mesecons/mesecons
Novatux edc10dac47 Add an ABM function which resets heat to 0, since gates/controllers won't be cooled normally if they are moved (piston, etc...) during the cooling delay. 2013-06-05 06:45:19 +02:00
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VERSION Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00
depends.txt Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00
init.lua Fix Bug: Wrong usage of action_on/action_off instead of action_change 2013-01-19 23:37:03 +01:00
internal.lua Fix Bug: Wrong usage of action_on/action_off instead of action_change 2013-01-19 23:37:03 +01:00
legacy.lua Upload cleaned up mesecons to nextgen branch 2012-12-15 18:45:51 +01:00
oldwires.lua Fix all crafting recipes to use modern style 2013-04-28 12:40:08 +02:00
presets.lua Include experimental vertical wires (needs textures) 2012-12-13 18:42:45 +01:00
services.lua Add an ABM function which resets heat to 0, since gates/controllers won't be cooled normally if they are moved (piston, etc...) during the cooling delay. 2013-06-05 06:45:19 +02:00
settings.lua Add MOVESTONE_MAXIMUM_PUSH setting. 2013-03-15 19:53:09 -04:00
util.lua Make pistons and movestones move objects (push only yet) 2013-04-02 11:57:28 +02:00
wires.lua Fix all crafting recipes to use modern style 2013-04-28 12:40:08 +02:00