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https://github.com/minetest-mods/technic.git
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allow mods to change damage taken by radiation
allow using technic's radiation resistance function and add resistance to lead (needs rework)
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parent
89168bacd4
commit
a5b5ef9818
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@ -216,7 +216,7 @@ local run = function(pos, node)
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if burn_time >= burn_ticks or burn_time == 0 then
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local inv = meta:get_inventory()
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if not inv:is_empty("src") then
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if not inv:is_empty("src") then
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local srclist = inv:get_list("src")
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local correct_fuel_count = 0
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for _, srcstack in pairs(srclist) do
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@ -231,7 +231,7 @@ local run = function(pos, node)
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if correct_fuel_count == 6 and
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reactor_structure_badness(pos) == 0 then
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meta:set_int("burn_time", 1)
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technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active")
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technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active")
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meta:set_int("HV_EU_supply", power_supply)
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for idx, srcstack in pairs(srclist) do
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srcstack:take_item()
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@ -281,7 +281,7 @@ minetest.register_node("technic:hv_nuclear_reactor_core", {
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meta:set_string("formspec", generator_formspec)
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local inv = meta:get_inventory()
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inv:set_size("src", 6)
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end,
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end,
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can_dig = technic.machine_can_dig,
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on_destruct = function(pos) siren_set_state(pos, "off") end,
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allow_metadata_inventory_put = technic.machine_inventory_put,
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@ -318,10 +318,10 @@ minetest.register_node("technic:hv_nuclear_reactor_core_active", {
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end,
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on_timer = function(pos, node)
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local meta = minetest.get_meta(pos)
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-- Connected back?
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if meta:get_int("HV_EU_timeout") > 0 then return false end
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local burn_time = meta:get_int("burn_time") or 0
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if burn_time >= burn_ticks or burn_time == 0 then
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@ -332,7 +332,7 @@ minetest.register_node("technic:hv_nuclear_reactor_core_active", {
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siren_clear(pos, meta)
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return false
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end
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meta:set_int("burn_time", burn_time + 1)
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return true
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end,
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@ -507,22 +507,31 @@ local default_radiation_resistance_per_group = {
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local cache_radiation_resistance = {}
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local function node_radiation_resistance(nodename)
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local eff = cache_radiation_resistance[nodename]
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if eff then return eff end
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if eff then
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return eff
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end
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local def = minetest.registered_nodes[nodename] or {groups={}}
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eff = def.radiation_resistance or default_radiation_resistance_per_node[nodename]
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if not eff then
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for g, v in pairs(def.groups) do
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if v > 0 and default_radiation_resistance_per_group[g] then
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if v > 0
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and default_radiation_resistance_per_group[g] then
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eff = default_radiation_resistance_per_group[g]
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break
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end
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end
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end
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if not eff then eff = 0 end
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if not eff then
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eff = 0
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end
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cache_radiation_resistance[nodename] = eff
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return eff
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end
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function technic.get_node_radiation_resistance(...)
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return node_radiation_resistance(...)
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end
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-- Radioactive nodes cause damage to nearby players. The damage
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-- effect depends on the intrinsic strength of the radiation source,
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-- the distance between the source and the player, and the shielding
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@ -575,11 +584,21 @@ local cache_scaled_shielding = {}
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local damage_enabled = minetest.setting_getbool("enable_damage")
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if damage_enabled then
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local registered_on_radiation_damaging = {}
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function technic.register_on_radiation_damaging(func)
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registered_on_radiation_damaging[#registered_on_radiation_damaging+1] = func
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end
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--[[technic.register_on_radiation_damaging(function(dmg, player, pos, node, strength)
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return -- do nothing
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return dmg*2 -- change damage
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return false -- do not damage player
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end)]]
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minetest.register_abm({
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nodenames = {"group:radioactive"},
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interval = 1,
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chance = 1,
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action = function (pos, node)
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action = function(pos, node)
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local strength = minetest.registered_nodes[node.name].groups.radioactive
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for _, o in ipairs(minetest.get_objects_inside_radius(pos, strength*0.001 + assumed_abdomen_offset_length)) do
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if o:is_player() then
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@ -609,7 +628,22 @@ if damage_enabled then
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dmg_int = dmg_int + 1
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end
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if dmg_int > 0 then
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o:set_hp(math.max(o:get_hp() - dmg_int, 0))
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for _,func in ipairs(registered_on_radiation_damaging) do
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local newdmg = func(dmg_int, o, pos, node, strength)
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if newdmg == false then
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dmg_int = 0
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break
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elseif newdmg then
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if newdmg <= 0 then
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dmg_int = 0
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break
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end
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dmg_int = newdmg
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end
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end
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if dmg_int ~= 0 then
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o:set_hp(math.max(o:get_hp() - dmg_int, 0))
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end
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end
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end
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end
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@ -99,7 +99,8 @@ minetest.register_node(":technic:lead_block", {
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tiles = { "technic_lead_block.png" },
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is_ground_content = true,
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groups = {cracky=1, level=2},
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sounds = default.node_sound_stone_defaults()
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sounds = default.node_sound_stone_defaults(),
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radiation_resistance = 500
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})
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minetest.register_alias("technic:wrought_iron_block", "default:steelblock")
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