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106 Commits
patch_#135
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meshes
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118
mesecons/actionqueue.lua
Normal file
@ -0,0 +1,118 @@
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mesecon.queue.actions={} -- contains all ActionQueue actions
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function mesecon.queue:add_function(name, func)
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mesecon.queue.funcs[name] = func
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end
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-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
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-- use overwritecheck nil to never overwrite, but just add the event to the queue
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-- priority specifies the order actions are executed within one globalstep, highest first
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-- should be between 0 and 1
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function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
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-- Create Action Table:
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time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
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priority = priority or 1
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local action = { pos=mesecon.tablecopy(pos),
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func=func,
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params=mesecon.tablecopy(params or {}),
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time=time,
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owcheck=(overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
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priority=priority}
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local toremove = nil
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-- Otherwise, add the action to the queue
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if overwritecheck then -- check if old action has to be overwritten / removed:
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for i, ac in ipairs(mesecon.queue.actions) do
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if(mesecon.cmpPos(pos, ac.pos)
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and mesecon.cmpAny(overwritecheck, ac.owcheck)) then
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toremove = i
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break
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end
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end
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end
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if (toremove ~= nil) then
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table.remove(mesecon.queue.actions, toremove)
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end
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table.insert(mesecon.queue.actions, action)
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end
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-- execute the stored functions on a globalstep
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-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
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-- this makes sure that resuming mesecons circuits when restarting minetest works fine
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-- However, even that does not work in some cases, that's why we delay the time the globalsteps
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-- start to be execute by 5 seconds
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local get_highest_priority = function (actions)
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local highestp = -1
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local highesti
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for i, ac in ipairs(actions) do
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if ac.priority > highestp then
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highestp = ac.priority
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highesti = i
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end
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end
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return highesti
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end
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local m_time = 0
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local resumetime = mesecon.setting("resumetime", 4)
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minetest.register_globalstep(function (dtime)
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m_time = m_time + dtime
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-- don't even try if server has not been running for XY seconds; resumetime = time to wait
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-- after starting the server before processing the ActionQueue, don't set this too low
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if (m_time < resumetime) then return end
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local actions = mesecon.tablecopy(mesecon.queue.actions)
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local actions_now={}
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mesecon.queue.actions = {}
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-- sort actions into two categories:
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-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
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for i, ac in ipairs(actions) do
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if ac.time > 0 then
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ac.time = ac.time - dtime -- executed later
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table.insert(mesecon.queue.actions, ac)
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else
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table.insert(actions_now, ac)
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end
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end
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while(#actions_now > 0) do -- execute highest priorities first, until all are executed
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local hp = get_highest_priority(actions_now)
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mesecon.queue:execute(actions_now[hp])
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table.remove(actions_now, hp)
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end
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end)
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function mesecon.queue:execute(action)
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mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
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end
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-- Store and read the ActionQueue to / from a file
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-- so that upcoming actions are remembered when the game
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-- is restarted
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local wpath = minetest.get_worldpath()
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local function file2table(filename)
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local f = io.open(filename, "r")
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if f==nil then return {} end
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local t = f:read("*all")
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f:close()
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if t=="" or t==nil then return {} end
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return minetest.deserialize(t)
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end
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||||
local function table2file(filename, table)
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local f = io.open(filename, "w")
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f:write(minetest.serialize(table))
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f:close()
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end
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mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
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minetest.register_on_shutdown(function()
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mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
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end)
|
@ -39,53 +39,26 @@
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-- }
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||||
--}
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||||
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||||
|
||||
-- PUBLIC VARIABLES
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||||
mesecon={} -- contains all functions and all global variables
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mesecon.actions_on={} -- Saves registered function callbacks for mesecon on | DEPRECATED
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mesecon.actions_off={} -- Saves registered function callbacks for mesecon off | DEPRECATED
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mesecon.actions_change={} -- Saves registered function callbacks for mesecon change | DEPRECATED
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mesecon.receptors={} -- saves all information about receptors | DEPRECATED
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mesecon.effectors={} -- saves all information about effectors | DEPRECATED
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mesecon.conductors={} -- saves all information about conductors | DEPRECATED
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local wpath = minetest.get_worldpath()
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local function read_file(fn)
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local f = io.open(fn, "r")
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if f==nil then return {} end
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local t = f:read("*all")
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f:close()
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if t=="" or t==nil then return {} end
|
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return minetest.deserialize(t)
|
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end
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local function write_file(fn, tbl)
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local f = io.open(fn, "w")
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f:write(minetest.serialize(tbl))
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f:close()
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end
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mesecon.to_update = read_file(wpath.."/mesecon_to_update")
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mesecon.r_to_update = read_file(wpath.."/mesecon_r_to_update")
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minetest.register_on_shutdown(function()
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write_file(wpath.."/mesecon_to_update",mesecon.to_update)
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write_file(wpath.."/mesecon_r_to_update",mesecon.r_to_update)
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end)
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mesecon.queue={} -- contains the ActionQueue
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mesecon.queue.funcs={} -- contains all ActionQueue functions
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-- Settings
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dofile(minetest.get_modpath("mesecons").."/settings.lua")
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-- Presets (eg default rules)
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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-- Utilities like comparing positions,
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-- adding positions and rules,
|
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-- mostly things that make the source look cleaner
|
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dofile(minetest.get_modpath("mesecons").."/util.lua");
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-- Presets (eg default rules)
|
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dofile(minetest.get_modpath("mesecons").."/presets.lua");
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-- The ActionQueue
|
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-- Saves all the actions that have to be execute in the future
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dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
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|
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-- Internal stuff
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-- This is the most important file
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-- it handles signal transmission and basically everything else
|
||||
@ -93,62 +66,72 @@ dofile(minetest.get_modpath("mesecons").."/util.lua");
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-- like calling action_on/off/change
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dofile(minetest.get_modpath("mesecons").."/internal.lua");
|
||||
|
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-- Deprecated stuff
|
||||
-- To be removed in future releases
|
||||
-- Currently there is nothing here
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
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|
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-- API
|
||||
-- these are the only functions you need to remember
|
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|
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function mesecon:receptor_on_i(pos, rules)
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mesecon.queue:add_function("receptor_on", function (pos, rules)
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rules = rules or mesecon.rules.default
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|
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for _, rule in ipairs(mesecon:flattenrules(rules)) do
|
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local np = mesecon:addPosRule(pos, rule)
|
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local rulenames = mesecon:rules_link_rule_all(pos, rule)
|
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for _, rulename in ipairs(rulenames) do
|
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mesecon:turnon(np, rulename)
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
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local np = mesecon.addPosRule(pos, rule)
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-- if area is not loaded, keep trying
|
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if minetest.get_node_or_nil(np) == nil then
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mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
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return
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end
|
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end
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end
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|
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function mesecon:receptor_on(pos, rules)
|
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if MESECONS_GLOBALSTEP then
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rules = rules or mesecon.rules.default
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mesecon.r_to_update[#mesecon.r_to_update+1]={pos=pos, rules=rules, action="on"}
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else
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mesecon:receptor_on_i(pos, rules)
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end
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end
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function mesecon:receptor_off_i(pos, rules)
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rules = rules or mesecon.rules.default
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for _, rule in ipairs(mesecon:flattenrules(rules)) do
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local np = mesecon:addPosRule(pos, rule)
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local rulenames = mesecon:rules_link_rule_all(pos, rule)
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-- execute action
|
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = mesecon.addPosRule(pos, rule)
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
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for _, rulename in ipairs(rulenames) do
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if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then
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mesecon:turnoff(np, rulename)
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mesecon.turnon(np, rulename)
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end
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end
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end)
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|
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function mesecon.receptor_on(pos, rules)
|
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mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
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end
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|
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mesecon.queue:add_function("receptor_off", function (pos, rules)
|
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rules = rules or mesecon.rules.default
|
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|
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
|
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
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local np = mesecon.addPosRule(pos, rule)
|
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if minetest.get_node_or_nil(np) == nil then
|
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mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
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return
|
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end
|
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end
|
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|
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = mesecon.addPosRule(pos, rule)
|
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
|
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for _, rulename in ipairs(rulenames) do
|
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if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
|
||||
mesecon.turnoff(np, rulename)
|
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else
|
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mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off)
|
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mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
|
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end
|
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end
|
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end
|
||||
end
|
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end)
|
||||
|
||||
function mesecon:receptor_off(pos, rules)
|
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if MESECONS_GLOBALSTEP then
|
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rules = rules or mesecon.rules.default
|
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mesecon.r_to_update[#mesecon.r_to_update+1]={pos=pos, rules=rules, action="off"}
|
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else
|
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mesecon:receptor_off_i(pos, rules)
|
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end
|
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function mesecon.receptor_off(pos, rules)
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
|
||||
print("[OK] Mesecons")
|
||||
|
||||
-- Deprecated stuff
|
||||
-- To be removed in future releases
|
||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
|
||||
|
||||
--The actual wires
|
||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
|
||||
|
||||
|
@ -1,5 +1,30 @@
|
||||
minetest.swap_node = minetest.swap_node or function(pos, node)
|
||||
local data = minetest.get_meta(pos):to_table()
|
||||
minetest.add_node(pos, node)
|
||||
minetest.get_meta(pos):from_table(data)
|
||||
end
|
||||
-- Ugly hack to prevent breaking compatibility with other mods
|
||||
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
|
||||
function mesecon.receptor_on(self, pos, rules)
|
||||
if (self.receptor_on) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
function mesecon.receptor_off(self, pos, rules)
|
||||
if (self.receptor_off) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
end
|
||||
|
||||
|
@ -15,6 +15,8 @@ mesecon.rules.default =
|
||||
{x=0, y=1, z=-1},
|
||||
{x=0, y=-1, z=-1}}
|
||||
|
||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
|
||||
|
||||
mesecon.rules.buttonlike =
|
||||
{{x = 1, y = 0, z = 0},
|
||||
{x = 1, y = 1, z = 0},
|
||||
@ -32,11 +34,11 @@ mesecon.rules.flat =
|
||||
mesecon.rules.buttonlike_get = function(node)
|
||||
local rules = mesecon.rules.buttonlike
|
||||
if node.param2 == 2 then
|
||||
rules=mesecon:rotate_rules_left(rules)
|
||||
rules=mesecon.rotate_rules_left(rules)
|
||||
elseif node.param2 == 3 then
|
||||
rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
|
||||
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
|
||||
elseif node.param2 == 0 then
|
||||
rules=mesecon:rotate_rules_right(rules)
|
||||
rules=mesecon.rotate_rules_right(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
@ -1,38 +1,94 @@
|
||||
-- Dig and place services
|
||||
|
||||
mesecon.on_placenode = function (pos, node)
|
||||
if mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
|
||||
elseif mesecon:is_powered(pos) then
|
||||
if mesecon:is_conductor(node.name) then
|
||||
mesecon:turnon (pos)
|
||||
--mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
|
||||
else
|
||||
mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on")
|
||||
mesecon:activate(pos, node)
|
||||
mesecon.update_autoconnect(pos, node)
|
||||
|
||||
-- Receptors: Send on signal when active
|
||||
if mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
|
||||
-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
|
||||
-- if placed conductor is an onstate one
|
||||
if mesecon.is_conductor(node.name) then
|
||||
local sources = mesecon.is_powered(pos)
|
||||
if sources then
|
||||
-- also call receptor_on if itself is powered already, so that neighboring
|
||||
-- conductors will be activated (when pushing an on-conductor with a piston)
|
||||
for _, s in ipairs(sources) do
|
||||
local rule = {x = pos.x - s.x, y = pos.y - s.y, z = pos.z - s.z}
|
||||
mesecon.turnon(pos, rule)
|
||||
end
|
||||
--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_conductor_on(node) then
|
||||
minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
|
||||
end
|
||||
end
|
||||
|
||||
-- Effectors: Send changesignal and activate or deactivate
|
||||
if mesecon.is_effector(node.name) then
|
||||
local powered_rules = {}
|
||||
|
||||
-- for each input rule, check if powered
|
||||
for _, r in ipairs(mesecon.effector_get_rules(node)) do
|
||||
local powered = mesecon.is_powered(pos, r)
|
||||
if powered then table.insert(powered_rules, r) end
|
||||
|
||||
local state = powered and mesecon.state.on or mesecon.state.off
|
||||
mesecon.changesignal(pos, node, r, state, 1)
|
||||
end
|
||||
|
||||
if (#powered_rules > 0) then
|
||||
for _, r in ipairs(powered_rules) do
|
||||
mesecon.activate(pos, node, r, 1)
|
||||
end
|
||||
end
|
||||
elseif mesecon:is_conductor_on(node) then
|
||||
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
|
||||
elseif mesecon:is_effector_on (node.name) then
|
||||
mesecon:deactivate(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.on_dignode = function (pos, node)
|
||||
if mesecon:is_conductor_on(node) then
|
||||
mesecon:receptor_off_i(pos, mesecon:conductor_get_rules(node))
|
||||
elseif mesecon:is_receptor_on(node.name) then
|
||||
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
|
||||
if mesecon.is_conductor_on(node) then
|
||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
mesecon.queue:add_action(pos, "update_autoconnect", {node})
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:overheat"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("heat",0)
|
||||
end,
|
||||
})
|
||||
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
|
||||
|
||||
minetest.register_on_placenode(mesecon.on_placenode)
|
||||
minetest.register_on_dignode(mesecon.on_dignode)
|
||||
|
||||
-- Overheating service for fast circuits
|
||||
|
||||
-- returns true if heat is too high
|
||||
mesecon.do_overheat = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local heat = meta:get_int("heat") or 0
|
||||
|
||||
heat = heat + 1
|
||||
meta:set_int("heat", heat)
|
||||
|
||||
if heat < mesecon.setting("overheat_max", 20) then
|
||||
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
||||
else
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
mesecon.queue:add_function("cooldown", function (pos)
|
||||
if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
|
||||
return -- node has been moved, this one does not use overheating - ignore
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local heat = meta:get_int("heat")
|
||||
|
||||
if (heat > 0) then
|
||||
meta:set_int("heat", heat - 1)
|
||||
end
|
||||
end)
|
||||
|
@ -1,9 +1,10 @@
|
||||
-- SETTINGS
|
||||
BLINKY_PLANT_INTERVAL = 3
|
||||
NEW_STYLE_WIRES = true -- true = new nodebox wires, false = old raillike wires
|
||||
PRESSURE_PLATE_INTERVAL = 0.1
|
||||
OBJECT_DETECTOR_RADIUS = 6
|
||||
PISTON_MAXIMUM_PUSH = 15
|
||||
MOVESTONE_MAXIMUM_PUSH = 100
|
||||
MESECONS_GLOBALSTEP = true -- true = receptors/effectors won't be updated
|
||||
-- until next globalstep, decreases server load
|
||||
function mesecon.setting(setting, default)
|
||||
if type(default) == "bool" then
|
||||
return minetest.setting_getbool("mesecon."..setting) or default
|
||||
elseif type(default) == "string" then
|
||||
return minetest.setting_get("mesecon."..setting) or default
|
||||
elseif type(default) == "number" then
|
||||
return tonumber(minetest.setting_get("mesecon."..setting) or default)
|
||||
end
|
||||
end
|
||||
|
Before Width: | Height: | Size: 592 B After Width: | Height: | Size: 592 B |
Before Width: | Height: | Size: 487 B After Width: | Height: | Size: 487 B |
Before Width: | Height: | Size: 598 B After Width: | Height: | Size: 598 B |
Before Width: | Height: | Size: 692 B After Width: | Height: | Size: 692 B |
Before Width: | Height: | Size: 553 B After Width: | Height: | Size: 553 B |
Before Width: | Height: | Size: 867 B After Width: | Height: | Size: 867 B |
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 204 B |
Before Width: | Height: | Size: 465 B After Width: | Height: | Size: 465 B |
Before Width: | Height: | Size: 464 B After Width: | Height: | Size: 464 B |
@ -1,4 +1,4 @@
|
||||
function mesecon:move_node(pos, newpos)
|
||||
function mesecon.move_node(pos, newpos)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos):to_table()
|
||||
minetest.remove_node(pos)
|
||||
@ -6,19 +6,7 @@ function mesecon:move_node(pos, newpos)
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
--[[ new functions:
|
||||
mesecon:flattenrules(allrules)
|
||||
mesecon:rule2bit(findrule, allrules)
|
||||
mesecon:rule2meta(findrule, allrules)
|
||||
dec2bin(n)
|
||||
mesecon:getstate(nodename, states)
|
||||
mesecon:getbinstate(nodename, states)
|
||||
mesecon:get_bit(binary, bit)
|
||||
mesecon:set_bit(binary, bit, value)
|
||||
mesecon:invertRule(r)
|
||||
--]]
|
||||
|
||||
function mesecon:flattenrules(allrules)
|
||||
function mesecon.flattenrules(allrules)
|
||||
--[[
|
||||
{
|
||||
{
|
||||
@ -53,7 +41,7 @@ function mesecon:flattenrules(allrules)
|
||||
--]]
|
||||
end
|
||||
|
||||
function mesecon:rule2bit(findrule, allrules)
|
||||
function mesecon.rule2bit(findrule, allrules)
|
||||
--get the bit of the metarule the rule is in, or bit 1
|
||||
if (allrules[1] and
|
||||
allrules[1].x) or
|
||||
@ -62,35 +50,36 @@ function mesecon:rule2bit(findrule, allrules)
|
||||
end
|
||||
for m,metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||
if mesecon.cmpPos(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:rule2metaindex(findrule, allrules)
|
||||
function mesecon.rule2metaindex(findrule, allrules)
|
||||
--get the metarule the rule is in, or allrules
|
||||
|
||||
if allrules[1].x then
|
||||
return nil
|
||||
end
|
||||
|
||||
if not(findrule) then
|
||||
return mesecon:flattenrules(allrules)
|
||||
return mesecon.flattenrules(allrules)
|
||||
end
|
||||
|
||||
for m, metarule in ipairs( allrules) do
|
||||
for _, rule in ipairs(metarule ) do
|
||||
if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
|
||||
if mesecon.cmpPos(findrule, rule) then
|
||||
return m
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:rule2meta(findrule, allrules)
|
||||
local index = mesecon:rule2metaindex(findrule, allrules)
|
||||
function mesecon.rule2meta(findrule, allrules)
|
||||
if #allrules == 0 then return {} end
|
||||
|
||||
local index = mesecon.rule2metaindex(findrule, allrules)
|
||||
if index == nil then
|
||||
if allrules[1].x then
|
||||
return allrules
|
||||
@ -101,25 +90,16 @@ function mesecon:rule2meta(findrule, allrules)
|
||||
return allrules[index]
|
||||
end
|
||||
|
||||
if convert_base then
|
||||
print(
|
||||
"base2dec is tonumber(num,base1)\n"..
