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v2.1.0
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46d347c00a
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19
CHANGELOG.md
19
CHANGELOG.md
@ -7,6 +7,22 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
|
|
||||||
## [Unreleased]
|
## [Unreleased]
|
||||||
|
|
||||||
|
## [2.2.0] - 2021-06-28
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
- Refactored recipe override mechanism to avoid re-coding recipes
|
||||||
|
when we only want to change the amount produced.
|
||||||
|
- [Realigned rail recipe to the changes made in Minetest Game.](https://github.com/minetest-mods/moreblocks/pull/169)
|
||||||
|
- All rail recipes (standard, power, break) were boosted by 50%.
|
||||||
|
|
||||||
|
### Fixed
|
||||||
|
|
||||||
|
- [Shapeless crafting recipes are now handled in redefinitions.](https://github.com/minetest-mods/moreblocks/pull/171)
|
||||||
|
- [Aliases are now resolved in Stairs+ circular saw cost calculation.](https://github.com/minetest-mods/moreblocks/pull/175)
|
||||||
|
- [Fixed strange placement behavior for non-default Stairs+ nodes.](https://github.com/minetest-mods/moreblocks/pull/168)
|
||||||
|
- [Fixed stairs placement over oddly-shaped nodes.](https://github.com/minetest-mods/moreblocks/pull/166)
|
||||||
|
|
||||||
## [2.1.0] - 2020-12-14
|
## [2.1.0] - 2020-12-14
|
||||||
|
|
||||||
### Added
|
### Added
|
||||||
@ -117,7 +133,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||||||
|
|
||||||
- Initial versioned release.
|
- Initial versioned release.
|
||||||
|
|
||||||
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...HEAD
|
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.2.0...HEAD
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||||||
|
[2.2.0]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...v2.2.0
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||||||
[2.1.0]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...v2.1.0
|
[2.1.0]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...v2.1.0
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||||||
[2.0.0]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...v2.0.0
|
[2.0.0]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...v2.0.0
|
||||||
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
|
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
|
||||||
|
@ -89,8 +89,9 @@ circular_saw.names = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function circular_saw:get_cost(inv, stackname)
|
function circular_saw:get_cost(inv, stackname)
|
||||||
|
local name = minetest.registered_aliases[stackname] or stackname
|
||||||
for i, item in pairs(inv:get_list("output")) do
|
for i, item in pairs(inv:get_list("output")) do
|
||||||
if item:get_name() == stackname then
|
if item:get_name() == name then
|
||||||
return circular_saw.cost_in_microblocks[i]
|
return circular_saw.cost_in_microblocks[i]
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
3
init.lua
3
init.lua
@ -20,6 +20,7 @@ dofile(modpath .. "/config.lua")
|
|||||||
dofile(modpath .. "/circular_saw.lua")
|
dofile(modpath .. "/circular_saw.lua")
|
||||||
dofile(modpath .. "/stairsplus/init.lua")
|
dofile(modpath .. "/stairsplus/init.lua")
|
||||||
dofile(modpath .. "/nodes.lua")
|
dofile(modpath .. "/nodes.lua")
|
||||||
dofile(modpath .. "/redefinitions.lua")
|
|
||||||
dofile(modpath .. "/crafting.lua")
|
dofile(modpath .. "/crafting.lua")
|
||||||
dofile(modpath .. "/aliases.lua")
|
dofile(modpath .. "/aliases.lua")
|
||||||
|
|
||||||
|
minetest.log("action", "[moreblocks] loaded.")
