Adrian
904800abde
Add river water can ( #527 )
2020-01-26 14:29:44 +01:00
Serhiy Zahoriya
1a45ad19d4
Alloy furnace: Accept only unique ItemStacks from tubes ( #523 )
...
Co-authored-by: Luke aka SwissalpS <Luke@SwissalpS.ws>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-01-11 22:06:24 +01:00
fgrosswig
e90b28895c
battery_box.lua: Make "srcstack" local ( #525 )
...
Fixes warning:
Assignment to undeclared global "srcstack" inside a function at battery_box.lua:454
2020-01-06 21:50:15 +01:00
coil
da95be53ec
Fix radiation protection when armor group is not set ( #509 )
...
The radiation damage group can be not set when armor completely
protects against radiation or when no mod has set a default value
for the damage group. We want to apply radiation damage in the
second case but not in the first.
2019-12-30 21:02:01 +01:00
Luke aka SwissalpS
76a39e71b9
Cleanup duplicate call ( #522 )
...
No need to call get_inventory twice
2019-12-25 22:23:34 +01:00
coil
08b660ba99
Add recipe to extract violet dye from blueberries ( #518 )
2019-12-14 10:20:32 +01:00
_TarkFrench
c41f6509cf
French translation: fix some errors and ortho ( #513 )
2019-10-26 19:34:17 +02:00
David Leal
d5df30c3ff
Replace deprecated functions with newer ones ( #510 )
...
Use mod.conf
2019-09-14 12:55:41 +02:00
coil
e66bb281a4
Add cool_trees support to the chainsaw ( #511 )
...
Make list of timber node names less repetitive
2019-09-07 13:02:21 +02:00
d-stephane
768fbecc64
Add french translation ( #417 )
2019-08-26 19:53:24 +02:00
Sires
707fa5a97c
Fix typos
2019-08-26 19:52:41 +02:00
Sires
e12220be79
Add translation for technic mod
2019-08-26 19:52:41 +02:00
coil
d119a67482
Refactor switching station ABMs ( #508 )
...
When the function is defined inside the ABM, a new closure is allocated every time the ABM runs.
Since the action function is already way too long, it's better for readability and performance to split it out.
2019-08-26 19:45:11 +02:00
coil
bb05ff8fd2
Reject constructor in constructor slot inventories ( #505 )
2019-07-21 12:40:57 +02:00
coil
dc4f4f66e6
Apply radiation damage only if entity is not dead ( #504 )
...
This prevents on_dieplayer being called unnecessarily, causing problems such as repeated death messages.
2019-07-10 20:27:01 +02:00
Hugo Locurcio
62fdb853ec
Optimize PNG images losslessly ( #501 )
...
This incorporates non-interlaced PNGs from #500 to fix warnings thrown by libpng.
2019-06-20 18:35:26 +02:00
Parasitoid
e8f1033d49
Add alloy ice + bucket = water bucket ( #470 )
2019-06-01 12:33:31 +02:00
mat9117
a9b10cc4b1
Fix Polish translation ( #497 )
2019-04-14 11:43:30 +02:00
Lejo
b81d1d3f2d
Check protection of the forcefield and Quarry ( #468 )
2019-04-13 20:45:49 +02:00
mat9117
c9ba4b329d
Add Polish translation ( #493 )
2019-03-31 13:00:48 +02:00
upsala
700faca5cb
Add moretrees poplar to chainsaw ( #489 )
2019-03-10 11:40:52 +01:00
Thomas Rudin
c14521cbd2
Quarry: Fix server freeze when max depth is reduced ( #487 )
...
Endless loop if max-depth is changed but some quarries are below that new limit
The old comparison (~=) did not account for that
2019-03-02 11:14:05 +01:00
Christopher Head
4f78a69ffc
Fix trailing whitespace ( #482 )
...
