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fixed pastel, light and faint aliasing.
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4
init.lua
4
init.lua
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@ -334,13 +334,13 @@ for i in ipairs(stained_glass_hues) do
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elseif shadename == "light_" or shadename == "pastel_" or shadename == "faint_" then
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stained_glass_define({
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colorcode = huenumber.."_"..shadenumber.."_",
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colorcode = huenumber.."_"..shadenumber,
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colorname = shadename..huename,
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recipe = recipevalue,
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shade = shadename,
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})
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stained_trapglass_define({
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colorcode = huenumber.."_"..shadenumber.."_",
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colorcode = huenumber.."_"..shadenumber,
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colorname = shadename..huename,
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recipe = recipevalue,
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shade = shadename,
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