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4 Commits
piston-rot
...
meshes
Author | SHA1 | Date | |
---|---|---|---|
966f9a56a6 | |||
30c28d882f | |||
78782c9b2b | |||
51cf528732 |
30
COPYING.txt
@ -1,30 +0,0 @@
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The Mesecons Mod for Minetest is
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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See the version control system log for information about other authors.
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License of source code
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----------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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This program is free software; you can redistribute the Mesecons Mod and/or
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modify it under the terms of the GNU Lesser General Public License version 3
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published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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License of media (textures, sounds and documentation)
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-----------------------------------------------------
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Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
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All textures, sounds and documentation files are licensed under the
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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@ -22,7 +22,7 @@ OK, I want in.
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--------------
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Go get it!
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[DOWNLOAD IT NOW](https://github.com/Jeija/minetest-mod-mesecons/archive/master.zip)
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[DOWNLOADS PAGE](http://mesecons.net/downloads.php)
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
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@ -39,7 +39,7 @@ How do I use this thing?
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------------------------
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How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
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Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
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Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style?
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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@ -53,7 +53,6 @@ These awesome people made Mesecons possible!
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| Contributor | Contribution |
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| --------------- | -------------------------------- |
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| Hawk777 | Code for VoxelManip caching |
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| Jat15 | Various tweaks. |
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| Jeija | **Main developer! Everything.** |
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| Jordach | Noteblock sounds. |
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|
@ -1,64 +0,0 @@
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{
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"Conductors" : {
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"Mesecon" : "mesecons_wires/doc/mesecon",
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"Insulated Wire" : "mesecons_insulated/doc/insulated",
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"T-Junction" : "mesecons_extrawires/doc/tjunction",
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"Crossing" : "mesecons_extrawires/doc/crossing",
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"Corner" : "mesecons_extrawires/doc/corner",
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"Vertical Wire" : "mesecons_extrawires/doc/vertical",
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"Mese" : "mesecons_extrawires/doc/mese"
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},
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"Receptors" : {
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"Power Plant" : "mesecons_powerplant/doc/powerplant",
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"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
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"Switch" : "mesecons_switch/doc/switch",
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"Object Detector" : "mesecons_detector/doc/objectdetector",
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"Node Detector" : "mesecons_detector/doc/nodedetector",
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"Wall Lever" : "mesecons_walllever/doc/walllever",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
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"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
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"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
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"Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
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"Wall Button" : "mesecons_button/doc/button"
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},
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"Effectors" : {
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"Noteblock" : "mesecons_noteblock/doc/noteblock",
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"Lamp" : "mesecons_lamp/doc/lamp",
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"Piston" : "mesecons_pistons/doc/piston",
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"Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
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"Movestone" : "mesecons_movestones/doc/movestone",
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"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
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"Removestone" : "mesecons_random/doc/removestone",
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"Ghoststone" : "mesecons_random/doc/ghoststone",
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"Command Block" : "mesecons_commandblock/doc/commandblock",
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"Lightstones" : {
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"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
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"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
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"Green" : "mesecons_lightstone/doc/lightstone_green",
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"Red" : "mesecons_lightstone/doc/lightstone_red",
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"Blue" : "mesecons_lightstone/doc/lightstone_blue",
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"Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
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}
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},
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"Logic" : {
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"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
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"FPGA" : "mesecons_fpga/doc/fpga",
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"FPGA Programmer" : "mesecons_fpga/doc/programmer",
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"Torch" : "mesecons_torch/doc/torch",
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"Delayer" : "mesecons_delayer/doc/delayer",
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"Gates" : {
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"Diode" : "mesecons_gates/doc/diode",
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"NOT Gate" : "mesecons_gates/doc/not",
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"AND Gate" : "mesecons_gates/doc/and",
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"NAND Gate" : "mesecons_gates/doc/nand",
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"OR Gate" : "mesecons_gates/doc/or",
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"NOR Gate" : "mesecons_gates/doc/nor",
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"XOR Gate" : "mesecons_gates/doc/xor"
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}
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},
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"Crafts" : {
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"Silicon" : "mesecons_materials/doc/silicon",
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"Glue" : "mesecons_materials/doc/glue",
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"Fiber" : "mesecons_materials/doc/fiber"
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}
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}
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1
mesecons/VERSION
Normal file
@ -0,0 +1 @@
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0.41 DEV
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@ -23,7 +23,7 @@ function mesecon.queue:add_action(pos, func, params, time, overwritecheck, prior
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-- Otherwise, add the action to the queue
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if overwritecheck then -- check if old action has to be overwritten / removed:
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for i, ac in ipairs(mesecon.queue.actions) do
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if(vector.equals(pos, ac.pos)
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if(mesecon.cmpPos(pos, ac.pos)
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and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
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toremove = i
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break
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@ -87,19 +87,32 @@ minetest.register_globalstep(function (dtime)
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end)
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function mesecon.queue:execute(action)
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-- ignore if action queue function name doesn't exist,
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-- (e.g. in case the action queue savegame was written by an old mesecons version)
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if mesecon.queue.funcs[action.func] then
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mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
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end
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end
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-- Store and read the ActionQueue to / from a file
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-- so that upcoming actions are remembered when the game
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-- is restarted
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mesecon.queue.actions = mesecon.file2table("mesecon_actionqueue")
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local wpath = minetest.get_worldpath()
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local function file2table(filename)
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local f = io.open(filename, "r")
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if f==nil then return {} end
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local t = f:read("*all")
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f:close()
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if t=="" or t==nil then return {} end
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return minetest.deserialize(t)
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end
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local function table2file(filename, table)
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local f = io.open(filename, "w")
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f:write(minetest.serialize(table))
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f:close()
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end
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mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
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minetest.register_on_shutdown(function()
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mesecon.table2file("mesecon_actionqueue", mesecon.queue.actions)
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mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
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end)
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@ -1,2 +1 @@
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default
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screwdriver?
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@ -3,7 +3,7 @@
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-- | \/ | |___ ____ |___ | | | | \ | |____
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-- | | | | | | | | | \ | |
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-- | | |___ ____| |___ |____ |____| | \| ____|
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-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
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-- by Jeija, Uberi (Temperest), sfan5, VanessaE
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--
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--
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--
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@ -11,7 +11,7 @@
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-- See the documentation on the forum for additional information, especially about crafting
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--
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--
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-- For basic development resources, see http://mesecons.net/developers.html
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-- For developer documentation see the Developers' section on mesecons.TK
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--
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--
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--
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@ -70,20 +70,26 @@ dofile(minetest.get_modpath("mesecons").."/internal.lua");
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-- these are the only functions you need to remember
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mesecon.queue:add_function("receptor_on", function (pos, rules)
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mesecon.vm_begin()
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rules = rules or mesecon.rules.default
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-- Call turnon on all linking positions
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = vector.add(pos, rule)
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local np = mesecon.addPosRule(pos, rule)
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-- if area is not loaded, keep trying
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if minetest.get_node_or_nil(np) == nil then
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mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
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return
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end
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end
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-- execute action
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, rule)
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
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for _, rulename in ipairs(rulenames) do
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mesecon.turnon(np, rulename)
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end
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end
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mesecon.vm_commit()
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end)
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function mesecon.receptor_on(pos, rules)
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@ -93,21 +99,23 @@ end
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mesecon.queue:add_function("receptor_off", function (pos, rules)
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rules = rules or mesecon.rules.default
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-- Call turnoff on all linking positions
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = vector.add(pos, rule)
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local np = mesecon.addPosRule(pos, rule)
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if minetest.get_node_or_nil(np) == nil then
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mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
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return
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end
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end
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, rule)
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
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for _, rulename in ipairs(rulenames) do
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mesecon.vm_begin()
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mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
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-- Turnoff returns true if turnoff process was successful, no onstate receptor
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-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
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-- returns true, an onstate receptor was found, abort voxelmanip transaction.
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if (mesecon.turnoff(np, rulename)) then
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mesecon.vm_commit()
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if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
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mesecon.turnoff(np, rulename)
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else
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mesecon.vm_abort()
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mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
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end
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end
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end
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@ -124,5 +132,8 @@ print("[OK] Mesecons")
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-- To be removed in future releases
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dofile(minetest.get_modpath("mesecons").."/legacy.lua");
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--The actual wires
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dofile(minetest.get_modpath("mesecons").."/wires.lua");
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--Services like turnoff receptor on dignode and so on
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dofile(minetest.get_modpath("mesecons").."/services.lua");
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|
@ -37,6 +37,11 @@
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-- HIGH-LEVEL Internals
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-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
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-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
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-- mesecon.turnon(pos, link) --> link is the input rule that caused calling turnon, turns on every connected node, iterative
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-- mesecon.turnoff(pos, link) --> link is the input rule that caused calling turnoff, turns off every connected node, iterative
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-- mesecon.connected_to_receptor(pos, link) --> Returns true if pos is connected to a receptor directly or via conductors, iterative
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-- mesecon.rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
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-- mesecon.rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon.rules_link but also returns true if output and input are swapped
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-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
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-- RULES ROTATION helpers
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@ -71,9 +76,7 @@ function mesecon.get_conductor(nodename)
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end
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end
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function mesecon.get_any_outputrules(node)
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if not node then return nil end
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|
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function mesecon.get_any_outputrules (node)
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if mesecon.is_conductor(node.name) then
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return mesecon.conductor_get_rules(node)
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elseif mesecon.is_receptor(node.name) then
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@ -81,9 +84,7 @@ function mesecon.get_any_outputrules(node)
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end
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end
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|
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function mesecon.get_any_inputrules(node)
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if not node then return nil end
|
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|
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function mesecon.get_any_inputrules (node)
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if mesecon.is_conductor(node.name) then
|
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return mesecon.conductor_get_rules(node)
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elseif mesecon.is_effector(node.name) then
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@ -91,7 +92,7 @@ function mesecon.get_any_inputrules(node)
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end
|
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end
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|
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function mesecon.get_any_rules(node)
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function mesecon.get_any_rules (node)
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return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
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mesecon.get_any_outputrules(node) or {})
|
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end
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@ -181,9 +182,7 @@ end
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|
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-- Activation:
|
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mesecon.queue:add_function("activate", function (pos, rulename)
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local node = mesecon.get_node_force(pos)
|
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if not node then return end
|
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|
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local node = minetest.get_node(pos)
|
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local effector = mesecon.get_effector(node.name)
|
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|
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if effector and effector.action_on then
|
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@ -204,9 +203,7 @@ end
|
||||
|
||||
-- Deactivation
|
||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
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if not node then return end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
if effector and effector.action_off then
|
||||
@ -227,9 +224,7 @@ end
|
||||
|
||||
-- Change
|
||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
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local node = mesecon.get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
||||
if effector and effector.action_change then
|
||||
@ -254,8 +249,6 @@ end
|
||||
-- Conductors
|
||||
|
||||
function mesecon.is_conductor_on(node, rulename)
|
||||
if not node then return false end
|
||||
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
@ -270,13 +263,10 @@ function mesecon.is_conductor_on(node, rulename)
|
||||
return mesecon.get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_conductor_off(node, rulename)
|
||||
if not node then return false end
|
||||
|
||||
local conductor = mesecon.get_conductor(node.name)
|
||||
if conductor then
|
||||
if conductor.state then
|
||||
@ -291,7 +281,6 @@ function mesecon.is_conductor_off(node, rulename)
|
||||
return not mesecon.get_bit(binstate, bit)
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
@ -351,47 +340,53 @@ end
|
||||
-- some more general high-level stuff
|
||||
|
||||
function mesecon.is_power_on(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_power_off(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
|
||||
local node = minetest.get_node(pos)
|
||||
if mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
||||
-- Follow all all conductor paths replacing conductors that were already
|
||||
-- looked at, activating / changing all effectors along the way.
