2d4f1ce35e
Fix indices, inverted models, & multiple models failing to load
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Fix embedded textures causing a model not to load
Add todo
Add another todo
Push current (broken) prototyping
Fix missing bracket
Make a single array object work
Convert hard array into dynamic vector
Simplify semantics
Remove "new"
Add blocker for vscode environment changes
Disable non-dynamic prototyping
Add comment
Add more informative debug & disable it
Add additional items to gitignore
Add debug info for scalar value
Output even more debug info
Make textures render correctly
Insert the indices properly
Update .gitignore
Disable y flip
Make a reusable vertex buffer :)
Disallow embedded textures
More disable
Set up implementation for contiguous model
Add a note
More automation & framework
Final framework before stepping into function overhaul
Hold track of current_index
Integrate iterators
More integration
Rename, it's going to need 2 counters
Correctly offset the count to the right
Sync normals with positions
Time to use a tuple
Set up other counters
Do return value
Do input passing
Make (somewhat) working contiguous model
Add getter for translation data
Add debug info for future utilization
Update .gitignore
More debug
Update .gitignore
Update .gitignore
Remove all debug info & clean up
Delete this thing
Automate everything & put it into spec
Spaces into tabs
Remove array include as build test
Fix the gitignore
2023-01-29 18:12:08 -05:00
b47858cf80
Fix segfault from reading bad number of indices
2023-01-27 16:17:20 -06:00
79ffe6b6d8
Update to latest branch of lukka/get-cmake
2023-01-27 16:17:19 -06:00
373a33a246
Fix coordinate system change
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Old code was inverting the X axis, new code inverts the Z axis.
2023-01-27 16:17:19 -06:00
56c4a5a945
Fix reordering warnings
2023-01-27 16:17:18 -06:00
d4eea38a65
Fix aliasing violation when reading primitives
2023-01-27 16:17:18 -06:00
ad9fda174f
Remove DESCRIPTION from tinygltf project
2023-01-27 16:17:18 -06:00
25507f196c
Switch to fixed branch of lukka/get-cmake action
2023-01-27 16:17:17 -06:00
93b538cb58
Test vertex normals on cube
2023-01-27 16:17:17 -06:00
d90b906d26
Test for texture coordinates on cube
2023-01-27 16:17:16 -06:00
b1260a8927
Scale cube vertices correctly
2023-01-27 16:17:16 -06:00
e784335115
Add test for blender cube
2023-01-27 16:17:16 -06:00
86401f4019
Use a better action for getting CMake 3.5
2023-01-27 16:17:15 -06:00
1b9d3ca502
Test for correct vertex indices
2023-01-27 16:17:15 -06:00
f2a3e990f3
Add CI build for CMake 3.5 with GCC 5.3
2023-01-27 16:17:14 -06:00
ffd5364533
Remove constexpr from readFloat
2023-01-27 16:17:14 -06:00
46148bbf61
Load vertex coordinates from glTF buffer
2023-01-27 16:17:14 -06:00
48751c15f6
Remove quotes around CMake list variables
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Quotes around library or include path variables break their behavior
when they are list. They've now been removed, and this should fix the
MSVC build.
2023-01-27 16:17:13 -06:00
df5a413083
Test invalid JSON
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Also converted all .cpp and .h line endings to CRLF in this commit.
2023-01-27 16:17:13 -06:00
4feaf17871
Specify all source fools directly on IrrlichtMt
2023-01-27 16:17:08 -06:00
60e70c3cc5
Update vertex test for coordinate system
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This is also the first working version of the mesh. I successfully
loaded it in Minetest.
2023-01-27 16:16:18 -06:00
3cb592369d
Test case when file is nullptr
2023-01-27 16:16:18 -06:00
336aa204fb
Test that minimal triangle has correct vertices
2023-01-27 16:16:17 -06:00
4f5588e7e8
Test that minimal triangle returns some mesh
2023-01-27 16:16:17 -06:00
880cbbbb5e
Do not use Ninja after all
2023-01-27 16:16:16 -06:00
1ee860d903
Go back to make command
2023-01-27 16:16:16 -06:00
af31bcef26
Fix compat with old CMake CLI
2023-01-27 16:16:15 -06:00
99ad4f3472
Fix path to tests in CI and use Ninja
2023-01-27 16:16:15 -06:00
11a656ab31
Run tests in Linux GL CI build
2023-01-27 16:16:14 -06:00
21ce3d9657
Add test file for glTF mesh loading
2023-01-27 16:16:14 -06:00
4860523223
Add GLTF mesh file loader
2023-01-27 16:16:03 -06:00
520569c1e3
Do CMake right
2023-01-27 16:14:40 -06:00
15e589810b
Export tinygltf target
2023-01-27 16:14:39 -06:00
f8a91087e6
Add tinygltf library
2023-01-27 16:14:34 -06:00
8f13ae81e5
Merge pull request #154 from lhofhansl/skinned
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Avoid reskinning joints for animated meshes twice for each frame.
2023-01-12 11:02:52 -08:00
3de3ff524a
Avoid reskinning joints for animated meshes twice for each frame.
2023-01-07 16:59:02 -08:00
7d3142b969
Remove leftover code from software rendering
2023-01-02 21:21:53 +01:00
a9230e5f49
Delete profiler
2023-01-02 21:05:07 +01:00
b5a6dc0a15
Delete leak hunter
2023-01-02 20:37:18 +01:00
ce0d29df93
Update workflow to address deprecations
1.9.0mt9
2022-12-31 12:30:10 +01:00
2ae816b5a6
Use swap_control from MESA and EXT before SGI ( #151 )
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SGI extension does not support interval == 0 (disabling VSync)
2022-12-29 23:42:52 +01:00
61af99adfa
Use swap_control from MESA and EXT before SGI
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SGI does not support disabling vsync (interval == 0)
2022-12-29 22:48:36 +01:00
afbe41019c
CGUITabControl: Center selected tab whenever possible
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This greatly improves the navigation speed by clicking through the tabs
without losing track of the current scroll position.
2022-12-23 20:07:15 +01:00
05a00a8d91
Completely remove irrAllocator
2022-12-23 19:56:21 +01:00
07fd32da50
Replace core::string implementation with std::basic_string
2022-12-23 19:17:08 +01:00
735af8eec6
Add missing string tests
2022-12-23 19:17:08 +01:00
29a448de4d
Point to Irrlicht license in root
2022-11-26 19:32:03 +01:00
1579ce2740
SDL: implement cursor icon API ( #135 )
2022-11-12 15:52:39 +01:00
b9e0641203
Add unittests for irrString
2022-11-11 16:25:49 +01:00
6f98515f34
Fix two irrString bugs
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* append() missing null-termination
* eraseTrailingFloatZeros() was accidentally broken, comment it out for now
2022-11-11 16:24:27 +01:00