irrlicht/source/Irrlicht
cutealien 72b1522083 Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t
It's to allow image loader to check for sane limits for image sizes.
Idea came from this patch from sfan5 for Minetest: dbd39120e7
Thought solution is a bit different. 
Image loader checks not yet added (will come soon).
Also note that limit is to s32. While u32 might work mostly it will run into some troubles with color converter for now (which maybe could be changes). Also 2GB ought to be enough for anybody, right?

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6386 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-06 19:47:38 +00:00
..
aesGladman Prevent some fallthrough warnings we got since gcc7 in aes 2020-01-04 16:22:12 +00:00
bzip2 MacOS SoftwareDriver Window and warnings 2022-05-01 02:43:12 +00:00
Irrlicht.xcodeproj burningvideo 0.54 2022-05-03 20:47:32 +00:00
jpeglib undo remove warnings 2022-05-03 23:00:00 +00:00
KHR Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
libpng Merge branch releases/1.8 revisions r6168 through r6170 into trunk. 2020-12-19 14:35:50 +00:00
lzma Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
zlib Merging r6283 through r6284 from branch releases/1.8 to trunk 2022-01-07 16:23:03 +00:00
builtInFont.bmp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
BuiltInFont.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
burning_shader_color_fraq.h burning v0.53 2022-04-30 22:57:17 +00:00
burning_shader_color.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
burning_shader_compile_fragment_default.h clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
burning_shader_compile_fragment_end.h burning v0.53 2022-04-30 22:57:17 +00:00
burning_shader_compile_fragment_start.h burning v0.53 g++ warning remove 2022-05-01 00:59:58 +00:00
burning_shader_compile_start.h burning v0.53 2022-04-30 22:57:17 +00:00
burning_shader_compile_triangle.h burning v0.53 2022-04-30 22:57:17 +00:00
burning_shader_compile_verify.h - BurningVideo: 0.50 2020-02-22 20:48:12 +00:00
C3DSMeshFileLoader.cpp MacOS SoftwareDriver Window and warnings 2022-05-01 02:43:12 +00:00
C3DSMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshHalfLife.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAnimatedMeshHalfLife.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshMD2.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAnimatedMeshMD2.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshMD3.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAnimatedMeshMD3.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshSceneNode.cpp Prefer static_cast to reinterpret_cast where possible. 2022-01-08 18:22:20 +00:00
CAnimatedMeshSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAttributeImpl.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CAttributes.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAttributes.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CB3DMeshFileLoader.cpp CB3DMeshFileLoader: abort if offsets point outside of file 2022-04-21 20:50:15 +00:00
CB3DMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CB3DMeshWriter.cpp b3d writer can now write 32-bit meshbuffers. 2022-04-20 17:56:40 +00:00
CB3DMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CBillboardSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CBillboardSceneNode.h Add missing IRR_OVERRIDE in some functions. 2022-04-12 21:58:35 +00:00
CBlit.h burning v0.53 2022-04-30 22:57:17 +00:00
CBoneSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CBoneSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CBSPMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CBSPMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CBurningShader_Raster_Reference.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CCameraSceneNode.cpp a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
CCameraSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CColladaFileLoader.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CColladaFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CColladaMeshWriter.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CColladaMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CColorConverter.cpp Add define IRR_CASE_IIMAGE_COMPRESSED_FORMAT to help getting rid of a few more warnings. 2020-01-04 18:42:12 +00:00
CColorConverter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CCSMLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CCSMLoader.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CCubeSceneNode.cpp Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CCubeSceneNode.h Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CD3D9Driver.cpp Prefer static_cast to reinterpret_cast where possible. 2022-01-08 18:22:20 +00:00
CD3D9Driver.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9HLSLMaterialRenderer.cpp Added 'uint' GLSL uniform support. 2020-02-10 15:01:11 +00:00
CD3D9HLSLMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9MaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9NormalMapRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CD3D9NormalMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9ParallaxMapRenderer.cpp Merging r6266 through r6268 from branch releases/1.8 to trunk 2021-12-05 20:25:26 +00:00
CD3D9ParallaxMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9RenderTarget.cpp Reworking IRenderTarget interface to avoid constant memory allocations. 2021-08-26 16:45:20 +00:00
CD3D9RenderTarget.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9ShaderMaterialRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CD3D9ShaderMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9Texture.cpp Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t 2022-05-06 19:47:38 +00:00
CD3D9Texture.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDefaultGUIElementFactory.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDefaultGUIElementFactory.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDefaultSceneNodeAnimatorFactory.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDefaultSceneNodeFactory.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDefaultSceneNodeFactory.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDepthBuffer.cpp burning v0.53 2022-04-30 22:57:17 +00:00
CDepthBuffer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDMFLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDMFLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDummyTransformationSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDummyTransformationSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CEmptySceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CEmptySceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CFileList.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CFileList.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CFileSystem.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CFileSystem.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CFPSCounter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CFPSCounter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGeometryCreator.cpp Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CGeometryCreator.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGLXManager.cpp Separate GLX window from X11 window. 2022-05-02 16:17:03 +00:00
