sfan5
2f2d37dce6
Reduce _IRR_MATERIAL_MAX_TEXTURES_ to 4
...
We don't use any more and reducing this is free memory savings.
2021-11-19 20:27:51 +01:00
sfan5
d322b73e4c
Get rid of MATERIAL_MAX_TEXTURES_USED
...
Another configurable knob of questionable usefulness,
especially since this inhibits certain optimizations
by making loop length dependent on a global variable.
2021-11-19 20:16:57 +01:00
sfan5
6779cb7254
Unconditionally load first texture matrix in OpenGL driver
...
This used to work in Irrlicht 1.8 and I tried to figure out
why it no longer did, but failed.
fixes minetest/minetest#11206
2021-11-19 19:34:53 +01:00
x2048
39cad3e618
Fix updating of vertex normals for animated meshes ( #77 )
...
Updates cached positions and normals of animated vertices
from the mesh. Useful when using meshManipulator to update
the normals.
2021-11-16 12:30:31 +01:00
sfan5
81bae5b717
Replace some questionable math implementations
...
fixes #76
2021-10-24 01:23:06 +02:00
sfan5
dbd39120e7
Limit dimensions of all image loaders to 23000x23000
2021-10-05 11:17:36 +02:00
sfan5
594de99153
CImageLoaderJPG: protect size calculation from overflow by rejecting huge dimensions
2021-09-14 20:07:44 +02:00
sfan5
713471e9a2
Bump revision to 1.9.0mt4
2021-09-14 19:31:32 +02:00
ROllerozxa
ac57007c55
Readd TGA format support ( #64 )
2021-09-13 21:21:26 +02:00
sfan5
4389a15e0f
Remove unused locale-like code, utf8 functions and headers
2021-08-30 22:42:13 +02:00
sfan5
8f386999a6
Change clipboard to UTF-8 on macOS
...
(untested)
2021-08-30 21:53:12 +02:00
sfan5
34f1f8d089
Make clipboard UTF-8 on Windows too
2021-08-30 21:51:24 +02:00
DS
9c4b6f25ab
Fix X11 selections ( #55 )
...
This fixes all the issues with the X11 selection in addition to switching the clipboard to always be UTF-8.
2021-08-30 21:44:56 +02:00
sfan5
75b4c05741
Drop _IRR_WCHAR_FILESYSTEM
...
never used and never worked for us.
2021-08-30 20:55:06 +02:00
JosiahWI
2dc2846c3f
Add support for OpenBSD
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There were three patches OpenBSD applied to build Irrlicht, and I implemented two of them. The first required turning off joystick events on OpenBSD, and the second (which I didn't confirm was necessary) required some defines in os.h. The third patch would have added an include to CIrrDeviceLinux.cpp, but the file had changed quite a bit and I could not tell whether this was necessary, so I left it out, and it appears Irrlicht builds fine.
2021-08-28 18:12:40 +02:00
cutealien
9690c1b3e3
Merging r6196 through r6248 from trunk to ogl-es branch
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6249 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 10:59:31 +02:00
TheBrokenRail
c26ff3476f
CIrrDeviceLinux: Add support For TouchInput.touchedCount
2021-08-27 10:58:46 +02:00
sfan5
da33f80bb8
Readd CSceneCollisionManager with only the method we need
2021-08-26 22:17:35 +02:00
JosiahWI
f9078a6a12
Fix version variable bug
...
The variables had the wrong names, and wouldn't work properly.
2021-08-23 17:10:23 +02:00
JosiahWI
1aab3db68b
Set policies through CMake 3.9 to allow enabling IPO
2021-08-21 20:16:31 +02:00
JosiahWI
4ba0f8d100
Fix absolute path $CXX not working in mingw build script
2021-08-21 14:50:56 +02:00
hecks
da22e5d7c0
Remove redundant and troublesome constants from the GL binding
2021-08-07 22:50:13 +02:00
hecks
f83dab83cf
Add some missing constants to the GL binding
2021-08-07 22:42:18 +02:00
hecks
5bf68b5731
Add a unified cross platform OpenGL core profile binding ( #52 )
2021-08-07 21:56:00 +02:00
JosiahWI
7709e1e5f8
Fix incorrect documentation in README
2021-08-01 11:39:28 +02:00
JosiahWI
864e24774d
Export targets to build tree ( #49 )
...
