David Leal
|
cdf1738596
|
Replace deprecated functions with newer ones (#1)
|
2019-10-28 09:17:36 +01:00 |
|
upsilon
|
e47fd58725
|
Implement proper time_from_last_punch computation for arrow, golden arrow and diamond arrow
This prevents from hitting a player too fast
|
2019-08-30 18:10:58 +02:00 |
|
upsilon
|
a82f857f5d
|
Make the diamond arrow a little less strong and more expensive to craft
|
2019-08-29 23:46:12 +02:00 |
|
upsilon
|
33165dc0a4
|
Add a max_drop_level too capability for arrow, golden arrow and diamond arrow
|
2019-08-29 18:17:49 +02:00 |
|
upsilon
|
a9e3bd5a95
|
Add a stronger arrow (Diamond Arrow)
The craft of the Teleport Arrow has been changed to a mese crystal, and its texture color to green, so it is not confused with the diamond arrow.
|
2019-08-29 18:08:20 +02:00 |
|
upsilon
|
9e177d2712
|
Use same placement method for build arrow as for fire arrow
|
2018-08-27 15:47:13 +02:00 |
|
upsilon
|
6c888d0313
|
Fix crash when hit fails with drop arrow
|
2018-01-06 10:17:25 +01:00 |
|
upsilon
|
e44f7f922d
|
Initial commit
|
2017-07-09 18:48:28 +02:00 |
|