Josiah VanderZee
a326f27f6a
Fix coordinate system change
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Old code was inverting the X axis, new code inverts the Z axis.
2024-04-18 07:21:59 -05:00
Josiah VanderZee
47a195b4de
Fix aliasing violation when reading primitives
2024-04-18 07:21:59 -05:00
Josiah VanderZee
3dc24abdb3
Remove DESCRIPTION from tinygltf project
2024-04-18 07:21:58 -05:00
Josiah VanderZee
7220104c37
Test vertex normals on cube
2024-04-18 07:21:58 -05:00
Josiah VanderZee
72cb09a566
Test for texture coordinates on cube
2024-04-18 07:21:58 -05:00
Josiah VanderZee
742307f077
Scale cube vertices correctly
2024-04-18 07:21:58 -05:00
Josiah VanderZee
837b6be14e
Add test for blender cube
2024-04-18 07:21:58 -05:00
Josiah VanderZee
82c547d50f
Test for correct vertex indices
2024-04-18 07:21:56 -05:00
JosiahWI
3d2d3f8d5a
Remove constexpr from readFloat
2024-04-18 07:20:25 -05:00
JosiahWI
a20ac715ce
Load vertex coordinates from glTF buffer
2024-04-18 07:20:22 -05:00
JosiahWI
21c3c16557
Test invalid JSON
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Also converted all .cpp and .h line endings to CRLF in this commit.
2024-04-18 07:19:30 -05:00
JosiahWI
2ae436cb2c
Update vertex test for coordinate system
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This is also the first working version of the mesh. I successfully
loaded it in Minetest.
2024-04-18 07:18:30 -05:00
JosiahWI
30d5748e0c
Test case when file is nullptr
2024-04-18 07:18:30 -05:00
JosiahWI
5e2d9d947e
Test that minimal triangle has correct vertices
2024-04-18 07:18:30 -05:00
JosiahWI
a9f56df279
Test that minimal triangle returns some mesh
2024-04-18 07:18:29 -05:00
JosiahWI
92862a3a2d
Add test file for glTF mesh loading
2024-04-18 07:16:20 -05:00
JosiahWI
a0b7a15693
Do CMake right
2024-04-18 07:10:56 -05:00
JosiahWI
a3b2dbdebb
Export tinygltf target
2024-04-18 07:10:04 -05:00
JosiahWI
36a90e9973
Add tinygltf library
2024-04-18 07:08:45 -05:00
Desour
bcb952c3ca
Move source/Irrlicht/ to src/
2024-03-21 22:08:26 +01:00
Desour
dd1043c4c0
Replace non-leading tabs with spaces, using:
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find -type f | # list all regular files
grep -E '\.(h|cpp|mm)$' | # filter for source files
grep -v '/mt_' | # filter out generated files
grep -v '/vendor/' | # and vendored GL
xargs -n 1 -P $(nproc) ./replace_non_leading_tabs.lua # reformat everything
2024-03-21 22:08:26 +01:00
Desour
adc96072cd
Fix ugly formatted arrays
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Found via: `rg --multiline "=\n\t*\{\n"`
2024-03-21 22:08:26 +01:00
numzero
b01a3ea781
Fix ifs clang-format didn’t get
2024-03-21 22:08:26 +01:00
Desour
f5c6d3e945
Reformat the code, using:
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find -type f | # list all regular files
grep -E '\.(h|cpp|mm)$' | # filter for source files
grep -v '/mt_' | # filter out generated files
grep -v '/vendor/' | # and vendored GL
grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays)
xargs -n 1 -P $(nproc) clang-format -i # reformat everything
Co-authored-by: numzero <numzer0@yandex.ru>
2024-03-21 22:08:26 +01:00
sfan5
26c4f4e63d
Ensure enough alignment for IImages
2024-03-10 13:58:24 +01:00
sfan5
9d07f906a7
Delete mesh writing support entirely
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CB3DMeshWriter.cpp was not even being compiled
2024-03-10 10:11:27 +01:00
sfan5
d26c0aeaaf
Remove more dead code
2024-03-09 23:00:33 +01:00
sfan5
70b0b46d50
Delete deprecated video driver methods
2024-03-09 23:00:33 +01:00
sfan5
1e89db1b80
Consistently include C headers by their C++ wrapper
2024-02-25 22:10:04 +01:00
ROllerozxa
2bbfa178ea
Don't link against SDL2main ( #265 )
2024-02-23 22:44:16 +01:00
sfan5
61682104df
COpenGLCoreTexture: fix abort when format not supported
2024-02-23 21:31:33 +01:00
sfan5
46542793d6
OpenGL: Fix BGRA format mapping
2024-02-23 21:31:33 +01:00
sfan5
9f2d13a2b6
OpenGL: Print more debug info at init time
2024-02-23 21:31:33 +01:00
sfan5
54de743641
Workaround for too old GL header on older SDL versions
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Problem: Since the removal of !_IRR_OPENGL_USE_EXTPOINTER_ we require some quite recent
symbols to compile the legacy GL driver. (*) Since the previous commit we prefer including
them via SDL but those are sometimes too old.
(*) This was in fact always a problem since USE_EXTPOINTER is the default.
I guess people just had recent enough headers usually.
2024-02-23 21:31:33 +01:00
sfan5
3e8d8440e3
Vendor GL headers again
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primary reason:
The unified GLES2 driver requires OpenGL headers (really), which Android does not provide.
2024-02-23 21:31:33 +01:00
sfan5
8189b2338a
Remove now unused legacy OGLES2 driver
2024-02-23 21:31:33 +01:00
sfan5
0a77ef5dc2
Enable unified driver with all devices
2024-02-23 21:31:33 +01:00
sfan5
19f0f707a6
Use ContextManager to resolve symbols in GL driver
2024-02-23 21:31:33 +01:00
sfan5
83998f7471
Reduce OGLES extension array to ones actually used
2024-02-23 21:31:33 +01:00
sfan5
b7bb4b5958
Remove all !_IRR_OGLES1_USE_EXTPOINTER_ code
2024-02-23 21:31:33 +01:00
sfan5
f28e442bfa
Drop all !_IRR_OGLES2_USE_EXTPOINTER_ code
2024-02-23 21:31:33 +01:00
sfan5
4cd5c3489e
Drop all !_IRR_OPENGL_USE_EXTPOINTER_ code
2024-02-23 21:31:33 +01:00
sfan5
52e4d72ae2
Migrate OpenGL cache and texture handler to GL pointers
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this makes the OpenGL 3 driver free of GL symbol references!
2024-02-23 21:31:33 +01:00
Muhammad Rifqi Priyo Susanto
2db8c8728e
Missing value_or() when printing std::optional
2024-02-23 13:17:41 +01:00
sfan5
c83f28431b
Add API to delete shader materials
2024-02-21 21:53:38 +01:00
sfan5
e60921f0cb
Drop old shader material functions
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I'm not sure what these actually are, but the situation is the same as the last commit.
2024-02-21 21:53:38 +01:00
sfan5
92252f70d2
Drop low-level shader constant setters
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These don't work on the modern drivers and are unused anyway.
2024-02-21 21:53:38 +01:00
SmallJoker
2bb2d3fe01
CFileSystem: Fix signed integer conversion on MinGW
2024-02-18 23:45:39 +01:00
sfan5
45ace61007
OpenGL: support scene::EHM_STREAM
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the relevant enum value is defined in both gl3 and gles2
2024-02-18 22:43:25 +01:00
sfan5
89d0717779
Delete some dead code
2024-02-18 17:12:51 +01:00