upsilon
973b3430e8
Replace deprecated settings methods
2017-06-23 13:12:11 +02:00
upsilon
000c16d292
Extend throwing.register_bow, change params order
2017-06-21 17:08:32 +02:00
upsilon
4930d2f518
Allow the torch arrow to be placed on walls and on ceiling
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Fixes #6
2017-06-21 11:32:48 +02:00
upsilon
541f102b15
Add a "uses" field, add a gold bow
2017-06-20 17:32:00 +02:00
upsilon
4fe2a0c88c
Add a allow_protected definition parameter
2017-03-05 15:30:02 +01:00
upsilon
33bc0b5f69
Make the normal arrow able to press mesecons buttons
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Fixes Mynetest/Mynetest-server#80
2017-03-05 14:29:49 +01:00
upsilon
2331ccf9b4
Drop arrow: put the itemstack back to the inventory only in non-creative mode
2017-01-17 19:09:30 +01:00
upsilon
19f5864d67
Add a drop arrow
2017-01-17 19:05:57 +01:00
upsilon
c3ac46697b
Improve the API by using definition tables.
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This commit totally breaks retro-compatibility.
2017-01-17 17:43:10 +01:00
upsilon
ba3838842b
Improve the API
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This commit breaks retro-compatibility. (Although not too much)
2017-01-17 16:32:30 +01:00
upsilon
709bb4ec16
Record protection violations
2017-01-15 13:05:05 +01:00
upsilon
c5d7e77828
Remove useless calls to minetest.is_protected in on_hit functions
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(Already checked in the generic API)
2017-01-15 12:06:16 +01:00
upsilon
8a27df9c24
Fix calls to minetest.is_protected
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The name parameter was not specified.
2017-01-13 18:04:41 +01:00
upsilon
a6ce9315b0
Many things:
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* Use global variable throwing.modname instead of local modname
* Use minetest.place_node instead of minetest.set_node for torch arrow and build arrow
* Add an error return value to the on_hit function
2017-01-12 20:49:42 +01:00
upsilon
5bd926a879
Bugfix: hitter parameter for arrows and golden arrows is an ObjectRef, not a player name
2017-01-07 14:30:46 +01:00
upsilon
1e1424ab34
First commit
2017-01-04 18:53:37 +01:00