|
||||||
|
28
nodes.lua
28
nodes.lua
@ -194,7 +194,7 @@ local nodes = {
|
|||||||
description = S("Iron Glass"),
|
description = S("Iron Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -205,7 +205,7 @@ local nodes = {
|
|||||||
description = S("Coal Glass"),
|
description = S("Coal Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -216,7 +216,7 @@ local nodes = {
|
|||||||
description = S("Clean Glass"),
|
description = S("Clean Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -316,7 +316,7 @@ local nodes = {
|
|||||||
description = S("Trap Glass"),
|
description = S("Trap Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -329,7 +329,7 @@ local nodes = {
|
|||||||
description = S("Trap Obsidian Glass"),
|
description = S("Trap Obsidian Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -353,7 +353,7 @@ local nodes = {
|
|||||||
description = S("Trap Clean Glass"),
|
description = S("Trap Clean Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
|
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -412,7 +412,7 @@ local nodes = {
|
|||||||
description = S("Glow Glass"),
|
description = S("Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -424,7 +424,7 @@ local nodes = {
|
|||||||
description = S("Clean Glow Glass"),
|
description = S("Clean Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -436,7 +436,7 @@ local nodes = {
|
|||||||
description = S("Trap Glow Glass"),
|
description = S("Trap Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -450,7 +450,7 @@ local nodes = {
|
|||||||
description = S("Trap Clean Glow Glass"),
|
description = S("Trap Clean Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -464,7 +464,7 @@ local nodes = {
|
|||||||
description = S("Super Glow Glass"),
|
description = S("Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -476,7 +476,7 @@ local nodes = {
|
|||||||
description = S("Clean Super Glow Glass"),
|
description = S("Clean Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -488,7 +488,7 @@ local nodes = {
|
|||||||
description = S("Trap Super Glow Glass"),
|
description = S("Trap Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@ -502,7 +502,7 @@ local nodes = {
|
|||||||
description = S("Trap Clean Super Glow Glass"),
|
description = S("Trap Clean Super Glow Glass"),
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = "clip",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -1,71 +0,0 @@
|
|||||||
--[[
|
|
||||||
More Blocks: redefinitions of default stuff
|
|
||||||
|
|
||||||
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
|
||||||
Licensed under the zlib license. See LICENSE.md for more information.
|
|
||||||
--]]
|
|
||||||
|
|
||||||
-- Redefinitions of some default crafting recipes:
|
|
||||||
|
|
||||||
-- Signs: +1
|
|
||||||
minetest.clear_craft({
|
|
||||||
recipe = {
|
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
||||||
{'', 'group:stick', ''},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.clear_craft({
|
|
||||||
recipe = {
|
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
|
||||||
{'', 'group:stick', ''},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = 'default:sign_wall_steel 4',
|
|
||||||
recipe = {
|
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
||||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
|
||||||
{'', 'group:stick', ''},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = 'default:sign_wall_wood 4',
|
|
||||||
recipe = {
|
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
|
||||||
{'group:wood', 'group:wood', 'group:wood'},
|
|
||||||
{'', 'group:stick', ''},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
minetest.clear_craft({
|
|
||||||
recipe = {
|
|
||||||
{"default:papyrus", "default:papyrus", "default:papyrus"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "default:paper 4",
|
|
||||||
recipe = {
|
|
||||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "default:rail 24",
|
|
||||||
recipe = {
|
|
||||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "toolrepair",
|
|
||||||
additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%).
