Commit Graph

11 Commits

Author SHA1 Message Date
312780c82e Clean up skin listing (#100)
Supersedes the 'fsep' setting by automatically detecting
the texture name in both, the skin list and the updater
scripts.
New, automatically fetched skins will now always use the
'.' delimiter to avoid player name issues.
In case of ambiguous texture names, a warning is logged.
2024-06-05 17:55:55 +02:00
271c109073 Replace skinsdb API source (#91)
The old API is no longer reachable, thus got replaced.
This also removes the obsolete skin preview download because the mod is capable of generating them automatically.

Co-authored-by: CallMeDax <142984237+CallMeDax@users.noreply.github.com>
2023-09-06 16:39:11 +02:00
d3c7fa71c0 Filename seperator setting to fix #54 (#83)
Adds a filename split seperator setting that lets you choose between old style `_` and `.` because dot is the only char that isn´t allowed in playername but in texturenames.
Default value is `_` to keep it compatible with older versions, while `.` offers a solution to fix #54.
2023-05-10 21:41:35 +02:00
77c00a0823 update_skins.py
Remove leading zeros again
2020-09-10 14:25:01 +02:00
8799ba0bd5 updater/update_skins.py: Do not download preview files by default 2020-09-10 14:25:01 +02:00
1fcd3c4a8c Add python skin update script (#48) 2020-06-07 13:39:57 +02:00
169721840e remove all updater to solve CC-BY-NC-SA and Newtonsoft license issues
Fix for #19
2018-08-17 11:38:00 +02:00
11c39cd149 update_skins_db.sh: skip processing of already existing skins
Skip also the downloading of preview images for them
Additional parameter "all" to process all
2017-04-10 14:56:07 +02:00
d5df0d5e86 renamed back to "skins" for beter compatibility
make unified_inventory opitonal, move the UI code to an own file
2017-02-09 23:06:25 +01:00
0ed683210e bugfixes and optimizations in update_skins_db.sh 2016-10-18 23:23:10 +02:00
8aef2c19ba The u_skins is a mod, not a modpack. Moved u_skins to the root and all updater stuff to the (new) updater directory 2016-09-05 21:02:53 +02:00