|
||||
"commonlib needs dec2base(num,base2)\n"..
|
||||
"and it needs base2base(num,base1,base2),\n"..
|
||||
"which is dec2base(tonumber(num,base1),base2)"
|
||||
)
|
||||
else
|
||||
function dec2bin(n)
|
||||
local x, y = math.floor(n / 2), n % 2
|
||||
if (n > 1) then
|
||||
return dec2bin(x)..y
|
||||
else
|
||||
return ""..y
|
||||
end
|
||||
function mesecon.dec2bin(n)
|
||||
local x, y = math.floor(n / 2), n % 2
|
||||
if (n > 1) then
|
||||
return mesecon.dec2bin(x)..y
|
||||
else
|
||||
return ""..y
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon:getstate(nodename, states)
|
||||
function mesecon.getstate(nodename, states)
|
||||
for state, name in ipairs(states) do
|
||||
if name == nodename then
|
||||
return state
|
||||
@ -128,52 +108,49 @@ function mesecon:getstate(nodename, states)
|
||||
error(nodename.." doesn't mention itself in "..dump(states))
|
||||
end
|
||||
|
||||
function mesecon:getbinstate(nodename, states)
|
||||
return dec2bin(mesecon:getstate(nodename, states)-1)
|
||||
function mesecon.getbinstate(nodename, states)
|
||||
return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
|
||||
end
|
||||
|
||||
function mesecon:get_bit(binary,bit)
|
||||
function mesecon.get_bit(binary,bit)
|
||||
bit = bit or 1
|
||||
local c = binary:len()-(bit-1)
|
||||
return binary:sub(c,c) == "1"
|
||||
end
|
||||
|
||||
function mesecon:set_bit(binary,bit,value)
|
||||
function mesecon.set_bit(binary,bit,value)
|
||||
if value == "1" then
|
||||
if not mesecon:get_bit(binary,bit) then
|
||||
return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||
if not mesecon.get_bit(binary,bit) then
|
||||
return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
|
||||
end
|
||||
elseif value == "0" then
|
||||
if mesecon:get_bit(binary,bit) then
|
||||
return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||
if mesecon.get_bit(binary,bit) then
|
||||
return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
|
||||
end
|
||||
end
|
||||
return binary
|
||||
|
||||
end
|
||||
|
||||
function mesecon:invertRule(r)
|
||||
return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz}
|
||||
function mesecon.invertRule(r)
|
||||
return {x = -r.x, y = -r.y, z = -r.z}
|
||||
end
|
||||
|
||||
function mesecon:addPosRule(p, r)
|
||||
function mesecon.addPosRule(p, r)
|
||||
return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
|
||||
end
|
||||
|
||||
function mesecon:cmpPos(p1, p2)
|
||||
function mesecon.cmpPos(p1, p2)
|
||||
return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
|
||||
end
|
||||
|
||||
function mesecon:cmpSpecial(r1, r2)
|
||||
return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz)
|
||||
end
|
||||
|
||||
function mesecon:tablecopy(table) -- deep table copy
|
||||
function mesecon.tablecopy(table) -- deep table copy
|
||||
if type(table) ~= "table" then return table end -- no need to copy
|
||||
local newtable = {}
|
||||
|
||||
for idx, item in pairs(table) do
|
||||
if type(item) == "table" then
|
||||
newtable[idx] = mesecon:tablecopy(item)
|
||||
newtable[idx] = mesecon.tablecopy(item)
|
||||
else
|
||||
newtable[idx] = item
|
||||
end
|
||||
@ -181,3 +158,54 @@ function mesecon:tablecopy(table) -- deep table copy
|
||||
|
||||
return newtable
|
||||
end
|
||||
|
||||
function mesecon.cmpAny(t1, t2)
|
||||
if type(t1) ~= type(t2) then return false end
|
||||
if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
|
||||
|
||||
for i, e in pairs(t1) do
|
||||
if not mesecon.cmpAny(e, t2[i]) then return false end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
|
||||
function mesecon.mergetable(source, dest)
|
||||
local rval = mesecon.tablecopy(dest)
|
||||
|
||||
for k, v in pairs(source) do
|
||||
rval[k] = dest[k] or mesecon.tablecopy(v)
|
||||
end
|
||||
for i, v in ipairs(source) do
|
||||
table.insert(rval, mesecon.tablecopy(v))
|
||||
end
|
||||
|
||||
return rval
|
||||
end
|
||||
|
||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
||||
spec_common.drop = spec_common.drop or name .. "_off"
|
||||
spec_common.__mesecon_basename = name
|
||||
spec_on.__mesecon_state = "on"
|
||||
spec_off.__mesecon_state = "off"
|
||||
|
||||
spec_on = mesecon.mergetable(spec_common, spec_on);
|
||||
spec_off = mesecon.mergetable(spec_common, spec_off);
|
||||
|
||||
minetest.register_node(name .. "_on", spec_on)
|
||||
minetest.register_node(name .. "_off", spec_off)
|
||||
end
|
||||
|
||||
-- swap onstate and offstate nodes, returns new state
|
||||
function mesecon.flipstate(pos, node)
|
||||
local nodedef = minetest.registered_nodes[node.name]
|
||||
local newstate
|
||||
if (nodedef.__mesecon_state == "on") then newstate = "off" end
|
||||
if (nodedef.__mesecon_state == "off") then newstate = "on" end
|
||||
|
||||
minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
|
||||
param2 = node.param2})
|
||||
|
||||
return newstate
|
||||
end
|
||||
|
@ -1,280 +1,250 @@
|
||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
|
||||
-- The conditions in brackets define whether there is a mesecon at that place or not
|
||||
-- 1 = there is one; 0 = there is none
|
||||
-- y always means y+
|
||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
|
||||
-- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
|
||||
-- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
|
||||
-- Where 0 means the wire has no visual connection to that direction and
|
||||
-- 1 means that the wire visually connects to that other node.
|
||||
|
||||
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
||||
box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||
-- #######################
|
||||
-- ## Update wire looks ##
|
||||
-- #######################
|
||||
|
||||
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
|
||||
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
|
||||
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
|
||||
-- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
|
||||
local wire_getconnect = function (from_pos, self_pos)
|
||||
local node = minetest.get_node(self_pos)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
-- rules of node to possibly connect to
|
||||
local rules = {}
|
||||
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
||||
rules = mesecon.rules.default
|
||||
else
|
||||
rules = mesecon.get_any_rules(node)
|
||||
end
|
||||
|
||||
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
|
||||
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
|
||||
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
|
||||
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
if (mesecon.cmpPos(mesecon.addPosRule(self_pos, r), from_pos)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Registering the wires
|
||||
-- Update this node
|
||||
local wire_updateconnect = function (pos)
|
||||
local connections = {}
|
||||
|
||||
for xp=0, 1 do
|
||||
for zp=0, 1 do
|
||||
for xm=0, 1 do
|
||||
for zm=0, 1 do
|
||||
for xpy=0, 1 do
|
||||
for zpy=0, 1 do
|
||||
for xmy=0, 1 do
|
||||
for zmy=0, 1 do
|
||||
if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0)
|
||||
or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
|
||||
for _, r in ipairs(mesecon.rules.default) do
|
||||
if wire_getconnect(pos, mesecon.addPosRule(pos, r)) then
|
||||
table.insert(connections, r)
|
||||
end
|
||||
end
|
||||
|
||||
local groups
|
||||
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||
local nid = {}
|
||||
for _, vec in ipairs(connections) do
|
||||
-- flat component
|
||||
if vec.x == 1 then nid[0] = "1" end
|
||||
if vec.z == 1 then nid[1] = "1" end
|
||||
if vec.x == -1 then nid[2] = "1" end
|
||||
if vec.z == -1 then nid[3] = "1" end
|
||||
|
||||
if nodeid == "00000000" then
|
||||
groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
|
||||
wiredesc = "Mesecon"
|
||||
-- slopy component
|
||||
if vec.y == 1 then
|
||||
if vec.x == 1 then nid[4] = "1" end
|
||||
if vec.z == 1 then nid[5] = "1" end
|
||||
if vec.x == -1 then nid[6] = "1" end
|
||||
if vec.z == -1 then nid[7] = "1" end
|
||||
end
|
||||
end
|
||||
|
||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
||||
|
||||
local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
|
||||
end
|
||||
|
||||
local update_on_place_dig = function (pos, node)
|
||||
-- Update placed node (get_node again as it may have been dug)
|
||||
local nn = minetest.get_node(pos)
|
||||
if (minetest.registered_nodes[nn.name])
|
||||
and (minetest.registered_nodes[nn.name].mesecon_wire) then
|
||||
wire_updateconnect(pos)
|
||||
end
|
||||
|
||||
-- Update nodes around it
|
||||
local rules = {}
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecon_wire then
|
||||
rules = mesecon.rules.default
|
||||
else
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1}
|
||||
wiredesc = "Mesecons Wire (ID: "..nodeid..")"