|
||||
function mesecon.turnon(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
|
||||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
while frontiers[depth] do
|
||||
local f = frontiers[depth]
|
||||
local node = minetest.get_node_or_nil(f.pos)
|
||||
|
||||
-- area not loaded, postpone action
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
mesecon.queue:add_action(f.pos, "turnon", {link}, nil, true)
|
||||
elseif mesecon.is_conductor_off(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
-- Call turnon on neighbors
|
||||
minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
|
||||
param2 = node.param2})
|
||||
|
||||
-- call turnon on neighbors: normal rules
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
local np = mesecon.addPosRule(f.pos, r)
|
||||
|
||||
-- area not loaded, postpone action
|
||||
if not minetest.get_node_or_nil(np) then
|
||||
mesecon.queue:add_action(np, "turnon", {rulename},
|
||||
nil, true)
|
||||
else
|
||||
local links = mesecon.rules_link_rule_all(f.pos, r)
|
||||
for _, l in ipairs(links) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
|
||||
end
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
|
||||
if mesecon.is_effector_off(node.name) then
|
||||
@ -402,81 +397,138 @@ function mesecon.turnon(pos, link)
|
||||
end
|
||||
end
|
||||
|
||||
-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
|
||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
|
||||
-- Follow all all conductor paths replacing conductors that were already
|
||||
-- looked at, deactivating / changing all effectors along the way.
|
||||
-- In case an onstate receptor is discovered, abort the process by returning false, which will
|
||||
-- cause `receptor_off` to discard all changes made in the voxelmanip.
|
||||
-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
|
||||
-- be called in the very end when we can be sure that no conductor was found along the path.
|
||||
--
|
||||
-- Signal table entry structure:
|
||||
-- {
|
||||
-- pos = position of effector,
|
||||
-- node = node descriptor (name, param1 and param2),
|
||||
-- link = link the effector is connected to,
|
||||
-- depth = indicates order in which signals wire fired, higher is later
|
||||
-- }
|
||||
mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
|
||||
mesecon.turnon(pos, rulename, recdepth)
|
||||
end)
|
||||
|
||||
function mesecon.turnoff(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
local signals = {}
|
||||
|
||||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
while frontiers[depth] do
|
||||
local f = frontiers[depth]
|
||||
local node = minetest.get_node_or_nil(f.pos)
|
||||
|
||||
-- area not loaded, postpone action
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
mesecon.queue:add_action(f.pos, "turnoff", {link}, nil, true)
|
||||
elseif mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
|
||||
param2 = node.param2})
|
||||
|
||||
-- call turnoff on neighbors: normal rules
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
local np = mesecon.addPosRule(f.pos, r)
|
||||
|
||||
-- Check if an onstate receptor is connected. If that is the case,
|
||||
-- abort this turnoff process by returning false. `receptor_off` will
|
||||
-- discard all the changes that we made in the voxelmanip:
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
|
||||
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- Call turnoff on neighbors
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
-- area not loaded, postpone action
|
||||
if not minetest.get_node_or_nil(np) then
|
||||
mesecon.queue:add_action(np, "turnoff", {rulename},
|
||||
nil, true)
|
||||
else
|
||||
local links = mesecon.rules_link_rule_all(f.pos, r)
|
||||
for _, l in ipairs(links) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
|
||||
end
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
table.insert(signals, {
|
||||
pos = f.pos,
|
||||
node = node,
|
||||
link = f.link,
|
||||
depth = depth
|
||||
})
|
||||
mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
|
||||
if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
|
||||
mesecon.deactivate(f.pos, node, f.link, depth)
|
||||
end
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
|
||||
for _, sig in ipairs(signals) do
|
||||
mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
|
||||
if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
|
||||
mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
|
||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
|
||||
mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
|
||||
mesecon.turnoff(pos, rulename, recdepth)
|
||||
end)
|
||||
|
||||
|
||||
function mesecon.connected_to_receptor(pos, link)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
-- Check if conductors around are connected
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
for _, rule in ipairs(mesecon.rule2meta(link, rules)) do
|
||||
local links = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, l in ipairs(links) do
|
||||
local np = mesecon.addPosRule(pos, l)
|
||||
if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.find_receptor_on(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
local checked = {}
|
||||
|
||||
-- List of positions that have been searched for onstate receptors
|
||||
local depth = 1
|
||||
while frontiers[depth] do
|
||||
local f = frontiers[depth]
|
||||
local node = minetest.get_node_or_nil(f.pos)
|
||||
|
||||
if not node then return false end
|
||||
if mesecon.is_receptor_on(node.name) then return true end
|
||||
if mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
-- call turnoff on neighbors: normal rules
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = mesecon.addPosRule(f.pos, r)
|
||||
|
||||
local links = mesecon.rules_link_rule_all_inverted(f.pos, r)
|
||||
for _, l in ipairs(links) do
|
||||
local checkedstring = np.x..np.y..np.z..l.x..l.y..l.z
|
||||
if not checked[checkedstring] then
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
checked[checkedstring] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||
local outputnode = minetest.get_node(output)
|
||||
local inputnode = minetest.get_node(input)
|
||||
local outputrules = dug_outputrules or mesecon.get_any_outputrules (outputnode)
|
||||
local inputrules = mesecon.get_any_inputrules (inputnode)
|
||||
if not outputrules or not inputrules then
|
||||
return
|
||||
end
|
||||
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
-- Check if output sends to input
|
||||
if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
|
||||
return true, inputrule
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.rules_link_rule_all(output, rule)
|
||||
local input = vector.add(output, rule)
|
||||
local inputnode = mesecon.get_node_force(input)
|
||||
local inputrules = mesecon.get_any_inputrules(inputnode)
|
||||
local input = mesecon.addPosRule(output, rule)
|
||||
local inputnode = minetest.get_node(input)
|
||||
local inputrules = mesecon.get_any_inputrules (inputnode)
|
||||
if not inputrules then
|
||||
return {}
|
||||
end
|
||||
@ -484,35 +536,37 @@ function mesecon.rules_link_rule_all(output, rule)
|
||||
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if vector.equals(vector.add(input, inputrule), output) then
|
||||
if mesecon.cmpPos(mesecon.addPosRule(input, inputrule), output) then
|
||||
table.insert(rules, inputrule)
|
||||
end
|
||||
end
|
||||
|
||||
return rules
|
||||
end
|
||||
|
||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
|
||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
|
||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||
local output = vector.add(input, rule)
|
||||
local outputnode = mesecon.get_node_force(output)
|
||||
local outputrules = mesecon.get_any_outputrules(outputnode)
|
||||
--local irule = mesecon.invertRule(rule)
|
||||
local output = mesecon.addPosRule(input, rule)
|
||||
local outputnode = minetest.get_node(output)
|
||||
local outputrules = mesecon.get_any_outputrules (outputnode)
|
||||
if not outputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
if vector.equals(vector.add(output, outputrule), input) then
|
||||
if mesecon.cmpPos(mesecon.addPosRule(output, outputrule), input) then
|
||||
table.insert(rules, mesecon.invertRule(outputrule))
|
||||
end
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon.rules_link_anydir(pos1, pos2)
|
||||
return mesecon.rules_link(pos1, pos2) or mesecon.rules_link(pos2, pos1)
|
||||
end
|
||||
|
||||
function mesecon.is_powered(pos, rule)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
@ -523,11 +577,10 @@ function mesecon.is_powered(pos, rule)
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = vector.add(pos, rname)
|
||||
local nn = mesecon.get_node_force(np)
|
||||
|
||||
if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on(nn.name)) then
|
||||
local np = mesecon.addPosRule(pos, rname)
|
||||
local nn = minetest.get_node(np)
|
||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on (nn.name)) then
|
||||
table.insert(sourcepos, np)
|
||||
end
|
||||
end
|
||||
@ -535,8 +588,8 @@ function mesecon.is_powered(pos, rule)
|
||||
else
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
for _, rname in ipairs(rulenames) do
|
||||
local np = vector.add(pos, rname)
|
||||
local nn = mesecon.get_node_force(np)
|
||||
local np = mesecon.addPosRule(pos, rname)
|
||||
local nn = minetest.get_node(np)
|
||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on (nn.name)) then
|
||||
table.insert(sourcepos, np)
|
||||
|
@ -1,97 +1,30 @@
|
||||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
|
||||
-- used forceloading instead of VoxelManipulators.
