Commit Graph

103 Commits

Author SHA1 Message Date
kwolekr 2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
kwolekr 309c5f3641 Decoration: Add support for zero probability, fix breakage from last commit 2013-06-22 20:49:01 -04:00
kwolekr 4d77781ce7 A handful of minor fixes to various things 2013-06-22 17:27:48 -04:00
kwolekr c1b829077a Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
kwolekr f18b4872ea Decoration: Place decorations in mgv6, check if air or cignore before placement 2013-06-17 21:59:57 -04:00
kwolekr 0b20768a24 Decoration, Ore: Resolve node names on Mapgen init 2013-06-17 18:51:29 -04:00
kwolekr 56093b6614 Decoration: Change divlen to sidelen 2013-06-17 18:23:31 -04:00
kwolekr 0a8519a26f Add initial Decoration support, many misc. improvements & modifications 2013-06-17 03:21:36 -04:00
kwolekr 93474c4218 Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
kwolekr 7c0e707cf1 Add param2 field for ores, some minor fixes and misc. code cleanup 2013-04-07 21:21:54 -04:00
kwolekr 96e2931c5c Fix black tree leaves, reduce above-ground cave shadows 2013-04-07 02:26:46 -04:00
kwolekr 8ec3fc35c6 Add Mapgen V7, reorganize biomes 2013-04-07 00:50:21 -04:00
kwolekr 8d4b768297 Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
kwolekr 26cad481d0 Vary ore sheet y position by noise 2013-03-24 22:35:23 -04:00
kwolekr 8d13967aa3 Ensure ore can fit in OreSheet::generate() 2013-03-24 20:19:59 -04:00
kwolekr 57cbb8bfd8 Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
kwolekr 939397dd6e Add jungle grass to jungles 2013-03-17 23:08:11 -04:00
kwolekr 6823ce99a7 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
kwolekr 1f1ad9fd23 Optimize Mapgen::updateLighting(), add setLighting() 2013-03-15 23:04:50 -04:00
kwolekr d10223254a Clean up Mapgen 2013-03-11 21:32:52 -04:00
Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
kwolekr 650e932ddf Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
kwolekr b9d8e59bbf Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
2013-02-25 22:56:18 -05:00
Sfan5 6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
RealBadAngel f0d70d4e86 Add seed parameter for default and L-system trees 2013-02-24 02:26:25 +01:00
Ilya Zhuravlev 86b33c4922 Fix compile error (MSVC2010). 2013-02-07 16:17:55 +04:00
kwolekr 97260d09a8 Add flag string settings, flat map option 2013-02-06 16:52:48 -05:00
kwolekr 91e88196c7 Make mapgen factory setup more elegant, add mapgen_v6.h 2013-01-23 16:16:49 -05:00
kwolekr b87cd8c58b Use a string identifier for a mapgen instead of version 2013-01-21 21:41:37 +02:00
kwolekr 278d93a3ee Removed Mapgen V7 for now 2013-01-21 21:41:37 +02:00
kwolekr 631a835e07 Finish and clean up mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr cde3d38766 Clean up EmergeManager, do initial work on Mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr d5029958b9 Readded and optimized mapgen V6 2013-01-21 21:41:37 +02:00
kwolekr 96898c1794 Add initial Lua biomedef support, fixed biome selection 2013-01-21 21:41:37 +02:00
kwolekr 11afcbff69 The new mapgen, noise functions, et al. 2013-01-21 21:41:33 +02:00
RealBadAngel b40e599866 L-System treegen 2012-12-30 13:42:19 +04:00
Ilya Zhuravlev bbd990f2cc Fix trees growing into any type of node 2012-11-23 00:36:52 +04:00
PilzAdam b701f8a878 Replace pow() with multiplikation to improve speed 2012-11-02 16:24:57 +01:00
Perttu Ahola c0bd96d9b3 Attempt to fix flying gravel and dirt 2012-09-01 13:41:15 +03:00
Sergey Gilfanov 0f7728f84d Smooth transition to the desert biome. 2012-09-01 13:22:07 +03:00
darkrose 1b19020bf4 Remove trenches from map generator (cyisfor) (glitches: read below)
This causes glitches in very high cliffs by not making mud "flow" down from
them. Those are quite rare currently because of the lame height differences
generated.
2012-07-21 02:32:04 +03:00
Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola dca28b9e12 Tune mapgen 2012-04-07 19:57:26 +03:00
Perttu Ahola 2e60593c5b Tune desert beaches 2012-04-07 17:59:24 +03:00
Perttu Ahola 454b07455a Add deserts to map generator 2012-04-07 15:36:51 +03:00
Perttu Ahola a4dc6f2c76 Tune mapgen a bit 2012-04-07 14:08:49 +03:00
Perttu Ahola 5bf06efb2a Tune cave generation 2012-04-02 08:51:05 +03:00
Perttu Ahola 5196e309b8 Improve caves more 2012-04-02 02:49:21 +03:00
Perttu Ahola bee1adc651 Some completely crapshit coding to make caves more varied 2012-04-01 20:54:36 +03:00