1475ee6e40
Add trace_node_ray_fat and use it for mining lasers
...
This function includes more nodes, so laser tunnels
aren't always only one node wide.
2016-11-17 11:48:19 -05:00
e501c4622b
Replace trace_node_ray algorithm
...
This is an algorithm that I designed myself. It fixes an
issue with the old code where it would be more eager to
move in some directions rather than others. This bug
resulted in, eg, a lead block on a radiation source's
+x side protecting you when you were directly overhead.
2016-11-17 11:48:19 -05:00
cfd4cb7871
Update mining laser particle API usage
2016-11-17 11:48:19 -05:00
2b0a283556
Adjust mining laser start offset
2016-11-17 11:48:19 -05:00
63efc395cd
fix node dupe exploit in frames
...
You can dupe nodes by placing them on a frame, because the on_rightclick wouldn't return the new itemstack.
2016-10-14 05:41:31 -03:00
322615542e
Fix item drop when digging mv furnace
...
Fixed crash when digging mv furnace
2016-05-12 23:59:16 +02:00
3db3a9cc32
Fix cable alias count
2016-04-01 19:58:37 -04:00
097d033585
Fix radiation damage
2016-03-20 22:38:30 -04:00
584cd82b58
Add support for new trees in minetest game
2016-03-20 13:30:18 -04:00
85a984982c
Cleanup
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Changes:
* Make rayIter a global utility, and use it for radiation too.
* prettynum -> pretty_num and cleanup.
* Remove resolve_name/function_exists (unused).
* Cleanup nuclear reactor code.
2016-03-20 00:02:33 -04:00
83c6494166
Use connected nodeboxes for cables
2016-03-20 00:02:33 -04:00
c5127f4b1b
Fix code style (useless or)
2015-11-28 08:31:27 +01:00
46f3f8ec7d
Add vacuum cleaner tool (by Phvli)
2015-11-28 08:27:22 +01:00
8ef83e8f7e
Fix corium greifing disabling not working.
2015-11-14 11:29:16 +01:00
71b13ab0e8
tile_images --> tiles
2015-10-23 14:15:48 -04:00
54b6d9976c
CNC: re-add player inventory to formspec
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Fix regression of commit
d732c8dfbd
- "Add listring functionality"
by @est31 (me xD).
2015-09-12 08:04:07 +02:00
e7d06b33d1
fix missing radiation resistance for lead block
2015-09-12 01:34:57 -04:00
1b1780946e
add facedir to tool workshop
2015-09-12 01:18:16 -04:00
a529baba47
Machines should become inactive when output slots are full
2015-07-12 20:43:01 +02:00
a793747d92
Move coal furnaces to other/
...
They don't use power, move them to where they belong.
2015-06-18 04:16:47 +02:00
d732c8dfbd
Add listring functionality
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Add shift-click functionality
2015-06-18 04:09:27 +02:00
7cd848a050
default:mese_block is now default:mese
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https://github.com/minetest-technic/technic/blob/master/technic/crafts.lua#L189
2015-06-17 17:10:03 -04:00
84812d2307
Make technic_chests not (implicitly) depend on technic
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(by moving two images that are used for chests only, from technic/textures
to technic_chests/textures)
2015-06-17 17:06:49 -04:00
a4f7996b56
Readd myself
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a large amount of the 16x16 textures were mine but when RealBad put them back in the information on them mustve been scattered to the winds, just fixing this.
2015-06-06 10:34:45 -04:00
e393617fa1
Fix undefined global warning
2015-04-26 18:17:04 -04:00
35b0f068af
Fix grinder name in recipe
2015-04-26 18:00:20 -04:00
1615681e89
Fix autoloading for solar arrays
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This autoloads the node above a solar array, so that its light value can be determined.
Previously, solar arrays in unloaded blocks would report an input of 0 to the switching station.
2015-03-23 03:41:03 +01:00
6b800758fb
Rename technic.cables and make it private
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Give it a more descriptive name.
Previous use outside cables.lua isn't neccessary and gets removed.
2015-03-22 19:35:50 +01:00
137695ea67
allow activation/deactivation of frames/templates by config
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have them deactivated by default due to a larger collection of associated issues
including but not limited to
* #170
* #216
* item duplication involving templates
* runaway machines
* traversal loop issues with huge machines leading to lag-outs
2015-03-16 18:58:41 -04:00
b00e942824
don't run the damage ABM if damage is disabled on the server.
2015-03-15 18:21:28 -04:00
cf75916ea7
Add spheres to the CNC machine
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Note: this required renaming the base node name for the oblate spheroid
object, which previously had been named simply "sphere". The result is
that all such nodes in an old world will change to actual spheres.
Since this includes a formspec change, machines will have to be dug and
re-placed to get the new program button to show up, and/or if the image
on the Oblate Spheroid button shows wrongly.
2015-03-12 00:02:23 -04:00
b8c9028681
Tools don't wear in creative mode v2
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- Removed cans (will add again per request)
- Added creative check to global namespace (checking only once as
requested by VanessaE)
2015-03-11 18:08:16 -04:00
8b16fc1176
Add lead block, and lead & sulfur dusts
2015-03-08 13:32:59 +01:00
0113975160
Fix detection of if the machine should call pipeworks.after_place
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The tube variable in these contexts always evaluates to a true value.
data.tube is the variable that indicates if pipeworks needs to be notified.
2015-03-07 21:44:42 -05:00
c8cbd261ee
Drop upgrade items in the after_dig_node handler instead of can_dig
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This fixes an item duplication bug triggered by using a screwdriver on an upgraded machine
2015-03-07 21:44:42 -05:00
c6464d3ebe
label the switching station abm for profiling purposes
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this allows the mtt profiler to profile this abm individually from other abms since t4im/mtt@48eff13
2015-02-28 00:47:15 +01:00
4b179821d3
Get rid of technic.format
2015-02-13 21:13:17 +01:00
7ed1aa9398
correct injector inventory handling by tubes
2015-02-11 03:15:34 +01:00
ce40d1cfb8
add group tubedevice_receiver to injector to fix the issue of it acting more like a tube than an inventory
...
it sent the items into all directions, when being injected into, instead of entering the injector as it used to
2015-02-08 12:27:10 +01:00
5ac93cccc9
simplify pipeworks tube detect
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deMorgan's axiom, which I suck at using :P
2015-02-07 12:42:18 -05:00
bccefd6997
fix other machines, battery boxes, etc to work with tube routing.
2015-02-07 03:47:53 -05:00
48e02b8452
drop upgrade list items if dug (but protect other inventories)
2015-02-06 08:35:42 +01:00
72d541a607
add trunks: mod support to the chainsaw
2015-02-06 07:59:51 +01:00
a13e7b7ed1
add the option for publicly shared machines via an upgrade item "default:chest
...
the upgrade slots remain protected
this replaces the need for a few forks and also resolves #131 in the process, which is obsolete now
2015-02-06 07:54:29 +01:00
91e12c41fd
fix chainsaw support for default:pinetree
2015-02-05 20:33:11 +01:00
96788677bb
clean up upgrade handling a bit and only allow setting known upgrades
2015-02-05 17:27:28 +01:00
6ef3438832
limit the upgrade slot to one item per slot, as more are ignored anyway
2015-02-05 16:09:16 +01:00
41a10a86d5
reduce intllib code
2015-02-05 10:09:14 +01:00
49e82a604b
supress undeclared variable access warnings in cases of intentional declaration checks
2015-02-05 09:47:37 +01:00
3bcd99f098
fix lighting glitch on bottom of "edge" (quarter-round) models
2015-02-05 01:08:09 -05:00