Commit Graph

124 Commits

Author SHA1 Message Date
ShadowNinja 4f35f407ce Add LuaVoxelManip support to forcefield 2013-07-12 15:41:59 -04:00
ShadowNinja 30361afb34 Fix forcefield 2013-07-12 15:07:02 -04:00
kpoppel fa846989ac Remove file that doesn't seem to have any use.
Fix typing error in register... file
Fix two issues with nuclear reactor and set the burn time to 24h.
2013-07-11 23:01:13 +02:00
ShadowNinja d497429abc Load tools 2013-07-11 15:11:28 -04:00
ShadowNinja 5d470cd753 Move files to subfolders 2013-07-11 12:31:00 -04:00
kpoppel afc84d6a8d Update nuclear_reactor_hv.lua
Fix temporary recipe.
2013-07-11 14:33:03 +02:00
kpoppel 3055270a7c Add nuclear reactor
Still needs some work. I am pushing it to get ideas and feedback.
Also fix some bugs in the LV coal generator that were found while making
the nuclear reactor.

Conflicts:
	technic/init.lua
2013-07-10 21:45:56 -04:00
kpoppel 13e8857f1a Fix HV battery box and some indentation.
Bug found by pagliaccio.
2013-07-08 17:05:34 -04:00
ShadowNinja 19c9a0443b Merge branch 'indev'
Conflicts:
	technic/alloy_furnace.lua
	technic/alloy_furnaces_commons.lua
	technic/battery_box.lua
	technic/battery_box_hv.lua
	technic/battery_box_mv.lua
	technic/chainsaw.lua
	technic/cnc.lua
	technic/cnc_nodes.lua
	technic/electric_furnace.lua
	technic/grinder.lua
	technic/init.lua
	technic/solar_array_hv.lua
	technic/solar_array_lv.lua
	technic/solar_array_mv.lua
	technic/solar_panel.lua
	unified_inventory/api.lua
	unified_inventory/depends.txt
2013-07-08 16:57:56 -04:00
Konstantin Oblaukhov 8be389e774 Enriched Uranium. 2013-07-06 20:52:41 +07:00
RealBadAngel 3a3700537b Merge changes made in technic_game 2013-07-06 10:35:48 +02:00
Konstantin Oblaukhov e606b93ac6 Support for multiple-input recipes in extractor. 2013-07-06 15:19:15 +07:00
kpoppel 85d937e199 Made the supply converter reset its supply and demand stats if the cabling is bad. 2013-07-06 00:31:48 +02:00
kpoppel 4c6546ed56 Forgot to reset demand on power failure. 2013-07-06 00:22:12 +02:00
kpoppel ab38e29a18 Merge branch 'indev' of https://github.com/RealBadAngel/technic into indev 2013-07-06 00:19:05 +02:00
kpoppel e64994d473 Fix a bug when digging up a small cube light.
Fix the power radiator so that it reacts correcty when power is lost.
Add punch feature to toggle all attached appliances.
2013-07-06 00:17:56 +02:00
RealBadAngel b1d668fa3b Merge pull request #40 from m97/indev
Add extractor.
2013-07-05 06:20:28 -07:00
Konstantin Oblaukhov b78b90d422 New textures for lumps and ingots. 2013-07-05 02:28:22 -04:00
ShadowNinja 2d168e5afc Use ores from default instead of moreores 2013-07-05 01:57:45 -04:00
Vanessa Ezekowitz 465890950b Improved cross-compatibility with homedecor's brass ingots. 2013-07-04 23:33:04 -04:00
kpoppel 73209cc37d Fix cycling power drain on the forcefield. Now it disables itself if no power. 2013-07-04 21:39:29 +02:00
kpoppel 9a0d3f2166 Forcefield now working with updated power scheme. 2013-07-04 21:33:27 +02:00
kpoppel 9770be430d Textures. I really need help on some nice ones. 2013-07-04 20:29:38 +02:00
kpoppel 6e4ffb4883 Fix item wear. 2013-07-04 19:19:45 +02:00
m97 ce5dfa311e Add extractor.
Add extractor for make more rubber from latex. Moved make dyes from
grinder to extractor.
2013-07-04 19:05:00 +02:00
kpoppel c7207a9cba Silenced the power radiator. 2013-07-02 22:45:08 +02:00
kpoppel 7201aeb6ba Removed down_converters as they are superseeded by the new supply converter. 2013-07-02 22:26:45 +02:00
kpoppel ee5c6c23fa Changed power distribution method and streamlined the various existing machines.
An electrical network now requires a switching station to work. This statin is the one
resolving the network collecting power and distributing it again.
Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade
but so far it works without by resolving the types of wires above and below the box.
Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have.
The power radiator changed to be able to send up to 3000MV EUs in a radius of 6.

