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Commit Graph

9240 Commits

Author SHA1 Message Date
ea5d6312c1 ObjectRef: fix some v3f checks (#10602) 2021-01-21 18:37:38 +01:00
d92da47697 Improve --version output to include Lua(JIT) version 2021-01-21 00:52:31 +01:00
7f25823bd4 Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737) 2021-01-21 00:51:24 +01:00
eb8af614a5 Local tab: rename 'Configure' to 'Select Mods' (#10779)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-20 22:32:18 +00:00
cc44943528 Android: Update Gradle, NDK, Build Tools, and SQLite version (#10833) 2021-01-20 22:31:59 +00:00
6693a4b30e Fix Android support in bump_version.sh (#10836) 2021-01-20 20:37:24 +00:00
M.K
e86c93f0bf Fix double word "true" in minetest.is_nan explanation (#10820) 2021-01-18 01:45:32 +01:00
5e6df0e7be ContentDB: Ignore content not installed from ContentDB 2021-01-16 17:51:49 +00:00
4b01282821 Factorize more guiEditBoxes code (#10789)
* Factorize more guiEditBoxes code
2021-01-13 09:05:09 +01:00
1946835ee8 Document how to make nametags background disappear on players' head (#10783)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-11 18:03:46 +01:00
08ee9794fb Implement on_rightclickplayer callback (#10775)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-11 18:03:31 +01:00
fcb3ed840a Sanitize server IP field in mainmenu (#10793) 2021-01-10 20:10:12 +01:00
5fcc78a1fe Refactor/gui editbox (#10787) 2021-01-07 13:21:12 +01:00
58a709096e refacto: factorize multiple code parts from guiEditbox childs (#10782) 2021-01-04 20:19:20 +01:00
e663aecbae Update Gitlab-CI pipeline 2021-01-04 16:29:25 +01:00
edd0836011 ContentDB: Add overwrite dialog when content is already installed (#10768) 2021-01-04 15:18:31 +00:00
dd5a732fa9 Add on_deactivate callback for luaentities (#10723) 2021-01-02 15:14:29 +01:00
ad58fb2206 Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771) 2021-01-02 15:13:53 +01:00
92aac69b36 "Browse online content" formspec improvement (#10756) 2021-01-02 15:13:02 +01:00
ff921f6989 Formspecs: Fix broken texture escaping with model[] 2021-01-01 17:03:34 +01:00
9250b5205a Add minetest.get_objects_in_area (#10668) 2020-12-29 16:50:09 +01:00
09d7fbd645 Fix item tooltip background color not working 2020-12-28 13:57:45 +01:00
55dba1bc6d Display Minetest header when menu_last_game value isn't available anymore (#10751) 2020-12-28 13:56:58 +01:00
8f72d4b294 Fix minetest.is_nan 2020-12-24 22:07:04 +01:00
74762470b2 Fix some minor code issues all over the place 2020-12-24 13:44:54 +01:00
289425f6bd Minor profiler fixes. 2020-12-23 14:48:08 -08:00
2c3593b51e Fix unsafe cast in l_object 2020-12-23 22:24:58 +00:00
2bdf4955c8 CI: fix build 2020-12-23 22:27:35 +01:00
d2bbf13dfe Add dependency resolution to ContentDB (#9997) 2020-12-23 14:42:18 +00:00
535557cc2e Fix fallnode rotation of wallmounted nodebox/mesh (#10643) 2020-12-22 14:54:27 +01:00
03540e7140 Fix GLES shader support after #9247 (#10727) 2020-12-22 14:53:52 +01:00
af22dd86e3 Fix some more joystick issues (#10624) 2020-12-19 22:01:05 +01:00
5066fe7583 MainMenu: Add clear button and icon for search input (#10363) 2020-12-19 22:00:20 +01:00
ccbf8029ea Cleanup shader generation code (#10663)
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
2020-12-19 20:57:10 +01:00
664f5ce960 Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
025035db5c DevTest: Add food item to test food replacement (#10642) 2020-12-18 19:38:39 +01:00
d5a481b4e6 Make installer create its own Minetest folder (#10445)
This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
2020-12-18 19:38:27 +01:00
DS
6f8a1c99d5 Documentation for highest formspec_version[] and changelog (#10592) 2020-12-18 19:38:07 +01:00
e638056523 Allow configuring block disk and net compression. Change default disk level. 2020-12-15 10:15:25 -08:00
d0a38f694d Formspec: Allow to specify frame loop for model[] (#10679)
Add the ability to specify an animation frame loop range for the model[] formspec element.
2020-12-15 19:06:36 +01:00
3ed940ff13 lua_api.txt: Add mod_orgin to node def (#10697) 2020-12-15 19:05:55 +01:00
4d41ed0975 Semi-transparent background for nametags (#10152) 2020-12-14 23:49:30 +01:00
f2c8c6bf51 Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where
KeyInput.Shift released keys do not trigger OnEvent()

MacOS users should build using a recent Irrlicht 1.8 development version.
See also: https://sourceforge.net/p/irrlicht/patches/321/
2020-12-14 11:05:24 -08:00
e18b6c5a21 GUIFormSpecMenu: Shift+Click listring workaround for MacOS
event.MouseInput.Shift is not implemented for MacOS
2020-12-12 20:55:06 +01:00
af073438fd Various documentation fixes (#10692)
set_sky: New feature, keep note about the old syntax
get_us_time: Document overflow
localplayer: Document "nil" behaviour before initialization
collision_box: Safe limit of "1.45"
2020-12-10 20:59:24 +01:00
6d7067fd37 Implement mapblock camera offset correctly (#10702)
Implement mapblock camera offset correctly - reduce client jitter

Co-authored-by: hecktest <>
2020-12-05 15:03:40 -08:00
07e0b527cf Revert "Increase limit for simultaneous blocks sent per client and the meshgen cache."
This reverts commit 2f6393f49d.
2020-12-04 19:06:16 -08:00
08c9d1a669 Cross-reference the node level manipulation functions (#10633)
This can help developers find the correct functions to access and manipulate the fluid level.
2020-12-04 20:16:53 +01:00
e73c5d4585 Fix MSAA stripes (#9247)
This only works when shaders are enabled.
The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA.
If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
2020-12-04 20:16:12 +01:00
ecd4f45318 Fix certain connected nodeboxes crashing when falling
fixes #10695
2020-12-04 11:28:45 +01:00