It is insecure and inconvenient to necessitate installing IrrlichtMt to access the target export. A copy of the export is now placed in the build tree during configuration so that it can be directly accessed from any project by pointing find_package() to look at the IrrlichtMt source directory.
2021-07-31 13:04:06 +02:00
hecks
6c78f181b5
Fix .x material slot parsing
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Co-authored-by: hecktest <>
2021-07-29 05:05:34 +02:00
hecktest
ae81dbd942
Restore missing entry in compile config
2021-07-23 18:25:23 +02:00
hecks
4ab3de3bab
Delete lots of unused features ( #48 )
2021-07-23 16:23:44 +02:00
sfan5
dc2246dae7
Fix CI by running apt-get update first
2021-07-22 16:42:46 +02:00
fn ⌃ ⌥
3cf9532a06
Add macOS build to CI ( #47 )
2021-07-17 11:27:51 +02:00
sfan5
1d66c921c2
Drop unused and unportable "fast math" code
2021-07-17 00:02:37 +02:00
sfan5
22c3219ff0
Set correct flags for static builds
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this is only really relevant on Windows
2021-07-16 23:12:49 +02:00
sfan5
b2b000597a
CIrrDeviceOSX: drop all video mode code
2021-07-16 23:12:45 +02:00
sfan5
0afd799002
Remove various ancient support code
2021-07-16 22:01:37 +02:00
hecks
2cc1a4e20a
Clone .editorconfig from minetest/master
2021-07-12 18:03:15 +02:00
hecks
95471afdcf
Add missing gitignore entries
2021-07-10 12:28:17 +02:00
sfan5
729c214c00
Drop XML implementation, related code and dependent features
2021-07-07 17:04:05 +02:00
sfan5
ecb30e3d96
Bump revision to 1.9.0mt3
2021-07-07 16:47:50 +02:00
sfan5
accf927874
Disable software drivers by default everywhere
...
They'll likely be dropped entirely soon.
2021-07-02 19:48:00 +02:00
sfan5
d62e0424f2
Fix path issues when imported as subdirectory
2021-06-30 21:13:59 +02:00
NeroBurner
924178ebf6
Set includes and libs on object targets
...
Instead of using the global `include_directories()` and
`link_libraries()` calls use the target versions
`target_include_directories()` and `target_include_libraries()` with
`PRIVATE` keyword instead.
The dependencies are libraries only, the headers are added to the build
instructions in a separate call. So the `target_link_libraries()` calls
are not needed for the object-libraries to be built.
2021-06-27 23:04:56 +02:00
Vincent Robinson
78d1a3f73e
Fix getViewPort
returning incorrect results
2021-06-21 23:16:38 +02:00
Vincent Robinson
b43f9b96e0
Fix incorrect documentation on setRenderTarget(Ex)
2021-06-21 08:25:36 +02:00
sfan5
0500a7798b
CXMeshFileLoader: initialize normals to zero during loading
2021-06-19 22:22:47 +02:00
sfan5
c84d8acff9
CIrrDeviceWin32: readd fullscreen using borderless maximized window
2021-06-15 18:52:38 +02:00
sfan5
02b8fc1ab6
CIrrDeviceWin32: drop all video mode code
2021-06-15 18:28:10 +02:00
sfan5
57a51e7ac4
CIrrDeviceLinux: reimplement fullscreen using NetWM hint
2021-06-15 17:46:22 +02:00
sfan5
39c45024ed
CIrrDeviceLinux: drop all video mode support code
2021-06-15 17:36:31 +02:00
JosiahWI
393793f28a
Improved IrrlichtMt target structure ( #31 )
2021-05-24 20:32:26 +02:00