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert block hash --> node position
|
||||
local function unhash_blockpos(hash)
|
||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
||||
-- Ugly hack to prevent breaking compatibility with other mods
|
||||
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
|
||||
function mesecon.receptor_on(self, pos, rules)
|
||||
if (self.receptor_on) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
||||
for hash, _ in pairs(old_forceloaded_blocks) do
|
||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
||||
function mesecon.receptor_off(self, pos, rules)
|
||||
if (self.receptor_off) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
end
|
||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
|
||||
|
||||
-- LBMs to convert old pistons to use facedir instead of separate up/down nodes
|
||||
minetest.register_lbm({
|
||||
label = "Convert up pistons to use facedir",
|
||||
name = ":mesecons_pistons:update_up_pistons",
|
||||
nodenames = {"mesecons_pistons:piston_up_normal_on","mesecons_pistons:piston_up_normal_off",
|
||||
"mesecons_pistons:piston_up_sticky_on","mesecons_pistons:piston_up_sticky_off"},
|
||||
action = function(pos, node)
|
||||
if string.find(node.name, "sticky") then
|
||||
if string.sub(node.name, -3, -1) == "_on" then
|
||||
node.name = "mesecons_pistons:piston_sticky_on"
|
||||
else
|
||||
node.name = "mesecons_pistons:piston_sticky_off"
|
||||
end
|
||||
else
|
||||
if string.sub(node.name, -3, -1) == "_on" then
|
||||
node.name = "mesecons_pistons:piston_normal_on"
|
||||
else
|
||||
node.name = "mesecons_pistons:piston_normal_off"
|
||||
end
|
||||
end
|
||||
local dir = {x=0, y=-1, z=0}
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Convert down pistons to use facedir",
|
||||
name = ":mesecons_pistons:update_down_pistons",
|
||||
nodenames = {"mesecons_pistons:piston_down_normal_on","mesecons_pistons:piston_down_normal_off",
|
||||
"mesecons_pistons:piston_down_sticky_on","mesecons_pistons:piston_down_sticky_off"},
|
||||
action = function(pos, node)
|
||||
if string.find(node.name, "sticky") then
|
||||
if string.sub(node.name, -3, -1) == "_on" then
|
||||
node.name = "mesecons_pistons:piston_sticky_on"
|
||||
else
|
||||
node.name = "mesecons_pistons:piston_sticky_off"
|
||||
end
|
||||
else
|
||||
if string.sub(node.name, -3, -1) == "_on" then
|
||||
node.name = "mesecons_pistons:piston_normal_on"
|
||||
else
|
||||
node.name = "mesecons_pistons:piston_normal_off"
|
||||
end
|
||||
end
|
||||
local dir = {x=0, y=1, z=0}
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Convert up piston pushers to use facedir",
|
||||
name = ":mesecons_pistons:update_up_pushers",
|
||||
nodenames = {"mesecons_pistons:piston_up_pusher_normal", "mesecons_pistons:piston_up_pusher_sticky"},
|
||||
action = function(pos, node)
|
||||
if string.find(node.name, "sticky") then
|
||||
node.name = "mesecons_pistons:piston_pusher_sticky"
|
||||
else
|
||||
node.name = "mesecons_pistons:piston_pusher_normal"
|
||||
end
|
||||
local dir = {x=0, y=-1, z=0}
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Convert down piston pushers to use facedir",
|
||||
name = ":mesecons_pistons:update_down_pushers",
|
||||
nodenames = {"mesecons_pistons:piston_down_pusher_normal", "mesecons_pistons:piston_down_pusher_sticky"},
|
||||
action = function(pos, node)
|
||||
if string.find(node.name, "sticky") then
|
||||
node.name = "mesecons_pistons:piston_pusher_sticky"
|
||||
else
|
||||
node.name = "mesecons_pistons:piston_pusher_normal"
|
||||
end
|
||||
local dir = {x=0, y=1, z=0}
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
})
|
||||
|
@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
||||
},
|
||||
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
||||
drop = "mesecons:mesecon_off 1",
|
||||
light_source = default.LIGHT_MAX-11,
|
||||
light_source = LIGHT_MAX-11,
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons:mesecon_off"
|
||||
|
@ -31,29 +31,14 @@ mesecon.rules.flat =
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z =-1}}
|
||||
|
||||
mesecon.rules.alldirs =
|
||||
{{x= 1, y= 0, z= 0},
|
||||
{x=-1, y= 0, z= 0},
|
||||
{x= 0, y= 1, z= 0},
|
||||
{x= 0, y=-1, z= 0},
|
||||
{x= 0, y= 0, z= 1},
|
||||
{x= 0, y= 0, z=-1}}
|
||||
|
||||
mesecon.rules.buttonlike_get = function(node)
|
||||
local rules = mesecon.rules.buttonlike
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
if dir.x == 1 then
|
||||
-- No action needed
|
||||
elseif dir.z == -1 then
|
||||
if node.param2 == 2 then
|
||||
rules=mesecon.rotate_rules_left(rules)
|
||||
elseif dir.x == -1 then
|
||||
elseif node.param2 == 3 then
|
||||
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||
elseif dir.z == 1 then
|
||||
elseif node.param2 == 0 then
|
||||
rules=mesecon.rotate_rules_right(rules)
|
||||
elseif dir.y == -1 then
|
||||
rules=mesecon.rotate_rules_up(rules)
|
||||
elseif dir.y == 1 then
|
||||
rules=mesecon.rotate_rules_down(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
@ -1,7 +1,7 @@
|
||||
-- Dig and place services
|
||||
|
||||
mesecon.on_placenode = function(pos, node)
|
||||
mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
mesecon.on_placenode = function (pos, node)
|
||||
mesecon.update_autoconnect(pos, node)
|
||||
|
||||
-- Receptors: Send on signal when active
|
||||
if mesecon.is_receptor_on(node.name) then
|
||||
@ -16,7 +16,7 @@ mesecon.on_placenode = function(pos, node)
|
||||
-- also call receptor_on if itself is powered already, so that neighboring
|
||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||
for _, s in ipairs(sources) do
|
||||
local rule = vector.subtract(pos, s)
|
||||
local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z}
|
||||
mesecon.turnon(pos, rule)
|
||||
end
|
||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
||||
@ -28,13 +28,11 @@ mesecon.on_placenode = function(pos, node)
|
||||
-- Effectors: Send changesignal and activate or deactivate
|
||||
if mesecon.is_effector(node.name) then
|
||||
local powered_rules = {}
|
||||
local unpowered_rules = {}
|
||||
|
||||
-- for each input rule, check if powered
|
||||
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
||||
local powered = mesecon.is_powered(pos, r)
|
||||
if powered then table.insert(powered_rules, r)
|
||||
else table.insert(unpowered_rules, r) end
|
||||
if powered then table.insert(powered_rules, r) end
|
||||
|
||||
local state = powered and mesecon.state.on or mesecon.state.off
|
||||
mesecon.changesignal(pos, node, r, state, 1)
|
||||
@ -44,24 +42,21 @@ mesecon.on_placenode = function(pos, node)
|
||||
for _, r in ipairs(powered_rules) do
|
||||
mesecon.activate(pos, node, r, 1)
|
||||
end
|
||||
else
|
||||
for _, r in ipairs(unpowered_rules) do
|
||||
mesecon.deactivate(pos, node, r, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.on_dignode = function(pos, node)
|
||||
mesecon.on_dignode = function (pos, node)
|
||||
if mesecon.is_conductor_on(node) then
|
||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
|
||||
mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
mesecon.queue:add_action(pos, "update_autoconnect", {node})
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
|
||||
|
||||
minetest.register_on_placenode(mesecon.on_placenode)
|
||||
minetest.register_on_dignode(mesecon.on_dignode)
|
||||
|
||||
@ -86,6 +81,10 @@ end
|
||||
|
||||
|
||||
mesecon.queue:add_function("cooldown", function (pos)
|
||||
if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
|
||||
return -- node has been moved, this one does not use overheating - ignore
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local heat = meta:get_int("heat")
|
||||
|
||||
@ -93,11 +92,3 @@ mesecon.queue:add_function("cooldown", function (pos)
|
||||
meta:set_int("heat", heat - 1)
|
||||
end
|
||||
end)
|
||||
|
||||
-- "Shim" for simple rotation, will result in the following item in nodedefs using it:
|
||||
-- "on_rotate = screwdriver.rotate_simple" if screwdriver mod is installed
|
||||
-- "on_rotate = nil" (essentially not present) if screwdriver mod is missing
|
||||
|
||||
if screwdriver then
|
||||
mesecon.rotate_simple = screwdriver.rotate_simple
|
||||
end
|
||||
|
@ -1,12 +1,7 @@
|
||||
-- SETTINGS
|
||||
function mesecon.setting(setting, default)
|
||||
if type(default) == "boolean" then
|
||||
local read = minetest.setting_getbool("mesecon."..setting)
|
||||
if read == nil then
|
||||
return default
|
||||
else
|
||||
return read
|
||||
end
|
||||
if type(default) == "bool" then
|
||||
return minetest.setting_getbool("mesecon."..setting) or default
|
||||
elseif type(default) == "string" then
|
||||
return minetest.setting_get("mesecon."..setting) or default
|
||||
elseif type(default) == "number" then
|
||||
|
Before Width: | Height: | Size: 592 B After Width: | Height: | Size: 592 B |
Before Width: | Height: | Size: 487 B After Width: | Height: | Size: 487 B |
Before Width: | Height: | Size: 598 B After Width: | Height: | Size: 598 B |
Before Width: | Height: | Size: 692 B After Width: | Height: | Size: 692 B |
Before Width: | Height: | Size: 553 B After Width: | Height: | Size: 553 B |
Before Width: | Height: | Size: 867 B After Width: | Height: | Size: 867 B |
@ -2,7 +2,7 @@ function mesecon.move_node(pos, newpos)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos):to_table()
|
||||
minetest.remove_node(pos)
|
||||
minetest.set_node(newpos, node)
|
||||
minetest.add_node(newpos, node)
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
@ -50,7 +50,7 @@ function mesecon.rule2bit(findrule, allrules)
|
||||
end
|
||||
for m,metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if vector.equals(findrule, rule) then
|
||||
if mesecon.cmpPos(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
@ -69,7 +69,7 @@ function mesecon.rule2metaindex(findrule, allrules)
|
||||
|
||||
for m, metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if vector.equals(findrule, rule) then
|
||||
if mesecon.cmpPos(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
@ -133,7 +133,15 @@ function mesecon.set_bit(binary,bit,value)
|
||||
end
|
||||
|
||||
function mesecon.invertRule(r)
|
||||
return vector.multiply(r, -1)
|
||||
return {x = -r.x, y = -r.y, z = -r.z}
|
||||
end
|
||||
|
||||
function mesecon.addPosRule(p, r)
|
||||
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||
end
|
||||
|
||||
function mesecon.cmpPos(p1, p2)
|
||||
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||
end
|
||||
|
||||
function mesecon.tablecopy(table) -- deep table copy
|
||||
@ -201,190 +209,3 @@ function mesecon.flipstate(pos, node)
|
||||
|
||||
return newstate
|
||||
end
|
||||
|
||||
-- File writing / reading utilities
|
||||
local wpath = minetest.get_worldpath()
|
||||
function mesecon.file2table(filename)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "r")
|
||||
if f == nil then return {} end
|
||||
local t = f:read("*all")
|
||||
f:close()
|
||||
if t == "" or t == nil then return {} end
|
||||
return minetest.deserialize(t)
|
||||
end
|
||||
|
||||
function mesecon.table2file(filename, table)
|
||||
local f = io.open(wpath..DIR_DELIM..filename, "w")
|
||||
f:write(minetest.serialize(table))
|
||||
f:close()
|
||||
end
|
||||
|
||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert node position --> block hash
|
||||
local function hash_blockpos(pos)
|
||||
return minetest.hash_node_position({
|
||||
x = math.floor(pos.x/BLOCKSIZE),
|
||||
y = math.floor(pos.y/BLOCKSIZE),
|
||||
z = math.floor(pos.z/BLOCKSIZE)
|
||||
})
|
||||
end
|
||||
|
||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
|
||||
-- table.
