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https://github.com/minetest-mods/moreores.git
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Fix incorrect tool_capabilities
(#44)
Fixes incorrectly defined damage_groups in the tool_capabilities of all tools, and full_punch_interval of shovels.
Also fixes crash happening after a9bd9dc
when toolranks mod is used.
This commit is contained in:
parent
a9bd9dc84a
commit
cad7278522
62
init.lua
62
init.lua
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@ -178,32 +178,26 @@ local function add_ore(modname, description, mineral_name, oredef)
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inventory_image = toolimg_base .. tool_name .. ".png",
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tool_capabilities = {
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max_drop_level = 3,
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groupcaps = tooldef,
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groupcaps = tooldef.groupcaps,
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damage_groups = tooldef.damage_groups,
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full_punch_interval = oredef.full_punch_interval,
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},
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sound = {breaks = "default_tool_breaks"},
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}
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if tool_name == "sword" then
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tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
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tdef.tool_capabilities.damage_groups = oredef.tools.sword.damage_groups
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tdef.description = S("@1 Sword", S(description))
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end
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if tool_name == "pick" then
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tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
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tdef.tool_capabilities.damage_groups = oredef.tools.pick.damage_groups
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tdef.description = S("@1 Pickaxe", S(description))
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end
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if tool_name == "axe" then
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tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
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tdef.tool_capabilities.damage_groups = oredef.tools.axe.damage_groups
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tdef.description = S("@1 Axe", S(description))
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end
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if tool_name == "shovel" then
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.tool_capabilities.damage_groups = oredef.tools.shovel.damage_groups
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tdef.description = S("@1 Shovel", S(description))
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tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
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end
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@ -211,7 +205,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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local fulltool_name = tool_base .. tool_name .. tool_post
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if tool_name == "hoe" and minetest.get_modpath("farming") then
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tdef.max_uses = tooldef.uses
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tdef.max_uses = tooldef.max_uses
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tdef.description = S("@1 Hoe", S(description))
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farming.register_hoe(fulltool_name, tdef)
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end
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@ -259,25 +253,33 @@ local oredefs = {
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},
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tools = {
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pick = {
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cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel = 1},
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groupcaps = {
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cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel = 1},
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},
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damage_groups = {fleshy = 4},
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},
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hoe = {
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uses = 300,
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max_uses = 300,
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},
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shovel = {
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel = 1},
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groupcaps = {
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel = 1},
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},
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damage_groups = {fleshy = 3},
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},
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axe = {
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel = 1},
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel = 1},
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groupcaps = {
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel = 1},
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel = 1},
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},
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damage_groups = {fleshy = 5},
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},
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sword = {
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
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snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
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choppy = {times = {[3] = 0.80}, uses = 100, maxlevel = 0},
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groupcaps = {
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
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snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
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choppy = {times = {[3] = 0.80}, uses = 100, maxlevel = 0},
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},
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damage_groups = {fleshy = 6},
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},
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},
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@ -295,25 +297,33 @@ local oredefs = {
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},
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tools = {
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pick = {
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cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel = 3},
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groupcaps = {
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cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel = 3},
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},
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damage_groups = {fleshy = 6},
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},
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hoe = {
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uses = 1000,
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max_uses = 1000,
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},
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shovel = {
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel = 3},
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groupcaps = {
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel = 3},
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},
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damage_groups = {fleshy = 5},
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},
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axe = {
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel = 3},
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel = 2},
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groupcaps = {
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel = 3},
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel = 2},
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},
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damage_groups = {fleshy = 8},
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},
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sword = {
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel = 2},
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snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.25}, uses = 200, maxlevel = 3},
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel = 0},
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groupcaps = {
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel = 2},
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snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.25}, uses = 200, maxlevel = 3},
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel = 0},
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},
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damage_groups = {fleshy = 10},
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},
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},
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