 then
rules=mesecon:rotate_rules_left(rules)
end
print (rules[1].x)
if node.param2 == 3 then
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
end
print (rules[1].x)
if node.param2 == 4 then
rules=mesecon:rotate_rules_right(rules)
end
print (rules[1].x)
mesecon:receptor_off(pos, rules)
mesecon.button_turnoff = function (params)
if minetest.env:get_node(params.pos).name=="mesecons_button:button_on" then
minetest.env:add_node(params.pos, {name="mesecons_button:button_off", param2=params.param2})
local rules=mesecon.button_get_rules(param2)
mesecon:receptor_off(params.pos, rules)
end
})
end
mesecon.button_get_rules = function(param2)
local rules=mesecon:get_rules("button")
if param2 == 5 then
rules=mesecon:rotate_rules_left(rules)
end
if param2 == 3 then
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
end
if param2 == 4 then
rules=mesecon:rotate_rules_right(rules)
end
return rules
end
minetest.register_craft({
output = '"mesecons_button:button_off" 2',
@ -95,9 +83,11 @@ mesecon:add_rules("button", {
{x=0, y=1, z=1},
{x=0, y=-1, z=1},
{x=0, y=1, z=-1},
{x=0, y=0, z=-1},
{x=0, y=-1, z=-1},
{x=0, y=-1, z=0},
{x=2, y=0, z=0}})
mesecon:add_receptor_node("mesecons_button:button")
mesecon:add_receptor_node_off("mesecons_button:button_off")
mesecon:add_receptor_node_off("mesecons_button:button_off", nil, mesecon.button_get_rules)
mesecon:add_receptor_node("mesecons_button:button_on", nil, mesecon.button_get_rules)

View File

@ -50,30 +50,24 @@ minetest.register_abm({
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pa = {x=0, y=0, z=0}
--pa.y = 1
local rules=mesecon:get_rules("mesecontorch")
local rules=mesecon.torch_get_rules(minetest.env:get_node(pos).param2)
if node.param2 == 4 then
if node.param2 == 4 then
pa.z = -2
rules=mesecon:rotate_rules_right(rules)
elseif node.param2 == 2 then
elseif node.param2 == 2 then
pa.x = -2
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
elseif node.param2 == 5 then
elseif node.param2 == 5 then
pa.z = 2
rules=mesecon:rotate_rules_left(rules)
elseif node.param2 == 3 then
elseif node.param2 == 3 then
pa.x = 2
elseif node.param2 == 1 then
elseif node.param2 == 1 then
pa.y = 2
rules=mesecon:rotate_rules_down(rules)
elseif node.param2 == 0 then
elseif node.param2 == 0 then
pa.y = -2
rules=mesecon:rotate_rules_up(rules)
end
local postc = {x=pos.x-pa.x, y=pos.y-pa.y, z=pos.z-pa.z}
if mesecon:is_power_on(postc,0,0,0)==1 then
if mesecon:is_power_on(postc)==1 then
if node.name ~= "mesecons_torch:mesecon_torch_off" then
minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_off",param2=node.param2})
mesecon:receptor_off(pos, rules_string)
@ -97,22 +91,27 @@ minetest.register_on_dignode(
minetest.register_on_placenode(function(pos, node, placer)
if node.name == "mesecons_torch:mesecon_torch_on" then
local rules=mesecon:get_rules("mesecontorch")
if node.param2 == 4 then
rules=mesecon:rotate_rules_right(rules)
elseif node.param2 == 2 then
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
elseif node.param2 == 5 then
rules=mesecon:rotate_rules_left(rules)
elseif node.param2 == 1 then
rules=mesecon:rotate_rules_down(rules)
elseif node.param2 == 0 then
rules=mesecon:rotate_rules_up(rules)
end
local rules=mesecon.torch_get_rules(minetest.env:get_node(pos).param2)
mesecon:receptor_on(pos, rules)
end
end)
mesecon.torch_get_rules = function(param2)
local rules=mesecon:get_rules("mesecontorch")
if param2 == 5 then
rules=mesecon:rotate_rules_right(rules)
elseif param2 == 2 then
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
elseif param2 == 4 then
rules=mesecon:rotate_rules_left(rules)
elseif param2 == 1 then
rules=mesecon:rotate_rules_down(rules)
elseif param2 == 0 then
rules=mesecon:rotate_rules_up(rules)
end
return rules
end
mesecon:add_rules("mesecontorch",
{{x=1, y=0, z=0},
{x=0, y=0, z=1},
@ -120,8 +119,8 @@ mesecon:add_rules("mesecontorch",
{x=0, y=1, z=0},
{x=0, y=-1, z=0}})
mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on")
mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off")
mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on", nil, mesecon.torch_get_rules)
mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_rules)
-- Param2 Table (Block Attached To)
-- 5 = z-1