|
||||
rules = mesecon.get_any_rules(node)
|
||||
end
|
||||
if (not rules) then return end
|
||||
|
||||
for _, r in ipairs(mesecon.flattenrules(rules)) do
|
||||
local np = mesecon.addPosRule(pos, r)
|
||||
if minetest.registered_nodes[minetest.get_node(np).name]
|
||||
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
|
||||
wire_updateconnect(np)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.update_autoconnect(pos, node)
|
||||
if (not node) then node = minetest.get_node(pos) end
|
||||
update_on_place_dig(pos, node)
|
||||
end
|
||||
|
||||
-- ############################
|
||||
-- ## Wire node registration ##
|
||||
-- ############################
|
||||
-- Nodeboxes:
|
||||
local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
|
||||
local box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
|
||||
|
||||
local nbox_nid =
|
||||
{
|
||||
[0] = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}, -- x positive
|
||||
[1] = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}, -- z positive
|
||||
[2] = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}, -- x negative
|
||||
[3] = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}, -- z negative
|
||||
|
||||
[4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}, -- x positive up
|
||||
[5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}, -- z positive up
|
||||
[6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}, -- x negative up
|
||||
[7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16} -- z negative up
|
||||
}
|
||||
|
||||
local tiles_off = { "mesecons_wire_off.png" }
|
||||
local tiles_on = { "mesecons_wire_on.png" }
|
||||
|
||||
local selectionbox =
|
||||
{
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
}
|
||||
|
||||
-- go to the next nodeid (ex.: 01000011 --> 01000100)
|
||||
local nid_inc = function() end
|
||||
nid_inc = function (nid)
|
||||
local i = 0
|
||||
while nid[i-1] ~= 1 do
|
||||
nid[i] = (nid[i] ~= 1) and 1 or 0
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
local nodebox = {}
|
||||
local adjx = false
|
||||
local adjz = false
|
||||
if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
|
||||
if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
|
||||
if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
|
||||
if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
|
||||
if xpy == 1 then table.insert(nodebox, box_xpy) end
|
||||
if zpy == 1 then table.insert(nodebox, box_zpy) end
|
||||
if xmy == 1 then table.insert(nodebox, box_xmy) end
|
||||
if zmy == 1 then table.insert(nodebox, box_zmy) end
|
||||
|
||||
if adjx and adjz and (xp + zp + xm + zm > 2) then
|
||||
table.insert(nodebox, box_bump1)
|
||||
tiles_off = {
|
||||
"wires_bump_off.png",
|
||||
"wires_bump_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_bump_on.png",
|
||||
"wires_bump_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png"
|
||||
}
|
||||
else
|
||||
table.insert(nodebox, box_center)
|
||||
tiles_off = {
|
||||
"wires_off.png",
|
||||
"wires_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_on.png",
|
||||
"wires_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png"
|
||||
}
|
||||
-- BUT: Skip impossible nodeids:
|
||||
if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)
|
||||
or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
|
||||
return nid_inc(nid)
|
||||
end
|
||||
|
||||
if nodeid == "00000000" then
|
||||
nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
end
|
||||
return i <= 8
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons:wire_"..nodeid.."_off", {
|
||||
description = wiredesc,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_off,
|
||||
-- inventory_image = "wires_inv.png",
|
||||
-- wield_image = "wires_inv.png",
|
||||
inventory_image = "jeija_mesecon_off.png",
|
||||
wield_image = "jeija_mesecon_off.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
groups = groups,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecons = {conductor={
|
||||
register_wires = function()
|
||||
local nid = {}
|
||||
while true do
|
||||
-- Create group specifiction and nodeid string (see note above for details)
|
||||
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
|
||||
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
|
||||
|
||||
-- Calculate nodebox
|
||||
local nodebox = {type = "fixed", fixed={box_center}}
|
||||
for i=0,7 do
|
||||
if nid[i] == 1 then
|
||||
table.insert(nodebox.fixed, nbox_nid[i])
|
||||
end
|
||||
end
|
||||
|
||||
-- Add bump to nodebox if curved
|
||||
if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
|
||||
or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
|
||||
table.insert(nodebox.fixed, box_bump1)
|
||||
end
|
||||
|
||||
-- If nothing to connect to, still make a nodebox of a straight wire
|
||||
if nodeid == "00000000" then
|
||||
nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
|
||||
end
|
||||
|
||||
local rules = {}
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, 0, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, 0, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, 0, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, 0, -1)) end
|
||||
|
||||
if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1, 0)) end
|
||||
if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1, 1)) end
|
||||
if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1, 0)) end
|
||||
if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
|
||||
|
||||
if (nid[4] == 1) then table.insert(rules, vector.new( 1, 1, 0)) end
|
||||
if (nid[5] == 1) then table.insert(rules, vector.new( 0, 1, 1)) end
|
||||
if (nid[6] == 1) then table.insert(rules, vector.new(-1, 1, 0)) end
|
||||
if (nid[7] == 1) then table.insert(rules, vector.new( 0, 1, -1)) end
|
||||
|
||||
local meseconspec_off = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons:wire_"..nodeid.."_on"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons:wire_"..nodeid.."_on", {
|
||||
description = "Wire ID:"..nodeid,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles_on,
|
||||
-- inventory_image = "wires_inv.png",
|
||||
-- wield_image = "wires_inv.png",
|
||||
inventory_image = "jeija_mesecon_off.png",
|
||||
wield_image = "jeija_mesecon_off.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = nodebox
|
||||
},
|
||||
groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecons = {conductor={
|
||||
local meseconspec_on = { conductor = {
|
||||
rules = rules,
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons:wire_"..nodeid.."_off"
|
||||
}}
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Updating the wires:
|
||||
-- Place the right connection wire
|
||||
local groups_on = {dig_immediate = 3, mesecon_conductor_craftable = 1,
|
||||
not_in_creative_inventory = 1}
|
||||
local groups_off = {dig_immediate = 3, mesecon_conductor_craftable = 1}
|
||||
if nodeid ~= "00000000" then
|
||||
groups_off["not_in_creative_inventory"] = 1
|
||||
end
|
||||
|
||||
local update_on_place_dig = function (pos, node)
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].mesecons then
|
||||
mesecon:update_autoconnect(pos)
|
||||
mesecon.register_node("mesecons:wire_"..nodeid, {
|
||||
description = "Mesecon",
|
||||
drawtype = "nodebox",
|
||||
inventory_image = "mesecons_wire_inv.png",
|
||||
wield_image = "mesecons_wire_inv.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
walkable = false,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecon_wire = true
|
||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
||||
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
||||
|
||||
if (nid_inc(nid) == false) then return end
|
||||
end
|
||||
end
|
||||
register_wires()
|
||||
|
||||
minetest.register_on_placenode(update_on_place_dig)
|
||||
minetest.register_on_dignode(update_on_place_dig)
|
||||
|
||||
function mesecon:update_autoconnect(pos, secondcall, replace_old)
|
||||
local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
|
||||
local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
|
||||
local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
|
||||
local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
|
||||
|
||||
local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
|
||||
local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
|
||||
local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
|
||||
local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
|
||||
|
||||
local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
|
||||
local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
|
||||
local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
|
||||
local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
|
||||
|
||||
if secondcall == nil then
|
||||
mesecon:update_autoconnect(xppos, true)
|
||||
mesecon:update_autoconnect(zppos, true)
|
||||
mesecon:update_autoconnect(xmpos, true)
|
||||
mesecon:update_autoconnect(zmpos, true)
|
||||
|
||||
mesecon:update_autoconnect(xpypos, true)
|
||||
mesecon:update_autoconnect(zpypos, true)
|
||||
mesecon:update_autoconnect(xmypos, true)
|
||||
mesecon:update_autoconnect(zmypos, true)
|
||||
|
||||
mesecon:update_autoconnect(xpympos, true)
|
||||
mesecon:update_autoconnect(zpympos, true)
|
||||
mesecon:update_autoconnect(xmympos, true)
|
||||
mesecon:update_autoconnect(zmympos, true)
|
||||
end
|
||||
|
||||
nodename = minetest.get_node(pos).name
|
||||
if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
|
||||
if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
|
||||
if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
|
||||
if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
|
||||
if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
|
||||
|
||||
if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
|
||||
if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
|
||||
|
||||
if xpy == 1 then xp = 1 end
|
||||
if zpy == 1 then zp = 1 end
|
||||
if xmy == 1 then xm = 1 end
|
||||
if zmy == 1 then zm = 1 end
|
||||
|
||||
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
|
||||
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
|
||||
|
||||
|
||||
if string.find(nodename, "_off") ~= nil then
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
|
||||
else
|
||||
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
|
||||
end
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
|
||||
minetest.register_craft({
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = {
|
||||
{"default:mese"},
|
||||
}
|
||||
})
|
||||
else
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 2",
|
||||
recipe = "default:mese_crystal_fragment",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = "default:mese_crystal",
|
||||
cooktime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 162",
|
||||
recipe = "default:mese",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
||||
end
|
||||
-- ##############
|
||||
-- ## Crafting ##
|
||||
-- ##############
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 2",
|
||||
recipe = "default:mese_crystal_fragment",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 16",
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = "default:mese_crystal",
|
||||
cooktime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 162",
|
||||
recipe = "default:mese",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
@ -1,102 +1,51 @@
|
||||
-- The BLINKY_PLANT
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||
description="Deactivated Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, mesecon=2},
|
||||
description="Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1,
|
||||
tiles = {"jeija_blinky_plant_on.png"},
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2},
|
||||
drop="mesecons_blinkyplant:blinky_plant_off 1",
|
||||
light_source = LIGHT_MAX-7,
|
||||
description = "Blinky Plant",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"})
|
||||
mesecon:receptor_off(pos)
|
||||
local toggle_timer = function (pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if timer:is_started() then
|
||||
timer:stop()
|
||||
else
|
||||
timer:start(mesecon.setting("blinky_plant_interval", 3))
|
||||
end
|
||||
end
|
||||
|
||||
local on_timer = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos)
|
||||
else
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
toggle_timer(pos)
|
||||
end
|
||||
|
||||
mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
description="Blinky Plant",
|
||||
drawtype = "plantlike",
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
on_timer = on_timer,
|
||||
on_rightclick = toggle_timer,
|
||||
on_construct = toggle_timer
|
||||
},{
|
||||
tiles = {"jeija_blinky_plant_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
mesecons = {receptor = { state = mesecon.state.off }}
|
||||
},{
|
||||
tiles = {"jeija_blinky_plant_on.png"},
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
mesecons = {receptor = { state = mesecon.state.on }}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mesecons_blinkyplant:blinky_plant_off 1",
|
||||
recipe = {
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"default:sapling","default:sapling","default:sapling"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_blinkyplant:blinky_plant_off"},
|
||||
interval = BLINKY_PLANT_INTERVAL,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
--minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_on(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_blinkyplant:blinky_plant_on"},
|
||||
interval = BLINKY_PLANT_INTERVAL,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
--minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_off(pos)
|
||||
end,
|
||||
recipe = { {"","group:mesecon_conductor_craftable",""},
|
||||
{"","group:mesecon_conductor_craftable",""},
|
||||
{"group:sapling","group:sapling","group:sapling"}}
|
||||
})
|
||||
|
Before Width: | Height: | Size: 454 B After Width: | Height: | Size: 454 B |
Before Width: | Height: | Size: 463 B After Width: | Height: | Size: 463 B |
@ -8,7 +8,7 @@ mesecon.button_turnoff = function (pos)
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||
local rules = mesecon.rules.buttonlike_get(node)
|
||||
mesecon:receptor_off(pos, rules)
|
||||
mesecon.receptor_off(pos, rules)
|
||||
end
|
||||
end
|
||||
|
||||
@ -42,7 +42,7 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
description = "Button",
|
||||
on_punch = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
minetest.after(1, mesecon.button_turnoff, pos)
|
||||
end,
|
||||
|
Before Width: | Height: | Size: 411 B After Width: | Height: | Size: 411 B |
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 449 B |
Before Width: | Height: | Size: 434 B After Width: | Height: | Size: 434 B |
@ -23,14 +23,6 @@ minetest.register_chatcommand("tell", {
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("tellme", {
|
||||
params = "<text>",
|
||||
description = "Say <text> to yourself",
|
||||
func = function(name, param)
|
||||
minetest.chat_send_player(name, param, false)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("hp", {
|
||||
params = "<name> <value>",
|
||||
description = "Set health of <name> to <value> hitpoints",
|
||||
@ -50,16 +42,13 @@ minetest.register_chatcommand("hp", {
|
||||
end
|
||||
})
|
||||
|
||||
local initialize_data = function(meta, player, command, param)
|
||||
local function initialize_data(meta)
|
||||
local commands = meta:get_string("commands")
|
||||
meta:set_string("formspec",
|
||||
"invsize[9,6;]" ..
|
||||
"field[1,1;7.5,1;player;Player;" .. player .. "]" ..
|
||||
"button[1.3,2;2,1;nearest;Nearest]" ..
|
||||
"button[3.3,2;2,1;farthest;Farthest]" ..
|
||||
"button[5.3,2;2,1;random;Random]" ..
|
||||
"field[1,4;2,1;command;Command;" .. command .. "]" ..
|
||||
"field[3,4;5.5,1;param;Parameter;" .. param .. "]" ..
|
||||
"button_exit[3.3,5;2,1;submit;Submit]")
|
||||
"invsize[9,5;]" ..
|
||||
"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
|
||||
"label[1,3.8;@nearest, @farthest, and @random are replaced by the respective player names]" ..
|
||||
"button_exit[3.3,4.5;2,1;submit;Submit]")
|
||||
local owner = meta:get_string("owner")
|
||||
if owner == "" then
|
||||
owner = "not owned"
|
||||
@ -68,81 +57,64 @@ local initialize_data = function(meta, player, command, param)
|
||||
end
|
||||
meta:set_string("infotext", "Command Block\n" ..
|
||||
"(" .. owner .. ")\n" ..
|
||||
"Command: /" .. command .. " " .. param)
|
||||
"Commands: "..commands)
|
||||
end
|
||||
|
||||
local construct = function(pos)
|
||||
local function construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
meta:set_string("player", "@nearest")
|
||||
meta:set_string("command", "time")
|
||||
meta:set_string("param", "7000")
|
||||
meta:set_string("commands", "tell @nearest Commandblock unconfigured")
|
||||
|
||||
meta:set_string("owner", "")
|
||||
|
||||
initialize_data(meta, "@nearest", "time", "7000")
|
||||
initialize_data(meta)
|
||||
end
|
||||
|
||||
local after_place = function(pos, placer)
|
||||
local function after_place(pos, placer)
|
||||
if placer then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
initialize_data(meta, "@nearest", "time", "7000")
|
||||
initialize_data(meta)
|
||||
end
|
||||
end
|
||||
|
||||
local receive_fields = function(pos, formname, fields, sender)
|
||||
if fields.quit then
|
||||
local function receive_fields(pos, formname, fields, sender)
|
||||
if not fields.submit then
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
if fields.nearest then
|
||||
initialize_data(meta, "@nearest", fields.command, fields.param)
|
||||
elseif fields.farthest then
|
||||
initialize_data(meta, "@farthest", fields.command, fields.param)
|
||||
elseif fields.random then
|
||||
initialize_data(meta, "@random", fields.command, fields.param)
|
||||
else --fields.submit or pressed enter
|
||||
meta:set_string("player", fields.player)
|
||||
meta:set_string("command", fields.command)
|
||||
meta:set_string("param", fields.param)
|
||||
|
||||
initialize_data(meta, fields.player, fields.command, fields.param)
|
||||
local owner = meta:get_string("owner")
|
||||
if owner ~= "" and sender:get_player_name() ~= owner then
|
||||
return
|
||||
end
|
||||
meta:set_string("commands", fields.commands)
|
||||
|
||||
initialize_data(meta)
|
||||
end
|
||||
|
||||
local resolve_player = function(name, pos)
|
||||
local get_distance = function(pos1, pos2)
|
||||
return math.sqrt((pos1.x - pos2.x) ^ 2 + (pos1.y - pos2.y) ^ 2 + (pos1.z - pos2.z) ^ 2)
|
||||
end
|
||||
|
||||
if name == "@nearest" then
|
||||
local min_distance = math.huge
|
||||
for index, player in ipairs(minetest.get_connected_players()) do
|
||||
local distance = get_distance(pos, player:getpos())
|
||||
if distance < min_distance then
|
||||
min_distance = distance
|
||||
name = player:get_player_name()
|
||||
end
|
||||
local function resolve_commands(commands, pos)
|
||||
local nearest, farthest = nil, nil
|
||||
local min_distance, max_distance = math.huge, -1
|
||||
local players = minetest.get_connected_players()
|
||||
for index, player in pairs(players) do
|
||||
local distance = vector.distance(pos, player:getpos())
|
||||
if distance < min_distance then
|
||||
min_distance = distance
|
||||
nearest = player:get_player_name()
|
||||
end
|
||||
elseif name == "@farthest" then
|
||||
local max_distance = -1
|
||||
for index, player in ipairs(minetest.get_connected_players()) do
|
||||
local distance = get_distance(pos, player:getpos())
|
||||
if distance > max_distance then
|
||||
max_distance = distance
|
||||
name = player:get_player_name()
|
||||
end
|
||||
if distance > max_distance then
|
||||
max_distance = distance
|
||||
farthest = player:get_player_name()
|
||||
end
|
||||
elseif name == "@random" then
|
||||
local players = minetest.get_connected_players()
|
||||
local player = players[math.random(#players)]
|
||||
name = player:get_player_name()
|
||||
end
|
||||
return name
|
||||
local random = players[math.random(#players)]:get_player_name()
|
||||
commands = commands:gsub("@nearest", nearest)
|
||||
commands = commands:gsub("@farthest", farthest)
|
||||
commands = commands:gsub("@random", random)
|
||||
return commands
|
||||
end
|
||||
|
||||
local commandblock_action_on = function(pos, node)
|
||||
local function commandblock_action_on(pos, node)
|
||||
if node.name ~= "mesecons_commandblock:commandblock_off" then
|
||||
return
|
||||
end
|
||||
@ -150,29 +122,48 @@ local commandblock_action_on = function(pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_on"})
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local command = minetest.chatcommands[meta:get_string("command")]
|
||||
if command == nil then
|
||||
return
|
||||
end
|
||||
local owner = meta:get_string("owner")
|
||||
if owner == "" then
|
||||
return
|
||||
end
|
||||
local has_privs, missing_privs = minetest.check_player_privs(owner, command.privs)
|
||||
if not has_privs then
|
||||
minetest.chat_send_player(owner, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
|
||||
return
|
||||
|
||||
local commands = resolve_commands(meta:get_string("commands"), pos)
|
||||
for _, command in pairs(commands:split("\n")) do
|
||||
local pos = command:find(" ")
|
||||
local cmd, param = command, ""
|
||||
if pos then
|
||||
cmd = command:sub(1, pos - 1)
|
||||
param = command:sub(pos + 1)
|
||||
end
|
||||
local cmddef = minetest.chatcommands[cmd]
|
||||
if not cmddef then
|
||||
minetest.chat_send_player(owner, "The command "..cmd.." does not exist")
|
||||
return
|
||||
end
|
||||
local has_privs, missing_privs = minetest.check_player_privs(owner, cmddef.privs)
|
||||
if not has_privs then
|
||||
minetest.chat_send_player(owner, "You don't have permission "
|
||||
.."to run "..cmd
|
||||
.." (missing privileges: "
|
||||
..table.concat(missing_privs, ", ")..")")
