Make the diamond arrow a little less strong and more expensive to craft

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upsilon 2019-08-29 23:46:12 +02:00
parent 33165dc0a4
commit a82f857f5d
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GPG Key ID: A80DAE1F266E1C3C
1 changed files with 2 additions and 2 deletions

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@ -97,7 +97,7 @@ end
if get_setting("diamond_arrow") then
throwing.register_arrow("throwing:arrow_diamond", {
itemcraft = "default:diamond",
craft_quantity = 16,
craft_quantity = 4,
description = "Diamond Arrow",
tiles = {"throwing_arrow_diamond.png", "throwing_arrow_diamond.png", "throwing_arrow_diamond_back.png", "throwing_arrow_diamond_front.png", "throwing_arrow_diamond_2.png", "throwing_arrow_diamond.png"},
target = throwing.target_object,
@ -107,7 +107,7 @@ if get_setting("diamond_arrow") then
object:punch(hitter, 1, {
full_punch_interval = 1,
max_drop_level = 1,
damage_groups = {fleshy = 8}
damage_groups = {fleshy = 7}
})
end
})