|
|
||||||
})
|
|
@ -30,16 +30,27 @@ local wall_right_dirmap = {9, 18, 7, 12}
|
|||||||
local wall_left_dirmap = {11, 16, 5, 14}
|
local wall_left_dirmap = {11, 16, 5, 14}
|
||||||
local ceil_dirmap = {20, 23, 22, 21}
|
local ceil_dirmap = {20, 23, 22, 21}
|
||||||
|
|
||||||
|
-- extract the stairsplus category from a node name
|
||||||
|
-- assumes the name is in the form mod_name:category_original_ndoe_name
|
||||||
|
local function name_to_category(name)
|
||||||
|
local colon = name:find(":") or 0
|
||||||
|
colon = colon + 1
|
||||||
|
local under = name:find("_", colon)
|
||||||
|
return name:sub(colon, under)
|
||||||
|
end
|
||||||
|
|
||||||
stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
||||||
local sneak = placer and placer:get_player_control().sneak
|
local sneak = placer and placer:get_player_control().sneak
|
||||||
local aux = placer and placer:get_player_control().aux1
|
local aux = placer and placer:get_player_control().aux1
|
||||||
|
|
||||||
-- namestring for what we are placing, up to the first _ (exclusive)
|
-- category for what we are placing
|
||||||
local item_prefix = itemstack:get_name():gsub("_.*$", "")
|
local item_prefix = name_to_category(itemstack:get_name())
|
||||||
-- namestring for what we are placing against
|
-- category for what we are placing against
|
||||||
local under = pointed_thing.under
|
local under = pointed_thing.under
|
||||||
local under_node = minetest.get_node(under)
|
local under_node = minetest.get_node(under)
|
||||||
local under_prefix = under_node and under_node.name:gsub("_.*$", "")
|
local under_prefix = under_node and name_to_category(under_node.name)
|
||||||
|
-- NALC Addition to avoid coloredwood/unifiedbricks crash by Sys4
|
||||||
|
local under_pmod = string.sub(under_node.name, 1, string.find(under_node.name, ":")-1)
|
||||||
|
|
||||||
local same_cat = item_prefix == under_prefix
|
local same_cat = item_prefix == under_prefix
|
||||||
|
|
||||||
@ -51,9 +62,13 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
|||||||
-- and in general for sneak placement
|
-- and in general for sneak placement
|
||||||
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||||
local face_off = vector.subtract(face_pos, under)
|
local face_off = vector.subtract(face_pos, under)
|
||||||
local wallmounted = minetest.dir_to_wallmounted(face_off)
|
|
||||||
|
|
||||||
if same_cat and not aux then
|
-- we cannot trust face_off to tell us the correct directionif the
|
||||||
|
-- under node has a non-standard shape, so use the distance between under and above
|
||||||
|
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
|
||||||
|
|
||||||
|
if same_cat and (under_pmod ~= "coloredwood" and under_pmod ~= "unifiedbricks")
|
||||||
|
and not aux then
|
||||||
p2 = under_node.param2
|
p2 = under_node.param2
|
||||||
-- flip if placing above or below an upright or upside-down node
|
-- flip if placing above or below an upright or upside-down node
|
||||||
-- TODO should we also flip when placing next to a side-mounted node?
|
-- TODO should we also flip when placing next to a side-mounted node?
|
||||||
|
@ -25,7 +25,7 @@ function stairsplus:prepare_groups(groups)
|
|||||||
local result = {}
|
local result = {}
|
||||||
if groups then
|
if groups then
|
||||||
for k, v in pairs(groups) do
|
for k, v in pairs(groups) do
|
||||||
if k ~= "wood" and k ~= "stone" then
|
if k ~= "wood" and k ~= "stone" and k ~= "wool" and k ~= "tree" then
|
||||||
result[k] = v
|
result[k] = v
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -61,6 +61,8 @@ for _, name in pairs(default_nodes) do
|
|||||||
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
||||||
if type(ndef.drop) == "string" then
|
if type(ndef.drop) == "string" then
|
||||||
ndef.drop = ndef.drop:gsub(".+:", "")
|
ndef.drop = ndef.drop:gsub(".+:", "")
|
||||||
|
elseif name == "desert_stone" then
|
||||||
|
ndef.drop = ndef.drop.items[1].items[1]:gsub(".+:", "")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
||||||
@ -106,9 +108,6 @@ if minetest.get_modpath("wool") then
|
|||||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||||
ndef.sunlight_propagates = true
|
ndef.sunlight_propagates = true
|
||||||
|
|
||||||
-- Prevent dye+cut wool recipy from creating a full wool block.
|
|
||||||
ndef.groups.wool = nil
|
|
||||||
|
|
||||||
stairsplus:register_all(mod, name, nodename, ndef)
|
stairsplus:register_all(mod, name, nodename, ndef)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
Reference in New Issue
Block a user