Player skin mod, supporting unified_inventory, sfinv and smart_inventory https://content.minetest.net/packages/bell07/skinsdb/
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locale Added russian (ru) translation 2022-02-02 18:58:21 +01:00
meta Autogenerate skin previews and other @GreenDimond changes 2020-02-08 19:12:09 +01:00
models implement skinned 1st person view hand 2022-02-16 10:24:03 +01:00
textures Update to work with Unified Inventory v2 2021-03-27 16:09:38 +01:00
updater update_skins.py 2020-09-10 14:25:01 +02:00
.gitignore finished work on private player skins support 2017-06-18 17:56:24 +02:00
api.lua fix skin list without sort key or name 2022-02-16 10:19:47 +01:00
API.md adjustments from code review 2022-03-05 12:44:48 +01:00
chatcommands.lua fix chrash when using /skinsdb set without parameter or /skinsdb list public 2020-05-25 12:15:09 +02:00
formspecs.lua fix Undeclared global variable "unified_inventory" accessed 2022-03-05 12:53:55 +01:00
init.lua adjustments from code review 2022-03-05 12:44:48 +01:00
mod.conf Update to work with Unified Inventory v2 2021-03-27 16:09:38 +01:00
README.md implement skinned 1st person view hand 2022-02-16 10:24:03 +01:00
sfinv_page.lua fix translation for unified_inventory 2020-01-14 14:57:45 +01:00
skin_meta_api.lua adjustments from code review 2022-03-05 12:44:48 +01:00
skinlist.lua implement skinned 1st person view hand 2022-02-16 10:24:03 +01:00
skins_updater.lua Fix corrupted data in Windows systems (#47) 2020-05-23 08:56:30 +02:00
unified_inventory_page.lua Update to work with Unified Inventory v2 2021-03-27 16:09:38 +01:00

skinsdb

This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.

Features

  • Flexible skins API to manage the database
  • character_creator support for custom skins
  • Skin change menu for sfinv (in minetest_game) and unified_inventory
  • Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui)
  • Supported by smart_inventory for the skin selection
  • Supported by i3 inventory mod
  • Skin previews supported in selection
  • Additional information for each skin
  • Support for different skins lists: public and a per-player list are currently implemented
  • Full 3d_armor support
  • Compatible to 1.0 and 1.8 Minecraft skins format
  • Skinned hand in 1st person view (1.0 skins only)

Installing skins

Download from the database

Ingame Downloader

  1. Get Minetest 5.1.0-dev-cb00632 or newer
  2. Start your world
  3. Run /skinsdb_download_skins <skindb start page> <amount of pages>
  4. Wait for the Minetest server to shut down
  5. Start the server again

You might want to run minetest in a Terminal/Console window to check the log output instantly.

Python Download script

Requirements:

  • Python 3
  • requests library: pip3 install requests

Go to the updater folder of this mod and run python3 update_skins.py
The Script will download all the skins from the database for you.

Manual addition

  1. Copy your skin textures to textures as documented in textures/readme.txt
  2. Create meta/character_<name>.txt with the following fields (separated by new lines):
    • Skin name
    • Author
    • Skin license

License:

  • GPLv3
  • skin texture licenses: See "meta" folder
  • hand model: CC0

Credits

  • RealBadAngel (unified_inventory)
  • Zeg9 (skinsdb)
  • cornernote (source code)
  • Krock (source code)
  • bell07 (source code)
  • stujones11 (player models)
  • jordan4ibanez (1st person view hand)