CGLXManager.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIButton.cpp Add getActiveColor functions to IGUIStaticText and IGUIButton 2020-12-10 14:45:30 +00:00
CGUIButton.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUICheckBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUICheckBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIColorSelectDialog.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIColorSelectDialog.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIComboBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIComboBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIContextMenu.cpp Avoid access allocation when CGUIContextMenu::setSubMenu receives a nullptr for menu. 2020-11-14 17:09:39 +00:00
CGUIContextMenu.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIEditBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIEditBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIEnvironment.cpp Bugfix: Changing focus with tab-keys now also work when elements are inside a modal screen. 2021-05-26 13:57:12 +00:00
CGUIEnvironment.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIFileOpenDialog.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIFileOpenDialog.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIFont.cpp Code cleanup 2020-11-14 16:56:16 +00:00
CGUIFont.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIImage.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIImage.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIImageList.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIImageList.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIInOutFader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIInOutFader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIListBox.cpp Simplify/unify IGUIListBox interface. 2022-05-05 15:19:35 +00:00
CGUIListBox.h Simplify/unify IGUIListBox interface. 2022-05-05 15:19:35 +00:00
CGUIMenu.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIMenu.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIMeshViewer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIMeshViewer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIMessageBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIMessageBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIModalScreen.cpp Add missing break in CGUIModalScreen::OnEvent. 2021-08-20 12:27:05 +00:00
CGUIModalScreen.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIProfiler.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIProfiler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIScrollBar.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIScrollBar.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUISkin.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUISkin.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUISpinBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUISpinBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUISpriteBank.cpp GUIText 2022-05-01 09:50:32 +00:00
CGUISpriteBank.h GUIText 2022-05-01 09:50:32 +00:00
CGUIStaticText.cpp Add getActiveColor functions to IGUIStaticText and IGUIButton 2020-12-10 14:45:30 +00:00
CGUIStaticText.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUITabControl.cpp Avoid some gcc warnings. 2019-12-12 16:52:46 +00:00
CGUITabControl.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUITable.cpp Fix string deserialization in CGUITable. 2022-04-25 09:48:26 +00:00
CGUITable.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIToolBar.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIToolBar.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUITreeView.cpp Code cleanup 2020-11-14 16:56:16 +00:00
CGUITreeView.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIWindow.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIWindow.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImage.cpp Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t 2022-05-06 19:47:38 +00:00
CImage.h burning v0.53 2022-04-30 22:57:17 +00:00
CImageLoaderBMP.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderBMP.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderDDS.cpp Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t 2022-05-06 19:47:38 +00:00
CImageLoaderDDS.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderJPG.cpp Fix crash with large jpg files. 2022-05-06 16:00:26 +00:00
CImageLoaderJPG.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPCX.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderPCX.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPNG.cpp Avoid some gcc warnings. 2019-12-12 16:52:46 +00:00
CImageLoaderPNG.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPPM.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderPPM.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPSD.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderPSD.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPVR.cpp Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t 2022-05-06 19:47:38 +00:00
CImageLoaderPVR.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderRGB.cpp removed warning for VisualStudio 2012 2020-02-22 22:54:23 +00:00
CImageLoaderRGB.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderTGA.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderTGA.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderWAL.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderWAL.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageWriterBMP.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterBMP.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterJPG.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterJPG.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPCX.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageWriterPCX.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPNG.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterPNG.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPPM.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageWriterPPM.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPSD.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageWriterPSD.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterTGA.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterTGA.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CIrrDeviceConsole.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrDeviceConsole.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceFB.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrDeviceFB.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceLinux.cpp SIrrlichtCreationParameters::IgnoreInput set to false works again on X11. 2021-08-25 14:33:22 +00:00
