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https://github.com/minetest-mods/stained_glass.git
synced 2024-11-15 22:40:20 +01:00
better way to call after_dig_node
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parent
bae9f7bd34
commit
664681b2e2
24
init.lua
24
init.lua
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@ -54,9 +54,7 @@ minetest.register_node("stained_glass:stained_glass", {
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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drop = "moreblocks:super_glow_glass",
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local name = itemstack:get_name()
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if name == "moreblocks:sweeper" then
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@ -92,9 +90,7 @@ minetest.register_node("stained_glass:pastel_stained_glass", {
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walkable = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local name = itemstack:get_name()
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if name == "moreblocks:sweeper" then
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@ -121,9 +117,7 @@ minetest.register_node("stained_glass:faint_stained_glass", {
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walkable = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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unifieddyes.on_rightclick(pos, node, clicker,
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itemstack, pointed_thing, "stained_glass:faint_stained_glass")
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@ -155,9 +149,7 @@ minetest.register_node("stained_glass:stained_trap_glass", {
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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drop = "moreblocks:trap_super_glow_glass",
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local name = itemstack:get_name()
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if name == "moreblocks:sweeper" then
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@ -186,9 +178,7 @@ minetest.register_node("stained_glass:pastel_stained_trap_glass", {
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walkable = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local name = itemstack:get_name()
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if name == "moreblocks:sweeper" then
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@ -215,9 +205,7 @@ minetest.register_node("stained_glass:faint_stained_trap_glass", {
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walkable = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
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end,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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unifieddyes.on_rightclick(pos, node, clicker,
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itemstack, pointed_thing, "stained_glass:faint_stained_glass")
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