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Command block server crash fixed
Before that, command block would crash the server if activated when no players are online
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@ -93,9 +93,22 @@ local function receive_fields(pos, formname, fields, sender)
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end
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local function resolve_commands(commands, pos)
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local players = minetest.get_connected_players()
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-- No players online: remove all commands containing
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-- @nearest, @farthest and @random
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if #players == 0 then
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commands = commands:gsub("[^\r\n]+", function (line)
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if line:find("@nearest") then return "" end
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if line:find("@farthest") then return "" end
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if line:find("@random") then return "" end
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return line
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end)
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return commands
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end
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local nearest, farthest = nil, nil
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local min_distance, max_distance = math.huge, -1
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local players = minetest.get_connected_players()
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for index, player in pairs(players) do
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local distance = vector.distance(pos, player:getpos())
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if distance < min_distance then
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