CIrrDeviceLinux.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceOSX.h Change _IRR_OVERRIDE to IRR_OVERRIDE also on OSX headers. 2021-08-27 19:19:09 +00:00
CIrrDeviceOSX.mm MacOS SoftwareDriver Window and warnings 2022-05-01 02:43:12 +00:00
CIrrDeviceSDL.cpp Change default meaning of SIrrlichtCreationParameters::WindowResizable == 2 to meaning no resizing. 2021-03-06 15:58:05 +00:00
CIrrDeviceSDL.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceStub.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CIrrDeviceStub.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceWin32.cpp Prefer static_cast to reinterpret_cast where possible. 2022-01-08 18:22:20 +00:00
CIrrDeviceWin32.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrMeshWriter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CLightSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLightSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLimitReadFile.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLimitReadFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLMTSMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLMTSMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLogger.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLogger.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLWOMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLWOMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMD2MeshFileLoader.cpp Merging r6274 through r6276 from branch releases/1.8 to trunk 2022-01-02 20:15:24 +00:00
CMD2MeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMD3MeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMD3MeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMemoryFile.cpp Fix bounds checking in CMemoryWriteFile::seek 2022-04-21 20:39:31 +00:00
CMemoryFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshCache.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMeshCache.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshManipulator.cpp Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy 2022-04-14 16:54:06 +00:00
CMeshManipulator.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshSceneNode.cpp Fix: CMeshSceneNode and CAnimatedMeshSceneNode still used wrong material in OnRegisterSceneNode. 2020-01-03 16:22:55 +00:00
CMeshSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshTextureLoader.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CMeshTextureLoader.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CMetaTriangleSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMetaTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMountPointReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMountPointReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMS3DMeshFileLoader.cpp Get rid of gcc warnings. 2019-12-12 18:04:40 +00:00
CMS3DMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMY3DHelper.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMY3DMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMY3DMeshFileLoader.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CNPKReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CNPKReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CNSOGLManager.h MacOS SoftwareDriver Window and warnings 2022-05-01 02:43:12 +00:00
CNSOGLManager.mm Compile fixed for OSX. 2020-06-18 19:40:56 +00:00
CNullDriver.cpp Split CNullDriver::checkImage into 2 functions to avoid some memory allocations in addTexture 2022-04-06 20:20:36 +00:00
CNullDriver.h Split CNullDriver::checkImage into 2 functions to avoid some memory allocations in addTexture 2022-04-06 20:20:36 +00:00
COBJMeshFileLoader.cpp Rename IMeshLoader::setPreferredIndexType to setIndexTypeHint and give it a new enum. 2022-04-19 13:10:16 +00:00
COBJMeshFileLoader.h Rename IMeshLoader::setPreferredIndexType to setIndexTypeHint and give it a new enum. 2022-04-19 13:10:16 +00:00
COBJMeshWriter.cpp Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy 2022-04-14 16:54:06 +00:00
COBJMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
COCTLoader.cpp Avoid allocating more than 16k on stack in OCT loader. 2022-01-08 17:30:06 +00:00
COCTLoader.h Avoid allocating more than 16k on stack in OCT loader. 2022-01-08 17:30:06 +00:00
COctreeSceneNode.cpp Unify checks if materials should use transparent render pass with new IVideoDriver::needsTransparentRenderPass function. 2020-01-03 11:13:57 +00:00
COctreeSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COctreeTriangleSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COctreeTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COgreMeshFileLoader.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
COgreMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCacheHandler.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COpenGLCacheHandler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCommon.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreCacheHandler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreFeature.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreRenderTarget.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreTexture.h Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t 2022-05-06 19:47:38 +00:00
COpenGLDriver.cpp Rename some internal/unused draw2DImage function in COpenGLDriver to draw2DImageQuad to avoid warnings. 2022-04-15 18:36:56 +00:00
COpenGLDriver.h Rename some internal/unused draw2DImage function in COpenGLDriver to draw2DImageQuad to avoid warnings. 2022-04-15 18:36:56 +00:00
COpenGLExtensionHandler.cpp Fix problem with legacy mipmap code on legacy ATI radeon X cards. 2021-08-20 14:46:12 +00:00
COpenGLExtensionHandler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLNormalMapRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COpenGLNormalMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLParallaxMapRenderer.cpp Merging r6266 through r6268 from branch releases/1.8 to trunk 2021-12-05 20:25:26 +00:00
COpenGLParallaxMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLShaderMaterialRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COpenGLShaderMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLSLMaterialRenderer.cpp Fix compile problem for older (<3.0) GL versions compiled without extensions. 2020-06-19 17:21:10 +00:00
COpenGLSLMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COSOperator.cpp COSOperator::getSystemMemory now returns some value on OSX. Also it's kb not bytes. 2022-05-02 15:19:37 +00:00