Trim all trailing whitespace characters,
2019-01-26 14:15:40 +01:00
Christopher Head
5f6b87d43a
Fix spelling errors ( #481 )
2019-01-26 14:15:07 +01:00
Christopher Head
6e58a8e939
Make power meter work on LV battery box ( #483 )
2019-01-26 14:14:45 +01:00
Vanessa Dannenberg
8ebc1de29c
make sure MV turbines only turn on in response to *flowing* water
2018-12-17 08:03:18 +01:00
upsala
e1a71a8fb0
Add MV-Freezer ( #457 )
...
New Grinder-recipe: ice => snowblock
New recipe for freezer: Freezer now generates ice
2018-12-09 17:37:58 +01:00
Thomas Rudin
701240bc3a
Quarry: Check for valid facedir to fix server freeze #465 ( #466 )
...
Checks if facedir is valid. If the face points up or down the depth-check would run endless and freeze the server
2018-12-09 16:01:10 +01:00
Lejo
aa82fa1d13
Forcefield: Remove deprecated update_map() call ( #467 )
2018-12-09 15:57:48 +01:00
Vanessa Dannenberg
bdd13beeff
fix brass block->ingot recipe
...
(clearing basic_materials' copper/silver recipe killed this one also)
2018-11-27 21:24:52 +01:00
Vanessa Dannenberg
dc0689018d
move CNC machine into its own mod
2018-11-25 16:10:23 +01:00
12Me21
8409be32fc
Fix cable plate placement ( #446 )
...
Cable plate placement now uses minetest.item_place
2018-11-23 20:25:32 +01:00
Thomas Rudin
3d52b679b0
Quarry: Make use of fake digger from pipeworks ( #453 )
...
Fixes crash when digging empty protected chests (https://github.com/minetest/minetest_game/blob/backport-0.4/mods/default/nodes.lua#L1868 )
2018-11-16 21:36:03 +01:00
Vanessa Dannenberg
44cb8df048
use basic_materials mod where possible.
2018-11-11 09:54:20 +01:00
Tim
e931041358
Fix clear_craft crash due to dependency order via soft-dependency on dye ( #449 )
...
Fixes Fix #448
2018-10-23 18:42:52 +02:00
DS
5b97d94dae
New sandstone crafts, fix dye crafting ( #390 )
2018-10-05 19:46:33 +02:00
Elias Åström
488f80d950
Clean file frames.lua to make more readable
...
- "#(array)" replaced with "#array"
- "(a and b) or c" replaced with "a and b or c"
- Cleaned some other places with unnecessary parenthesis
- "a,b" replaced with "a, b"
- "a+b" replaced with "a + b" (and for all other binops)
- "{a, b, c}" replaced with "{ a, b, c }"
- "-n + a" replaced with "a - n"
- Removed trailing whitespace
- Blank lines added in some very dense places
- Very long lines broken into shorter lines
- Use modern functions like vector.new and vector.round
- Align with spaces instead of tabs
2018-08-25 12:24:58 +02:00
Elias Åström
d74c250a40
Preserve active timers at frame move
...
Previously timers were not copied over to the new nodes when frames
move. This lead to blinky plants from mesecons to stop working after a
platform has moved, and buttons getting stuck in their pressed state.
Now the timers state for active timers are copied from the old node
positions to the new node positions.
2018-08-25 12:24:58 +02:00
Tanmaya Meher
2e7859c35e
New MV Hydro Machine ( #412 )
...
* New MV hydro with upgraded power
The LV hydro is easy to make giving lot of power. The New hydro MV will put a tier system to it; thereby giving more incentive to player to pursue MV hydro plus a little survival aspect. This is a result of [Detailed discussion which is here](https://github.com/minetest-mods/technic/issues/411 ). Thanks to VanessaE for a good talk and support and enthusiasm to make one :) This will now produce around 175 EU (in between 150-200, so basically average). The MV hydro will give 10x more power than this one. :)
2018-08-25 12:24:14 +02:00
Vitaliy
d1b54a573c
Use tin from MTG instead of `moreores` ( #401 )
...
