changed delayer base texture to microcontroller bottom for more uniform look

This commit is contained in:
mruncreative 2024-04-14 17:05:57 +02:00
parent 557cdaadc7
commit fb82c8458b
2 changed files with 5 additions and 5 deletions

View File

@ -61,10 +61,10 @@ end
local off_state = {
description = S("Delayer"),
tiles = {
"mesecons_delayer_bottom.png^mesecons_delayer_off.png^mesecons_delayer_"..tostring(i)..".png",
"mesecons_delayer_bottom.png",
"jeija_microcontroller_bottom.png^mesecons_delayer_off.png^mesecons_delayer_"..tostring(i)..".png",
"jeija_microcontroller_bottom.png",
},
wield_image = "mesecons_delayer_bottom.png^mesecons_delayer_off.png^mesecons_delayer_1.png",
wield_image = "jeija_microcontroller_bottom.png^mesecons_delayer_off.png^mesecons_delayer_1.png",
groups = off_groups,
on_punch = function(pos, node, puncher)
if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
@ -99,8 +99,8 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), off_state)
local on_state = {
description = S("You hacker you"),
tiles = {
"mesecons_delayer_bottom.png^mesecons_delayer_on.png^mesecons_delayer_"..tostring(i)..".png",
"mesecons_delayer_bottom.png",
"jeija_microcontroller_bottom.png^mesecons_delayer_on.png^mesecons_delayer_"..tostring(i)..".png",
"jeija_microcontroller_bottom.png",
},
groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
on_punch = function(pos, node, puncher)

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