|
||||
--
|
||||
-- Contents of the table are:
|
||||
-- “vm” → the VoxelManipulator
|
||||
-- “va” → the VoxelArea
|
||||
-- “data” → the data array
|
||||
-- “param1” → the param1 array
|
||||
-- “param2” → the param2 array
|
||||
-- “dirty” → true if data has been modified
|
||||
--
|
||||
-- Nil if no VM-based transaction is in progress.
|
||||
local vm_cache = nil
|
||||
|
||||
-- Starts a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
|
||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
|
||||
-- be committed to the real map by means of vm_commit or discarded by means of
|
||||
-- vm_abort.
|
||||
function mesecon.vm_begin()
|
||||
vm_cache = {}
|
||||
end
|
||||
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
|
||||
-- and writing back any modified areas.
|
||||
function mesecon.vm_commit()
|
||||
for hash, tbl in pairs(vm_cache) do
|
||||
if tbl.dirty then
|
||||
local vm = tbl.vm
|
||||
vm:set_data(tbl.data)
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
end
|
||||
end
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
|
||||
-- away any modified areas.
|
||||
function mesecon.vm_abort()
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Gets the cache entry covering a position, populating it if necessary.
|
||||
local function vm_get_or_create_entry(pos)
|
||||
local hash = hash_blockpos(pos)
|
||||
local tbl = vm_cache[hash]
|
||||
if not tbl then
|
||||
local vm = minetest.get_voxel_manip(pos, pos)
|
||||
local min_pos, max_pos = vm:get_emerged_area()
|
||||
local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
|
||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
|
||||
vm_cache[hash] = tbl
|
||||
end
|
||||
return tbl
|
||||
end
|
||||
|
||||
-- Gets the node at a given position during a VoxelManipulator-based
|
||||
-- transaction.
|
||||
function mesecon.vm_get_node(pos)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
local node_value = tbl.data[index]
|
||||
if node_value == core.CONTENT_IGNORE then
|
||||
return nil
|
||||
else
|
||||
local node_param1 = tbl.param1[index]
|
||||
local node_param2 = tbl.param2[index]
|
||||
return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
|
||||
end
|
||||
end
|
||||
|
||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- Existing param1, param2, and metadata are left alone.
|
||||
function mesecon.vm_swap_node(pos, name)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
tbl.data[index] = minetest.get_content_id(name)
|
||||
tbl.dirty = true
|
||||
end
|
||||
|
||||
-- Gets the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
function mesecon.get_node_force(pos)
|
||||
if vm_cache then
|
||||
return mesecon.vm_get_node(pos)
|
||||
else
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node == nil then
|
||||
-- Node is not currently loaded; use a VoxelManipulator to prime
|
||||
-- the mapblock cache and try again.
|
||||
minetest.get_voxel_manip(pos, pos)
|
||||
node = minetest.get_node_or_nil(pos)
|
||||
end
|
||||
return node
|
||||
end
|
||||
end
|
||||
|
||||
-- Swaps the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
--
|
||||
-- This function can only be used to change the node’s name, not its parameters
|
||||
-- or metadata.
|
||||
function mesecon.swap_node_force(pos, name)
|
||||
if vm_cache then
|
||||
return mesecon.vm_swap_node(pos, name)
|
||||
else
|
||||
-- This serves to both ensure the mapblock is loaded and also hand us
|
||||
-- the old node table so we can preserve param2.
|
||||
local node = mesecon.get_node_force(pos)
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Autoconnect Hooks
|
||||
-- Nodes like conductors may change their appearance and their connection rules
|
||||
-- right after being placed or after being dug, e.g. the default wires use this
|
||||
-- to automatically connect to linking nodes after placement.
|
||||
-- After placement, the update function will be executed immediately so that the
|
||||
-- possibly changed rules can be taken into account when recalculating the circuit.
|
||||
-- After digging, the update function will be queued and executed after
|
||||
-- recalculating the circuit. The update function must take care of updating the
|
||||
-- node at the given position itself, but also all of the other nodes the given
|
||||
-- position may have (had) a linking connection to.
|
||||
mesecon.autoconnect_hooks = {}
|
||||
|
||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
|
||||
-- fct: The update function with parameters function(pos, node)
|
||||
function mesecon.register_autoconnect_hook(name, fct)
|
||||
mesecon.autoconnect_hooks[name] = fct
|
||||
mesecon.queue:add_function("autoconnect_hook_"..name, fct)
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
for _, fct in pairs(mesecon.autoconnect_hooks) do
|
||||
fct(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
for name in pairs(mesecon.autoconnect_hooks) do
|
||||
mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
|
||||
end
|
||||
end
|
||||
|
@ -22,7 +22,7 @@ local wire_getconnect = function (from_pos, self_pos)
|
||||
end
|
||||
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
if (vector.equals(vector.add(self_pos, r), from_pos)) then
|
||||
if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
@ -35,7 +35,7 @@ local wire_updateconnect = function (pos)
|
||||
local connections = {}
|
||||
|
||||
for _, r in ipairs(mesecon.rules.default) do
|
||||
if wire_getconnect(pos, vector.add(pos, r)) then
|
||||
if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then
|
||||
table.insert(connections, r)
|
||||
end
|
||||
end
|
||||
@ -83,7 +83,7 @@ local update_on_place_dig = function (pos, node)
|
||||
if (not rules) then return end
|
||||
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = vector.add(pos, r)
|
||||
local np = mesecon.addPosRule(pos, r)
|
||||
if minetest.registered_nodes[minetest.get_node(np).name]
|
||||
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
|
||||
wire_updateconnect(np)
|
||||
@ -91,7 +91,10 @@ local update_on_place_dig = function (pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.register_autoconnect_hook("wire", update_on_place_dig)
|
||||
function mesecon.update_autoconnect(pos, node)
|
||||
if (not node) then node = minetest.get_node(pos) end
|
||||
update_on_place_dig(pos, node)
|
||||
end
|
||||
|
||||
-- ############################
|
||||
-- ## Wire node registration ##
|
||||
@ -140,7 +143,7 @@ nid_inc = function (nid)
|
||||
return i <= 8
|
||||
end
|
||||
|
||||
local function register_wires()
|
||||
register_wires = function()
|
||||
local nid = {}
|
||||
while true do
|
||||
-- Create group specifiction and nodeid string (see note above for details)
|
||||
@ -200,7 +203,8 @@ local function register_wires()
|
||||
if nodeid ~= "00000000" then
|
||||
groups_off["not_in_creative_inventory"] = 1
|
||||
end
|
||||
mesecon.register_node(":mesecons:wire_"..nodeid, {
|
||||
|
||||
mesecon.register_node("mesecons:wire_"..nodeid, {
|
||||
description = "Mesecon",
|
||||
drawtype = "nodebox",
|
||||
inventory_image = "mesecons_wire_inv.png",
|
||||
@ -211,7 +215,6 @@ local function register_wires()
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
walkable = false,
|
||||
on_rotate = false,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecon_wire = true
|
||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
@ -1 +0,0 @@
|
||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
|
Before Width: | Height: | Size: 65 KiB |
Before Width: | Height: | Size: 2.9 KiB |
@ -1 +0,0 @@
|
||||
This receptor can be attached to walls. It turns on for 1 second if it's punched.
|
Before Width: | Height: | Size: 78 KiB |
Before Width: | Height: | Size: 7.8 KiB |
@ -26,7 +26,6 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
paramtype2 = "facedir",
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
on_rotate = mesecon.buttonlike_onrotate,
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -41,7 +40,7 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
},
|
||||
groups = {dig_immediate=2, mesecon_needs_receiver = 1},
|
||||
description = "Button",
|
||||
on_rightclick = function (pos, node)
|
||||
on_punch = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
@ -68,8 +67,7 @@ minetest.register_node("mesecons_button:button_on", {
|
||||
paramtype2 = "facedir",
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
on_rotate = false,
|
||||
light_source = default.LIGHT_MAX-7,
|
||||
light_source = LIGHT_MAX-7,
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
@ -1 +0,0 @@
|
||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
|
Before Width: | Height: | Size: 36 KiB |
@ -43,7 +43,7 @@ minetest.register_chatcommand("hp", {
|
||||
})
|
||||
|
||||
local function initialize_data(meta)
|
||||
local commands = minetest.formspec_escape(meta:get_string("commands"))
|
||||
local commands = meta:get_string("commands")
|
||||
meta:set_string("formspec",
|
||||
"invsize[9,5;]" ..
|
||||
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
||||
@ -93,22 +93,9 @@ local function receive_fields(pos, formname, fields, sender)
|
||||
end
|
||||
|
||||
local function resolve_commands(commands, pos)
|
||||
local players = minetest.get_connected_players()
|
||||
|
||||
-- No players online: remove all commands containing
|
||||
-- @nearest, @farthest and @random
|
||||
if #players == 0 then
|
||||
commands = commands:gsub("[^\r\n]+", function (line)
|
||||
if line:find("@nearest") then return "" end
|
||||
if line:find("@farthest") then return "" end
|
||||
if line:find("@random") then return "" end
|
||||
return line
|
||||
end)
|
||||
return commands
|
||||
end
|
||||
|
||||
local nearest, farthest = nil, nil
|
||||
local min_distance, max_distance = math.huge, -1
|
||||
local players = minetest.get_connected_players()
|
||||
for index, player in pairs(players) do
|
||||
local distance = vector.distance(pos, player:getpos())
|
||||
if distance < min_distance then
|
||||
|
Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 323 B |
@ -1 +0,0 @@
|
||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock.
|
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 8.3 KiB |
@ -47,8 +47,7 @@ elseif i == 2 then delaytime = 0.3
|
||||
elseif i == 3 then delaytime = 0.5
|
||||
elseif i == 4 then delaytime = 1.0 end
|
||||
|
||||
local boxes = {
|
||||
{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
||||
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
|
||||
|
||||
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
|
||||
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
|
||||
@ -58,8 +57,7 @@ local boxes = {
|
||||
|
||||
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
|
||||
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
|
||||
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
|
||||
}
|
||||
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
|
||||
|
||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
description = "Delayer",
|
||||
|
@ -1,6 +0,0 @@
|
||||
The node detector is a receptor. It changes its state when either any node
|
||||
or a specific node is detected. Right-click it to set a nodename to scan for.