Register tin dust unconditionally
2018-07-21 19:11:12 +02:00
HybridDog
f013d2dd1f
Mining laser fixes ( #421 )
...
Do not remove air and group:hot nodes instead of using a fixed list
Abort mining when encountering an unknown node
Add random to the smoke puff particle
Set mining laser tool range to 0
2018-07-21 19:10:32 +02:00
SmallJoker
fb93388f06
Replace deprecated invsize[] with size[]
2018-07-19 14:36:21 +02:00
HybridDog
41f175986d
Show EU power values more readable ( #424 )
...
Add the EU_string helper function
In comparison to pretty_num it uses SI prefixes, adds "EU" (e.g. kEU) and rounds the number for readability
Add a constant_digit_count boolean setting
2018-07-16 17:26:39 +02:00
Thomas--S
0fcc7a14c2
Replace old nodeupdate() with new minetest.check_for_falling() ( #391 )
2018-07-16 17:25:43 +02:00
thetaepsilon-gamedev
c93bfefd9f
machines/HV/quarry.lua: [modification] provide a basic digger object to can_dig callbacks to prevent nil object errors ( #425 )
...
Minetest game's doors mod was known to cause server errors when passed a nil digger in it's can_dig callback,
due to always attempting to invoke digger:get_player_name().
Fix this by providing a basic fake player which provides this method to can_dig callbacks.
(It should be noted that currently this fix causes doors to be undiggable by quarries.)
2018-05-19 22:06:00 +02:00
Vitaliy
689766f15a
Remove unused values ( #407 )
2018-02-17 11:00:15 -08:00
Jordan Irwin
a5db87f0f1
Test local variable 'have_ui' before calling 'unified_inventory' ( #368 )
2018-02-16 17:32:47 -08:00
number Zero
86fb981b44
Fix O(n^2) network traversal
2018-02-13 18:25:44 +01:00
Ekdohibs
215de5487b
Fix redundant_warn
2018-01-13 10:30:22 +01:00
DS
37d49142cf
supply_converter: avoid crashes caused by wrong digiline message types ( #397 )
2017-10-31 13:56:10 -04:00
DS
e056800cea
nuclear_reactor: do not set structure_accumulated_badness to less than 0
2017-09-07 07:43:20 +02:00
Vanessa Ezekowitz
a84b5f3b28
print warning to console if redundant switching station is found
...
and where it is
only prints the warning once per redundant station, per minetest
session. if there are multiple redundant stations on a network, digging
one should cause the warning to appear for the next one technic finds,
if it doesn't show them all right away.
2017-07-03 18:05:52 -04:00
Vanessa Ezekowitz
9d5bd90b57
add chat command to allow disabling of switching station ABM
...
(for situations where a user creates a laggy machine on a public server, use
this to suspend power distribution until the machine is found and disabled)
`/powerctrl off` to disable
`/powerctrl on` to reenable
(actually, anything but "on" disables it)
2017-07-03 17:35:19 -04:00
Vanessa Ezekowitz
db480011fb
only try to clear/redefine recipes for teleport and accel tube
...
if they are enabled in pipeworks' config
2017-06-13 00:17:52 -04:00
Jordan Irwin
4cc124ff9e
Replace deprecated call to 'minetest.env' ( #371 )
2017-06-08 03:30:41 -04:00
DS
bf58c77316
digilinize nuclear_reactor ( #341 )
...
* start digilinizing
* add self 💥 destruction and co.
* add start button and command
* fix some things
* add possibility to disable nuclear reactor in formspec
* oops
* some style
* improve connectivity
* add protection
2017-06-05 11:02:05 -04:00
DS
1a75cd9254
add sulfur-lead crafting recipe(s) for battery ( #353 )
2017-06-05 10:56:51 -04:00
DS
51f9df2cf2
make some forcefield improvements ( #344 )
...
