Commit Graph

3866 Commits

Author SHA1 Message Date
Ryan Newell 02d10842fe Fixed compatibility with older auth.txts, changed variable name, and changed how the last_login time is set 2014-10-20 13:26:30 -07:00
Ryan Newell 2d01df9b45 Merge remote-tracking branch 'upstream/master' 2014-10-20 13:23:41 -07:00
Kahrl 9029a34cc6 Fix some indentation in nodedef.cpp 2014-10-20 16:11:38 +02:00
Kahrl ae375cc322 Fix memory leak caused by mesh nodes (and nodeboxes) 2014-10-20 16:11:00 +02:00
Ryan Newell eac06b8168 Merge remote-tracking branch 'upstream/master' 2014-10-19 18:22:52 -07:00
RealBadAngel e5652cb75c Custom collision boxes node property. 2014-10-19 20:48:21 +02:00
sfan5 b11e1db809 Update the cURL the buildbot uses to 7.38.0 2014-10-19 16:09:36 +02:00
Craig Robbins 076c5ee223 Various uninitialised variable fixes
sky.cpp: m_bgcolor.getAlpha() was being used before initialised

mesh related: m_highlight_mesh_color was being used uninitialised
2014-10-19 15:33:08 +02:00
Craig Robbins fe8ef1be59 Move buttons upwards to accommodate for new configure keys button in the
pause menu
2014-10-18 17:30:17 +02:00
RealBadAngel 0066bd77d2 Add meshnode drawtype. 2014-10-18 16:42:23 +02:00
Ryan Newell 6f9aeaea85 Stores login time as time since epoch, and formats the time in the the chat command 2014-10-17 16:53:11 -07:00
Ryan Newell ef17f6f2f8 Fixed formatting issue 2014-10-16 16:00:00 -07:00
Ryan Newell 7fc82ff033 Add chat command to get a players last login time 2014-10-16 16:27:46 -05:00
Ryan Newell 670d1f8e8a Forgot a ; in s_server.h 2014-10-15 19:06:53 -05:00
Ryan Newell 4556de1087 FIxed some problems 2014-10-15 18:32:09 -05:00
Ryan Newell 61871358c2 Merge remote-tracking branch 'upstream/master' 2014-10-14 21:13:16 -05:00
Ryan Newell 9f5d8f1bde Added lastlogin time to auth.lua and server.cpp now saves when a player logins in. Hopefully 2014-10-14 21:06:19 -05:00
Kahrl d1ccc64e1e Make sure PRECISION_SECONDS corresponds to the integer 0 2014-10-09 11:40:33 +02:00
Kahrl 26495da94a Fix unit reported by TimeTaker (was always ms) 2014-10-09 11:15:03 +02:00
Kahrl 8a44df8cba Change topleft text when switching subgames, fixes #1728 2014-10-09 08:58:47 +02:00
Ryan Newell c7367ed882 Merge remote-tracking branch 'upstream/master' 2014-10-08 17:14:54 -05:00
Ryan Newell 9355101c6f Added lastlogin to auth file 2014-10-08 17:11:44 -05:00
Craig Robbins 914f850d31 Fix use of unitialized variables in mouse button handling 2014-10-08 14:56:29 -04:00
Mushiden 7b548cd2b5 Add in-game key change menu 2014-10-07 17:24:09 -04:00
LeMagnesium b98e8d6da8 Add a better error message when trying to teleport another player without bring privileges 2014-10-07 16:52:52 -04:00
ShadowNinja 741df993ff Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
BlockMen 28438bba27 Add [colorize modifier 2014-10-05 16:49:52 +02:00
kwolekr 173beeee65 Fix special tile backspace culling 2014-10-03 11:20:29 -04:00
RealBadAngel b9cb196d49 Bugfix: dont highlight (0,0,0) when theres no node pointed. 2014-10-03 16:03:14 +02:00
RealBadAngel 0920f55eb4 Fix broken plantlike drawtype. 2014-10-03 15:33:32 +02:00
kwolekr 37d3c3d328 Fix misc. style issues 2014-10-03 03:49:06 -04:00
kwolekr 01ce57ade5 Clean up nodedef.cpp 2014-10-03 03:21:08 -04:00
Diego Martínez 5baf379f40 Add better documentation for alternate drop definition to lua_api.txt. 2014-10-02 16:49:33 -04:00
BlockMen f48f686930 Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
ShadowNinja e9c9b66ae9 Make players check inventory modification properly 2014-10-01 18:44:36 -04:00
ShadowNinja 8b3135a643 Only set player dirty flag if values change 2014-10-01 18:44:36 -04:00
ShadowNinja cd0df0d5e7 Simplify player modification checks 2014-10-01 18:44:36 -04:00
sapier b37bff72f1 Fix android build using hardcoded path for data instead of using the one fetched by android api on init.
Fix android missing version information
2014-10-01 22:18:29 +02:00
Diego Martínez 47abe25fe7 updatepo.sh: Find all files 2014-09-30 13:25:26 -04:00
SmallJoker db5aff832b Use round if falling node is misplaced
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
BlockMen 61ed56f916 Standardize tooltip row detection 2014-09-28 10:10:43 +02:00
BlockMen b75e7148c2 Fix multilined description in tooltips (fixes #1688) 2014-09-28 08:44:05 +02:00
sapier 121e8cc2a1 Fix totally messed up 3d modes interlaced/topbottom/sidebyside 2014-09-25 20:37:06 +02:00
sapier 15c7460eda Fix chat lines not word wrapped correct 2014-09-25 19:54:02 +02:00
Kahrl 5ca5630a11 Fix command line parsing
Broken by 6bc4cad0ed, e.g.
  minetest --worldname world
would be parsed as
  minetest --worldname --worldname
2014-09-22 11:02:26 +02:00
ShadowNinja 56195dc2e4 Fix build with redis
Broken by 6bc4cad0ed because database-redis.h
depended on settings.h to include filesys.h.
2014-09-21 21:02:49 -04:00
TriBlade9 9a685a4f2e Add firelike drawtype 2014-09-21 15:50:27 -04:00
ShadowNinja b5a6bf2068 Update default of preload_item_visuals in minetest.conf.example 2014-09-21 15:50:27 -04:00
ShadowNinja 3e7e65885a Make dump's output prettier
Changes:
  * Indentation with tabs by default.
  * Array keys dumped without "[i] = " prefix.
  * String keys that are valid identifiers aren't enclosed in '[""]'.
  * Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
ShadowNinja fb35cfb2dc Fix GCC reorder warning
Caused by a020d1b653.
2014-09-21 15:23:36 -04:00