|
||||
It can also receive digiline signals. You can either send "GET" and it will
|
||||
respond with the detected nodename or you can send any other string and it will
|
||||
set this string as the node to scan for.
|
||||
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
|
Before Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 9.8 KiB |
@ -1,3 +0,0 @@
|
||||
The object detector is a receptor. It changes its state when a player approaches.
|
||||
Right-click it to set a name to scan for.
|
||||
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
|
Before Width: | Height: | Size: 84 KiB |
Before Width: | Height: | Size: 9.6 KiB |
@ -4,15 +4,16 @@ local GET_COMMAND = "GET"
|
||||
-- Detects players in a certain radius
|
||||
-- The radius can be specified in mesecons/settings.lua
|
||||
|
||||
local function object_detector_make_formspec(pos)
|
||||
minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
|
||||
local object_detector_make_formspec = function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function object_detector_on_receive_fields(pos, _, fields)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
local object_detector_on_receive_fields = function(pos, formname, fields)
|
||||
if not fields.scanname or not fields.digiline_channel then return end;
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
@ -21,35 +22,25 @@ local function object_detector_on_receive_fields(pos, _, fields)
|
||||
end
|
||||
|
||||
-- returns true if player was found, false if not
|
||||
local function object_detector_scan(pos)
|
||||
local object_detector_scan = function (pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
||||
|
||||
-- abort if no scan results were found
|
||||
if next(objs) == nil then return false end
|
||||
|
||||
for k, obj in pairs(objs) do
|
||||
local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
local every_player = scanname == ""
|
||||
for _, obj in pairs(objs) do
|
||||
-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
|
||||
local foundname = obj:get_player_name()
|
||||
|
||||
if foundname ~= "" then
|
||||
-- return true if scanning for any player or if specific playername was detected
|
||||
if scanname == "" or foundname == scanname then
|
||||
if (isname == scanname and isname ~= "") or (isname ~= "" and scanname == "") then -- player with scanname found or not scanname specified
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local object_detector_digiline = {
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if channel == meta:get_string("digiline_channel") then
|
||||
local active_channel = meta:get_string("digiline_channel")
|
||||
if channel == active_channel then
|
||||
meta:set_string("scanname", msg)
|
||||
object_detector_make_formspec(pos)
|
||||
end
|
||||
@ -98,44 +89,43 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:object_detector_off"},
|
||||
interval = 1,
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:object_detector_off"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if not object_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:object_detector_on"
|
||||
minetest.swap_node(pos, node)
|
||||
action = function(pos)
|
||||
if object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:object_detector_on"},
|
||||
interval = 1,
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:object_detector_on"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if object_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:object_detector_off"
|
||||
minetest.swap_node(pos, node)
|
||||
action = function(pos)
|
||||
if not object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Node detector
|
||||
-- Detects the node in front of it
|
||||
|
||||
local function node_detector_make_formspec(pos)
|
||||
minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
|
||||
local node_detector_make_formspec = function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function node_detector_on_receive_fields(pos, _, fields)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
local node_detector_on_receive_fields = function(pos, formname, fields)
|
||||
if not fields.scanname or not fields.digiline_channel then return end;
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
@ -143,59 +133,37 @@ local function node_detector_on_receive_fields(pos, _, fields)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
|
||||
-- returns true if node was found, false if not
|
||||
local function node_detector_scan(pos)
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if not node then return end
|
||||
|
||||
local frontname = minetest.get_node(
|
||||
vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
).name
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
|
||||
return (frontname == scanname) or
|
||||
(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
|
||||
-- returns true if player was found, false if not
|
||||
local node_detector_scan = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
local frontnode = minetest.get_node(frontpos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
return (frontnode.name == meta:get_string("scanname")) or
|
||||
(frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "")
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local node_detector_digiline = {
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if channel ~= meta:get_string("digiline_channel") then return end
|
||||
|
||||
local active_channel = meta:get_string("digiline_channel")
|
||||
if channel == active_channel then
|
||||
if msg == GET_COMMAND then
|
||||
local nodename = minetest.get_node(
|
||||
vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
).name
|
||||
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
|
||||
local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
local name = minetest.get_node(frontpos).name
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, name)
|
||||
else
|
||||
meta:set_string("scanname", msg)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
receptor = {}
|
||||
}
|
||||
|
||||
local function after_place_node_detector(pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
if not placer_pos then
|
||||
return
|
||||
end
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then
|
||||
placer_pos.y = placer_pos.y + 1.625
|
||||
end
|
||||
|
||||
--correct for 6d facedir
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_detector:node_detector_off", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
||||
paramtype = "light",
|
||||
@ -208,7 +176,25 @@ minetest.register_node("mesecons_detector:node_detector_off", {
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
after_place_node = after_place_node_detector,
|
||||
after_place_node = function (pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||
end
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline
|
||||
})
|
||||
@ -225,7 +211,25 @@ minetest.register_node("mesecons_detector:node_detector_on", {
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
after_place_node = after_place_node_detector,
|
||||
after_place_node = function (pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||
end
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline
|
||||
})
|
||||
@ -239,28 +243,26 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:node_detector_off"},
|
||||
interval = 1,
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:node_detector_off"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if not node_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:node_detector_on"
|
||||
minetest.swap_node(pos, node)
|
||||
if node_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2})
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:node_detector_on"},
|
||||
interval = 1,
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:node_detector_on"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if node_detector_scan(pos) then return end
|
||||
|
||||
node.name = "mesecons_detector:node_detector_off"
|
||||
minetest.swap_node(pos, node)
|
||||
if not node_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -13,15 +13,13 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
minetest.swap_node(pos, {name = replace, param2 = p2})
|
||||
|
||||
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
|
||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
local function meseconify_door(name)
|
||||
if minetest.registered_items[name .. "_b_1"] then
|
||||
-- old style double-node doors
|
||||
local function toggle_state1 (pos, node)
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
@ -35,7 +33,7 @@ local function meseconify_door(name)
|
||||
action_on = toggle_state1,
|
||||
action_off = toggle_state1,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
}},
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_2", {
|
||||
@ -43,30 +41,8 @@ local function meseconify_door(name)
|
||||
action_on = toggle_state2,
|
||||
action_off = toggle_state2,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
}},
|
||||
})
|
||||
elseif minetest.registered_items[name .. "_a"] then
|
||||
-- new style mesh node based doors
|
||||
local override = {
|
||||
mesecons = {effector = {
|
||||
action_on = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:open()
|
||||
end
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:close()
|
||||
end
|
||||
end,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
}
|
||||
minetest.override_item(name .. "_a", override)
|
||||
minetest.override_item(name .. "_b", override)
|
||||
end
|
||||
end
|
||||
|
||||
meseconify_door("doors:door_wood")
|
||||
@ -89,41 +65,16 @@ local function trapdoor_switch(pos, node)
|
||||
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
|
||||
end
|
||||
|
||||
if doors and doors.get then
|
||||
local override = {
|
||||
mesecons = {effector = {
|
||||
action_on = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:open()
|
||||
end
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
local door = doors.get(pos)
|
||||
if door then
|
||||
door:close()
|
||||
end
|
||||
end,
|
||||
}},
|
||||
}
|
||||
minetest.override_item("doors:trapdoor", override)
|
||||
minetest.override_item("doors:trapdoor_open", override)
|
||||
minetest.override_item("doors:trapdoor_steel", override)
|
||||
minetest.override_item("doors:trapdoor_steel_open", override)
|
||||
else
|
||||
if minetest.registered_nodes["doors:trapdoor"] then
|
||||
minetest.override_item("doors:trapdoor", {
|
||||
minetest.override_item("doors:trapdoor", {
|
||||
mesecons = {effector = {
|
||||
action_on = trapdoor_switch,
|
||||
action_off = trapdoor_switch
|
||||
}},
|
||||
})
|
||||
})
|
||||
|
||||
minetest.override_item("doors:trapdoor_open", {
|
||||
minetest.override_item("doors:trapdoor_open", {
|
||||
mesecons = {effector = {
|
||||
action_on = trapdoor_switch,
|
||||
action_off = trapdoor_switch
|
||||
}},
|
||||
})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
@ -37,7 +37,6 @@ minetest.register_node("mesecons_extrawires:corner_on", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
on_rotate = mesecon.rotate_simple,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:corner_off",
|
||||
mesecons = {conductor =
|
||||
@ -50,7 +49,7 @@ minetest.register_node("mesecons_extrawires:corner_on", {
|
||||
|
||||
minetest.register_node("mesecons_extrawires:corner_off", {
|
||||
drawtype = "nodebox",
|
||||
description = "Insulated Mesecon Corner",
|
||||
description = "Mesecon Corner",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_curved_tb_off.png",
|
||||
"jeija_insulated_wire_curved_tb_off.png^[transformR270",
|
||||
@ -65,7 +64,6 @@ minetest.register_node("mesecons_extrawires:corner_off", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
on_rotate = mesecon.rotate_simple,
|
||||
groups = {dig_immediate = 3},
|
||||
mesecons = {conductor =
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
local function crossover_get_rules(node)
|
||||
function crossover_get_rules(node)
|
||||
return {
|
||||
{--first wire
|
||||
{x=-1,y=0,z=0},
|
||||
@ -19,20 +19,29 @@ local crossover_states = {
|
||||
}
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_off", {
|
||||
description = "Insulated Mesecon Crossover",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
description = "Insulated Crossover",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_ends_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_crossing_tb_off.png",
|
||||
"jeija_insulated_wire_crossing_tb_off.png",
|
||||
"jeija_insulated_wire_ends_off.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
groups = {dig_immediate=3, mesecon=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
@ -44,18 +53,30 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
|
||||
minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
description = "You hacker you!",
|
||||
drop = "mesecons_extrawires:crossover_off",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_ends_off.png"
|
||||
"jeija_insulated_wire_crossing_tb_01.png",
|
||||
"jeija_insulated_wire_crossing_tb_01.png",
|
||||
"jeija_insulated_wire_ends_01x.png",
|
||||
"jeija_insulated_wire_ends_01x.png",
|
||||
"jeija_insulated_wire_ends_01z.png",
|
||||
"jeija_insulated_wire_ends_01z.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
@ -68,18 +89,30 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||
description = "You hacker you!",
|
||||
drop = "mesecons_extrawires:crossover_off",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_ends_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_ends_on.png"
|
||||
"jeija_insulated_wire_crossing_tb_10.png",
|
||||
"jeija_insulated_wire_crossing_tb_10.png",
|
||||
"jeija_insulated_wire_ends_10x.png",
|
||||
"jeija_insulated_wire_ends_10x.png",
|
||||
"jeija_insulated_wire_ends_10z.png",
|
||||
"jeija_insulated_wire_ends_10z.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
@ -92,18 +125,30 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||
minetest.register_node("mesecons_extrawires:crossover_on", {
|
||||
description = "You hacker you!",
|
||||
drop = "mesecons_extrawires:crossover_off",
|
||||
drawtype = "mesh",
|
||||
mesh = "mesecons_extrawires_crossover.b3d",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_crossing_tb_on.png",
|
||||
"jeija_insulated_wire_crossing_tb_on.png",
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_ends_on.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_sides_on.png",
|
||||
"jeija_insulated_wire_ends_on.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
|
||||
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
|
||||
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
|
@ -1 +0,0 @@
|
||||
Insulated corners are conductors that only conduct between the inputs (also not up or down). When placing they always point to the left in direction of your vision.
