Commit Graph

11566 Commits

Author SHA1 Message Date
Bituvo 45d637b26f How did this regex get there 2024-04-21 09:47:56 -04:00
Bituvo e3f6fcb411 Split sentence 2024-04-21 09:47:04 -04:00
Bituvo abb585f5ae Move paragraph 2024-04-21 09:46:28 -04:00
Bituvo 703fc36f7b Fix Modpacks section 2024-04-21 09:45:11 -04:00
Bituvo 7346b24000 Re-add removed word 2024-04-21 09:41:58 -04:00
Bituvo 201cc82d59 Rephrase 2024-04-21 09:41:15 -04:00
Bituvo 1048e52b0c Fix some other files (forgot to commit :v) 2024-04-21 09:40:16 -04:00
Bituvo b286fcfb26 Remove dependency 2024-04-21 09:36:43 -04:00
Bituvo ab5b357f07 Remove example sound parameter table 2024-04-21 09:35:38 -04:00
Bituvo 05d13588ea Remove keystore point 2024-04-21 09:34:13 -04:00
Bituvo cd026e220f Remove requirements 2024-04-21 09:33:05 -04:00
Bituvo 14cbce2303 Merge branch 'master' into doc-refactor-2 2024-04-07 10:53:46 -04:00
sfan5 7e4462e0ac Better handling of temporary folders 2024-04-06 12:10:21 +02:00
sfan5 f87994edc7 Use better randomseed for Lua too
see e985b7a0bf

This solves a concrete issue with async workers generating the same
random numbers (as discovered in #14518).
2024-04-06 12:10:21 +02:00
sfan5 ef0c19477c Fix HAVE_RECENT_LJ false-positives 2024-04-06 12:10:21 +02:00
grorp 9bee6d899b Fix invisible crosshair with effective HUD scaling < 1 2024-04-06 12:10:12 +02:00
1F616EMO~nya 2d8e4df7bc
Allow optional actor ObjectRef value in node interaction calls (#14505) 2024-04-05 13:00:50 +02:00
sfan5 4e1679d2a2
Keep empty servers at bottom of list (#14511) 2024-04-05 13:00:34 +02:00
Gregor Parzefall fd8e02195e Fix local server startup and shutdown blocking the main thread
Co-authored-by: sfan5 <sfan5@live.de>
2024-04-05 13:00:21 +02:00
Gregor Parzefall b2982a6f14 Fix all cached media being loaded at once on the main thread 2024-04-05 13:00:21 +02:00
sfan5 a9a0f1e129
Fix GLES shader precision issues (#14516) 2024-04-05 13:00:10 +02:00
Bituvo 3337cc2091 Merge branch 'master' into doc-refactor-2 2024-04-03 22:14:38 -04:00
Lars Müller 0ea1ec31fc
Misc. doc things (#14509)
* Improve `[sheet` docs

* Clarify that `self` is a luaentity in `self.name`

* Clarify `textures = {itemname}` deprecation

* Document global callback table names
2024-04-03 14:24:15 +02:00
sfan5 f8bff346f4
Batched rendering of particles (#14489)
Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: Desour <ds.desour@proton.me>
2024-04-03 13:56:49 +02:00
sfan5 ff88ed7c75 Add symlink for Irrlicht shaders 2024-04-03 13:56:27 +02:00
sfan5 57a737c417 Improve logging of driver probing 2024-04-03 13:56:27 +02:00
sfan5 eb8785a209 Fix segfault if SDL GL context fails 2024-04-03 13:56:27 +02:00
cx384 d4b10db998 Add LF config to .gitattributes 2024-03-31 21:02:47 +02:00
cx384 3a35db6e67 Turn dos files into unix files 2024-03-31 21:02:47 +02:00
Gregor Parzefall e79587c934 Add shorthand form for touch_interaction 2024-03-30 11:40:50 +01:00
Gregor Parzefall 8935f2af3c Make long tap delay customizable and change default to 400ms 2024-03-30 11:40:50 +01:00
Gregor Parzefall 517f1602aa Re-add "long tap to punch" as a client-side setting 2024-03-30 11:40:50 +01:00
Muhammad Rifqi Priyo Susanto e8a8525bcd
Fix path splitting in translation updater script 2024-03-30 11:08:18 +01:00
grorp 6e3246c5fd
Limit crosshair scaling to integer multiples to avoid distortion (#14501) 2024-03-30 11:07:36 +01:00
sfan5 97066bf795 Sanity-check reliable packet size at earlier point 2024-03-30 11:07:20 +01:00
sfan5 5df60d85f7 Cache iconv context per-thread 2024-03-30 11:07:02 +01:00
sfan5 008d6be900 Rework iconv encoding detection
WCHAR_T doesn't seem as portable as we thought, so it's just easier
to detect the right encoding using macros at this point.
2024-03-30 11:07:02 +01:00
sfan5 d1a1aed23e Reduce unnecessary include in serialize.h 2024-03-30 11:07:02 +01:00
cx384 673d2499e8 Refactor texturepaths.cpp and SourceImageCache 2024-03-30 11:06:44 +01:00
cx384 6ac053bbaa Extract image generation/cache from texturesource.cpp 2024-03-30 11:06:44 +01:00
sfan5 6c6e48f006
Move values the mainmenu caches to dedicated files (#14433) 2024-03-30 11:06:28 +01:00
Elias Åström bb6782ca58
Add repeat_dig_time setting (#14295) 2024-03-30 11:05:58 +01:00
sfan5 d307d01b18 Fix tests that rely on UTF-8 literals
and the lowercase function
2024-03-28 16:22:04 +01:00
src-tinkerer 08284e420d
Disable default password check in single player (#14493) 2024-03-27 21:46:41 +00:00
sfan5 d53ef90a73 Remove Irrlicht versioning 2024-03-27 20:55:48 +01:00
rubenwardy b487341c32
Deprecate writing to mod directories (#14486) 2024-03-27 18:32:05 +00:00
sfan5 6a7a613741 Update the CI run with multiplayer tests 2024-03-26 21:39:02 +01:00
Desour 9cee9bc279 Build with the imported IrrlichtMt at irr
Also remove the now useless options (like IRRLICHT_INCLUDE_DIR)
and update download instructions, CI and similar.

Co-authored-by: sfan5 <sfan5@live.de>
2024-03-26 21:39:02 +01:00
import f638482fba Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
grorp a7908da968
Replace antipattern translation example in lua_api.md (#14482) 2024-03-24 18:56:41 +01:00