This update will most likely require existing networks to be dug up and placed again. Also the
switching station must be added.
2013-07-02 00:03:36 +02:00
RealBadAngel 8e03d7ded6 Sync with indev branch, bump version to 0.4.7 2013-06-30 07:12:02 +02:00
Diego Martínez 0039f38b94 Deployers and constructors now able to "place" craftitems. 2013-06-21 00:20:20 -03:00
kpoppel 37d9d94c44 Added case study of radiated power through inductive coils. 2013-06-19 00:24:37 +02:00
Diego Martínez a1da74209b Constructor now digs node drops instead of actual nodes. 2013-06-18 10:46:28 -03:00
kpoppel cfb5bd190c Added the Mv and HV down converters.
Doing that required some changes to the batteries in that they have new meta data
aligned with the other machines.
I also added a BA type machine in addition to the existing PR and RE types.
This way it is easy to find he batteries on the network.
2013-06-12 23:30:37 +02:00
kpoppel a27b59dde5 Fix to the chainsaw. handle_node drops should no longer become nil. 2013-06-12 22:08:23 +02:00
kpoppel 802db28dc3 Whitespace cleanup 2013-06-06 22:49:08 +02:00
kpoppel e62a0fd0c1 Changed grinding of ingots to give 1 dust. This is to avoid duplication exploit. 2013-06-06 22:46:40 +02:00
Novatux 1524a9f610 Frames destroy liquids they should replace and are not blocked by them. 2013-06-05 16:22:45 +02:00
kpoppel 26c0bba1f2 Added ingot grinding for the type which already have a <>_dust in place.
The default bronze_ingot does not have a dust item.
2013-06-04 23:36:07 +02:00
kpoppel be774436c1 Fix solr array recipes for hv and mv to match that of the lv array. 2013-06-04 00:05:07 +02:00
kpoppel 4f1a44a80b Removing ununsed textures.
Added more safety to item_drop to get around a fatal server halt issue.
2013-06-03 23:42:44 +02:00
kpoppel ede3978965 Added solar arrays for all voltage tiers.
Added transformers for all voltage tiers.
I changed the recipes for solar panels to make them less expensive.
I also changed the output of the individual panel and made the arrays provie the real "oomph" :-)
Solar panels and arrays are dependent on light level, time of day and height abive ground (0) for output and cheating with torches and stuff.
Textures added.
Fixed bugs in the hv battery box. It was not working at all. I don't understand the hv box top texture though???
I have a sense that all machines connected to the battery boxes are taking the same amount of juice from the box.
A method of taking a little or a lot would be nice.
2013-06-03 23:37:04 +02:00
RealBadAngel 7d890428f5 HV Battery Box textures added 2013-05-30 06:01:01 +02:00
RealBadAngel 77254735e4 Make treetap work with moretrees rubber tree.
Add moretrees as dependency
2013-05-29 03:59:25 +02:00
RealBadAngel 64207baa45 Add HV battery box 2013-05-09 16:02:02 +02:00
kpoppel 2d68498dc1 Massive change to the way CNC programs are registered.
Now the API is open for adding new nodes and inhibiting some nodes for some materials.
No more recipes outside of the CNC machine.

Code length also greatly reduced.
2013-05-08 01:42:22 +02:00
kpoppel 5940f5bda4 Slope box fixes. From Bas080. 2013-05-08 00:06:54 +02:00
kpoppel fef948c5ac CNC can now change programs while it is working. 2013-05-07 22:51:03 +02:00
kpoppel 7f2be244f2 Add textures for active mode of CNC.
Correct two typing bug in battery_box.lua
2013-05-07 22:34:06 +02:00
kpoppel c1df318e85 Fixes to te machine level of service. 2013-05-06 23:14:27 +02:00
kpoppel d98405f129 Merge branch 'master' of https://github.com/kpoppel/technic 2013-05-06 20:55:33 +02:00