|
||||
return
|
||||
end
|
||||
cmddef.func(owner, param)
|
||||
end
|
||||
local player = resolve_player(meta:get_string("player"), pos)
|
||||
command.func(player, meta:get_string("param"))
|
||||
end
|
||||
|
||||
local commandblock_action_off = function(pos, node)
|
||||
local function commandblock_action_off(pos, node)
|
||||
if node.name == "mesecons_commandblock:commandblock_on" then
|
||||
minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
|
||||
end
|
||||
end
|
||||
|
||||
local function can_dig(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
return owner == "" or owner == player:get_player_name()
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||
description = "Command Block",
|
||||
tiles = {"jeija_commandblock_off.png"},
|
||||
@ -181,10 +172,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||
on_construct = construct,
|
||||
after_place_node = after_place,
|
||||
on_receive_fields = receive_fields,
|
||||
can_dig = function(pos,player)
|
||||
local owner = minetest.get_meta(pos):get_string("owner")
|
||||
return owner == "" or owner == player:get_player_name()
|
||||
end,
|
||||
can_dig = can_dig,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_on = commandblock_action_on
|
||||
@ -199,10 +187,7 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||
on_construct = construct,
|
||||
after_place_node = after_place,
|
||||
on_receive_fields = receive_fields,
|
||||
can_dig = function(pos,player)
|
||||
local owner = minetest.get_meta(pos):get_string("owner")
|
||||
return owner == "" or owner == player:get_player_name()
|
||||
end,
|
||||
can_dig = can_dig,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_off = commandblock_action_off
|
||||
|
Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 323 B |
Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 282 B |
Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 278 B |
@ -1,167 +0,0 @@
|
||||
doors = {}
|
||||
|
||||
-- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE
|
||||
-- name: The name of the door
|
||||
-- def: a table with the folowing fields:
|
||||
-- description
|
||||
-- inventory_image
|
||||
-- groups
|
||||
-- tiles_bottom: the tiles of the bottom part of the door {front, side}
|
||||
-- tiles_top: the tiles of the bottom part of the door {front, side}
|
||||
-- If the following fields are not defined the default values are used
|
||||
-- node_box_bottom
|
||||
-- node_box_top
|
||||
-- selection_box_bottom
|
||||
-- selection_box_top
|
||||
-- only_placer_can_open: if true only the player who placed the door can
|
||||
-- open it
|
||||
|
||||
function doors:register_door(name, def)
|
||||
def.groups.not_in_creative_inventory = 1
|
||||
|
||||
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
|
||||
|
||||
if not def.node_box_bottom then
|
||||
def.node_box_bottom = box
|
||||
end
|
||||
if not def.node_box_top then
|
||||
def.node_box_top = box
|
||||
end
|
||||
if not def.selection_box_bottom then
|
||||
def.selection_box_bottom= box
|
||||
end
|
||||
if not def.selection_box_top then
|
||||
def.selection_box_top = box
|
||||
end
|
||||
|
||||
local tt = def.tiles_top
|
||||
local tb = def.tiles_bottom
|
||||
|
||||
local function after_dig_node(pos, name)
|
||||
if minetest.get_node(pos).name == name then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
pos.y = pos.y+dir
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return
|
||||
end
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
p2 = params[p2+1]
|
||||
|
||||
local meta = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name=replace_dir, param2=p2})
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
|
||||
pos.y = pos.y-dir
|
||||
meta = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name=replace, param2=p2})
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
local function on_mesecons_signal_open (pos, node)
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
|
||||
local function on_mesecons_signal_close (pos, node)
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
|
||||
local function check_player_priv(pos, player)
|
||||
if not def.only_placer_can_open then
|
||||
return true
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local pn = player:get_player_name()
|
||||
return meta:get_string("doors_owner") == pn
|
||||
end
|
||||
|
||||
minetest.register_node(":"..name.."_b_1", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_1")
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
if check_player_priv(pos, puncher) then
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {effector = {
|
||||
action_on = on_mesecons_signal_open
|
||||
}},
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
minetest.register_node(":"..name.."_b_2", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_2")
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, puncher)
|
||||
if check_player_priv(pos, puncher) then
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {effector = {
|
||||
action_off = on_mesecons_signal_close
|
||||
}},
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
end
|
||||
|
||||
doors:register_door("doors:door_wood", {
|
||||
description = "Wooden Door",
|
||||
inventory_image = "door_wood.png",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_wood_a.png", "door_brown.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
doors:register_door("doors:door_steel", {
|
||||
description = "Steel Door",
|
||||
inventory_image = "door_steel.png",
|
||||
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
||||
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
||||
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
||||
only_placer_can_open = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
@ -2,7 +2,7 @@
|
||||
local delayer_get_output_rules = function(node)
|
||||
local rules = {{x = 0, y = 0, z = 1}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -10,35 +10,25 @@ end
|
||||
local delayer_get_input_rules = function(node)
|
||||
local rules = {{x = 0, y = 0, z = -1}}
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
-- Functions that are called after the delay time
|
||||
|
||||
local delayer_turnon = function(params)
|
||||
local rules = delayer_get_output_rules(params.node)
|
||||
mesecon:receptor_on(params.pos, rules)
|
||||
end
|
||||
|
||||
local delayer_turnoff = function(params)
|
||||
local rules = delayer_get_output_rules(params.node)
|
||||
mesecon:receptor_off(params.pos, rules)
|
||||
end
|
||||
|
||||
local delayer_activate = function(pos, node)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local time = def.delayer_time
|
||||
minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2})
|
||||
minetest.after(time, delayer_turnon , {pos = pos, node = node})
|
||||
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
|
||||
end
|
||||
|
||||
local delayer_deactivate = function(pos, node)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local time = def.delayer_time
|
||||
minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2})
|
||||
minetest.after(time, delayer_turnoff, {pos = pos, node = node})
|
||||
mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
|
||||
end
|
||||
|
||||
-- Register the 2 (states) x 4 (delay times) delayers
|
||||
|
@ -1,3 +1,5 @@
|
||||
local GET_COMMAND = "GET"
|
||||
|
||||
-- Object detector
|
||||
-- Detects players in a certain radius
|
||||
-- The radius can be specified in mesecons/settings.lua
|
||||
@ -6,13 +8,13 @@ local object_detector_make_formspec = function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]")
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local object_detector_on_receive_fields = function(pos, formname, fields)
|
||||
if fields.quit then
|
||||
return
|
||||
end
|
||||
if not fields.scanname or not fields.digiline_channel then return end;
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
meta:set_string("digiline_channel", fields.digiline_channel)
|
||||
@ -21,7 +23,7 @@ end
|
||||
|
||||
-- returns true if player was found, false if not
|
||||
local object_detector_scan = function (pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
|
||||
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
||||
for k, obj in pairs(objs) do
|
||||
local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
@ -33,7 +35,7 @@ local object_detector_scan = function (pos)
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
object_detector_digiline = {
|
||||
local object_detector_digiline = {
|
||||
effector = {
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -53,7 +55,8 @@ minetest.register_node("mesecons_detector:object_detector_off", {
|
||||
groups = {cracky=3},
|
||||
description="Player Detector",
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
state = mesecon.state.off,
|
||||
rules = mesecon.rules.pplate
|
||||
}},
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
@ -68,7 +71,8 @@ minetest.register_node("mesecons_detector:object_detector_on", {
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'mesecons_detector:object_detector_off',
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
state = mesecon.state.on,
|
||||
rules = mesecon.rules.pplate
|
||||
}},
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
@ -92,7 +96,7 @@ minetest.register_abm(
|
||||
action = function(pos)
|
||||
if object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -104,7 +108,161 @@ minetest.register_abm(
|
||||
action = function(pos)
|
||||
if not object_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Node detector
|
||||
-- Detects the node in front of it
|
||||
|
||||
local node_detector_make_formspec = function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local node_detector_on_receive_fields = function(pos, formname, fields)
|
||||
if not fields.scanname or not fields.digiline_channel then return end;
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
meta:set_string("digiline_channel", fields.digiline_channel)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
|
||||
-- returns true if player was found, false if not
|
||||
local node_detector_scan = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
local frontnode = minetest.get_node(frontpos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
return (frontnode.name == meta:get_string("scanname")) or
|
||||
(frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "")
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local node_detector_digiline = {
|
||||
effector = {
|
||||
action = function (pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local active_channel = meta:get_string("digiline_channel")
|
||||
if channel == active_channel then
|
||||
if msg == GET_COMMAND then
|
||||
local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
local name = minetest.get_node(frontpos).name
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, name)
|
||||
else
|
||||
meta:set_string("scanname", msg)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
receptor = {}
|
||||
}
|
||||
|
||||
minetest.register_node("mesecons_detector:node_detector_off", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
groups = {cracky=3},
|
||||
description="Node Detector",
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
after_place_node = function (pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||
end
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_detector:node_detector_on", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'mesecons_detector:node_detector_off',
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
after_place_node = function (pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||
end
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_detector:node_detector_off',
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:node_detector_off"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if node_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2})
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"mesecons_detector:node_detector_on"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if not node_detector_scan(pos) then
|
||||
minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
BIN
mesecons_detector/textures/jeija_node_detector_off.png
Normal file
After Width: | Height: | Size: 717 B |
BIN
mesecons_detector/textures/jeija_node_detector_on.png
Normal file
After Width: | Height: | Size: 727 B |
Before Width: | Height: | Size: 712 B After Width: | Height: | Size: 712 B |
Before Width: | Height: | Size: 735 B After Width: | Height: | Size: 735 B |
80
mesecons_doors/init.lua
Normal file
@ -0,0 +1,80 @@
|
||||
-- Modified, from minetest_game/mods/doors/init.lua
|
||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
pos.y = pos.y + dir
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return
|
||||
end
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
p2 = params[p2 + 1]
|
||||
|
||||
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
|
||||
|
||||
pos.y = pos.y - dir
|
||||
minetest.swap_node(pos, {name = replace, param2 = p2})
|
||||
|
||||
if (minetest.get_meta(pos):get_int("right") ~= 0) == (params[1] ~= 3) then
|
||||
minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
local function meseconify_door(name)
|
||||
local function toggle_state1 (pos, node)
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
|
||||
local function toggle_state2 (pos, node)
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
|
||||
minetest.override_item(name.."_b_1", {
|
||||
mesecons = {effector = {
|
||||
action_on = toggle_state1,
|
||||
action_off = toggle_state1,
|
||||
rules = mesecon.rules.pplate
|
||||
}},
|
||||
})
|
||||
|
||||
minetest.override_item(name.."_b_2", {
|
||||
mesecons = {effector = {
|
||||
action_on = toggle_state2,
|
||||
action_off = toggle_state2,
|
||||
rules = mesecon.rules.pplate
|
||||
}},
|
||||
})
|
||||
end
|
||||
|
||||
meseconify_door("doors:door_wood")
|
||||
meseconify_door("doors:door_steel")
|
||||
meseconify_door("doors:door_glass")
|
||||
meseconify_door("doors:door_obsidian_glass")
|
||||
|
||||
-- Trapdoor
|
||||
local function trapdoor_switch(pos, node)
|
||||
local state = minetest.get_meta(pos):get_int("state")
|
||||
|
||||
if state == 1 then
|
||||
minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2})
|
||||
else
|
||||
minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2})
|
||||
end
|
||||
|
||||
minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1)
|
||||
end
|
||||
|
||||
minetest.override_item("doors:trapdoor", {
|
||||
mesecons = {effector = {
|
||||
action_on = trapdoor_switch,
|
||||
action_off = trapdoor_switch
|
||||
}},
|
||||
})
|
||||
|
||||
minetest.override_item("doors:trapdoor_open", {
|
||||
mesecons = {effector = {
|
||||
action_on = trapdoor_switch,
|
||||
action_off = trapdoor_switch
|
||||
}},
|
||||
})
|
@ -15,7 +15,7 @@ local corner_get_rules = function (node)
|
||||
{x = 0, y = 0, z = -1}}
|
||||
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
|
||||
return rules
|
||||
|
@ -77,7 +77,7 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
@ -113,7 +113,7 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
@ -149,7 +149,7 @@ minetest.register_node("mesecons_extrawires:crossover_on", {
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
|
@ -8,12 +8,7 @@ local mesewire_rules =
|
||||
{x = 0, y = 0, z =-1},
|
||||
}
|
||||
|
||||
minetest.register_node(":default:mese", {
|
||||
description = "Mese Block",
|
||||
tiles = {minetest.registered_nodes["default:mese"].tiles[1]},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
minetest.override_item("default:mese", {
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:mese_powered",
|
||||
|
@ -16,7 +16,7 @@ local tjunction_get_rules = function (node)
|
||||
{x = 0, y = 0, z = -1}}
|
||||
|
||||
for i = 0, node.param2 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
|
||||
return rules
|
||||
@ -38,7 +38,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 3, mesecon_conductor_craftable=1, not_in_creative_inventory = 1},
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:tjunction_off",
|
||||
mesecons = {conductor =
|
||||
{
|
||||
|
@ -18,7 +18,7 @@ local bottom_box = {
|
||||
|
||||
local vertical_rules = {
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=-1, z=0},
|
||||
{x=0, y=-1, z=0}
|
||||
}
|
||||
|
||||
local top_rules = {
|
||||
@ -26,7 +26,7 @@ local top_rules = {
|
||||
{x=-1,y=0, z=0},
|
||||
{x=0,y=0, z=1},
|
||||
{x=0,y=0, z=-1},
|
||||
{x=0,y=-1, z=0},
|
||||
{x=0,y=-1, z=0}
|
||||
}
|
||||
|
||||
local bottom_rules = {
|
||||