* mkae some forcefield improvements
* add emitter on_blast
2017-06-05 10:56:03 -04:00
you
987cc5a6a4
Add api documentation ( #361 )
2017-06-05 10:51:59 -04:00
numberZero
83a4bb60ca
Fix flowing corium textures ( #364 )
2017-06-05 10:51:24 -04:00
Jordan Irwin
97e1c8b7f2
Replace deprecated method 'setting_getbool' with 'settings:get_bool' ( #369 )
2017-06-05 10:50:30 -04:00
DS
9cc1a78371
advanced cable plate placing ( #357 )
...
* advanced cable plate placing
* make also sneak possible
* add screwdriver support
2017-06-05 10:50:15 -04:00
Vanessa Ezekowitz
557dc4db1b
Battery boxes no longer connect to tubes from bottom
...
(since a power cable needs to go there)
items destined for "discharge" still come from the top, but items bound for the
"charge" slot must come in from the left, right or back
2017-04-14 05:16:14 -04:00
Vanessa Ezekowitz
e65c8b7130
Don't allow constructor to operate if bad facedir ( fixes #328 )
...
Also, use "simple" screwdriver mode for "off" constructor, and disable screwdriver for "on" one.
2017-04-13 20:48:18 -04:00
Vanessa Ezekowitz
69feeef0af
use clear_craft to remove default sandstone recipe
...
get rid of the two grinder recipes from homedecor/fake_fire (obsolete)
2017-04-13 20:27:19 -04:00
Thomas--S
fc2f6d8976
Generalize check for cable below battery box
2017-04-13 22:36:52 +02:00
Vanessa Ezekowitz
06abe11dd0
check for cable plate under battery also
2017-04-13 16:25:42 -04:00
Vanessa Ezekowitz
1d20af1bcb
replace HV nuke reactor nodeboxes with comparable mesh model
...
model includes a flat extension on one "side" to fix #342
rotate the reactor with the screwdriver with shift-right-click before filling, to
line up the flat side with your cabling. Note that the reactor doesn't actually
care which side the cable comes from.
2017-04-12 22:22:29 -04:00
Vanessa Ezekowitz
7c11ff1876
LV fuel-fired gen should not have tube connection overlays
2017-04-12 21:04:37 -04:00
Vanessa Ezekowitz
a34ea59105
LV batbox should show charge on all X/Z sides
...
(also, fixup some other texture defs for readability)
2017-04-12 20:29:22 -04:00
Vanessa Ezekowitz
33455328bd
Make batteries only charge/discharge from the bottom
...
(they were already supposed to but would leech charge from sideways neighbors too)
2017-04-12 20:21:20 -04:00
Vanessa Ezekowitz
14e0c4c48c
revise cable connection overlay (make copper part look smaller)
2017-04-12 18:57:56 -04:00
Vanessa Ezekowitz
170d3e09c5
clean-up battery box images, make more consistent
...
added tube or cable entry overlays as appropriate.
deleted a couple of obsolete textures
2017-04-12 18:50:50 -04:00
DS
970f608078
use clear_craft ( #339 )
...
* use clear_craft
* fix it
* Update grinder_recipes.lua
2017-04-12 15:14:35 -04:00
Thomas--S
39bfb76cfb
Take Item from Cable Plate Stack on Place ( #345 )
...
(when not in Creative)
and
Change drop to recipe.
