don't mess up scrollbar calculation
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43e50ee7d1
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13
internal.lua
13
internal.lua
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@ -53,11 +53,13 @@ local function formspec_tab_buttons(player, formspec, style)
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local filtered_inv_buttons = {}
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for i, def in pairs(ui.buttons) do
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for _, def in pairs(ui.buttons) do
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if not (style.is_lite_mode and def.hide_lite) then
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if (def.condition == nil or def.condition(player) or not hide_disabled_buttons) then
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table.insert(filtered_inv_buttons, def)
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end
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end
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end
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local needs_scrollbar = #filtered_inv_buttons > style.main_button_cols * style.main_button_rows
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@ -66,28 +68,25 @@ local function formspec_tab_buttons(player, formspec, style)
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style.main_button_cols * style.btn_spc, style.main_button_rows -- size
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)
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n = n + 1
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local i = 1
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for _, def in pairs(filtered_inv_buttons) do
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for i, def in pairs(filtered_inv_buttons) do
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local pos_x = ((i - 1) % style.main_button_cols) * style.btn_spc
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local pos_y = math.floor((i - 1) / style.main_button_cols) * style.btn_spc
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if def.type == "image" then
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if (def.condition == nil or def.condition(player) == true) then
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if (def.condition == nil or def.condition(player)) then
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formspec[n] = string.format("image_button[%g,%g;%g,%g;%s;%s;]",
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pos_x, pos_y, style.btn_size, style.btn_size,
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F(def.image),
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F(def.name))
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formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
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n = n+2
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i = i + 1
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elseif not hide_disabled_buttons then
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else
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formspec[n] = string.format("image[%g,%g;%g,%g;%s^[colorize:#808080:alpha]",
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pos_x, pos_y, style.btn_size, style.btn_size,
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def.image)
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n = n+1
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i = i + 1
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end
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end
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end
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