@ -35,107 +35,79 @@ local bottom_rules = {
|
||||
{x=0, y=0, z=1},
|
||||
{x=0, y=0, z=-1},
|
||||
{x=0, y=1, z=0},
|
||||
{x=0, y=2, z=0} -- receive power from pressure plate / detector / ... 2 nodes above
|
||||
}
|
||||
|
||||
local vertical_updatepos = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||
local node_above = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[2]))
|
||||
if minetest.registered_nodes[node.name]
|
||||
and minetest.registered_nodes[node.name].is_vertical_conductor then
|
||||
local node_above = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[1]))
|
||||
local node_below = minetest.get_node(mesecon.addPosRule(pos, vertical_rules[2]))
|
||||
local namestate = minetest.registered_nodes[node.name].vertical_conductor_state
|
||||
|
||||
local above = minetest.registered_nodes[node_above.name] and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||
local below = minetest.registered_nodes[node_below.name] and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||
local above = minetest.registered_nodes[node_above.name]
|
||||
and minetest.registered_nodes[node_above.name].is_vertical_conductor
|
||||
local below = minetest.registered_nodes[node_below.name]
|
||||
and minetest.registered_nodes[node_below.name].is_vertical_conductor
|
||||
|
||||
local basename = "mesecons_extrawires:vertical_"
|
||||
if above and below then -- above and below: vertical mesecon
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||
minetest.add_node(pos, {name = basename .. namestate})
|
||||
elseif above and not below then -- above only: bottom
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_bottom_" .. namestate})
|
||||
minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
|
||||
elseif not above and below then -- below only: top
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_top_" .. namestate})
|
||||
else -- no vertical wire above, no vertical wire below: use default wire
|
||||
minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate})
|
||||
minetest.add_node(pos, {name = basename .. "top_" .. namestate})
|
||||
else -- no vertical wire above, no vertical wire below: use bottom
|
||||
minetest.add_node(pos, {name = basename .. "bottom_" .. namestate})
|
||||
end
|
||||
mesecon.update_autoconnect(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local vertical_update = function (pos, node)
|
||||
vertical_updatepos(pos) -- this one
|
||||
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[2])) -- below
|
||||
vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[1])) -- above
|
||||
vertical_updatepos(mesecon.addPosRule(pos, vertical_rules[2])) -- below
|
||||
end
|
||||
|
||||
-- Vertical wire
|
||||
minetest.register_node("mesecons_extrawires:vertical_on", {
|
||||
mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_off",
|
||||
rules = vertical_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_off", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_on",
|
||||
rules = vertical_rules,
|
||||
}},
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
-- Vertical wire top
|
||||
minetest.register_node("mesecons_extrawires:vertical_top_on", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
is_vertical_conductor = true,
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_top_off",
|
||||
rules = top_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
offstate = "mesecons_extrawires:vertical_off",
|
||||
rules = vertical_rules,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_top_off", {
|
||||
-- Vertical wire top
|
||||
mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -143,43 +115,31 @@ minetest.register_node("mesecons_extrawires:vertical_top_off", {
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_top_on",
|
||||
rules = top_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_top_off",
|
||||
rules = top_rules,
|
||||
}}
|
||||
})
|
||||
|
||||
-- Vertical wire bottom
|
||||
minetest.register_node("mesecons_extrawires:vertical_bottom_on", {
|
||||
mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
vertical_conductor_state = "on",
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||
rules = bottom_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
|
||||
description = "Vertical mesecon",
|
||||
drawtype = "nodebox",
|
||||
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -187,15 +147,25 @@ minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
vertical_conductor_state = "off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_bottom_on",
|
||||
rules = bottom_rules,
|
||||
}},
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
vertical_conductor_state = "on",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_bottom_off",
|
||||
rules = bottom_rules,
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,223 +1,124 @@
|
||||
function gate_rotate_rules(node)
|
||||
local nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }},
|
||||
}
|
||||
|
||||
local function gate_rotate_rules(node, rules)
|
||||
for rotations = 0, node.param2 - 1 do
|
||||
rules = mesecon:rotate_rules_left(rules)
|
||||
rules = mesecon.rotate_rules_left(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
|
||||
function gate_get_output_rules(node)
|
||||
rules = {{x=1, y=0, z=0}}
|
||||
return gate_rotate_rules(node)
|
||||
local function gate_get_output_rules(node)
|
||||
return gate_rotate_rules(node, {{x=1, y=0, z=0}})
|
||||
end
|
||||
|
||||
function gate_get_input_rules_oneinput(node)
|
||||
rules = {{x=-1, y=0, z=0}, {x=1, y=0, z=0}}
|
||||
return gate_rotate_rules(node)
|
||||
local function gate_get_input_rules_oneinput(node)
|
||||
return gate_rotate_rules(node, {{x=-1, y=0, z=0}})
|
||||
end
|
||||
|
||||
function gate_get_input_rules_twoinputs(node)
|
||||
rules = {
|
||||
{x=0, y=0, z=1},
|
||||
{x=0, y=0, z=-1},
|
||||
{x=1, y=0, z=0}}
|
||||
return gate_rotate_rules(node)
|
||||
local function gate_get_input_rules_twoinputs(node)
|
||||
return gate_rotate_rules(node, {{x=0, y=0, z=1, name="input1"},
|
||||
{x=0, y=0, z=-1, name="input2"}})
|
||||
end
|
||||
|
||||
function update_gate(pos)
|
||||
gate = get_gate(pos)
|
||||
L = rotate_ports(
|
||||
yc_get_real_portstates(pos),
|
||||
minetest.get_node(pos).param2
|
||||
)
|
||||
if gate == "diode" then
|
||||
set_gate(pos, L.a)
|
||||
elseif gate == "not" then
|
||||
set_gate(pos, not L.a)
|
||||
elseif gate == "nand" then
|
||||
set_gate(pos, not(L.b and L.d))
|
||||
elseif gate == "and" then
|
||||
set_gate(pos, L.b and L.d)
|
||||
elseif gate == "xor" then
|
||||
set_gate(pos, (L.b and not L.d) or (not L.b and L.d))
|
||||
local function set_gate(pos, node, state)
|
||||
local gate = minetest.registered_nodes[node.name]
|
||||
|
||||
if mesecon.do_overheat(pos) then
|
||||
minetest.remove_node(pos)
|
||||
mesecon.receptor_off(pos, gate_get_output_rules(node))
|
||||
minetest.add_item(pos, gate.drop)
|
||||
elseif state then
|
||||
minetest.swap_node(pos, {name = gate.onstate, param2=node.param2})
|
||||
mesecon.receptor_on(pos, gate_get_output_rules(node))
|
||||
else
|
||||
minetest.swap_node(pos, {name = gate.offstate, param2=node.param2})
|
||||
mesecon.receptor_off(pos, gate_get_output_rules(node))
|
||||
end
|
||||
end
|
||||
|
||||
function set_gate(pos, on)
|
||||
gate = get_gate(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if on ~= gate_state(pos) then
|
||||
yc_heat(meta)
|
||||
--minetest.after(0.5, yc_cool, meta)
|
||||
if yc_overheat(meta) then
|
||||
pop_gate(pos)
|
||||
else
|
||||
local node = minetest.get_node(pos)
|
||||
if on then
|
||||
minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_on", param2=node.param2})
|
||||
mesecon:receptor_on(pos,
|
||||
gate_get_output_rules(node))
|
||||
else
|
||||
minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_off", param2=node.param2})
|
||||
mesecon:receptor_off(pos,
|
||||
gate_get_output_rules(node))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local function update_gate(pos, node, link, newstate)
|
||||
local gate = minetest.registered_nodes[node.name]
|
||||
|
||||
function get_gate(pos)
|
||||
return minetest.registered_nodes[minetest.get_node(pos).name].mesecons_gate
|
||||
end
|
||||
|
||||
function gate_state(pos)
|
||||
name = minetest.get_node(pos).name
|
||||
return string.find(name, "_on") ~= nil
|
||||
end
|
||||
|
||||
function pop_gate(pos)
|
||||
gate = get_gate(pos)
|
||||
minetest.remove_node(pos)
|
||||
minetest.after(0.2, yc_overheat_off, pos)
|
||||
minetest.add_item(pos, "mesecons_gates:"..gate.."_off")
|
||||
end
|
||||
|
||||
function rotate_ports(L, param2)
|
||||
for rotations=0, param2-1 do
|
||||
port = L.a
|
||||
L.a = L.b
|
||||
L.b = L.c
|
||||
L.c = L.d
|
||||
L.d = port
|
||||
end
|
||||
return L
|
||||
end
|
||||
|
||||
gates = {
|
||||
{name = "diode", inputnumber = 1},
|
||||
{name = "not" , inputnumber = 1},
|
||||
{name = "nand" , inputnumber = 2},
|
||||
{name = "and" , inputnumber = 2},
|
||||
{name = "xor" , inputnumber = 2}}
|
||||
|
||||
local onoff, drop, nodename, description, groups
|
||||
for _, gate in ipairs(gates) do
|
||||
if gate.inputnumber == 1 then
|
||||
get_rules = gate_get_input_rules_oneinput
|
||||
set_gate(pos, node, gate.assess(newstate == "on"))
|
||||
elseif gate.inputnumber == 2 then
|
||||
get_rules = gate_get_input_rules_twoinputs
|
||||
end
|
||||
for on = 0, 1 do
|
||||
nodename = "mesecons_gates:"..gate.name
|
||||
if on == 1 then
|
||||
onoff = "on"
|
||||
drop = nodename.."_off"
|
||||
nodename = nodename.."_"..onoff
|
||||
description = "You hacker you!"
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
|
||||
else
|
||||
onoff = "off"
|
||||
drop = nil
|
||||
nodename = nodename.."_"..onoff
|
||||
description = gate.name.." Gate"
|
||||
groups = {dig_immediate=2, overheat = 1}
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int(link.name, newstate == "on" and 1 or 0)
|
||||
|
||||
tiles = "jeija_microcontroller_bottom.png^"..
|
||||
"jeija_gate_"..onoff..".png^"..
|
||||
"jeija_gate_"..gate.name..".png"
|
||||
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 },
|
||||
},
|
||||
}
|
||||
|
||||
local mesecon_state
|
||||
if on == 1 then
|
||||
mesecon_state = mesecon.state.on
|
||||
else
|
||||
mesecon_state = mesecon.state.off
|
||||
end
|
||||
|
||||
minetest.register_node(nodename, {
|
||||
description = description,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "nodebox",
|
||||
tiles = {tiles},
|
||||
inventory_image = tiles,
|
||||
selection_box = node_box,
|
||||
node_box = node_box,
|
||||
walkable = true,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("heat", 0)
|
||||
update_gate(pos)
|
||||
end,
|
||||
groups = groups,
|
||||
drop = drop,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons_gate = gate.name,
|
||||
mesecons =
|
||||
{
|
||||
receptor =
|
||||
{
|
||||
state = mesecon_state,
|
||||
rules = gate_get_output_rules
|
||||
},
|
||||
effector =
|
||||
{
|
||||
rules = get_rules,
|
||||
action_change = update_gate
|
||||
}
|
||||
}
|
||||
})
|
||||
local val1 = meta:get_int("input1") == 1
|
||||
local val2 = meta:get_int("input2") == 1
|
||||
set_gate(pos, node, gate.assess(val1, val2))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_gates:diode_off',
|
||||
recipe = {
|
||||
{'', '', ''},
|
||||
{'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons_torch:mesecon_torch_on'},
|
||||
{'', '', ''},
|
||||
},
|
||||
})
|
||||
function register_gate(name, inputnumber, assess, recipe)
|
||||
local get_inputrules = inputnumber == 2 and gate_get_input_rules_twoinputs or
|
||||
gate_get_input_rules_oneinput
|
||||
local description = "Mesecons Logic Gate: "..name
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_gates:not_off',
|
||||
recipe = {
|
||||
{'', '', ''},
|
||||
{'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons:mesecon'},
|
||||
{'', '', ''},
|
||||
},
|
||||
})
|
||||
local basename = "mesecons_gates:"..name
|
||||
mesecon.register_node(basename, {
|
||||
description = description,
|
||||
inventory_image = "jeija_gate_off.png^jeija_gate_"..name..".png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "nodebox",
|
||||
drop = basename.."_off",
|
||||
selection_box = nodebox,
|
||||
node_box = nodebox,
|
||||
walkable = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
assess = assess,
|
||||
onstate = basename.."_on",
|
||||
offstate = basename.."_off",
|
||||
inputnumber = inputnumber
|
||||
},{
|
||||
tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
|
||||
"jeija_gate_"..name..".png"},
|
||||
groups = {dig_immediate = 2, overheat = 1},
|
||||
mesecons = { receptor = {
|
||||
state = "off",
|
||||
rules = gate_get_output_rules
|
||||
}, effector = {
|
||||
rules = get_inputrules,
|
||||
action_change = update_gate
|
||||
}}
|
||||
},{
|
||||
tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
|
||||
"jeija_gate_"..name..".png"},
|
||||
groups = {dig_immediate = 2, not_in_creative_inventory = 1, overheat = 1},
|
||||
mesecons = { receptor = {
|
||||
state = "on",
|
||||
rules = gate_get_output_rules
|
||||
}, effector = {
|
||||
rules = get_inputrules,
|
||||
action_change = update_gate
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_gates:and_off',
|
||||
recipe = {
|
||||
{'mesecons:mesecon', '', ''},
|
||||
{'', 'mesecons_materials:silicon', 'mesecons:mesecon'},
|
||||
{'mesecons:mesecon', '', ''},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({output = basename.."_off", recipe = recipe})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_gates:nand_off',
|
||||
recipe = {
|
||||
{'mesecons:mesecon', '', ''},
|
||||
{'', 'mesecons_materials:silicon', 'mesecons_torch:mesecon_torch_on'},
|
||||
{'mesecons:mesecon', '', ''},
|
||||
},
|
||||
})
|
||||
register_gate("diode", 1, function (input) return input end,
|
||||
{{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons_torch:mesecon_torch_on"}})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_gates:xor_off',
|
||||
recipe = {
|
||||
{'mesecons:mesecon', '', ''},
|
||||
{'', 'mesecons_materials:silicon', 'mesecons_materials:silicon'},
|
||||
{'mesecons:mesecon', '', ''},
|
||||
},
|
||||
})
|
||||
register_gate("not", 1, function (input) return not input end,
|
||||
{{"mesecons:mesecon", "mesecons_torch:mesecon_torch_on", "mesecons:mesecon"}})
|
||||
|
||||
register_gate("and", 2, function (val1, val2) return val1 and val2 end,
|
||||
{{"mesecons:mesecon", "", ""},
|
||||
{"", "mesecons_materials:silicon", "mesecons:mesecon"},
|
||||
{"mesecons:mesecon", "", ""}})
|
||||
|
||||
register_gate("nand", 2, function (val1, val2) return not (val1 and val2) end,
|
||||
{{"mesecons:mesecon", "", ""},
|
||||
{"", "mesecons_materials:silicon", "mesecons_torch:mesecon_torch_on"},
|
||||
{"mesecons:mesecon", "", ""}})
|
||||
|
||||
register_gate("xor", 2, function (val1, val2) return (val1 or val2) and not (val1 and val2) end,
|
||||
{{"mesecons:mesecon", "", ""},
|
||||
{"", "mesecons_materials:silicon", "mesecons_materials:silicon"},
|
||||
{"mesecons:mesecon", "", ""}})
|
||||
|
Before Width: | Height: | Size: 233 B After Width: | Height: | Size: 233 B |
Before Width: | Height: | Size: 231 B After Width: | Height: | Size: 231 B |
Before Width: | Height: | Size: 251 B After Width: | Height: | Size: 251 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 195 B |
Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 195 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
@ -4,24 +4,17 @@
|
||||
-- (does not work with other liquids)
|
||||
|
||||
minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
|
||||
drawtype = "nodebox",
|
||||
drawtype = "mesh",
|
||||
mesh = "jeija_hydro_turbine.obj",
|
||||
tiles = {"jeija_hydro_turbine_off.png"},
|
||||
inventory_image = "jeija_hydro_turbine_inv.png",
|
||||
wield_scale = {x=0.75, y=0.75, z=0.75},
|
||||
groups = {dig_immediate=2},
|
||||
description="Water Turbine",
|
||||
paramtype = "light",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
|
||||
{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
|
||||
{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
|
||||
{-0.45, 1.15, -0.1, 0.45, 1.45, 0.1},
|
||||
{-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}},
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {receptor = {
|
||||
@ -30,25 +23,18 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
|
||||
drawtype = "nodebox",
|
||||
drawtype = "mesh",
|
||||
mesh = "jeija_hydro_turbine.obj",
|
||||
wield_scale = {x=0.75, y=0.75, z=0.75},
|
||||
tiles = {"jeija_hydro_turbine_on.png"},
|
||||
inventory_image = "jeija_hydro_turbine_inv.png",
