technic/node_breaker.lua

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minetest.register_craft({
output = 'technic:nodebreaker_off 1',
recipe = {
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{'default:wood', 'default:pick_mese','default:wood'},
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{'default:stone', 'mesecons:piston','default:stone'},
{'default:stone', 'mesecons:mesecon','default:stone'},
}
})
minetest.register_node("technic:nodebreaker_off", {
description = "Node Breaker",
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tile_images = {"technic_nodebreaker_top_off.png","technic_nodebreaker_bottom_off.png","technic_nodebreaker_side2_off.png","technic_nodebreaker_side1_off.png",
"technic_nodebreaker_back.png","technic_nodebreaker_front_off.png"},
is_ground_content = true,
paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1},
sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
end,
})
minetest.register_node("technic:nodebreaker_on", {
description = "Node Breaker",
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tile_images = {"technic_nodebreaker_top_on.png","technic_nodebreaker_bottom_on.png","technic_nodebreaker_side2_on.png","technic_nodebreaker_side1_on.png",
"technic_nodebreaker_back.png","technic_nodebreaker_front_on.png"},
is_ground_content = true,
paramtype2 = "facedir",
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tubelike=1,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
mesecon:register_on_signal_on(function(pos, node)
if node.name == "technic:nodebreaker_off" then
minetest.env:add_node(pos, {name="technic:nodebreaker_on", param2 = node.param2})
break_node (pos,node.param2)
nodeupdate(pos)
end
end)
mesecon:register_on_signal_off(function(pos, node)
if node.name == "technic:nodebreaker_on" then
minetest.env:add_node(pos, {name="technic:nodebreaker_off", param2 = node.param2})
nodeupdate(pos)
end
end)
mesecon:register_effector("technic:nodebreaker_on", "technic:nodebreaker_off")
function break_node (pos,n_param)
local pos1={}
local pos2={}
pos1.x=pos.x
pos1.y=pos.y
pos1.z=pos.z
pos2.x=pos.x
pos2.y=pos.y
pos2.z=pos.z
--param2 3=x+ 1=x- 2=z+ 0=z-
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local x_velocity=0
local z_velocity=0
if n_param==3 then pos2.x=pos2.x+1 pos1.x=pos1.x-1 x_velocity=-1 end
if n_param==2 then pos2.z=pos2.z+1 pos1.z=pos1.z-1 z_velocity=-1 end
if n_param==1 then pos2.x=pos2.x-1 pos1.x=pos1.x+1 x_velocity=1 end
if n_param==0 then pos2.z=pos2.z-1 pos1.x=pos1.z+1 z_velocity=1 end
local node=minetest.env:get_node(pos2)
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local meta = minetest.env:get_meta(pos1)
tubelike=meta:get_int("tubelike")
--if tubelike==1 then
if node.name == "air" then return nil end
if node.name == "default:lava_source" then return nil end
if node.name == "default:lava_flowing" then return nil end
if node.name == "default:water_source" then minetest.env:remove_node(pos2) return nil end
if node.name == "default:water_flowing" then minetest.env:remove_node(pos2) return nil end
if node.name == "ignore" then minetest.env:remove_node(pos2) return nil end
local drops = minetest.get_node_drops(node.name, "default:pick_mese")
local _, dropped_item
for _, dropped_item in ipairs(drops) do
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local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},dropped_item)
item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
item1:setacceleration({x=0, y=0, z=0})
-- minetest.item_drop(dropped_item, "", pos1)
end
minetest.env:remove_node(pos2)
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--end
end