mesecons/mesecons
Christopher Head 8e6536ca2e
Simplify turnon/turnoff.
It is no longer possible for get_node_force to return nil if the target
location does, in fact, exist, because a VM will always be able to load
it (whereas a forceload might not, due to exhaustion of forceload
resources). So it is no longer necessary to handle get_node_force
returning nil by deferring processing.
2016-08-24 00:42:40 -07:00
..
textures Move shared textures into base mod (fixes a few LuaC issues) 2016-08-23 11:02:12 +02:00
actionqueue.lua Force-load areas with mesecon usage 2016-02-19 12:11:38 +01:00
depends.txt Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00
init.lua Use VM transactions for conductor state changes. 2016-08-24 00:42:40 -07:00
internal.lua Simplify turnon/turnoff. 2016-08-24 00:42:40 -07:00
legacy.lua Merge branch 'improve-luacontroller' of https://github.com/ShadowNinja/minetest-mod-mesecons into ShadowNinja-improve-luacontroller 2014-11-22 23:04:34 +01:00
oldwires.lua Don't refer to LIGHT_MAX global; use default. 2015-05-11 11:28:56 +07:00
presets.lua Remove trailing whitespace 2015-10-04 13:30:34 +02:00
services.lua Split wires into their own mod, introduce autoconnect hooks 2016-08-23 11:08:53 +02:00
settings.lua Consistently use UNIX line endings (LF instead of CR LF) 2016-02-15 23:05:21 +01:00
util.lua Implement VoxelManipulator-based transactions. 2016-08-24 00:42:38 -07:00