Elias Åström d74c250a40 Preserve active timers at frame move
Previously timers were not copied over to the new nodes when frames
move.  This lead to blinky plants from mesecons to stop working after a
platform has moved, and buttons getting stuck in their pressed state.

Now the timers state for active timers are copied from the old node
positions to the new node positions.
2018-08-25 12:24:58 +02:00
2012-08-21 07:18:33 +02:00
2017-03-11 11:17:13 -05:00
2015-02-05 09:41:38 +01:00
2013-01-27 14:03:47 +01:00
2015-09-12 01:01:41 -04:00

Technic

Credits for contributing to the project (in alphabetical order):

  • kpoppel
  • Nekogloop
  • Nore/Ekdohibs
  • ShadowNinja
  • VanessaE
  • And many others...

FAQ

  1. My technic circuit doesn't work. No power is distrubuted.
  • A: Make sure you have a switching station connected.

License

Unless otherwise stated, all components of this modpack are licensed under the LGPL, V2 or later. See also the individual mod folders for their secondary/alternate licenses, if any.

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