|
Before Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 3.8 KiB |
@ -1 +0,0 @@
|
||||
Insulated crossing are conductors that conduct two signals between the opposing sides, the signals are insulated to each other.
|
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 3.7 KiB |
@ -1 +0,0 @@
|
||||
The basic prerequesite for mesecons, can be crafted into wires and other stuff. Have a look at the <a href="http://wiki.minetest.net/Mese">Minetest Wiki</a> for more information. Mese is a conductor. It conducts in all six directions: Up/Down/Left/Right/Forward/Backward
|
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 6.1 KiB |
@ -1 +0,0 @@
|
||||
Insulated T-Junctions are conductors that only conduct between the inputs (also not up or down).
|
Before Width: | Height: | Size: 54 KiB |
Before Width: | Height: | Size: 3.9 KiB |
@ -1 +0,0 @@
|
||||
Vertical Mesecons only conduct up and down. Plates appear at the ends, at that place they also conduct to the side.
|
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 3.0 KiB |
@ -16,21 +16,15 @@ minetest.override_item("default:mese", {
|
||||
}}
|
||||
})
|
||||
|
||||
-- Copy node definition of powered mese from normal mese
|
||||
-- and brighten texture tiles to indicate mese is powered
|
||||
local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], {
|
||||
drop = "default:mese",
|
||||
light_source = 5,
|
||||
minetest.register_node("mesecons_extrawires:mese_powered", {
|
||||
tiles = {minetest.registered_nodes["default:mese"].tiles[1].."^[brighten"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1, not_in_creative_inventory = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "default:mese",
|
||||
rules = mesewire_rules
|
||||
}},
|
||||
groups = {cracky = 1, not_in_creative_inventory = 1}
|
||||
drop = "default:mese"
|
||||
})
|
||||
|
||||
for i, v in pairs(powered_def.tiles) do
|
||||
powered_def.tiles[i] = v .. "^[brighten"
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_extrawires:mese_powered", powered_def)
|
||||
|
@ -38,7 +38,6 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
on_rotate = mesecon.rotate_simple,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:tjunction_off",
|
||||
mesecons = {conductor =
|
||||
@ -51,7 +50,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
||||
|
||||
minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
drawtype = "nodebox",
|
||||
description = "Insulated Mesecon T-junction",
|
||||
description = "T-junction",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_tjunction_tb_off.png",
|
||||
"jeija_insulated_wire_tjunction_tb_off.png^[transformR180",
|
||||
@ -66,8 +65,7 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
on_rotate = mesecon.rotate_simple,
|
||||
groups = {dig_immediate = 3},
|
||||
groups = {dig_immediate = 3, mesecon_conductor_craftable=1},
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
|
@ -42,37 +42,33 @@ local vertical_updatepos = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||
local node_above = minetest.get_node(vector.add(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(vector.add(pos, vertical_rules[2]))
|
||||
local node_above = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[2]))
|
||||
local namestate = minetest.registered_nodes[node.name].vertical_conductor_state
|
||||
|
||||
local above = minetest.registered_nodes[node_above.name]
|
||||
and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||
local below = minetest.registered_nodes[node_below.name]
|
||||
and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||
|
||||
mesecon.on_dignode(pos, node)
|
||||
|
||||
-- Always place offstate conductor and let mesecon.on_placenode take care
|
||||
local newname = "mesecons_extrawires:vertical_"
|
||||
local basename = "mesecons_extrawires:vertical_"
|
||||
if above and below then -- above and below: vertical mesecon
|
||||
newname = newname .. "off"
|
||||
minetest.add_node(pos, {name = basename .. namestate})
|
||||
elseif above and not below then -- above only: bottom
|
||||
newname = newname .. "bottom_off"
|
||||
minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
|
||||
elseif not above and below then -- below only: top
|
||||
newname = newname .. "top_off"
|
||||
minetest.add_node(pos, {name = basename .. "top_" .. namestate})
|
||||
else -- no vertical wire above, no vertical wire below: use bottom
|
||||
newname = newname .. "bottom_off"
|
||||
minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name = newname})
|
||||
mesecon.on_placenode(pos, {name = newname})
|
||||
mesecon.update_autoconnect(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local vertical_update = function (pos, node)
|
||||
vertical_updatepos(pos) -- this one
|
||||
vertical_updatepos(vector.add(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(vector.add(pos, vertical_rules[2])) -- below
|
||||
vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[2])) -- below
|
||||
end
|
||||
|
||||
-- Vertical wire
|
||||
@ -84,7 +80,6 @@ mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
on_rotate = false,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
@ -92,6 +87,7 @@ mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_on",
|
||||
@ -100,6 +96,7 @@ mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_off",
|
||||
@ -117,13 +114,13 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
on_rotate = false,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_top_on",
|
||||
@ -131,6 +128,7 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_top_off",
|
||||
@ -148,13 +146,13 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
on_rotate = false,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_bottom_on",
|
||||
@ -162,6 +160,7 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||
|
@ -1 +0,0 @@
|
||||
mesecons
|
@ -1,5 +0,0 @@
|
||||
FPGAs can be used to chain multiple logic gates together in a compact manner.
|
||||
They come with 4 I/O ports and 10 internal registers,
|
||||
which can then be connected with eachother to form logic circuits.<br />
|
||||
Supported gate types: <b>AND</b>, <b>OR</b>, <b>NOT</b>, <b>XOR</b>, <b>NAND</b>, <b>XNOR</b>, <b>Buffer</b> (=)<br />
|
||||
I/O ports: <b>A B C D</b>; Registers: numbered <b>0</b> to <b>9</b>
|
Before Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 3.1 KiB |
@ -1,3 +0,0 @@
|
||||
The FPGA programmer can be used to copy gate configurations from one FPGA to another.<br />
|
||||
Shift+Right-Click an FPGA to read its configuration and "remember" it.
|
||||
Left-click (punch) FPGAs to write the saved configuration to them.
|
Before Width: | Height: | Size: 598 B |
Before Width: | Height: | Size: 1.9 KiB |
@ -1,375 +0,0 @@
|
||||
local plg = {}
|
||||
plg.rules = {}
|
||||
|
||||
local lcore = dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/logic.lua")
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/tool.lua")(plg)
|
||||
|
||||
|
||||
plg.register_nodes = function(template)
|
||||
-- each loop is for one of the 4 IO ports
|
||||
for a = 0, 1 do
|
||||
for b = 0, 1 do
|
||||
for c = 0, 1 do
|
||||
for d = 0, 1 do
|
||||
local ndef = table.copy(template)
|
||||
local nodename = "mesecons_fpga:fpga"
|
||||
.. tostring(d) .. tostring(c) .. tostring(b) .. tostring(a)
|
||||
|
||||
-- build top texture string
|
||||
local texture = "jeija_fpga_top.png"
|
||||
if a == 1 then texture = texture .. "^jeija_microcontroller_LED_A.png" end
|
||||
if b == 1 then texture = texture .. "^jeija_microcontroller_LED_B.png" end
|
||||
if c == 1 then texture = texture .. "^jeija_microcontroller_LED_C.png" end
|
||||
if d == 1 then texture = texture .. "^jeija_microcontroller_LED_D.png" end
|
||||
ndef.tiles[1] = texture
|
||||
ndef.inventory_image = texture
|
||||
|
||||
if (a + b + c + d) > 0 then
|
||||
ndef.groups["not_in_creative_inventory"] = 1
|
||||
end
|
||||
|
||||
-- interaction with mesecons (input / output)
|
||||
local rules_out = {}
|
||||
if a == 1 then table.insert(rules_out, {x = -1, y = 0, z = 0}) end
|
||||
if b == 1 then table.insert(rules_out, {x = 0, y = 0, z = 1}) end
|
||||
if c == 1 then table.insert(rules_out, {x = 1, y = 0, z = 0}) end
|
||||
if d == 1 then table.insert(rules_out, {x = 0, y = 0, z = -1}) end
|
||||
plg.rules[nodename] = rules_out
|
||||
|
||||
local rules_in = {}
|
||||
if a == 0 then table.insert(rules_in, {x = -1, y = 0, z = 0}) end
|
||||
if b == 0 then table.insert(rules_in, {x = 0, y = 0, z = 1}) end
|
||||
if c == 0 then table.insert(rules_in, {x = 1, y = 0, z = 0}) end
|
||||
if d == 0 then table.insert(rules_in, {x = 0, y = 0, z = -1}) end
|
||||
ndef.mesecons.effector.rules = rules_in
|
||||
|
||||
if (a + b + c + d) > 0 then
|
||||
ndef.mesecons.receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = rules_out,
|
||||
}
|
||||
end
|
||||
|
||||
minetest.register_node(nodename, ndef)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
plg.register_nodes({
|
||||
description = "FPGA",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"", -- replaced later
|
||||
"jeija_microcontroller_bottom.png",
|
||||
"jeija_fpga_sides.png",
|
||||
"jeija_fpga_sides.png",
|
||||
"jeija_fpga_sides.png",
|
||||
"jeija_fpga_sides.png"
|
||||
},
|
||||
inventory_image = "", -- replaced later
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = true,
|
||||
groups = {dig_immediate = 2, mesecon = 3},
|
||||
drop = "mesecons_fpga:fpga0000",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
|
||||
{ -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board
|
||||
{ -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC
|
||||
}
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local is = { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} }
|
||||
|
||||
meta:set_string("instr", lcore.serialize(is))
|
||||
meta:set_int("valid", 0)
|
||||
meta:set_string("formspec", plg.to_formspec_string(is))
|
||||
meta:set_string("infotext", "FPGA")
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.program == nil then return end -- we only care when the user clicks "Program"
|
||||
local meta = minetest.get_meta(pos)
|
||||
local is = plg.from_formspec_fields(fields)
|
||||
|
||||
meta:set_string("instr", lcore.serialize(is))
|
||||
plg.update_formspec(pos, is)
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
effector = {
|
||||
rules = {}, -- replaced later
|
||||
action_change = function(pos, node, rule, newstate)
|
||||
plg.ports_changed(pos, rule, newstate)
|
||||
plg.update(pos)
|
||||
end
|
||||
}
|
||||
},
|
||||
after_dig_node = function(pos, node)
|
||||
mesecon.receptor_off(pos, plg.rules[node.name])
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
plg.to_formspec_string = function(is)
|
||||
local function dropdown_op(x, y, name, val)
|
||||
local s = "dropdown[" .. tostring(x) .. "," .. tostring(y) .. ";"
|
||||
.. "0.75,0.5;" .. name .. ";" -- the height seems to be ignored?
