cutealien ffec673146 line3d::getClosestPoint can now chose between using line or line segment
Also the case of start/end points being identical now avoids invalid numbers from division by 0 and just returns the start point
Basically it's now the same again as line2d::getClosestPoint (which also got a comment fix)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6593 dfc29bdd-3216-0410-991c-e03cc46cb475
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