Commit Graph

1319 Commits

Author SHA1 Message Date
Jude Melton-Houghton f80ea73bfb
Let mods choose a forceload limit (#13002) 2022-12-03 10:41:34 -05:00
Jude Melton-Houghton b3ffc4b327
Add `minetest.get_mapgen_edges` (#12999) 2022-12-03 10:40:46 -05:00
Jude Melton-Houghton d0a118f5b1
Add `minetest.get_game_info` and allow reading `game.conf` (#12989)
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-28 07:21:43 -05:00
Jude Melton-Houghton 8817af07fb
Deprecate special handling of `${key}` syntax in metadata values (#12970) 2022-11-24 17:56:43 -05:00
Wuzzy 3c7f26d937
Add support for attached facedir/4dir nodes (#11432) 2022-11-24 17:56:07 -05:00
Abdou-31 dac05a500e
Fix `menu_lua_api.txt` formatting (#12971) 2022-11-18 11:45:16 -05:00
Jude Melton-Houghton b89eb605b7
Warn about potential infinite loop in on_construct (#12967)
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-16 13:11:36 -05:00
SmallJoker 8de9e2ac84
game.conf: Add setting to use volatile a map backend (#12956) 2022-11-15 16:45:48 +01:00
Jude Melton-Houghton cd8a7fe472
Add MetaDataRef:get_keys (#12841) 2022-11-15 16:45:12 +01:00
Abdou-31 d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
Lars Müller 077627181e
Allow rotating entity selectionboxes (#12379) 2022-10-30 16:53:14 +01:00
Wuzzy 02c293ec63
Fix some outdated stuff about falling node docs 2022-10-23 21:59:24 +02:00
Jude Melton-Houghton 8f1593e4e8
Add VoxelArea() constructor (#12886) 2022-10-22 08:05:45 -04:00
Abdou-31 7e11b8eb72
Fix typos and en_US/en_GB inconsistency in files inside doc directory (#12882) 2022-10-21 17:12:39 +02:00
Abdou-31 862419c76f Fix en_US/en_GB inconsistency in lua_api.txt 2022-10-17 07:56:52 -04:00
Abdou-31 4586f3342f Fix typos in lua_api.txt 2022-10-17 07:56:52 -04:00
fluxionary 440d966b93
add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-09 08:06:09 -04:00
Wuzzy b2a3f53b29
Improve documentation for `liquid_alternative_*` (#12810) 2022-10-09 08:05:40 -04:00
DS 22cbc05808
Add an item pick up callback (2) (#7712)
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
Wuzzy 977f656e09
Improve crafting recipe documentation (#12806) 2022-10-01 15:20:28 -04:00
sfan5 525fc3833c Implement tool use sounds 2022-09-30 14:02:14 +02:00
20kdc b1233056b7
Add zstd compression support (#12515) 2022-09-28 09:06:14 -04:00
pecksin 6ac38aa2c8
Restore and enhance bouncy behavior (#11939) 2022-09-27 16:22:36 -04:00
Jude Melton-Houghton f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Aritz Erkiaga 5ced5c9b27
Briefly explain how facedir rotations work (#11934) 2022-09-25 13:45:02 +02:00
Lars Müller 1317cd12d7
Fix formula used for acceleration (#12353) 2022-09-20 10:55:51 +02:00
Wuzzy 9acf2d3db7
Document minetest.parse_relative_number (#12576) 2022-09-18 18:38:55 +02:00
William Breathitt Gray 19e936362a
Add support for MINETEST_USERDATA environment variable (#12639)
The MINETEST_USER_PATH environment variable can be used to define a
custom path for Minetest user data. If MINETEST_USER_PATH is empty or
unset, the HOME (or APPDATA on Windows) environment variable is used as
the default user data path; this ensures backwards compatibility with
existing user setups.
2022-09-16 13:19:44 +02:00
Wuzzy 1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
wsor4035 482cc99b2c
Fix trivial get_armor_groups documentation issue (#12760) 2022-09-12 19:25:25 +02:00
SmallJoker bc3dccca5c
Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
DS 643971c948
Add documentation of sun/moon orientation/scale differences (#12145) 2022-09-06 11:21:55 +01:00
sfan5 cae7ec1eb4
Cut back on Gitlab-ci & misc pipeline updates 2022-08-15 10:47:47 +02:00
Zughy 760242c076
Docs: add "flip moon texture" into breakage file (#12417) 2022-08-14 20:25:52 +02:00
Jude Melton-Houghton ab8dfb45b4
Allow buffer argument to VoxelManip:get_light_data (#12682) 2022-08-13 08:53:47 +02:00
SmallJoker 023a1c2427
Textures: introduce world-align overrides (#12540)
Many games do not care about world align textures, however texture packs should have the capabilities to change that if they have suitable textures. This commmit now introduces a node property override for world-align in particular to force a certain scale on the selected override tiles.
2022-08-13 08:52:16 +02:00
SmallJoker c8ee755c05
Physics overrides: Move values to a common struct (#12591)
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-12 10:17:02 +01:00
sfan5 ec778508df Continue with 5.7.0-dev 2022-08-04 22:46:02 +02:00
SmallJoker a81259d19a
Run Minetest update checker on startup (#7629)
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.

Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02 21:34:17 +02:00
AFCMS 6ec6acc539
Add `minetest.settings` to CSM API and allow CSMs to provide `settingtypes.txt` (#12131)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-02 11:58:08 +02:00
Wuzzy f0703f3c5b
Fix lua_api typo: animated_images 2022-07-29 10:18:30 +02:00
sfan5 5cc7329717
More corrections to lua_api.txt (#12505) 2022-07-17 11:37:06 +02:00
rubenwardy 9f41b4f72d Add check_mod_configuration to main menu 2022-07-14 22:12:54 +01:00
Lexi Hale 20bd6bdb68
Animated particlespawners and more (#11545)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-13 11:57:12 +02:00
Riley 34f15259fa
Fixed spelling inconsistency (#12504)
coloured -> colored
2022-07-03 08:52:40 -04:00
Vincent Robinson f7bcf7fa46
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
* FormSpec: 9-slice images and animated_images

* Add fgimg_middle; clean up code

* Address issues, add tests

* Fix stupid error; bump formspec version

* Re-add image[] elements without a size
2022-07-03 08:52:26 -04:00
Wuzzy 142928e944
Allow to set maximum star opacity at daytime (#11663) 2022-07-02 19:57:48 +01:00
SmallJoker de8ce9a8ff
Lua API: Refer to the update_translations tool (#12419)
Lost the link too often. This is much needed.
2022-06-29 22:21:00 +02:00
Zughy 18fbc0394b
Remove tile_images and special_materials obsolete code (#12455)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-06-28 00:55:01 +01:00
Zughy 4b087a0de2
Docs: remove background9 incorrect example (#12464) 2022-06-26 14:37:04 +01:00