Ryan Newell
02d10842fe
Fixed compatibility with older auth.txts, changed variable name, and changed how the last_login time is set
2014-10-20 13:26:30 -07:00
Ryan Newell
2d01df9b45
Merge remote-tracking branch 'upstream/master'
2014-10-20 13:23:41 -07:00
Kahrl
9029a34cc6
Fix some indentation in nodedef.cpp
2014-10-20 16:11:38 +02:00
Kahrl
ae375cc322
Fix memory leak caused by mesh nodes (and nodeboxes)
2014-10-20 16:11:00 +02:00
Ryan Newell
eac06b8168
Merge remote-tracking branch 'upstream/master'
2014-10-19 18:22:52 -07:00
RealBadAngel
e5652cb75c
Custom collision boxes node property.
2014-10-19 20:48:21 +02:00
sfan5
b11e1db809
Update the cURL the buildbot uses to 7.38.0
2014-10-19 16:09:36 +02:00
Craig Robbins
076c5ee223
Various uninitialised variable fixes
...
sky.cpp: m_bgcolor.getAlpha() was being used before initialised
mesh related: m_highlight_mesh_color was being used uninitialised
2014-10-19 15:33:08 +02:00
Craig Robbins
fe8ef1be59
Move buttons upwards to accommodate for new configure keys button in the
...
pause menu
2014-10-18 17:30:17 +02:00
RealBadAngel
0066bd77d2
Add meshnode drawtype.
2014-10-18 16:42:23 +02:00
Ryan Newell
6f9aeaea85
Stores login time as time since epoch, and formats the time in the the chat command
2014-10-17 16:53:11 -07:00
Ryan Newell
ef17f6f2f8
Fixed formatting issue
2014-10-16 16:00:00 -07:00
Ryan Newell
7fc82ff033
Add chat command to get a players last login time
2014-10-16 16:27:46 -05:00
Ryan Newell
670d1f8e8a
Forgot a ; in s_server.h
2014-10-15 19:06:53 -05:00
Ryan Newell
4556de1087
FIxed some problems
2014-10-15 18:32:09 -05:00
Ryan Newell
61871358c2
Merge remote-tracking branch 'upstream/master'
2014-10-14 21:13:16 -05:00
Ryan Newell
9f5d8f1bde
Added lastlogin time to auth.lua and server.cpp now saves when a player logins in. Hopefully
2014-10-14 21:06:19 -05:00
Kahrl
d1ccc64e1e
Make sure PRECISION_SECONDS corresponds to the integer 0
2014-10-09 11:40:33 +02:00
Kahrl
26495da94a
Fix unit reported by TimeTaker (was always ms)
2014-10-09 11:15:03 +02:00
Kahrl
8a44df8cba
Change topleft text when switching subgames, fixes #1728
2014-10-09 08:58:47 +02:00
Ryan Newell
c7367ed882
Merge remote-tracking branch 'upstream/master'
2014-10-08 17:14:54 -05:00
Ryan Newell
9355101c6f
Added lastlogin to auth file
2014-10-08 17:11:44 -05:00
Craig Robbins
914f850d31
Fix use of unitialized variables in mouse button handling
2014-10-08 14:56:29 -04:00
Mushiden
7b548cd2b5
Add in-game key change menu
2014-10-07 17:24:09 -04:00
LeMagnesium
b98e8d6da8
Add a better error message when trying to teleport another player without bring privileges
2014-10-07 16:52:52 -04:00
ShadowNinja
741df993ff
Fix object reference pushing functions when called from coroutines
2014-10-07 16:37:45 -04:00
BlockMen
28438bba27
Add [colorize modifier
2014-10-05 16:49:52 +02:00
kwolekr
173beeee65
Fix special tile backspace culling
2014-10-03 11:20:29 -04:00
RealBadAngel
b9cb196d49
Bugfix: dont highlight (0,0,0) when theres no node pointed.
2014-10-03 16:03:14 +02:00
RealBadAngel
0920f55eb4
Fix broken plantlike drawtype.
2014-10-03 15:33:32 +02:00
kwolekr
37d3c3d328
Fix misc. style issues
2014-10-03 03:49:06 -04:00
kwolekr
01ce57ade5
Clean up nodedef.cpp
2014-10-03 03:21:08 -04:00
Diego Martínez
5baf379f40
Add better documentation for alternate drop definition to lua_api.txt.
2014-10-02 16:49:33 -04:00
BlockMen
f48f686930
Add optional framed glasslike drawtype
2014-10-02 11:35:15 +02:00
ShadowNinja
e9c9b66ae9
Make players check inventory modification properly
2014-10-01 18:44:36 -04:00
ShadowNinja
8b3135a643
Only set player dirty flag if values change
2014-10-01 18:44:36 -04:00
ShadowNinja
cd0df0d5e7
Simplify player modification checks
2014-10-01 18:44:36 -04:00
sapier
b37bff72f1
Fix android build using hardcoded path for data instead of using the one fetched by android api on init.
...
Fix android missing version information
2014-10-01 22:18:29 +02:00
Diego Martínez
47abe25fe7
updatepo.sh: Find all files
2014-09-30 13:25:26 -04:00
SmallJoker
db5aff832b
Use round if falling node is misplaced
...
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
BlockMen
61ed56f916
Standardize tooltip row detection
2014-09-28 10:10:43 +02:00
BlockMen
b75e7148c2
Fix multilined description in tooltips ( fixes #1688 )
2014-09-28 08:44:05 +02:00
sapier
121e8cc2a1
Fix totally messed up 3d modes interlaced/topbottom/sidebyside
2014-09-25 20:37:06 +02:00
sapier
15c7460eda
Fix chat lines not word wrapped correct
2014-09-25 19:54:02 +02:00
Kahrl
5ca5630a11
Fix command line parsing
...
Broken by 6bc4cad0ed
, e.g.
minetest --worldname world
would be parsed as
minetest --worldname --worldname
2014-09-22 11:02:26 +02:00
ShadowNinja
56195dc2e4
Fix build with redis
...
Broken by 6bc4cad0ed
because database-redis.h
depended on settings.h to include filesys.h.
2014-09-21 21:02:49 -04:00
TriBlade9
9a685a4f2e
Add firelike drawtype
2014-09-21 15:50:27 -04:00
ShadowNinja
b5a6bf2068
Update default of preload_item_visuals in minetest.conf.example
2014-09-21 15:50:27 -04:00
ShadowNinja
3e7e65885a
Make dump's output prettier
...
Changes:
* Indentation with tabs by default.
* Array keys dumped without "[i] = " prefix.
* String keys that are valid identifiers aren't enclosed in '[""]'.
* Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
ShadowNinja
fb35cfb2dc
Fix GCC reorder warning
...
Caused by a020d1b653
.
2014-09-21 15:23:36 -04:00