|
||||
s = s .. " ,A,B,C,D,0,1,2,3,4,5,6,7,8,9;"
|
||||
if val == nil then
|
||||
s = s .. "0" -- actually selects no field at all
|
||||
elseif val.type == "io" then
|
||||
local mapping = {
|
||||
["A"] = 1,
|
||||
["B"] = 2,
|
||||
["C"] = 3,
|
||||
["D"] = 4,
|
||||
}
|
||||
s = s .. tostring(1 + mapping[val.port])
|
||||
else -- "reg"
|
||||
s = s .. tostring(6 + val.n)
|
||||
end
|
||||
return s .. "]"
|
||||
end
|
||||
local function dropdown_action(x, y, name, val)
|
||||
local s = "dropdown[" .. tostring(x) .. "," .. tostring(y) .. ";"
|
||||
.. "1.125,0.5;" .. name .. ";" -- the height seems to be ignored?
|
||||
s = s .. " , AND, OR, NOT, XOR,NAND, =,XNOR;"
|
||||
if val == nil then
|
||||
return s .. "0]" -- actually selects no field at all
|
||||
end
|
||||
local mapping = {
|
||||
["and"] = 1,
|
||||
["or"] = 2,
|
||||
["not"] = 3,
|
||||
["xor"] = 4,
|
||||
["nand"] = 5,
|
||||
["buf"] = 6,
|
||||
["xnor"] = 7,
|
||||
}
|
||||
return s .. tostring(1 + mapping[val]) .. "]"
|
||||
end
|
||||
local s = "size[9,9]"..
|
||||
"label[3.4,-0.15;FPGA gate configuration]"..
|
||||
"button_exit[7,7.5;2,2.5;program;Program]"..
|
||||
"box[4.2,0.5;0.03,7;#ffffff]"..
|
||||
"label[0.25,0.25;op. 1]"..
|
||||
"label[1.0,0.25;gate type]"..
|
||||
"label[2.125,0.25;op. 2]"..
|
||||
"label[3.15,0.25;dest]"..
|
||||
"label[4.5,0.25;op. 1]"..
|
||||
"label[5.25,0.25;gate type]"..
|
||||
"label[6.375,0.25;op. 2]"..
|
||||
"label[7.4,0.25;dest]"
|
||||
local x = 1 - 0.75
|
||||
local y = 1 - 0.25
|
||||
for i = 1, 14 do
|
||||
local cur = is[i]
|
||||
s = s .. dropdown_op (x , y, tostring(i).."op1", cur.op1)
|
||||
s = s .. dropdown_action(x+0.75 , y, tostring(i).."act", cur.action)
|
||||
s = s .. dropdown_op (x+1.875, y, tostring(i).."op2", cur.op2)
|
||||
s = s .. "label[" .. tostring(x+2.625) .. "," .. tostring(y+0.1) .. "; ->]"
|
||||
s = s .. dropdown_op (x+2.9 , y, tostring(i).."dst", cur.dst)
|
||||
y = y + 1
|
||||
|
||||
if i == 7 then
|
||||
x = 4.5
|
||||
y = 1 - 0.25
|
||||
end
|
||||
end
|
||||
return s
|
||||
end
|
||||
|
||||
plg.from_formspec_fields = function(fields)
|
||||
local function read_op(s)
|
||||
if s == nil or s == " " then
|
||||
return nil
|
||||
elseif s == "A" or s == "B" or s == "C" or s == "D" then
|
||||
return {type = "io", port = s}
|
||||
else
|
||||
return {type = "reg", n = tonumber(s)}
|
||||
end
|
||||
end
|
||||
local function read_action(s)
|
||||
if s == nil or s == " " then
|
||||
return nil
|
||||
end
|
||||
local mapping = {
|
||||
["AND"] = "and",
|
||||
["OR"] = "or",
|
||||
["NOT"] = "not",
|
||||
["XOR"] = "xor",
|
||||
["NAND"] = "nand",
|
||||
["="] = "buf",
|
||||
["XNOR"] = "xnor",
|
||||
}
|
||||
s = s:gsub("^%s*", "") -- remove leading spaces
|
||||
return mapping[s]
|
||||
end
|
||||
local is = {}
|
||||
for i = 1, 14 do
|
||||
local cur = {}
|
||||
cur.op1 = read_op(fields[tonumber(i) .. "op1"])
|
||||
cur.action = read_action(fields[tonumber(i) .. "act"])
|
||||
cur.op2 = read_op(fields[tonumber(i) .. "op2"])
|
||||
cur.dst = read_op(fields[tonumber(i) .. "dst"])
|
||||
is[#is + 1] = cur
|
||||
end
|
||||
return is
|
||||
end
|
||||
|
||||
plg.update_formspec = function(pos, is)
|
||||
if type(is) == "string" then -- serialized string
|
||||
is = lcore.deserialize(is)
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local form = plg.to_formspec_string(is)
|
||||
|
||||
local err = lcore.validate(is)
|
||||
if err == nil then
|
||||
meta:set_int("valid", 1)
|
||||
meta:set_string("infotext", "FPGA (functional)")
|
||||
else
|
||||
meta:set_int("valid", 0)
|
||||
meta:set_string("infotext", "FPGA")
|
||||
local fmsg = minetest.colorize("#ff0000", minetest.formspec_escape(err.msg))
|
||||
form = form .. plg.red_box_around(err.i) ..
|
||||
"label[0.25,8.25;The gate configuration is erroneous in the marked area:]"..
|
||||
"label[0.25,8.5;" .. fmsg .. "]"
|
||||
end
|
||||
|
||||
meta:set_string("formspec", form)
|
||||
|
||||
-- reset ports and run programmed logic
|
||||
plg.setports(pos, false, false, false, false)
|
||||
plg.update(pos)
|
||||
end
|
||||
|
||||
plg.red_box_around = function(i)
|
||||
local x, y
|
||||
if i > 7 then
|
||||
x = 4.5
|
||||
y = 0.75 + (i - 8)
|
||||
else
|
||||
x = 0.25
|
||||
y = 0.75 + (i - 1)
|
||||
end
|
||||
return string.format("box[%f,%f;3.8,0.8;#ff0000]", x-0.1, y-0.05)
|
||||
end
|
||||
|
||||
|
||||
plg.update = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_int("valid") ~= 1 then
|
||||
return
|
||||
end
|
||||
|
||||
local is = lcore.deserialize(meta:get_string("instr"))
|
||||
local A, B, C, D = plg.getports(pos)
|
||||
A, B, C, D = lcore.interpret(is, A, B, C, D)
|
||||
plg.setports(pos, A, B, C, D)
|
||||
end
|
||||
|
||||
plg.ports_changed = function(pos, rule, newstate)
|
||||
if rule == nil then return end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local states
|
||||
|
||||
local s = meta:get_string("portstates")
|
||||
if s == nil then
|
||||
states = {false, false, false, false}
|
||||
else
|
||||
states = {
|
||||
s:sub(1, 1) == "1",
|
||||
s:sub(2, 2) == "1",
|
||||
s:sub(3, 3) == "1",
|
||||
s:sub(4, 4) == "1",
|
||||
}
|
||||
end
|
||||
|
||||
-- trick to transform rules (see register_node) into port number
|
||||
local portno = ({4, 1, nil, 3, 2})[3 + rule.x + 2*rule.z]
|
||||
states[portno] = (newstate == "on")
|
||||
|
||||
meta:set_string("portstates",
|
||||
(states[1] and "1" or "0") .. (states[2] and "1" or "0") ..