|
||||
drop = "mesecons_hydroturbine:hydro_turbine_off 1",
|
||||
groups = {dig_immediate=2,not_in_creative_inventory=1},
|
||||
description="Water Turbine",
|
||||
paramtype = "light",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
|
||||
{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
|
||||
{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
{-0.15, 0.5, -0.15, 0.15, 1.45, 0.15},
|
||||
{-0.5, 1.15, -0.1, 0.5, 1.45, 0.1},
|
||||
{-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}},
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {receptor = {
|
||||
@ -66,7 +52,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
|
||||
if minetest.get_node(waterpos).name=="default:water_flowing" then
|
||||
minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_on(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -80,7 +66,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
|
||||
if minetest.get_node(waterpos).name~="default:water_flowing" then
|
||||
minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
|
||||
nodeupdate(pos)
|
||||
mesecon:receptor_off(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
416
mesecons_hydroturbine/models/jeija_hydro_turbine.obj
Normal file
@ -0,0 +1,416 @@
|
||||
# Blender v2.69 (sub 0) OBJ File: 'mesecons-water-turbine.blend'
|
||||
# www.blender.org
|
||||
o Cylinder.002_Cylinder.003
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||||
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||||
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|
||||
vt 0.395833 0.270833
|
||||
s off
|
||||
f 1/1 2/2 4/3 3/4
|
||||
f 3/4 4/3 6/5 5/6
|
||||
f 5/7 6/8 8/9 7/10
|
||||
f 7/10 8/9 10/11 9/12
|
||||
f 9/12 10/11 12/13 11/14
|
||||
f 11/14 12/13 14/5 13/6
|
||||
f 4/15 2/16 16/17 14/18 12/19 10/20 8/21 6/22
|
||||
f 15/23 16/24 2/2 1/1
|
||||
f 13/25 14/26 16/24 15/23
|
||||
f 130/27 129/28 144/29 143/30 142/31 141/32 140/33 139/34 138/35 137/36 136/37 135/38 134/39 133/40 132/41 131/42
|
||||
f 18/43 17/44 32/45 31/46 30/47 29/48 28/49 27/50 26/51 25/52 24/53 23/54 22/55 21/56 20/57 19/58
|
||||
f 27/59 28/60 44/61 43/62
|
||||
f 26/63 27/59 43/62 42/64
|
||||
f 25/65 26/63 42/64 41/66
|
||||
f 24/67 25/65 41/66 40/68
|
||||
f 23/69 24/67 40/68 39/70
|
||||
f 17/71 18/72 34/73 33/74
|
||||
f 22/75 23/69 39/70 38/76
|
||||
f 21/77 22/75 38/76 37/78
|
||||
f 32/79 17/71 33/74 48/80
|
||||
f 20/81 21/82 37/83 36/84
|
||||
f 31/85 32/79 48/80 47/86
|
||||
f 19/87 20/81 36/84 35/88
|
||||
f 30/89 31/85 47/86 46/90
|
||||
f 18/72 19/87 35/88 34/73
|
||||
f 29/91 30/89 46/90 45/92
|
||||
f 28/60 29/93 45/94 44/61
|
||||
f 49/95 50/96 52/97 51/98
|
||||
f 68/98 67/95 54/96 53/97
|
||||
f 70/95 69/96 56/97 55/98
|
||||
f 72/96 71/97 58/98 57/95
|
||||
f 74/95 73/96 60/97 59/98
|
||||
f 76/95 75/96 62/97 61/98
|
||||
f 80/96 79/97 66/98 65/95
|
||||
f 78/95 77/96 64/97 63/98
|
||||
f 81/99 82/100 83/101 84/102
|
||||
f 85/100 86/101 87/102 88/99
|
||||
f 89/101 90/102 91/99 92/100
|
||||
f 93/102 94/99 95/100 96/101
|
||||
f 97/102 98/99 99/100 100/101
|
||||
f 101/99 102/100 103/101 104/102
|
||||
f 105/102 106/99 107/100 108/101
|
||||
f 109/101 110/102 111/99 112/100
|
||||
f 75/100 76/99 101/98 104/97
|
||||
f 71/100 72/99 93/98 96/97
|
||||
f 67/98 68/97 85/100 88/99
|
||||
f 79/98 80/97 105/100 108/99
|
||||
f 77/100 78/99 109/98 112/97
|
||||
f 73/100 74/99 97/98 100/97
|
||||
f 69/98 70/97 89/100 92/99
|
||||
f 50/98 49/97 81/100 84/99
|
||||
f 33/51 34/52 35/53 36/54 37/55 38/56 39/57 40/58 41/43 42/44 43/45 44/46 45/47 46/48 47/49 48/50
|
||||
f 123/103 139/104 140/105 124/106
|
||||
f 122/107 138/108 139/109 123/110
|
||||
f 121/111 137/112 138/108 122/107
|
||||
f 120/113 136/114 137/112 121/111
|
||||
f 119/115 135/116 136/114 120/113
|
||||
f 113/117 129/118 130/119 114/120
|
||||
f 118/121 134/122 135/116 119/115
|
||||
f 117/123 133/124 134/122 118/121
|
||||
f 128/125 144/126 129/118 113/117
|
||||
f 116/127 132/128 133/124 117/123
|
||||
f 127/129 143/130 144/126 128/125
|
||||
f 115/131 131/132 132/128 116/127
|
||||
f 126/133 142/134 143/130 127/129
|
||||
f 114/120 130/119 131/135 115/136
|
||||
f 125/137 141/138 142/134 126/133
|
||||
f 124/106 140/105 141/138 125/137
|
||||
f 145/139 146/140 148/141 147/142
|
||||
f 147/143 148/144 150/145 149/146
|
||||
f 149/146 150/145 152/147 151/148
|
||||
f 151/148 152/147 154/139 153/149
|
||||
f 153/149 154/139 156/142 155/150
|
||||
f 155/144 156/151 158/152 157/145
|
||||
f 159/147 160/153 146/140 145/139
|
||||
f 157/145 158/152 160/153 159/147
|
||||
f 161/154 162/155 163/156 164/157
|
||||
f 165/155 168/156 167/157 166/154
|
||||
f 161/158 165/159 166/160 162/161
|
||||
f 162/158 166/159 167/160 163/161
|
||||
f 163/158 167/159 168/160 164/161
|
||||
f 165/160 161/161 164/158 168/159
|
||||
f 113/40 114/41 115/42 116/27 117/28 118/29 119/30 120/31 121/32 122/33 123/34 124/35 125/36 126/37 127/38 128/39
|
BIN
mesecons_hydroturbine/textures/jeija_hydro_turbine_inv.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
mesecons_hydroturbine/textures/jeija_hydro_turbine_off.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
mesecons_hydroturbine/textures/jeija_hydro_turbine_on.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
@ -2,7 +2,7 @@ function insulated_wire_get_rules(node)
|
||||
local rules = {{x = 1, y = 0, z = 0},
|
||||
{x =-1, y = 0, z = 0}}
|
||||
if node.param2 == 1 or node.param2 == 3 then
|
||||
return mesecon:rotate_rules_right(rules)
|
||||
return mesecon.rotate_rules_right(rules)
|
||||
end
|
||||
return rules
|
||||
end
|
||||
@ -41,7 +41,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
|
||||
|
||||
minetest.register_node("mesecons_insulated:insulated_off", {
|
||||
drawtype = "nodebox",
|
||||
description = "insulated mesecons",
|
||||
description = "Insulated Mesecon",
|
||||
tiles = {
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
"jeija_insulated_wire_sides_off.png",
|
||||
@ -78,7 +78,3 @@ minetest.register_craft({
|
||||
{"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
|
||||
}
|
||||
})
|
||||
|
||||
mesecon:add_rules("insulated", {
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x =-1, y = 0, z = 0}})
|
||||
|
Before Width: | Height: | Size: 305 B After Width: | Height: | Size: 305 B |
Before Width: | Height: | Size: 270 B After Width: | Height: | Size: 270 B |
Before Width: | Height: | Size: 293 B After Width: | Height: | Size: 293 B |
Before Width: | Height: | Size: 209 B After Width: | Height: | Size: 209 B |
Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 253 B |
Before Width: | Height: | Size: 196 B After Width: | Height: | Size: 196 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 252 B After Width: | Height: | Size: 252 B |
Before Width: | Height: | Size: 238 B After Width: | Height: | Size: 238 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 142 B After Width: | Height: | Size: 142 B |
Before Width: | Height: | Size: 126 B After Width: | Height: | Size: 126 B |
Before Width: | Height: | Size: 200 B After Width: | Height: | Size: 200 B |
Before Width: | Height: | Size: 169 B After Width: | Height: | Size: 169 B |
Before Width: | Height: | Size: 244 B After Width: | Height: | Size: 244 B |
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 207 B |
Before Width: | Height: | Size: 260 B After Width: | Height: | Size: 260 B |
Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 253 B |
Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 307 B |
@ -1 +1,2 @@
|
||||
mesecons
|
||||
dye
|
||||
|
@ -14,7 +14,7 @@ local lightstone_rules = {
|
||||
{x=0, y=-1, z=0},
|
||||
}
|
||||
|
||||
function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
|
||||
function mesecon.lightstone_add(name, base_item, texture_off, texture_on)
|
||||
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
|
||||
tiles = {texture_off},
|
||||
groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
|
||||
@ -52,9 +52,9 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
|
||||
end
|
||||
|
||||
|
||||
mesecon:lightstone_add("red", "default:clay_brick", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
|
||||
mesecon:lightstone_add("green", "default:cactus", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
|
||||
mesecon:lightstone_add("blue", "mesecons_materials:fiber", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
|
||||
mesecon:lightstone_add("gray", "default:cobble", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
|
||||
mesecon:lightstone_add("darkgray", "default:gravel", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
|
||||
mesecon:lightstone_add("yellow", "default:mese_crystal_fragment", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
|
||||
mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
|
||||
mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
|
||||
mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png")
|
||||
mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
|
||||
mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
|
||||
mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png")
|
||||
|
Before Width: | Height: | Size: 260 B After Width: | Height: | Size: 260 B |
Before Width: | Height: | Size: 545 B After Width: | Height: | Size: 545 B |
Before Width: | Height: | Size: 447 B After Width: | Height: | Size: 447 B |
Before Width: | Height: | Size: 667 B After Width: | Height: | Size: 667 B |
Before Width: | Height: | Size: 452 B After Width: | Height: | Size: 452 B |
Before Width: | Height: | Size: 662 B After Width: | Height: | Size: 662 B |
Before Width: | Height: | Size: 446 B After Width: | Height: | Size: 446 B |
Before Width: | Height: | Size: 705 B After Width: | Height: | Size: 705 B |
Before Width: | Height: | Size: 408 B After Width: | Height: | Size: 408 B |
Before Width: | Height: | Size: 650 B After Width: | Height: | Size: 650 B |
Before Width: | Height: | Size: 291 B After Width: | Height: | Size: 291 B |
Before Width: | Height: | Size: 486 B After Width: | Height: | Size: 486 B |
@ -1,11 +1,21 @@
|
||||
-- ______
|
||||
-- |
|
||||
-- |
|
||||
-- | __ ___ _ __ _ _
|
||||
-- | | | | | |\ | | |_| | | | | |_ |_|
|
||||
-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\
|
||||
-- |
|
||||
-- |
|
||||
--
|
||||
|
||||
-- Reference
|
||||
-- ports = get_real_portstates(pos): gets if inputs are powered from outside
|
||||
-- newport = merge_portstates(state1, state2): just does result = state1 or state2 for every port
|
||||
-- action_setports(pos, rule, state): activates/deactivates the mesecons according to the portstates (helper for action)
|
||||
-- action(pos, ports): Applies new portstates to a luacontroller at pos
|
||||
-- lc_update(pos): updates the controller at pos by executing the code
|
||||
-- reset_meta (pos, code, errmsg): performs a software-reset, installs new code and prints error messages
|
||||
-- reset (pos): performs a hardware reset, turns off all ports
|
||||
-- ports = get_real_port_states(pos): gets if inputs are powered from outside
|
||||
-- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
|
||||
-- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
|
||||
-- set_port_states(pos, ports): Applies new port states to a LuaController at pos
|
||||
-- run(pos): runs the code in the controller at pos
|
||||
-- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error messages
|
||||
-- resetn(pos): performs a hardware reset, turns off all ports
|
||||
--
|
||||
-- The Sandbox
|
||||
-- The whole code of the controller runs in a sandbox,
|
||||
@ -20,42 +30,76 @@
|
||||
|
||||
local BASENAME = "mesecons_luacontroller:luacontroller"
|
||||
|
||||
local rules = {}
|
||||
rules.a = {x = -1, y = 0, z = 0, name="A"}
|
||||
rules.b = {x = 0, y = 0, z = 1, name="B"}
|
||||
rules.c = {x = 1, y = 0, z = 0, name="C"}
|
||||
rules.d = {x = 0, y = 0, z = -1, name="D"}
|
||||
local rules = {
|
||||
a = {x = -1, y = 0, z = 0, name="A"},
|
||||
b = {x = 0, y = 0, z = 1, name="B"},
|
||||
c = {x = 1, y = 0, z = 0, name="C"},
|
||||
d = {x = 0, y = 0, z = -1, name="D"},
|
||||
}
|
||||
|
||||
|
||||
------------------
|
||||
-- Action stuff --
|
||||
------------------
|
||||
-- These helpers are required to set the portstates of the luacontroller
|
||||
-- These helpers are required to set the port states of the luacontroller
|
||||
|
||||
local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
|
||||
ports = {
|
||||
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a), mesecon:invertRule(rules.a))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
|
||||
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b), mesecon:invertRule(rules.b))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
|
||||
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c), mesecon:invertRule(rules.c))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
|
||||
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d), mesecon:invertRule(rules.d))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
|
||||
local function update_real_port_states(pos, rule_name, new_state)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if rule_name == nil then
|
||||
meta:set_int("real_portstates", 1)
|
||||
return
|
||||
end
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
local L = {}
|
||||
for i = 1, 4 do
|
||||
L[i] = n % 2
|
||||
n = math.floor(n / 2)
|
||||
end
|
||||
-- (0,-1) (-1,0) (1,0) (0,1)
|
||||
local pos_to_side = { 4, 1, nil, 3, 2 }
|
||||
if rule_name.x == nil then
|
||||
for _, rname in ipairs(rule_name) do
|
||||
local port = pos_to_side[rname.x + (2 * rname.z) + 3]
|
||||
L[port] = (newstate == "on") and 1 or 0
|
||||
end
|
||||
else
|
||||
local port = pos_to_side[rule_name.x + (2 * rule_name.z) + 3]
|
||||
L[port] = (new_state == "on") and 1 or 0
|
||||
end
|
||||
meta:set_int("real_portstates",
|
||||
1 +
|
||||
1 * L[1] +
|
||||
2 * L[2] +
|
||||
4 * L[3] +
|
||||
8 * L[4])
|
||||
end
|
||||
|
||||
|
||||
local port_names = {"a", "b", "c", "d"}
|
||||
|
||||
local function get_real_port_states(pos)
|
||||
-- Determine if ports are powered (by itself or from outside)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local L = {}
|
||||
local n = meta:get_int("real_portstates") - 1
|
||||
for _, name in ipairs(port_names) do
|
||||
L[name] = ((n % 2) == 1)
|
||||
n = math.floor(n / 2)
|
||||
end
|
||||
return L
|
||||
end
|
||||
|
||||
|
||||
local function merge_port_states(ports, vports)
|
||||
return {
|
||||
a = ports.a or vports.a,
|
||||
b = ports.b or vports.b,
|
||||
c = ports.c or vports.c,
|
||||
d = ports.d or vports.d,
|
||||
}
|
||||
return ports
|
||||
end
|
||||
|
||||
local merge_portstates = function (ports, vports)
|
||||
local npo = {a=false, b=false, c=false, d=false}
|
||||
npo.a = vports.a or ports.a
|
||||
npo.b = vports.b or ports.b
|
||||
npo.c = vports.c or ports.c
|
||||
npo.d = vports.d or ports.d
|
||||
return npo
|
||||
end
|
||||
|
||||
local generate_name = function (ports)
|
||||
local overwrite = overwrite or {}
|
||||
local function generate_name(ports)
|
||||
local d = ports.d and 1 or 0
|
||||
local c = ports.c and 1 or 0
|
||||
local b = ports.b and 1 or 0
|
||||
@ -63,298 +107,324 @@ local generate_name = function (ports)
|
||||
return BASENAME..d..c..b..a
|
||||
end
|
||||
|
||||
local setport = function (pos, rule, state)
|
||||
|
||||
local function set_port(pos, rule, state)
|
||||
if state then
|
||||
mesecon:receptor_on(pos, {rule})
|
||||
mesecon.receptor_on(pos, {rule})
|
||||
else
|
||||
mesecon:receptor_off(pos, {rule})
|
||||
mesecon.receptor_off(pos, {rule})
|
||||
end
|
||||
end
|
||||
|
||||
local action = function (pos, ports)
|
||||
|
||||
local function clean_port_states(ports)
|
||||
ports.a = ports.a and true or false
|
||||
ports.b = ports.b and true or false
|
||||
ports.c = ports.c and true or false
|
||||
ports.d = ports.d and true or false
|
||||
end
|
||||
|
||||
|
||||
local function set_port_states(pos, ports)
|
||||
local node = minetest.get_node(pos)
|
||||
local name = node.name
|
||||
clean_port_states(ports)
|
||||
local vports = minetest.registered_nodes[name].virtual_portstates
|
||||
local newname = generate_name(ports)
|
||||
local new_name = generate_name(ports)
|
||||
|
||||
if name ~= newname and vports then
|
||||
local rules_on = {}
|
||||
local rules_off = {}
|
||||
if name ~= new_name and vports then
|
||||
-- Problem:
|
||||
-- We need to place the new node first so that when turning
|
||||
-- off some port, it won't stay on because the rules indicate
|
||||
-- there is an onstate output port there.
