upsilon
154566bd72
Fix typos and update README
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* Mynetest has been renamed Eurythmia,
* "Developed" contains only one P,
* Bugs using `throw_itself` are to be expected as this field is mostly untested,
* And the last paragraph is of questionable grammatical correctness.
2018-08-13 10:41:23 +02:00
Alexander Weber
90b85cdb2e
support for wielded_light shining
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supports also wielded_light.register_item_light("throwing:arrow", light_level) to set the light level
2018-05-09 06:47:31 +02:00
Alexander Weber
be9d9753c4
avoid loop in is_arrow() function
2018-05-09 06:47:31 +02:00
Alexander Weber
7104780868
check drawtype="airlike" instead of just "air"
2018-05-09 06:47:31 +02:00
upsilon
042fe054e6
Fix operator precedence mistake
2018-01-05 18:46:59 +01:00
upsilon
bad954bdd1
Add description.txt
2017-08-30 23:23:05 +02:00
/Fox --develop
125c0650cf
Create mod.conf
2017-08-11 14:07:09 +02:00
mgl512
dc45bfd616
Fix typo
2017-08-01 11:40:42 +02:00
mgl512
5542c62405
Bow crafting recipe: check for a name override
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See #116
2017-08-01 11:15:56 +02:00
upsilon
82c9932ed9
Move sounds and textures to throwing_arrows
2017-07-11 10:03:50 +02:00
upsilon
b466dbfbb0
Fix incorrect dependencies after splitting
2017-07-10 10:00:37 +02:00
upsilon
3dc99c1fce
Split this mod between the API and the bows/arrows
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Fixes #13
2017-07-09 18:52:25 +02:00
upsilon
e9acbfa6d1
Tell the allow_shot
function if it is its last run
2017-07-09 11:12:04 +02:00
upsilon
164bf6b5fc
Fix #11
2017-07-08 23:01:58 +02:00
upsilon
b39b1b21c3
Prevent starting more than one bow delay at a time
2017-06-27 17:17:08 +02:00
upsilon
3db25456f2
Fix issue #9
2017-06-27 17:09:51 +02:00
upsilon
99e3ce6ed4
Call allow_shot twice
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Once before the delay, and one after it
2017-06-25 09:59:35 +02:00
upsilon
973b3430e8
Replace deprecated settings methods
2017-06-23 13:12:11 +02:00
upsilon
094613eb29
Add a sound a delay to the bow
2017-06-21 17:29:20 +02:00
upsilon
000c16d292
Extend throwing.register_bow, change params order
2017-06-21 17:08:32 +02:00
upsilon
4930d2f518
Allow the torch arrow to be placed on walls and on ceiling
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Fixes #6
2017-06-21 11:32:48 +02:00
upsilon
df73f47285
Automatically fill the "item" field of the arrow luaentity if not existing
2017-06-21 10:51:20 +02:00
upsilon
d7fae754f9
Add a spawn_arrow_entity field to the register_bow definition table
2017-06-21 10:39:59 +02:00
upsilon
ba249807f1
Avoid arrows shown as unknown item while in air
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Fixes #5
2017-06-20 21:37:04 +02:00
upsilon
05365af715
Add a public throwing.make_arrow_def function
2017-06-20 21:23:56 +02:00
upsilon
1be6638b56
Add a cooldown
2017-06-20 20:19:27 +02:00
upsilon
5f94a6b27d
Make arrows craftable again
2017-06-20 17:56:43 +02:00
upsilon
541f102b15
Add a "uses" field, add a gold bow
2017-06-20 17:32:00 +02:00
upsilon
ccd667f9b7
Conserve custom definition parameters
2017-06-20 17:09:06 +02:00
upsilon
01c10dff75
Add a throw_itself field to throwing.register_bow definition table
2017-06-20 17:09:06 +02:00
upsilon
d33a8b69ca
Make the on_hit field optional
2017-06-20 16:42:35 +02:00
upsilon
552b958dba
Check for the presence of a throwing_entity field in item definition table
2017-06-20 16:39:03 +02:00
upsilon
a45399bfea
Allow external mod to choose the bow/arrow prefix
2017-06-20 16:29:36 +02:00
upsilon
1778b89597
Add an allow_shot field to throwing.register_bow definition table
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And make the throwing.throw_arrow function able to throw any item
2017-06-20 16:25:34 +02:00
upsilon
4fe2a0c88c
Add a allow_protected definition parameter
2017-03-05 15:30:02 +01:00
upsilon
33bc0b5f69
Make the normal arrow able to press mesecons buttons
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Fixes Mynetest/Mynetest-server#80
2017-03-05 14:29:49 +01:00
upsilon
6de69cdf76
Remove setting check in README example
2017-02-02 20:34:13 +01:00
upsilon
1351906574
Remove arrow object if it cannot be throw
2017-01-17 19:22:49 +01:00
upsilon
9179e12936
on_throw callback: Add a modulo by the main list size to calculate next_index
2017-01-17 19:16:19 +01:00
upsilon
2331ccf9b4
Drop arrow: put the itemstack back to the inventory only in non-creative mode
2017-01-17 19:09:30 +01:00
upsilon
19f5864d67
Add a drop arrow
2017-01-17 19:05:57 +01:00
upsilon
307b2d60e6
Improve API again
2017-01-17 19:03:53 +01:00
upsilon
c3ac46697b
Improve the API by using definition tables.
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This commit totally breaks retro-compatibility.
2017-01-17 17:43:10 +01:00
upsilon
ba3838842b
Improve the API
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This commit breaks retro-compatibility. (Although not too much)
2017-01-17 16:32:30 +01:00
upsilon
709bb4ec16
Record protection violations
2017-01-15 13:05:05 +01:00
upsilon
13aaea70fa
Fix some logging messages
2017-01-15 12:17:52 +01:00
upsilon
c5d7e77828
Remove useless calls to minetest.is_protected in on_hit functions
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(Already checked in the generic API)
2017-01-15 12:06:16 +01:00
upsilon
ad966cf06d
Crashfix: avoid last_pos to be nil when calling the on_hit function
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should fix https://github.com/Mynetest/Mynetest-server/issues/64
2017-01-15 12:03:54 +01:00
upsilon
8a27df9c24
Fix calls to minetest.is_protected
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The name parameter was not specified.
2017-01-13 18:04:41 +01:00
upsilon
a6ce9315b0
Many things:
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* Use global variable throwing.modname instead of local modname
* Use minetest.place_node instead of minetest.set_node for torch arrow and build arrow
* Add an error return value to the on_hit function
2017-01-12 20:49:42 +01:00