COSOperator.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CPakReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CPakReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleAttractionAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleAttractionAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleBoxEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleBoxEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleCylinderEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleCylinderEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleFadeOutAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleFadeOutAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleGravityAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleGravityAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleMeshEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleMeshEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticlePointEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticlePointEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleRingEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleRingEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleRotationAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleRotationAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleScaleAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleScaleAffector.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CParticleSphereEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleSphereEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleSystemSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleSystemSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CPLYMeshFileLoader.cpp Tiny refactoring in ply mesh loader. 2020-07-22 22:30:25 +00:00
CPLYMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CPLYMeshWriter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CPLYMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CProfiler.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CProfiler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CQ3LevelMesh.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CQ3LevelMesh.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CQuake3ShaderSceneNode.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CQuake3ShaderSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CReadFile.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CReadFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneCollisionManager.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneCollisionManager.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneLoaderIrr.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneLoaderIrr.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneManager.cpp a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
CSceneManager.h a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
CSceneNodeAnimatorCameraFPS.cpp Fix member intialization order to avoid warning on gcc. 2020-10-26 19:55:38 +00:00
CSceneNodeAnimatorCameraFPS.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorCameraMaya.cpp a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
CSceneNodeAnimatorCameraMaya.h a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA. 2022-05-01 01:11:45 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorCollisionResponse.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorDelete.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorDelete.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFlyCircle.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorFlyCircle.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFlyStraight.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorFlyStraight.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFollowSpline.cpp Remove commented out code. 2021-08-20 16:44:23 +00:00
CSceneNodeAnimatorFollowSpline.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorRotation.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorRotation.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorTexture.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorTexture.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CShadowVolumeSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CShadowVolumeSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSkinnedMesh.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSkinnedMesh.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSkyBoxSceneNode.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CSkyBoxSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSkyDomeSceneNode.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CSkyDomeSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSMFMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSMFMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftware2MaterialRenderer.h burning v0.53 2022-04-30 22:57:17 +00:00
CSoftwareDriver.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CSoftwareDriver.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftwareDriver2.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CSoftwareDriver2.h burningvideo 0.54 2022-05-03 20:47:32 +00:00
CSoftwareTexture.cpp Reworking IRenderTarget interface to avoid constant memory allocations. 2021-08-26 16:45:20 +00:00
CSoftwareTexture.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftwareTexture2.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CSoftwareTexture2.h clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CSphereSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSphereSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSTLMeshFileLoader.cpp Avoid warning 2022-04-20 22:16:33 +00:00
CSTLMeshFileLoader.h Speed up stl format loading, especially with text format. 2022-04-20 22:09:03 +00:00
CSTLMeshWriter.cpp stl mesh writer can now write 32 bit meshbuffers. 2022-04-20 18:31:03 +00:00
CSTLMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CTarReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTarReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTerrainSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTerrainSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTerrainTriangleSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTerrainTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTextSceneNode.cpp GUIText 2022-05-01 09:50:32 +00:00
CTextSceneNode.h Add missing IRR_OVERRIDE in some functions. 2022-04-12 21:58:35 +00:00
CTimer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTR_transparent_reflection_2_layer.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CTRFlat.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRFlatWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraud.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraud2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRGouraudAlphaNoZ2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRGouraudNoZ2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRGouraudWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTriangleBBSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTriangleBBSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTriangleSelector.cpp updateTriangles in CTriangleSelector can handle some broken meshes without crash now. 2020-05-26 13:01:02 +00:00
CTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTRNormalMap.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CTRParallaxMap.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CTRStencilShadow.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureBlend.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CTRTextureDetailMap2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureFlat.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureFlatWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraud.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTRTextureGouraud.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTRTextureGouraud2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureGouraudAdd.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudAdd2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureGouraudAddNoZ2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureGouraudAlpha.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CTRTextureGouraudAlphaNoZ.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CTRTextureGouraudNoZ.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudNoZ2.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CTRTextureGouraudVertexAlpha2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureGouraudWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureLightMap2_Add.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureLightMap2_M1.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureLightMap2_M2.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureLightMap2_M4.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureLightMapGouraud2_M4.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
CTRTextureWire2.cpp clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
CVideoModeList.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CVideoModeList.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CVolumeLightSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CVolumeLightSceneNode.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CWADReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWADReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CWaterSurfaceSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWaterSurfaceSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CWGLManager.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWGLManager.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CWriteFile.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWriteFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CXMeshFileLoader.cpp CXMeshFileLoader: initialize normals (and other S3DVertex values ) to 0 when loading 2022-04-21 21:11:48 +00:00
CXMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CXMLReader.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CXMLReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CXMLReaderImpl.h undo remove warnings 2022-05-03 23:00:00 +00:00
CXMLWriter.cpp undo remove warnings 2022-05-03 23:00:00 +00:00
CXMLWriter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CZBuffer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CZBuffer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CZipReader.cpp undo remove warnings 2022-05-03 23:00:00 +00:00
CZipReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
dmfsupport.h Define out unused functions in dmf loader to avoid warnings. 2022-01-07 17:24:38 +00:00
EProfileIDs.h Fix compiling with _IRR_COMPILE_WITH_PROFILING_ enabled 2021-07-20 18:46:21 +00:00
glext.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
glxext.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
IAttribute.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IBurningShader.cpp burningvideo 0.54 2022-05-03 20:47:32 +00:00
IBurningShader.h clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
IDepthBuffer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IImagePresenter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
Irrlicht-gcc.cbp Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht.cpp -burningvideo 0.5 revert 2020-02-22 20:51:59 +00:00
Irrlicht.rc Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht.ruleset Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht10.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht10.0.vcxproj Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht10.0.vcxproj.filters Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht11.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht11.0.vcxproj Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht11.0.vcxproj.filters Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht12.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht12.0.vcxproj Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht12.0.vcxproj.filters Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht14.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht14.0.vcxproj burningvideo 0.54 2022-05-03 20:47:32 +00:00
Irrlicht14.0.vcxproj.filters burningvideo 0.54 2022-05-03 20:47:32 +00:00
Irrlicht15.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht15.0.vcxproj Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht15.0.vcxproj.filters Update VS and c::b project files for burningvideo 0.54 2022-05-05 13:07:45 +00:00
Irrlicht16.0.sln vs2019 projectfiles 2022-05-03 20:48:57 +00:00
Irrlicht16.0.vcxproj vs2019 projectfiles 2022-05-03 20:48:57 +00:00
Irrlicht16.0.vcxproj.filters vs2019 projectfiles 2022-05-03 20:48:57 +00:00
irrMathFastCompat.h Add floor32, ceil32, round32 compatibility functions for burnings renderer. 2019-12-16 16:15:04 +00:00
irrXML.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
ISceneNodeAnimatorFinishing.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ITriangleRenderer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IZBuffer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
leakHunter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Makefile burningvideo 0.54 2022-05-03 20:47:32 +00:00
Octree.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
os.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
os.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
resource.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
S2DVertex.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
S4DVertex.h burningvideo 0.54 2022-05-03 20:47:32 +00:00
SB3DStructs.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
SConstruct Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
SoftwareDriver2_compile_config.h clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
SoftwareDriver2_helper.h clang warnings (OnSetMaterial multiple inheritance IMaterialRendererServices,IShaderConstantSetCallBack) 2022-05-04 10:29:41 +00:00
source.txt Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
utf8.cpp utf8ToWchar and wcharToUtf8 work with sizeof checks instead of defines now to call correct conversion 2022-01-08 15:19:46 +00:00
wglext.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00