|
||||
-- When turning the output off then, it will however cause feedback
|
||||
-- so that the luacontroller will receive an "off" event by turning
|
||||
-- its output off.
|
||||
-- Solution / Workaround:
|
||||
-- Remember which output was turned off and ignore next "off" event.
|
||||
local meta = minetest.get_meta(pos)
|
||||
local ign = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
|
||||
if ports.a and not vports.a and not mesecon.is_powered(pos, rules.a) then ign.A = true end
|
||||
if ports.b and not vports.b and not mesecon.is_powered(pos, rules.b) then ign.B = true end
|
||||
if ports.c and not vports.c and not mesecon.is_powered(pos, rules.c) then ign.C = true end
|
||||
if ports.d and not vports.d and not mesecon.is_powered(pos, rules.d) then ign.D = true end
|
||||
meta:set_string("ignore_offevents", minetest.serialize(ign))
|
||||
|
||||
minetest.swap_node(pos, {name = newname, param2 = node.param2})
|
||||
minetest.swap_node(pos, {name = new_name, param2 = node.param2})
|
||||
|
||||
if ports.a ~= vports.a then setport(pos, rules.a, ports.a) end
|
||||
if ports.b ~= vports.b then setport(pos, rules.b, ports.b) end
|
||||
if ports.c ~= vports.c then setport(pos, rules.c, ports.c) end
|
||||
if ports.d ~= vports.d then setport(pos, rules.d, ports.d) end
|
||||
if ports.a ~= vports.a then set_port(pos, rules.a, ports.a) end
|
||||
if ports.b ~= vports.b then set_port(pos, rules.b, ports.b) end
|
||||
if ports.c ~= vports.c then set_port(pos, rules.c, ports.c) end
|
||||
if ports.d ~= vports.d then set_port(pos, rules.d, ports.d) end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------
|
||||
-- Overheat stuff --
|
||||
--------------------
|
||||
|
||||
local heat = function (meta) -- warm up
|
||||
h = meta:get_int("heat")
|
||||
if h ~= nil then
|
||||
meta:set_int("heat", h + 1)
|
||||
end
|
||||
-----------------
|
||||
-- Overheating --
|
||||
-----------------
|
||||
|
||||
local function overheat_off(pos)
|
||||
mesecon.receptor_off(pos, mesecon.rules.flat)
|
||||
end
|
||||
|
||||
--local cool = function (meta) -- cool down after a while
|
||||
-- h = meta:get_int("heat")
|
||||
-- if h ~= nil then
|
||||
-- meta:set_int("heat", h - 1)
|
||||
-- end
|
||||
--end
|
||||
|
||||
local overheat = function (meta) -- determine if too hot
|
||||
h = meta:get_int("heat")
|
||||
if h == nil then return true end -- if nil then overheat
|
||||
if h > 40 then
|
||||
local function overheat(pos, meta)
|
||||
if mesecon.do_overheat(pos) then -- If too hot
|
||||
local node = minetest.get_node(pos)
|
||||
node.name = BASENAME.."_burnt"
|
||||
minetest.swap_node(pos, node)
|
||||
-- Wait for pending operations
|
||||
minetest.after(0.2, overheat_off, pos)
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local overheat_off = function(pos)
|
||||
mesecon:receptor_off(pos, mesecon.rules.flat)
|
||||
------------------------
|
||||
-- Ignored off events --
|
||||
------------------------
|
||||
|
||||
local function ignore_event(event, meta)
|
||||
if event.type ~= "off" then return false end
|
||||
local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
|
||||
if ignore_offevents[event.pin.name] then
|
||||
ignore_offevents[event.pin.name] = nil
|
||||
meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-------------------
|
||||
-- Parsing stuff --
|
||||
-------------------
|
||||
-------------------------
|
||||
-- Parsing and running --
|
||||
-------------------------
|
||||
|
||||
local code_prohibited = function(code)
|
||||
-- Clean code
|
||||
local prohibited = {"while", "for", "repeat", "until", "function", "goto"}
|
||||
local function safe_print(param)
|
||||
print(dump(param))
|
||||
end
|
||||
|
||||
local function remove_functions(x)
|
||||
local tp = type(x)
|
||||
if tp == "table" then
|
||||
for key, value in pairs(x) do
|
||||
local key_t, val_t = type(key), type(value)
|
||||
if key_t == "function" or val_t == "function" then
|
||||
x[key] = nil
|
||||
else
|
||||
if key_t == "table" then
|
||||
remove_functions(key)
|
||||
end
|
||||
if val_t == "table" then
|
||||
remove_functions(value)
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif tp == "function" then
|
||||
return nil
|
||||
end
|
||||
return x
|
||||
end
|
||||
|
||||
local function get_interrupt(pos)
|
||||
-- iid = interrupt id
|
||||
local function interrupt(time, iid)
|
||||
if type(time) ~= "number" then return end
|
||||
local luac_id = minetest.get_meta(pos):get_int("luac_id")
|
||||
mesecon.queue:add_action(pos, "lc_interrupt", {luac_id, iid}, time, iid, 1)
|
||||
end
|
||||
return interrupt
|
||||
end
|
||||
|
||||
|
||||
local function get_digiline_send(pos)
|
||||
if not digiline then return end
|
||||
return function(channel, msg)
|
||||
minetest.after(0, function()
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, msg)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local safe_globals = {
|
||||
"assert", "error", "ipairs", "next", "pairs", "pcall", "select",
|
||||
"tonumber", "tostring", "type", "unpack", "_VERSION", "xpcall",
|
||||
}
|
||||
local function create_environment(pos, mem, event)
|
||||
-- Gather variables for the environment
|
||||
local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
|
||||
local vports_copy = {}
|
||||
for k, v in pairs(vports) do vports_copy[k] = v end
|
||||
local rports = get_real_port_states(pos)
|
||||
|
||||
-- Create new library tables on each call to prevent one LuaController
|
||||
-- from breaking a library and messing up other LuaControllers.
|
||||
local env = {
|
||||
pin = merge_port_states(vports, rports),
|
||||
port = vports_copy,
|
||||
event = event,
|
||||
mem = mem,
|
||||
heat = minetest.get_meta(pos):get_int("heat"),
|
||||
heat_max = mesecon.setting("overheat_max", 20),
|
||||
print = safe_print,
|
||||
interrupt = get_interrupt(pos),
|
||||
digiline_send = get_digiline_send(pos),
|
||||
string = {
|
||||
byte = string.byte,
|
||||
char = string.char,
|
||||
format = string.format,
|
||||
gsub = string.gsub,
|
||||
len = string.len,
|
||||
lower = string.lower,
|
||||
upper = string.upper,
|
||||
rep = string.rep,
|
||||
reverse = string.reverse,
|
||||
sub = string.sub,
|
||||
},
|
||||
math = {
|
||||
abs = math.abs,
|
||||
acos = math.acos,
|
||||
asin = math.asin,
|
||||
atan = math.atan,
|
||||
atan2 = math.atan2,
|
||||
ceil = math.ceil,
|
||||
cos = math.cos,
|
||||
cosh = math.cosh,
|
||||
deg = math.deg,
|
||||
exp = math.exp,
|
||||
floor = math.floor,
|
||||
fmod = math.fmod,
|
||||
frexp = math.frexp,
|
||||
huge = math.huge,
|
||||
ldexp = math.ldexp,
|
||||
log = math.log,
|
||||
log10 = math.log10,
|
||||
max = math.max,
|
||||
min = math.min,
|
||||
modf = math.modf,
|
||||
pi = math.pi,
|
||||
pow = math.pow,
|
||||
rad = math.rad,
|
||||
random = math.random,
|
||||
sin = math.sin,
|
||||
sinh = math.sinh,
|
||||
sqrt = math.sqrt,
|
||||
tan = math.tan,
|
||||
tanh = math.tanh,
|
||||
},
|
||||
table = {
|
||||
concat = table.concat,
|
||||
insert = table.insert,
|
||||
maxn = table.maxn,
|
||||
remove = table.remove,
|
||||
sort = table.sort,
|
||||
},
|
||||
os = {
|
||||
clock = os.clock,
|
||||
difftime = os.difftime,
|
||||
time = os.time,
|
||||
},
|
||||
}
|
||||
env._G = env
|
||||
|
||||
for _, name in pairs(safe_globals) do
|
||||
env[name] = _G[name]
|
||||
end
|
||||
|
||||
return env
|
||||
end
|
||||
|
||||
|
||||
local function timeout()
|
||||
debug.sethook() -- Clear hook
|
||||
error("Code timed out!")
|
||||
end
|
||||
|
||||
|
||||
local function code_prohibited(code)
|
||||
-- LuaJIT doesn't increment the instruction counter when running
|
||||
-- loops, so we have to sanitize inputs if we're using LuaJIT.
|
||||
if not jit then
|
||||
return false
|
||||
end
|
||||
local prohibited = {"while", "for", "do", "repeat", "until", "goto"}
|
||||
code = " "..code.." "
|
||||
for _, p in ipairs(prohibited) do
|
||||
if string.find(code, p) then
|
||||
if string.find(code, "[^%w_]"..p.."[^%w_]") then
|
||||
return "Prohibited command: "..p
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local safe_print = function(param)
|
||||
print(dump(param))
|
||||
end
|
||||
|
||||
deep_copy = function(original, visited) --deep copy that removes functions
|
||||
visited = visited or {}
|
||||
if visited[original] ~= nil then --already visited this node
|
||||
return visited[original]
|
||||
end
|
||||
if type(original) == 'table' then --nested table
|
||||
local copy = {}
|
||||
visited[original] = copy
|
||||
for key, value in next, original, nil do
|
||||
copy[deep_copy(key, visited)] = deep_copy(value, visited)
|
||||
end
|
||||
setmetatable(copy, deep_copy(getmetatable(original), visited))
|
||||
return copy
|
||||
elseif type(original) == 'function' then --ignore functions
|
||||
return nil
|
||||
else --by-value type
|
||||
return original
|
||||
end
|
||||
end
|
||||
|
||||
local safe_serialize = function(value)
|
||||
return minetest.serialize(deep_copy(value))
|
||||
end
|
||||
|
||||
local interrupt = function(params)
|
||||
lc_update(params.pos, {type="interrupt", iid = params.iid})
|
||||
end
|
||||
|
||||
local getinterrupt = function(pos)
|
||||
local interrupt = function (time, iid) -- iid = interrupt id
|
||||
if type(time) ~= "number" then return end
|
||||
local iid = iid or math.random()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
|
||||
local found = false
|
||||
local search = safe_serialize(iid)
|
||||
for _, i in ipairs(interrupts) do
|
||||
if safe_serialize(i) == search then
|
||||
found = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if not found then
|
||||
table.insert(interrupts, iid)
|
||||
meta:set_string("lc_interrupts", safe_serialize(interrupts))
|
||||
end
|
||||
minetest.after(time, interrupt, {pos=pos, iid = iid})
|
||||
end
|
||||
return interrupt
|
||||
end
|
||||
|
||||
local getdigiline_send = function (pos)
|
||||
local digiline_send = function (channel, msg)
|
||||
if digiline then
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, msg)
|
||||
end
|
||||
end
|
||||
return digiline_send
|
||||
end
|
||||
|
||||
local create_environment = function(pos, mem, event)
|
||||
-- Gather variables for the environment
|
||||
local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
|
||||
vports = {a = vports.a, b = vports.b, c = vports.c, d = vports.d}
|
||||
local rports = get_real_portstates(pos)
|
||||
|
||||
return {
|
||||
print = safe_print,
|
||||
pin = merge_portstates(vports, rports),
|
||||
port = vports,
|
||||
interrupt = getinterrupt(pos),
|
||||
digiline_send = getdigiline_send(pos),
|
||||
mem = mem,
|
||||
tostring = tostring,
|
||||
tonumber = tonumber,
|
||||
string = {
|
||||
byte = string.byte,
|
||||
char = string.char,
|
||||
find = string.find,
|
||||
format = string.format,
|
||||
gmatch = string.gmatch,
|
||||
gsub = string.gsub,
|
||||
len = string.len,
|
||||
lower = string.lower,
|
||||
match = string.match,
|
||||
rep = string.rep,
|
||||
reverse = string.reverse,
|
||||
sub = string.sub,
|
||||
},
|
||||
math = {
|
||||
abs = math.abs,
|
||||
acos = math.acos,
|
||||
asin = math.asin,
|
||||
atan = math.atan,
|
||||
atan2 = math.atan2,
|
||||
ceil = math.ceil,
|
||||
cos = math.cos,
|
||||
cosh = math.cosh,
|
||||
deg = math.deg,
|
||||
exp = math.exp,
|
||||
floor = math.floor,
|
||||
fmod = math.fmod,
|
||||
frexp = math.frexp,
|
||||
huge = math.huge,
|
||||
ldexp = math.ldexp,
|
||||
log = math.log,
|
||||
log10 = math.log10,
|
||||
max = math.max,
|
||||
min = math.min,
|
||||
modf = math.modf,
|
||||
pi = math.pi,
|
||||
pow = math.pow,
|
||||
rad = math.rad,
|
||||
random = math.random,
|
||||
sin = math.sin,
|
||||
sinh = math.sinh,
|
||||
sqrt = math.sqrt,
|
||||
tan = math.tan,
|
||||
tanh = math.tanh,
|
||||
},
|
||||
table = {
|
||||
insert = table.insert,
|
||||
maxn = table.maxn,
|
||||
remove = table.remove,
|
||||
sort = table.sort
|
||||
},
|
||||
event = event,
|
||||
}
|
||||
end
|
||||
|
||||
local create_sandbox = function (code, env)
|
||||
-- Create Sandbox
|
||||
local function create_sandbox(code, env)
|
||||
if code:byte(1) == 27 then
|
||||
return _, "You Hacker You! Don't use binary code!"