2017-04-12 15:13:39 -04:00
Vanessa Ezekowitz
fab2c492c4
pipeworks has button on/off, button label, and button "base" cached
...
used them wherever possible
2017-04-11 19:19:29 -04:00
Vanessa Ezekowitz
54004f4951
redo top/bottom textures for supply converter
...
delete back/bottom texture for power monitor
use "machine bottom" for bottom of force field generator
add cable connection overlay, use it on various machines' bottoms/sides, as appropriate
2017-04-11 08:48:16 -04:00
Vanessa Ezekowitz
8479a8c984
add pipeworks tube overlays to self-contained injector
...
also, gave it paramtype2 = "facedir" and removed the front connection
for consistency with other machines
2017-04-11 08:17:56 -04:00
Vanessa Ezekowitz
0e9caf069d
add pipeworks tube overlay to top of quarry
...
(and get rid of obsolete inventorycube() image)
2017-04-11 08:09:53 -04:00
Vanessa Ezekowitz
869d0597ef
add pipeworks tube entry overlay to tool workshop
2017-04-11 07:57:45 -04:00
Vanessa Ezekowitz
ca86550f26
added tube entry overlays to most MV machines
2017-04-11 07:54:00 -04:00
Vanessa Ezekowitz
a3a959ab5e
add pipeworks tube overlays to MV, HV battery boxes
2017-04-11 07:48:46 -04:00
Vanessa Ezekowitz
3f8478086d
fix crash in battery mod (missing meta check)
2017-04-11 07:45:31 -04:00
Vanessa Ezekowitz
092ab7e738
added tube entry overlays to fuel-fired generators
2017-04-11 07:37:18 -04:00
Vanessa Ezekowitz
bdd45f161a
fix broken ltier checks on MV/HV fuel-fired generators
2017-04-11 06:56:21 -04:00
Vanessa Ezekowitz
5d05f59482
allow per-node stack splitting on all other standard machines
...
(default off)
2017-04-11 06:26:11 -04:00
Vanessa Ezekowitz
a353a807bd
allow per-injector stack split
...
(default off)
2017-04-11 05:36:39 -04:00
Vanessa Ezekowitz
db0f8e04a1
fix wrong size of self-contained injector inv
2017-04-11 05:31:36 -04:00
Vanessa Ezekowitz
64f38f423e
tool workshop shouldn't ever allow stack splitting
...
(tools don't stack :) )
2017-04-11 05:25:25 -04:00
Vanessa Ezekowitz
ceead2b5ab
re-route tubes if active fuel-fired gen is dug (and can be)
2017-04-11 05:15:05 -04:00
Vanessa Ezekowitz
4eaf48290f
allow per-generator stack splitting
...
(default off)
2017-04-11 05:13:27 -04:00
Vanessa Ezekowitz
7244f86ee5
allow per-battery charge/discharge stack splitting
...
(default off for both)
2017-04-11 04:41:11 -04:00
Vanessa Ezekowitz
af39221df9
only reject part of itemtack from chest/machine/etc., if possible
...
(e.g. if there's room for 50 of some item, and you send a stack of 99,
50 are added to the chest and a stack of 49 is rejected and sent
on to the next destination)
2017-04-09 20:35:11 -04:00
Vanessa Ezekowitz
72c536c04e
always set the EU level
...
don't wait for production = 0.
(if water is removed, that causes phantom output)
2017-04-09 14:07:50 -04:00
DS-Minetest
ef8bb38bfd
Make forcefield controlable with digilines.
2017-04-04 23:58:02 -03:00
DS-Minetest
6c4e90d39c
Add digiline support to supply converter.
2017-04-04 23:52:27 -03:00
DS-Minetest
4dda59da0c
Add conductive plates.
...
These work exactly like cables, but are meant to be
used as floor for when the machine does not fill the
while cube.
2017-04-04 21:59:13 -03:00
DS-Minetest
338f3b6a99
Make battery box send information via digilines.
2017-04-01 16:47:34 -03:00
Vanessa Ezekowitz
78f16c3e8e
label all ABMs for profiler
2017-03-31 19:15:25 -04:00
DS-Minetest
6abd857b3f
Add digiline support to switching station.
...
Makes the switching station able to send supply and demand
via digilines.
2017-03-28 09:30:59 -03:00