Commit Graph

392 Commits

Author SHA1 Message Date
jordan4ibanez
9efa535c78 Angle 2023-11-28 07:54:35 -05:00
jordan4ibanez
55a2d7f472 Verbose scale 2023-11-28 07:51:40 -05:00
jordan4ibanez
e63d4400bd Verbose position 2023-11-28 07:50:29 -05:00
jordan4ibanez
5becfee6bb Flags & Blend 2023-11-28 07:43:54 -05:00
jordan4ibanez
d65fe36081 Make this easier to read 2023-11-28 07:35:57 -05:00
jordan4ibanez
970915669f More debugging 2023-11-28 07:35:48 -05:00
jordan4ibanez
e32f3d8f21 More debugging 2023-11-28 07:35:24 -05:00
jordan4ibanez
ad20f19864 Remove debugging 2023-11-28 07:35:16 -05:00
jordan4ibanez
7c6cf9cc36 And then change it back so it's obvious in term 2023-11-28 07:35:01 -05:00
jordan4ibanez
516b5a70fa Fix warnings, change to errors 2023-11-28 07:34:32 -05:00
jordan4ibanez
7cddd10a54 Successfully convert Win32 to Posix 2023-11-28 07:25:48 -05:00
jordan4ibanez
9a5e6dd436 Make my life a bit easier 2023-11-28 07:11:55 -05:00
jordan4ibanez
177e247c7b Refurbish/reprogram this logic path 2023-11-28 07:08:17 -05:00
jordan4ibanez
075e0c56ae Now make it extra nice 2023-11-28 06:53:23 -05:00
jordan4ibanez
52a284c650 Now we can build upon it 2023-11-28 06:42:47 -05:00
jordan4ibanez
d7b5caa2b2 Now fix the things 2023-11-28 06:38:24 -05:00
jordan4ibanez
b23353943f Now fix a lot of things 2023-11-28 06:35:06 -05:00
jordan4ibanez
f5c4999321 Break a lot of things to fix a lot of things 2023-11-28 06:30:07 -05:00
jordan4ibanez
5b25a4eb64 Very fancy 2023-11-28 06:14:29 -05:00
jordan4ibanez
5f607119fc Move memory referencing around 2023-11-28 06:10:46 -05:00
jordan4ibanez
42b9658c8d Start work on TEXS 2023-11-28 06:08:17 -05:00
jordan4ibanez
9dace24987 Should probably mark it as deprecated 2023-11-28 05:43:43 -05:00
jordan4ibanez
dc886332b5 Deprecate old implementation & note 2023-11-28 05:43:22 -05:00
jordan4ibanez
3cfb2a7323 Important note 2023-11-28 05:40:07 -05:00
jordan4ibanez
7ce8858957 Now make it even more elegant 2023-11-28 05:38:24 -05:00
jordan4ibanez
afad32e8ff And then add future plans 2023-11-28 05:32:28 -05:00
jordan4ibanez
57f0f84c9f Invert this to maintain sanity 2023-11-28 05:32:21 -05:00
jordan4ibanez
b64ac8c595 Now get the header to load 2023-11-28 05:25:09 -05:00
jordan4ibanez
bc79fe8722 And then fix this part 2023-11-28 05:22:35 -05:00
jordan4ibanez
11e73fa99e Fix this up 2023-11-28 05:22:11 -05:00
jordan4ibanez
3f87764a94 Make this a bit elegant 2023-11-28 05:21:34 -05:00
jordan4ibanez
89ae5f0068 Add information 2023-11-28 05:11:40 -05:00
jordan4ibanez
58e058143c Now inline this 2023-11-28 05:10:07 -05:00
jordan4ibanez
ec907d8771 Make it so we can inline this 2023-11-28 05:09:46 -05:00
jordan4ibanez
b4233a513b Add a comment 2023-11-28 05:07:48 -05:00
jordan4ibanez
288f757482 Seeing a pattern evolving 2023-11-28 05:07:30 -05:00
jordan4ibanez
e4452620f0 Now we're gonna bring back those tricks better 2023-11-28 05:06:58 -05:00
jordan4ibanez
a8f67ace8e Actually, maybe more functional approach is better 2023-11-28 05:03:08 -05:00
jordan4ibanez
132f1ae5d6 Now we can use C++ tricks to make this easier 2023-11-28 05:02:31 -05:00
jordan4ibanez
80e5da381d Now we're going to very carefully implement b3d 2023-11-28 04:55:39 -05:00
jordan4ibanez
26d5d8f076 Now we start building off the normal B3D loader 2023-11-28 04:46:25 -05:00
jordan4ibanez
7deaf11dea Now get rid of this white space 2023-11-26 10:02:28 -05:00
jordan4ibanez
ab511a8454 Now parse quaternions 2023-11-26 10:02:11 -05:00
jordan4ibanez
e5d27d10ce Just slam a home run with this tooling 2023-11-26 09:58:03 -05:00
jordan4ibanez
ad5e8998dd That's awesome 2023-11-26 09:53:47 -05:00
jordan4ibanez
9f93cf312f Add some very fancy tooling 2023-11-26 09:51:43 -05:00
jordan4ibanez
2a16c10eba Make this more readable 2023-11-26 09:46:25 -05:00
jordan4ibanez
fadbb249c6 Add a note now we can actually start working 2023-11-26 09:32:28 -05:00
jordan4ibanez
4aca3ee1c5 Great success! 2023-11-26 09:30:26 -05:00
jordan4ibanez
571619bf18 Fix a crucial issue 2023-11-26 09:29:51 -05:00