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mirror of https://github.com/minetest/minetest.git synced 2025-06-30 23:20:22 +02:00
Commit Graph

11443 Commits

Author SHA1 Message Date
1102f92dac Use a enum for tile rotation 2023-06-22 17:50:20 +02:00
729671d6ae In getNodeTile, use a descriptive struct for the lookup table 2023-06-22 17:50:20 +02:00
d676520526 Optimize trigonometry out of MapblockMeshGenerator::drawCuboid 2023-06-22 17:50:20 +02:00
c29d897854 Optimize trigonometry out of MapblockMeshGenerator::drawLiquidTop 2023-06-22 17:50:09 +02:00
b8ddde0a96 Store liquid data as dimensionless fractions instead of BS multiplies 2023-06-22 17:50:09 +02:00
43c9647fe5 Use absolute URL for the roadmap (#13617) 2023-06-21 16:00:04 +07:00
03dda13910 OpenALSoundManager: Fix a buffer overflow 2023-06-20 20:54:39 +02:00
531122ee86 Add .fleet folder to gitignore (#13611) 2023-06-20 22:00:15 +07:00
8f25f487fe Instrument touchMapBlocks and block loading/deserialization. (#13314) 2023-06-19 16:59:08 -07:00
f1feeb319c Cull liquid back face on liquid-glasslike interface (#13594) 2023-06-18 13:52:14 -07:00
DS
edcbfa31c9 Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
8e1af25738 DevTest: Add example nodes for disable_descend 2023-06-16 20:14:08 +02:00
6b3deaa170 Add disable_descend to disable active node sinking 2023-06-16 20:14:08 +02:00
a4e69d6843 TouchScreenGUI: Read coordinates directly for virtual joystick (#13567)
The movement's direction and speed are calculated directly from the button's relative screen coordinate. The previous method was to trigger the movement using a keyboard event.
The only virtual joystick status left is Aux1 button.

---------

Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2023-06-16 22:40:16 +07:00
c549e84abb Silence a -Wsign-compare warning for invlist indices 2023-06-15 13:55:20 +02:00
dade95e142 Fix curl deprecation warnings, and set minimum curl version to 7.56.0 2023-06-15 13:55:20 +02:00
f947e2afec Fix some gcc -Wself-move warnings 2023-06-15 13:55:20 +02:00
6a05d63993 Use [[noreturn]] 2023-06-15 10:38:44 +02:00
5e6d144567 Enable -Wimplicit-fallthrough and use [[fallthrough]] attribute 2023-06-15 10:38:44 +02:00
9c348d057e Replace the old STATIC_ASSERT macro with static_assert 2023-06-15 10:38:44 +02:00
8b108ed5f2 Use nicer syntax for nested namespace definitions 2023-06-15 10:38:44 +02:00
e700182f44 Replace Optional with std::optional 2023-06-15 10:38:44 +02:00
34ad551efc Use MutexAutoLock for Thread::m_start_finished_mutex 2023-06-15 10:38:44 +02:00
5d863d7e9c Bump C++ std to 17 2023-06-15 10:38:44 +02:00
28766d1879 Bump minimum gcc and clang versions 2023-06-15 10:38:44 +02:00
ba80d1ce1f Implement check_offset for decorations 2023-06-15 10:36:46 +02:00
DS
c91182e1b3 Move the platform-dependent stuff in renderingengine.cpp to irrlicht (#13348) 2023-06-11 14:17:39 +02:00
DS
553dc02deb Fix some memleaks from GUIButtonImage (#13564)
* `m_foreground_image` was grabbed, but not dropped in the destructor.
* `m_image` was created with new. It is grabbed by itself and by the env (not only by the env!, so it's an owning ptr). This owning ptr also was never dropped.
2023-06-06 19:01:32 +02:00
1b51ff333a Use unique_ptr for ServerInventoryManager::DetachedInventory::inventory 2023-06-05 20:43:33 +02:00
1780d1bbde Use unique_ptrs for MapSector::m_blocks 2023-06-05 20:43:33 +02:00
08ea467bfe Use unique_ptr for g_httpfetch_thread 2023-06-05 20:43:33 +02:00
cfb1b879e0 Use unique_ptrs for CurlFetchThread::m_all_ongoing 2023-06-05 20:43:33 +02:00
d0bcdff5ce Use unique_ptrs for leveldb db and iterators 2023-06-05 20:43:33 +02:00
8445c5fe60 Extend roadmap approval time from one week to one month 2023-06-05 12:02:59 +02:00
a1463263b5 Auto-detect locale on Android (#13561) 2023-06-05 12:02:10 +02:00
a857c46e6e Make the settings GUI more usable on Android (#13543) 2023-06-05 12:01:54 +02:00
d9f478cbfb Remove a misleading MutexAutoLock in l_to_table
The temporary is immediately destructed, so the mutex isn't locked
after the line.
Removed the lock, because the Settings member-functions used by
push_settings_table lock the mutex and are thread-safe, but would
cause a dead-lock.
2023-06-05 12:01:08 +02:00
252c79d53a Inventory mouse shortcut improvements (#13146)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-06-05 12:00:32 +02:00
23f7aab354 Item Entity: prevent moveresult assert when attached (#13353) 2023-06-05 12:00:11 +02:00
e5a5d5a672 Fix various cases of double-escaped error messages 2023-06-05 11:59:37 +02:00
29b7aea38b Cavegen y biome check (#13472) 2023-06-05 11:59:22 +02:00
1ef9fc9d1f Bump used IrrlichtMt version 2023-06-04 20:36:46 +02:00
7221de6ede Option to invert direction or disable mouse wheel for hotbar item selection
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
2023-05-31 12:40:00 +07:00
8cd1296049 Add additional texture modifiers (#10100)
* Adjust hue, saturation, and lightness
* Colorize using hue, saturation, and lightness
* Adjust contrast & brightness
* Hard light
* Overlay
* Screen
* Create texture of a given size and color
2023-05-29 20:17:39 +01:00
a8ec6092e2 Load blocks and objects behind player when in third-persion front-view (#13431) 2023-05-29 10:26:42 -07:00
fc3d6c1dd9 Place nodes with single tap on Android (+ bugfix) (#13187)
Don't place nodes when closing button bars.
Update docs (also in-game).
Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
2023-05-29 12:30:30 +07:00
6832bf044e Avoid jittering when player is attached (#12439)
* Avoid very jittering when player is attached.

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Vitaliy <numzer0@yandex.ru>
2023-05-28 11:36:34 -07:00
394dd9ffa5 Fix settings dialog not resetting filter when closed (#13513) 2023-05-27 15:35:01 +01:00
8cccd75e81 Android build via CMake (#13528)
* the thing

* the thing 2
2023-05-26 15:21:23 +02:00
00c647e4cc Convert spaces to tabs (#13506)
* Convert spaces to tabs

* Desour reviews 1-3 fix

* Desour fixes

* Undo alignment changes
2023-05-26 15:13:57 +02:00