Commit Graph

92 Commits

Author SHA1 Message Date
kpoppel 37d9d94c44 Added case study of radiated power through inductive coils. 2013-06-19 00:24:37 +02:00
kpoppel cfb5bd190c Added the Mv and HV down converters.
Doing that required some changes to the batteries in that they have new meta data
aligned with the other machines.
I also added a BA type machine in addition to the existing PR and RE types.
This way it is easy to find he batteries on the network.
2013-06-12 23:30:37 +02:00
kpoppel a27b59dde5 Fix to the chainsaw. handle_node drops should no longer become nil. 2013-06-12 22:08:23 +02:00
kpoppel 802db28dc3 Whitespace cleanup 2013-06-06 22:49:08 +02:00
kpoppel e62a0fd0c1 Changed grinding of ingots to give 1 dust. This is to avoid duplication exploit. 2013-06-06 22:46:40 +02:00
kpoppel 26c0bba1f2 Added ingot grinding for the type which already have a <>_dust in place.
The default bronze_ingot does not have a dust item.
2013-06-04 23:36:07 +02:00
kpoppel be774436c1 Fix solr array recipes for hv and mv to match that of the lv array. 2013-06-04 00:05:07 +02:00
kpoppel 4f1a44a80b Removing ununsed textures.
Added more safety to item_drop to get around a fatal server halt issue.
2013-06-03 23:42:44 +02:00
kpoppel ede3978965 Added solar arrays for all voltage tiers.
Added transformers for all voltage tiers.
I changed the recipes for solar panels to make them less expensive.
I also changed the output of the individual panel and made the arrays provie the real "oomph" :-)
Solar panels and arrays are dependent on light level, time of day and height abive ground (0) for output and cheating with torches and stuff.
Textures added.
Fixed bugs in the hv battery box. It was not working at all. I don't understand the hv box top texture though???
I have a sense that all machines connected to the battery boxes are taking the same amount of juice from the box.
A method of taking a little or a lot would be nice.
2013-06-03 23:37:04 +02:00
RealBadAngel 7d890428f5 HV Battery Box textures added 2013-05-30 06:01:01 +02:00
RealBadAngel 77254735e4 Make treetap work with moretrees rubber tree.
Add moretrees as dependency
2013-05-29 03:59:25 +02:00
RealBadAngel 64207baa45 Add HV battery box 2013-05-09 16:02:02 +02:00
kpoppel 2d68498dc1 Massive change to the way CNC programs are registered.
Now the API is open for adding new nodes and inhibiting some nodes for some materials.
No more recipes outside of the CNC machine.

