Add output to the other two sides and update textures to match
@ -3,7 +3,11 @@
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local digilines_enabled = minetest.get_modpath("digilines") ~= nil
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local scanner_get_output_rules = function(node)
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local rules = {{x = 0, y = 0, z = 1}}
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local rules = {
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{ x = 0, y = 0, z = 1 },
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{ x = 1, y = 0, z = 0 },
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{ x = -1, y = 0, z = 0 },
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}
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for i = 0, node.param2 do
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rules = mesecon.rotate_rules_left(rules)
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end
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Before Width: | Height: | Size: 219 B After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 208 B After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 98 KiB |
Before Width: | Height: | Size: 197 B After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 197 B After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 462 B After Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 519 B After Width: | Height: | Size: 2.3 KiB |