|
||||
(states[3] and "1" or "0") .. (states[4] and "1" or "0")
|
||||
)
|
||||
end
|
||||
|
||||
plg.getports = function(pos) -- gets merged states of INPUT & OUTPUT
|
||||
local sin, sout
|
||||
|
||||
local s = minetest.get_meta(pos):get_string("portstates")
|
||||
if s == nil then
|
||||
sin = {false, false, false, false}
|
||||
else
|
||||
sin = {
|
||||
s:sub(1, 1) == "1",
|
||||
s:sub(2, 2) == "1",
|
||||
s:sub(3, 3) == "1",
|
||||
s:sub(4, 4) == "1",
|
||||
}
|
||||
end
|
||||
|
||||
local name = minetest.get_node(pos).name
|
||||
assert(name:find("mesecons_fpga:fpga") == 1)
|
||||
local off = #"mesecons_fpga:fpga"
|
||||
sout = {
|
||||
name:sub(off+4, off+4) == "1",
|
||||
name:sub(off+3, off+3) == "1",
|
||||
name:sub(off+2, off+2) == "1",
|
||||
name:sub(off+1, off+1) == "1",
|
||||
}
|
||||
|
||||
return unpack({
|
||||
sin[1] or sout[1],
|
||||
sin[2] or sout[2],
|
||||
sin[3] or sout[3],
|
||||
sin[4] or sout[4],
|
||||
})
|
||||
end
|
||||
|
||||
plg.setports = function(pos, A, B, C, D) -- sets states of OUTPUT
|
||||
local base = "mesecons_fpga:fpga"
|
||||
|
||||
local name = base
|
||||
.. (D and "1" or "0") .. (C and "1" or "0")
|
||||
.. (B and "1" or "0") .. (A and "1" or "0")
|
||||
minetest.swap_node(pos, {name = name, param2 = minetest.get_node(pos).param2})
|
||||
|
||||
if A ~= nil then
|
||||
local ru = plg.rules[base .. "0001"]
|
||||
if A then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
|
||||
end
|
||||
if B ~= nil then
|
||||
local ru = plg.rules[base .. "0010"]
|
||||
if B then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
|
||||
end
|
||||
if C ~= nil then
|
||||
local ru = plg.rules[base .. "0100"]
|
||||
if C then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
|
||||
end
|
||||
if D ~= nil then
|
||||
local ru = plg.rules[base .. "1000"]
|
||||
if D then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mesecons_fpga:fpga0000 2",
|
||||
recipe = {
|
||||
{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable'},
|
||||
{'mesecons_materials:silicon', 'mesecons_materials:silicon'},
|
||||
{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable'},
|
||||
}
|
||||
})
|
@ -1,210 +0,0 @@
|
||||
local lg = {}
|
||||
|
||||
-- (de)serialize
|
||||
lg.serialize = function(t)
|
||||
local function _op(t)
|
||||
if t == nil then
|
||||
return " "
|
||||
elseif t.type == "io" then
|
||||
return t.port
|
||||
else -- t.type == "reg"
|
||||
return tostring(t.n)
|
||||
end
|
||||
end
|
||||
local function _action(s)
|
||||
if s == nil then
|
||||
return " "
|
||||
end
|
||||
local mapping = {
|
||||
["and"] = "&",
|
||||
["or"] = "|",
|
||||
["not"] = "~",
|
||||
["xor"] = "^",
|
||||
["nand"] = "?", --dunno
|
||||
["buf"] = "_",
|
||||
["xnor"] = "=",
|
||||
}
|
||||
return mapping[s]
|
||||
end
|
||||
|
||||
local s = ""
|
||||
for i = 1, 14 do
|
||||
local cur = t[i]
|
||||
if next(cur) ~= nil then
|
||||
s = s .. _op(cur.op1) .. _action(cur.action) .. _op(cur.op2) .. _op(cur.dst)
|
||||
end
|
||||
s = s .. "/"
|
||||
end
|
||||
return s
|
||||
end
|
||||
|
||||
lg.deserialize = function(s)
|
||||
local function _op(c)
|
||||
if c == "A" or c == "B" or c == "C" or c == "D" then
|
||||
return {type = "io", port = c}
|
||||
elseif c == " " then
|
||||
return nil
|
||||
else
|
||||
return {type = "reg", n = tonumber(c)}
|
||||
end
|
||||
end
|
||||
local function _action(c)
|
||||
local mapping = {
|
||||
["&"] = "and",
|
||||
["|"] = "or",
|
||||
["~"] = "not",
|
||||
["^"] = "xor",
|
||||
["?"] = "nand",
|
||||
["_"] = "buf",
|
||||
["="] = "xnor",
|
||||
[" "] = nil,
|
||||
}
|
||||
return mapping[c]
|
||||
end
|
||||
|
||||
local ret = {}
|
||||
for part in s:gmatch("(.-)/") do
|
||||
local parsed
|
||||
if part == "" then
|
||||
parsed = {}
|
||||
else
|
||||
parsed = {
|
||||
action = _action( part:sub(2,2) ),
|
||||
op1 = _op( part:sub(1,1) ),
|
||||
op2 = _op( part:sub(3,3) ),
|
||||
dst = _op( part:sub(4,4) ),
|
||||
}
|
||||
end
|
||||
ret[#ret + 1] = parsed
|
||||
end
|
||||
-- More than 14 instructions (write to all 10 regs + 4 outputs)
|
||||
-- will not pass the write-once requirement of the validator
|
||||
assert(#ret == 14)
|
||||
return ret
|
||||
end
|
||||
|
||||
-- validation
|
||||
lg.validate_single = function(t, i)
|
||||
local function is_reg_written_to(t, n, max)
|
||||
for i = 1, max-1 do
|
||||
if next(t[i]) ~= nil
|
||||
and t[i].dst and t[i].dst.type == "reg"
|
||||
and t[i].dst.n == n then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
local function compare_op(t1, t2, allow_same_io)
|
||||
if t1 == nil or t2 == nil then
|
||||
return false
|
||||
elseif t1.type ~= t2.type then
|
||||
return false
|
||||
end
|
||||
if t1.type == "reg" and t1.n == t2.n then
|
||||
return true
|
||||
elseif t1.type == "io" and t1.port == t2.port then
|
||||
return not allow_same_io
|
||||
end
|
||||
return false
|
||||
end
|
||||
local elem = t[i]
|
||||
-- check for completeness
|
||||
if elem.action == nil then
|
||||
return {i = i, msg = "Gate type required"}
|
||||
elseif elem.action == "not" or elem.action == "buf" then
|
||||
if elem.op1 ~= nil or elem.op2 == nil or elem.dst == nil then
|
||||
return {i = i, msg = "Second operand (only) and destination required"}
|
||||
end
|
||||
else
|
||||
if elem.op1 == nil or elem.op2 == nil or elem.dst == nil then
|
||||
return {i = i, msg = "Operands and destination required"}
|
||||
end
|
||||
end
|
||||
-- check whether operands/destination are identical
|
||||
if compare_op(elem.op1, elem.op2) then
|
||||
return {i = i, msg = "Operands cannot be identical"}
|
||||
end
|
||||
if compare_op(elem.op1, elem.dst, true) or compare_op(elem.op2, elem.dst, true) then
|
||||
return {i = i, msg = "Destination and operands must be different"}
|
||||
end
|
||||
-- check whether operands point to defined registers
|
||||
if elem.op1 ~= nil and elem.op1.type == "reg"
|
||||
and not is_reg_written_to(t, elem.op1.n, i) then
|
||||
return {i = i, msg = "First operand is undefined register"}
|
||||
end
|
||||
if elem.op2.type == "reg" and not is_reg_written_to(t, elem.op2.n, i) then
|
||||
return {i = i, msg = "Second operand is undefined register"}
|
||||
end
|
||||
-- check whether destination points to undefined register
|
||||
if elem.dst.type == "reg" and is_reg_written_to(t, elem.dst.n, i) then
|
||||
return {i = i, msg = "Destination is already used register"}
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
lg.validate = function(t)
|
||||
for i = 1, 14 do
|
||||
if next(t[i]) ~= nil then
|
||||
local r = lg.validate_single(t, i)
|
||||
if r ~= nil then
|
||||
return r
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- interpreter
|
||||
lg.interpret = function(t, a, b, c, d)
|
||||
local function _action(s, v1, v2)
|
||||
if s == "and" then
|
||||
return v1 and v2
|
||||
elseif s == "or" then
|
||||
return v1 or v2
|
||||
elseif s == "not" then
|
||||
return not v2
|
||||
elseif s == "xor" then
|
||||
return v1 ~= v2
|
||||
elseif s == "nand" then
|
||||
return not (v1 and v2)
|
||||
elseif s == "buf" then
|
||||
return v2
|
||||
else -- s == "xnor"
|
||||
return v1 == v2
|
||||
end
|
||||
end
|
||||
local function _op(t, regs, io_in)
|
||||
if t.type == "reg" then
|
||||
return regs[t.n]
|
||||
else -- t.type == "io"
|
||||
return io_in[t.port]
|
||||
end
|
||||
end
|
||||
|
||||
local io_in = {A=a, B=b, C=c, D=d}
|
||||
local regs = {}
|
||||
local io_out = {}
|
||||
for i = 1, 14 do
|
||||
local cur = t[i]
|
||||
if next(cur) ~= nil then
|
||||
local v1, v2
|
||||
if cur.op1 ~= nil then
|
||||
v1 = _op(cur.op1, regs, io_in)
|
||||
end
|
||||
v2 = _op(cur.op2, regs, io_in)
|
||||
|
||||
local result = _action(cur.action, v1, v2)
|
||||
|
||||
if cur.dst.type == "reg" then
|
||||
regs[cur.dst.n] = result
|
||||
else -- cur.dst.type == "io"
|
||||
io_out[cur.dst.port] = result
|
||||
end
|
||||
end
|
||||
end
|
||||
return io_out.A, io_out.B, io_out.C, io_out.D
|
||||
end
|
||||
|
||||
return lg
|
Before Width: | Height: | Size: 311 B |
Before Width: | Height: | Size: 536 B |
Before Width: | Height: | Size: 816 B |
@ -1,62 +0,0 @@
|
||||
return function(plg)
|
||||
|
||||
|
||||
minetest.register_tool("mesecons_fpga:programmer", {
|
||||
description = "FPGA Programmer",
|
||||
inventory_image = "jeija_fpga_programmer.png",
|
||||
stack_max = 1,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
if minetest.get_node(pos).name:find("mesecons_fpga:fpga") ~= 1 then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("instr") == "//////////////" then
|
||||
minetest.chat_send_player(placer:get_player_name(), "This FPGA is unprogrammed.")
|
||||
return itemstack
|
||||
end
|
||||
itemstack:set_metadata(meta:get_string("instr"))
|
||||
minetest.chat_send_player(placer:get_player_name(), "FPGA gate configuration was successfully copied!")
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
if minetest.get_node(pos).name:find("mesecons_fpga:fpga") ~= 1 then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local imeta = itemstack:get_metadata()
|
||||
if imeta == "" then
|
||||
minetest.chat_send_player(user:get_player_name(), "Use shift+right-click to copy a gate configuration first.")
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("instr", imeta)
|
||||
plg.update_formspec(pos, imeta)
|
||||
minetest.chat_send_player(user:get_player_name(), "Gate configuration was successfully written to FPGA!")
|
||||
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mesecons_fpga:programmer",
|
||||
recipe = {
|
||||
{'group:mesecon_conductor_craftable'},
|
||||
{'mesecons_materials:silicon'},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
end
|
@ -1 +0,0 @@
|
||||
And gates power their output if both inputs (from left and right) are powered.
|
Before Width: | Height: | Size: 68 KiB |
Before Width: | Height: | Size: 2.7 KiB |
@ -1 +0,0 @@
|
||||
Mesecon diodes, just like real ones, only transfer power (signals) in one direction only.
|
Before Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 2.0 KiB |
@ -1 +0,0 @@
|
||||
Nand gates do not power their output if both inputs (from left and right) are powered, but power it in every other case.
|
Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 2.7 KiB |
@ -1 +0,0 @@
|
||||
Nor gates only power their output if none of their two inputs is powered. They are basically or gates with a not gate at their output.
|
Before Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 2.4 KiB |
@ -1 +0,0 @@
|
||||
Not gates invert signals, just like a mesecon torch does, but faster. The input is at the opposite side of the output.
|
Before Width: | Height: | Size: 69 KiB |
Before Width: | Height: | Size: 2.0 KiB |
@ -1 +0,0 @@
|
||||
Or gates power their output if either of their inputs (or both) are powered. You could basically get the same behaviour with two diodes, but or gates save some space.
|
Before Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 2.4 KiB |
@ -1 +0,0 @@
|
||||
XOR gates power their output if only one input is powered, they're off if either both or none of the inputs is powered.
|
Before Width: | Height: | Size: 69 KiB |
Before Width: | Height: | Size: 2.6 KiB |