Code length also greatly reduced.
2013-05-08 01:42:22 +02:00
kpoppel 5940f5bda4 Slope box fixes. From Bas080. 2013-05-08 00:06:54 +02:00
kpoppel fef948c5ac CNC can now change programs while it is working. 2013-05-07 22:51:03 +02:00
kpoppel 7f2be244f2 Add textures for active mode of CNC.
Correct two typing bug in battery_box.lua
2013-05-07 22:34:06 +02:00
kpoppel c1df318e85 Fixes to te machine level of service. 2013-05-06 23:14:27 +02:00
kpoppel d98405f129 Merge branch 'master' of https://github.com/kpoppel/technic 2013-05-06 20:55:33 +02:00
kpoppel 6463b77e60 Add milling machine from non cubic to technic mod.
Next step is to make sure it only works if powered.
2013-05-06 20:00:00 +02:00
ShadowNinja 00328622d9 Store configuration in the world directory. 2013-04-27 13:53:12 -04:00
RealBadAngel 31b1393b21 Add HV wireing 2013-04-27 10:04:17 +02:00
RealBadAngel 41af016603 change registering crafting recipes in UI 2013-04-15 07:56:31 +02:00
RealBadAngel 3d8b2a365d Bugfix 2013-04-15 07:54:00 +02:00
RealBadAngel cdb368913b Update recipes 2013-04-15 07:52:11 +02:00
Novatux 3a52153cd7 Change selection_box of frames so it is easier to select them. 2013-04-13 18:17:27 +02:00
RealBadAngel e139fff8fb Updated item_drop (now as modpack component) 2013-04-08 23:52:20 +02:00
RealBadAngel 6cb1f56fb4 dust texture 2013-04-06 14:52:36 +02:00
RealBadAngel 8d092c9ec8 fix grinding recipes and craft recipe for tool workshop 2013-04-05 22:05:54 +02:00
RealBadAngel fd3f25b5e0 split chests off into a separate modpack component 2013-04-05 04:30:33 +02:00
RealBadAngel 0ca19dacb0 Update 0.4.6-0 2013-04-04 01:17:39 +02:00
RealBadAngel 279776ff62 update 2013-03-30 11:36:45 +01:00
RealBadAngel edd6f8c7e9 New ores code 2013-03-28 15:50:34 +01:00
RealBadAngel 52138943ee back to old ways 2013-03-24 17:46:30 +01:00
ShadowNinja f552406e74 Remove backup files 2013-03-24 00:05:46 -04:00
Vanessa 501b4c0d2b Screwdriver tool is obsolete now, deleted. 2013-03-23 20:59:48 -04:00
Vanessa 195e2f2229 Merge branch 'master' of git://github.com/RealBadAngel/technic 2013-03-23 13:44:26 -04:00
Vanessa 9cc10fd61b fixed ore generation. generate_ore() calls were missing the chunk size
parameter.
2013-03-23 13:40:03 -04:00
ShadowNinja e5d48e9492 Remove unnescescary function calls from forcefields and add an enable/disable button 2013-03-21 16:06:13 -04:00
Vanessa Ezekowitz cbe78c13c1 Merge branch 'master' of git://github.com/RealBadAngel/technic 2013-03-20 10:55:47 -04:00
Vanessa Ezekowitz 6d1e9b4d61 Multiple changes, see below:
removed concrete, marble, marble brick, granite, obsidian

stairs/etc from creative inventory, made them work with circular saw in
moreblocks since this mod depends on that one anyway.  Removed technic obsidian
block entirely and aliased it to the default obsidian block; all stairs/slabs
for obsidian are under the default: namespace.

This depends on a small fix to the circular saw that was just added by
Sokomine.  If your copy of circular saw doesn't have this fix, you can still
use /giveme to get the blocks you need.

Removed custom generate_ore code and made generate-ore calls use
default.generate_ore() since that is the same function anyway.  This is so that
technic can use the C++ version of that function when it is moved back into the
engine.
2013-03-20 10:50:51 -04:00
RealBadAngel c6da0a6713 Added Forcefield generator by ShadowNinja 2013-03-20 03:46:35 +01:00
RealBadAngel 773382cf2c initial stargate code 2013-03-10 18:37:29 +01:00
Vanessa Ezekowitz 9b54837f99 fixed incorrect dependency for moreblocks/stairsplus
(moreblocks contains stairsplus now)
2013-03-09 13:37:45 -05:00
RealBadAngel 8f485a6ee2 bugfix 2013-03-06 21:51:45 +01:00
RealBadAngel fa9ff3b851 Update to work with latest Stairsplus 2013-03-06 21:04:35 +01:00
Kyle 985401a23d Avoid a nil index crash 2013-02-21 17:14:38 -08:00
RealBadAngel 1a09ffaf49 Merge pull request #7 from khonkhortisan/master
Keep players from falling through moving frames
2013-02-21 13:15:57 -08:00
RealBadAngel 7904a3a1d3 Merge remote branch 'origin/master' 2013-02-21 22:02:12 +01:00
RealBadAngel e23f87d20c Reworked power tools, new drills 2013-02-21 22:01:49 +01:00
Kyle 08acacba06 Remove the original only after creating the copy so players don't fall
through moving frames
2013-02-21 11:38:34 -08:00