|
||||
return nil, "Binary code prohibited."
|
||||
end
|
||||
f, msg = loadstring(code)
|
||||
if not f then return _, msg end
|
||||
local f, msg = loadstring(code)
|
||||
if not f then return nil, msg end
|
||||
setfenv(f, env)
|
||||
return f
|
||||
end
|
||||
|
||||
local do_overheat = function (pos, meta)
|
||||
-- Overheat protection
|
||||
heat(meta)
|
||||
--minetest.after(0.5, cool, meta)
|
||||
if overheat(meta) then
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.swap_node(pos, {name = BASENAME.."_burnt", param2 = node.param2})
|
||||
minetest.get_meta(pos):set_string("lc_interrupts", "")
|
||||
minetest.after(0.2, overheat_off, pos) -- wait for pending operations
|
||||
return true
|
||||
return function(...)
|
||||
debug.sethook(timeout, "", 10000)
|
||||
local ok, ret = pcall(f, ...)
|
||||
debug.sethook() -- Clear hook
|
||||
if not ok then error(ret) end
|
||||
return ret
|
||||
end
|
||||
end
|
||||
|
||||
local load_memory = function(meta)
|
||||
|
||||
local function load_memory(meta)
|
||||
return minetest.deserialize(meta:get_string("lc_memory")) or {}
|
||||
end
|
||||
|
||||
local save_memory = function(meta, mem)
|
||||
meta:set_string("lc_memory", safe_serialize(mem))
|
||||
|
||||
local function save_memory(meta, mem)
|
||||
meta:set_string("lc_memory",
|
||||
minetest.serialize(
|
||||
remove_functions(mem)
|
||||
)
|
||||
)
|
||||
end
|
||||
|
||||
local interrupt_allow = function (meta, event)
|
||||
if event.type ~= "interrupt" then return true end
|
||||
|
||||
local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
|
||||
local search = safe_serialize(event.iid)
|
||||
for _, i in ipairs(interrupts) do
|
||||
if safe_serialize(i) == search then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local ports_invalid = function (var)
|
||||
if type(var) == "table" then
|
||||
return false
|
||||
end
|
||||
return "The ports you set are invalid"
|
||||
end
|
||||
|
||||
----------------------
|
||||
-- Parsing function --
|
||||
----------------------
|
||||
|
||||
lc_update = function (pos, event)
|
||||
local function run(pos, event)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not interrupt_allow(meta, event) then return end
|
||||
if do_overheat(pos, meta) then return end
|
||||
if overheat(pos) then return end
|
||||
if ignore_event(event, meta) then return end
|
||||
|
||||
-- load code & mem from memory
|
||||
-- Load code & mem from meta
|
||||
local mem = load_memory(meta)
|
||||
local code = meta:get_string("code")
|
||||
|
||||
-- make sure code is ok and create environment
|
||||
local prohibited = code_prohibited(code)
|
||||
if prohibited then return prohibited end
|
||||
local err = code_prohibited(code)
|
||||
if err then return err end
|
||||
|
||||
-- Create environment
|
||||
local env = create_environment(pos, mem, event)
|
||||
|
||||
-- create the sandbox and execute code
|
||||
local chunk, msg = create_sandbox (code, env)
|
||||
if not chunk then return msg end
|
||||
-- Create the sandbox and execute code
|
||||
local f, msg = create_sandbox(code, env)
|
||||
if not f then return msg end
|
||||
local success, msg = pcall(f)
|
||||
if not success then return msg end
|
||||
if ports_invalid(env.port) then return ports_invalid(env.port) end
|
||||
if type(env.port) ~= "table" then
|
||||
return "Ports set are invalid."
|
||||
end
|
||||
|
||||
save_memory(meta, mem)
|
||||
save_memory(meta, env.mem)
|
||||
|
||||
-- Actually set the ports
|
||||
minetest.after(0, action, pos, env.port)
|
||||
set_port_states(pos, env.port)
|
||||
end
|
||||
|
||||
local reset_meta = function(pos, code, errmsg)
|
||||
mesecon.queue:add_function("lc_interrupt", function (pos, luac_id, iid)
|
||||
-- There is no luacontroller anymore / it has been reprogrammed / replaced
|
||||
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
|
||||
run(pos, {type="interrupt", iid = iid})
|
||||
end)
|
||||
|
||||
local function reset_meta(pos, code, errmsg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("code", code)
|
||||
code = minetest.formspec_escape(code or "")
|
||||
@ -366,155 +436,154 @@ local reset_meta = function(pos, code, errmsg)
|
||||
"image_button_exit[9.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
|
||||
"label[0.1,5;"..errmsg.."]")
|
||||
meta:set_int("heat", 0)
|
||||
meta:set_int("luac_id", math.random(1, 65535))
|
||||
end
|
||||
|
||||
local reset = function (pos)
|
||||
minetest.get_meta(pos):set_string("lc_interrupts", "")
|
||||
action(pos, {a=false, b=false, c=false, d=false}, true)
|
||||
local function reset(pos)
|
||||
set_port_states(pos, {a=false, b=false, c=false, d=false})
|
||||
end
|
||||
|
||||
-- ______
|
||||
-- |
|
||||
-- |
|
||||
-- | __ ___ _ __ _ _
|
||||
-- | | | | | |\ | | |_| | | | | |_ |_|
|
||||
-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\
|
||||
-- |
|
||||
-- |
|
||||
--
|
||||
|
||||
-----------------------
|
||||
-- Node Registration --
|
||||
-----------------------
|
||||
|
||||
local output_rules={}
|
||||
local input_rules={}
|
||||
local output_rules = {}
|
||||
local input_rules = {}
|
||||
|
||||
local nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
|
||||
{ -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board
|
||||
{ -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC
|
||||
}
|
||||
local node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, -- Bottom slab
|
||||
{-5/16, -7/16, -5/16, 5/16, -6/16, 5/16}, -- Circuit board
|
||||
{-3/16, -6/16, -3/16, 3/16, -5/16, 3/16}, -- IC
|
||||
}
|
||||
}
|
||||
|
||||
local selectionbox = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
|
||||
}
|
||||
local selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
|
||||
}
|
||||
|
||||
local digiline = {
|
||||
receptor = {},
|
||||
effector = {
|
||||
action = function (pos, node, channel, msg)
|
||||
lc_update (pos, {type = "digiline", channel = channel, msg = msg})
|
||||
action = function(pos, node, channel, msg)
|
||||
run(pos, {type = "digiline", channel = channel, msg = msg})
|
||||
end
|
||||
}
|
||||
}
|
||||
local function on_receive_fields(pos, form_name, fields)
|
||||
if not fields.program then
|
||||
return
|
||||
end
|
||||
reset(pos)
|
||||
reset_meta(pos, fields.code)
|
||||
local err = run(pos, {type="program"})
|
||||
if err then
|
||||
print(err)
|
||||
reset_meta(pos, fields.code, err)
|
||||
end
|
||||
end
|
||||
|
||||
for a = 0, 1 do -- 0 = off; 1 = on
|
||||
for a = 0, 1 do -- 0 = off 1 = on
|
||||
for b = 0, 1 do
|
||||
for c = 0, 1 do
|
||||
for d = 0, 1 do
|
||||
local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
|
||||
local node_name = BASENAME..cid
|
||||
local top = "jeija_luacontroller_top.png"
|
||||
if a == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_A.png"
|
||||
end
|
||||
if b == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_B.png"
|
||||
end
|
||||
if c == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_C.png"
|
||||
end
|
||||
if d == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_D.png"
|
||||
end
|
||||
|
||||
local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
|
||||
local nodename = BASENAME..cid
|
||||
local top = "jeija_luacontroller_top.png"
|
||||
if a == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_A.png"
|
||||
end
|
||||
if b == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_B.png"
|
||||
end
|
||||
if c == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_C.png"
|
||||
end
|
||||
if d == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_D.png"
|
||||
end
|
||||
local groups
|
||||
if a + b + c + d ~= 0 then
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
|
||||
else
|
||||
groups = {dig_immediate=2, overheat = 1}
|
||||
end
|
||||
|
||||
if a + b + c + d ~= 0 then
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
|
||||
else
|
||||
groups = {dig_immediate=2, overheat = 1}
|
||||
end
|
||||
output_rules[cid] = {}
|
||||
input_rules[cid] = {}
|
||||
if a == 1 then table.insert(output_rules[cid], rules.a) end
|
||||
if b == 1 then table.insert(output_rules[cid], rules.b) end
|
||||
if c == 1 then table.insert(output_rules[cid], rules.c) end
|
||||
if d == 1 then table.insert(output_rules[cid], rules.d) end
|
||||
|
||||
output_rules[cid] = {}
|
||||
input_rules[cid] = {}
|
||||
if (a == 1) then table.insert(output_rules[cid], rules.a) end
|
||||
if (b == 1) then table.insert(output_rules[cid], rules.b) end
|
||||
if (c == 1) then table.insert(output_rules[cid], rules.c) end
|
||||
if (d == 1) then table.insert(output_rules[cid], rules.d) end
|
||||
if a == 0 then table.insert( input_rules[cid], rules.a) end
|
||||
if b == 0 then table.insert( input_rules[cid], rules.b) end
|
||||
if c == 0 then table.insert( input_rules[cid], rules.c) end
|
||||
if d == 0 then table.insert( input_rules[cid], rules.d) end
|
||||
|
||||
if (a == 0) then table.insert(input_rules[cid], rules.a) end
|
||||
if (b == 0) then table.insert(input_rules[cid], rules.b) end
|
||||
if (c == 0) then table.insert(input_rules[cid], rules.c) end
|
||||
if (d == 0) then table.insert(input_rules[cid], rules.d) end
|
||||
|
||||
local mesecons = {
|
||||
effector =
|
||||
{
|
||||
rules = input_rules[cid],
|
||||
action_change = function (pos, _, rulename, newstate)
|
||||
lc_update(pos, {type=newstate, pin=rulename})
|
||||
end,
|
||||
},
|
||||
receptor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
rules = output_rules[cid]
|
||||
}
|
||||
}
|
||||
|
||||
minetest.register_node(nodename, {
|
||||
description = "Luacontroller",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
top,
|
||||
"jeija_microcontroller_bottom.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png"
|
||||
local mesecons = {
|
||||
effector = {
|
||||
rules = input_rules[cid],
|
||||
action_change = function (pos, _, rule_name, new_state)
|
||||
update_real_port_states(pos, rule_name, new_state)
|
||||
run(pos, {type=new_state, pin=rule_name})
|
||||
end,
|
||||
},
|
||||
receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = output_rules[cid]
|
||||
}
|
||||
}
|
||||
|
||||
inventory_image = top,
|
||||
paramtype = "light",
|
||||
groups = groups,
|
||||
drop = BASENAME.."0000",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
on_construct = reset_meta,
|
||||
on_receive_fields = function(pos, formname, fields)
|
||||
if fields.quit then
|
||||
return
|
||||
end
|
||||
reset(pos)
|
||||
reset_meta(pos, fields.code)
|
||||
local err = lc_update(pos, {type="program"})
|
||||
if err then print(err) end
|
||||
reset_meta(pos, fields.code, err)
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = mesecons,
|
||||
digiline = digiline,
|
||||
is_luacontroller = true,
|
||||
virtual_portstates = { a = a == 1, -- virtual portstates are
|
||||
b = b == 1, -- the ports the the
|
||||
c = c == 1, -- controller powers itself
|
||||
d = d == 1},-- so those that light up
|
||||
after_dig_node = function (pos, node)
|
||||
mesecon:receptor_off(pos, output_rules)
|
||||
end,
|
||||
})
|
||||
minetest.register_node(node_name, {
|
||||
description = "LuaController",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
top,
|
||||
"jeija_microcontroller_bottom.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png"
|
||||
},
|
||||
inventory_image = top,
|
||||
paramtype = "light",
|
||||
groups = groups,
|
||||
drop = BASENAME.."0000",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selection_box,
|
||||
node_box = node_box,
|
||||
on_construct = reset_meta,
|
||||
on_receive_fields = on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = mesecons,
|
||||
digiline = digiline,
|
||||
-- Virtual portstates are the ports that
|
||||
-- the node shows as powered up (light up).
|
||||
virtual_portstates = {
|
||||
a = a == 1,
|
||||
b = b == 1,
|
||||
c = c == 1,
|
||||
d = d == 1,
|
||||
},
|
||||
after_dig_node = function (pos, node)
|
||||
mesecon.receptor_off(pos, output_rules)
|
||||
end,
|
||||
is_luacontroller = true,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--overheated luacontroller
|
||||
------------------------------
|
||||
-- Overheated LuaController --
|
||||
------------------------------
|
||||
|
||||
minetest.register_node(BASENAME .. "_burnt", {
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
@ -530,22 +599,20 @@ minetest.register_node(BASENAME .. "_burnt", {
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1},
|
||||
drop = BASENAME.."0000",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
selection_box = selection_box,
|
||||
node_box = node_box,
|
||||
on_construct = reset_meta,
|
||||
on_receive_fields = function(pos, formname, fields)
|
||||
if fields.quit then
|
||||
return
|
||||
end
|
||||
reset(pos)
|
||||
reset_meta(pos, fields.code)
|
||||
local err = lc_update(pos, {type="program"})
|
||||
if err then print(err) end
|
||||
reset_meta(pos, fields.code, err)
|
||||
end,
|
||||
on_receive_fields = on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
is_luacontroller = true,
|
||||
virtual_portstates = {a = false, b = false, c = false, d = false},
|
||||
mesecons = {
|
||||
effector = {
|
||||
rules = mesecon.rules.flat,
|
||||
action_change = function(pos, _, rule_name, new_state)
|
||||
update_real_port_states(pos, rule_name, new_state)
|
||||
end,
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
------------------------
|
||||
|
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 8.5 KiB After Width: | Height: | Size: 8.5 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
@ -14,7 +14,7 @@ minetest.register_craftitem("mesecons_materials:fiber", {
|
||||
minetest.register_craft({
|
||||
output = "mesecons_materials:glue 2",
|
||||
type = "cooking",
|
||||
recipe = "default:sapling",
|
||||
recipe = "group:sapling",
|
||||
cooktime = 2
|
||||
})
|
||||
|
||||
@ -35,7 +35,7 @@ minetest.register_craftitem("mesecons_materials:silicon", {
|
||||
minetest.register_craft({
|
||||
output = "mesecons_materials:silicon 4",
|
||||
recipe = {
|
||||
{"default:sand", "default:sand"},
|
||||
{"default:sand", "default:steel_ingot"},
|
||||
{"group:sand", "group:sand"},
|
||||
{"group:sand", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|